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- ;AI descriptor file
- ;3D object parts
- >g ;green
- >d ;desert
- >s ;snow
- nukeboom.3do
- <<
- ;4-letter plot routine (must match loaded parts)
- face,0,999999 ;routine, base part # (from above list), distance
- face,0,0
- face,0
- ;4-letter move routine (enter NULL for static object)
- boom
- 5 ;rate
- 6 ;control register *
- 20 ;number of frames
- <
- 0 ;Collidable
- 1 ;Missile / Projectile
- 0 ;Landable - You can land on the top of this object
-
- 0 ;Good Team - Bad Target
- 0 ;Bad Team - Good Target
- 0 ;High Priority Target - Friendly Fire System
- 0 ;Air
-
- 3 ;hit points
- 0 ;(0=UNK,1=TNK,2=AIR,3=COP,4=GUN,5=MSL)
- UNKNOWN
- <
-