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- on startRollover
- puppetSprite(7, 1)
- puppetSprite(4, 1)
- set the memberNum of sprite 4 to the number of member "BacktoMainTextRoll"
- set the memberNum of sprite 7 to the memberNum of sprite 7 + 1
- puppetTransition(3, 0, 128)
- updateStage()
- if the mouseDown then
- mouseDown()
- end if
- end
-
- on endRollover
- puppetSprite(7, 0)
- puppetSprite(4, 0)
- puppetTransition(3, 0, 128)
- updateStage()
- end
-
- on mouseDown
- set the memberNum of sprite 7 to the memberNum of sprite 7 + 1
- puppetTransition(3, 0, 128)
- updateStage()
- repeat while the mouseDown
- if not rollOver(7) then
- exit
- end if
- end repeat
- set the memberNum of sprite 7 to the memberNum of sprite 7 - 1
- puppetTransition(3, 0, 128)
- updateStage()
- if rollOver(7) then
- EndAnyRollovers()
- MonitorNoSprites()
- go("MainMenu")
- end if
- end
-