/ PC PowerPlay 28
/ #28-2.iso / GAMES / CARMA / CARMASML.ZIP / DATA / ACTORS / EBONNET.ACT ![]() | < prev | next > |
Unknown | 1996-08-28 | 276 b |
Confidence | Program | Detection | Match Type | Support |
---|---|---|---|---|
1% | dexvert | Action! presentation (archive/actionPresentation) | ext | Unsupported |
1% | dexvert | Astound Actor (other/astoundActor) | ext | Unsupported |
1% | dexvert | Adobe Swatch Exchange File (other/adobeSwatchExchangeFile) | ext | Unsupported |
1% | dexvert | Cartooners Actor (other/cartoonersActor) | ext | Unsupported |
1% | dexvert | EA Seattle game data (other/eaSeattleGameData) | ext | Unsupported |
100% | file | TeX font metric data (.ACT) | default (weak) | |
99% | file | Adobe Photoshop Color swatch, version 0, 18 colors; 1st RGB space (0), w 0x8, x 0, y 0x1, z 0 ; 2nd CMYK space (2), w 0, x 0x23, y 0, z 0xe | default (weak) | |
98% | file | data | default | |
100% | disktype | Blank disk/medium | default (weak) | |
100% | xdgMime | application/x-font-tex-tfm | default | |
100% | librempegprobeID | Electronic Arts Layer 3 (ealayer3) | default (weak) |
+--------+-------------------------+-------------------------+--------+--------+
|00000000| 00 00 00 12 00 00 00 08 | 00 00 00 01 00 00 00 02 |........|........|
|00000010| 00 00 00 23 00 00 00 0e | 01 04 45 42 4f 4e 4e 45 |...#....|..EBONNE|
|00000020| 54 2e 41 43 54 00 00 00 | 00 2b 00 00 00 30 3f 19 |T.ACT...|.+...0?.|
|00000030| 9d 01 3b 6f f2 99 3d b6 | 9e 41 3b dc a9 c2 3f 7e |..;o..=.|.A;...?~|
|00000040| 74 3b be 10 dd 7e bd b9 | 45 6e 3d e0 91 ef 3f 58 |t;...~..|En=...?X|
|00000050| 3c ab bd 85 1e b8 3d f5 | c2 91 bc 23 d7 04 00 00 |<.....=.|...#....|
|00000060| 00 25 00 00 00 00 00 00 | 00 26 00 00 00 0b 45 41 |.%......|.&....EA|
|00000070| 42 47 4c 42 4e 54 2e 4d | 41 54 00 00 00 00 24 00 |BGLBNT.M|AT....$.|
|00000080| 00 00 0a 45 62 6f 6e 6e | 65 74 2e 44 41 54 00 00 |...Ebonn|et.DAT..|
|00000090| 00 00 23 00 00 00 0a 01 | 04 46 49 4e 2e 41 43 54 |..#.....|.FIN.ACT|
|000000a0| 00 00 00 00 2b 00 00 00 | 30 3f 80 00 00 00 00 00 |....+...|0?......|
|000000b0| 00 00 00 00 00 00 00 00 | 00 3f 80 00 00 00 00 00 |........|.?......|
|000000c0| 00 00 00 00 00 00 00 00 | 00 3f 80 00 00 00 00 00 |........|.?......|
|000000d0| 00 00 00 00 00 00 00 00 | 00 00 00 00 25 00 00 00 |........|....%...|
|000000e0| 00 00 00 00 26 00 00 00 | 09 53 49 4c 56 45 52 2e |....&...|.SILVER.|
|000000f0| 4d 41 54 00 00 00 00 24 | 00 00 00 06 46 49 4e 2e |MAT....$|....FIN.|
|00000100| 44 41 54 00 00 00 00 2a | 00 00 00 00 00 00 00 00 |DAT....*|........|
|00000110| 00 00 00 00 | |.... | |
+--------+-------------------------+-------------------------+--------+--------+