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/ PC Player 2000 August / PCP_8_2000A.ISO / patches / RevPatch_122.exe / Modules / Deathmatch6 / area.def
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  1. // Revenant - Copyright 1998 Cinematix Studios, Inc.
  2. //************* Revenant AREA.DEF File  ************ 
  3.  
  4. //    the EAX environments are as follows:   (used with AUDIOENV)
  5. //
  6. //            0:  EAX_ENVIRONMENT_GENERIC
  7. //            1:  EAX_ENVIRONMENT_PADDEDCELL
  8. //            2:  EAX_ENVIRONMENT_ROOM
  9. //            3:  EAX_ENVIRONMENT_BATHROOM
  10. //            4:  EAX_ENVIRONMENT_LIVINGROOM
  11. //            5:  EAX_ENVIRONMENT_STONEROOM
  12. //            6:  EAX_ENVIRONMENT_AUDITORIUM
  13. //            7:  EAX_ENVIRONMENT_CONCERTHALL
  14. //            8:  EAX_ENVIRONMENT_CAVE
  15. //            9:  EAX_ENVIRONMENT_ARENA
  16. //            10: EAX_ENVIRONMENT_HANGAR
  17. //            11:  EAX_ENVIRONMENT_CARPETEDHALLWAY
  18. //            12:  EAX_ENVIRONMENT_HALLWAY
  19. //            13:  EAX_ENVIRONMENT_STONECORRIDOR
  20. //            14:  EAX_ENVIRONMENT_ALLEY
  21. //            15:  EAX_ENVIRONMENT_FOREST
  22. //            16:  EAX_ENVIRONMENT_CITY
  23. //            17:  EAX_ENVIRONMENT_MOUNTAINS
  24. //            18:  EAX_ENVIRONMENT_QUARRY
  25. //            19:  EAX_ENVIRONMENT_PLAIN
  26. //            20:  EAX_ENVIRONMENT_PARKINGLOT
  27. //            21:  EAX_ENVIRONMENT_SEWERPIPE
  28. //            22:  EAX_ENVIRONMENT_UNDERWATER
  29. //            23:  EAX_ENVIRONMENT_DRUGGED
  30. //            24:  EAX_ENVIRONMENT_DIZZY
  31. //            25:  EAX_ENVIRONMENT_PSYCHOTIC
  32.  
  33.  
  34. // MULTIPLAYER
  35.  
  36.  
  37. // Dungeon Level 102
  38. AREA "Stairway to Death"
  39. BEGIN
  40.   CDPLAYLIST TRACKS 5
  41.   LEVEL 102
  42.   AMBLIGHT 4
  43.   AMBCOLOR 255, 255, 255
  44.   SCRIPT "multiplayer.s"
  45.   AUDIOENV 13    // EAX_ENVIRONMENT_STONECORRIDOR
  46. END
  47.  
  48.  
  49. // Dungeon Level 101
  50. AREA "Corridors of Darkness"
  51. BEGIN
  52.   CDPLAYLIST TRACKS 5
  53.   LEVEL 101
  54.   AMBLIGHT 4
  55.   AMBCOLOR 255, 255, 255
  56.   SCRIPT "multiplayer.s"
  57.   AUDIOENV 13    // EAX_ENVIRONMENT_STONECORRIDOR
  58. END
  59.  
  60.  
  61. // Dungeon Level 83
  62. AREA "Tower of Nimrod"
  63. BEGIN
  64.   CDPLAYLIST TRACKS 5
  65.   LEVEL 83
  66.   AMBLIGHT 4
  67.   AMBCOLOR 255, 255, 255
  68.   SCRIPT "multiplayer.s"
  69.   AUDIOENV 13    // EAX_ENVIRONMENT_STONECORRIDOR
  70. END
  71.  
  72.  
  73. // Dungeon Level 205
  74. AREA "The Dead King"
  75. BEGIN
  76.   CDPLAYLIST TRACKS 5
  77.   LEVEL 205
  78.   AMBLIGHT 4
  79.   AMBCOLOR 255, 255, 255
  80.   SCRIPT "multiplayer.s"
  81.   AUDIOENV 13    // EAX_ENVIRONMENT_STONECORRIDOR
  82. END
  83.  
  84.  
  85. // Dungeon Level 100
  86. AREA "Four Corners"
  87. BEGIN
  88.   CDPLAYLIST TRACKS 5
  89.   LEVEL 100
  90.   AMBLIGHT 4
  91.   AMBCOLOR 255, 255, 255
  92.   SCRIPT "multiplayer.s"
  93.   AUDIOENV 13    // EAX_ENVIRONMENT_STONECORRIDOR
  94. END
  95.  
  96.  
  97. // Dungeon Level 73
  98. AREA "The Frozen Flame"
  99. BEGIN
  100.   CDPLAYLIST TRACKS 5
  101.   LEVEL 73
  102.   AMBLIGHT 4
  103.   AMBCOLOR 255, 255, 255
  104.   SCRIPT "multiplayer.s"
  105.   AUDIOENV 13    // EAX_ENVIRONMENT_STONECORRIDOR
  106. END