home *** CD-ROM | disk | FTP | other *** search
- Readme for Planescape: Torment Version 1.1
- ------------------------------------------
-
- Installation Instructions:
- ---------------------------------
- The next window will ask you to specify the
- directory into which you wish to extract the
- patch files. The installer will automatically
- find the path in which you originally installed
- Torment and set it as the default destination.
- If for some reason you wish to install the
- patch in some other directory, just enter
- a different path.
-
- Changes from Version 1.0 and Beta 1.1
- -------------------------------------
- Below is a list of some of the major fixes made
- to Torment in this patch. Many other minor
- problems were fixed as well. PLEASE NOTE:
- There are some potential spoilers in this list.
- Read with caution.
-
- - A number of changes have been made in order
- to fix the slowdown problems that have been
- occurring. A broken resource servicing loop has
- been fixed. An optimization has been made to
- rectangle calculations for floater messages to
- avoid doing it more often than necessary.
- Finally, the capturing and releasing of resource
- shares in the AI thread have been optimized.
-
- - The disc swapping bug between CD2 and CD3
- (and potentially others as well) has been fixed.
- You should not be asked to provide more than
- one CD during area transitions.
-
- - After level 20, fighter's Attacks Per Round will
- no longer drop to 1.
-
- - The bug where a blank dialog box would pop
- up when trying to advance levels has been fixed.
-
- - A cutscene firing problem when first entering
- the Dead Nations has been fixed.
-
- - Numerous items that were improperly being sold
- for 1cp have had their prices modified.
-
- - Numerous infinite experience and/or copper
- bugs were fixed.
-
- - Numerous spells have been fixed in their
- interactions with cutscenes as well as player
- death and resurrection.
-
- - A number of stats rolling over to 0 have been
- fixed.
-
- - Lockup when leaving Ravel's Maze through
- portal should be fixed.
-
- - Interactions between and number of spells and
- the Autopause function have been fixed.
-
- - Dakkon is no longer able to equip any weapons
- except for his Karach Blade.
-
- - Many spell tweaks have been made.
-
- - Numerous bugs concerning Lothar have been
- fixed. He should no longer kill the player
- inexplicably nor disappear.
-
- - A problem with equipping a faction-specific
- weapon while in multiple factions has been fixed.
-
- - A fix has been applied for the problem of AI
- turning off after application of the patch.
-
- - A problem with swapping portraits causing loss
- of tooltips has been fixed.
-
- - The problem with mulitple stat bonuses not being
- applied that was introduced in the beta patch has
- been fixed (the Charisma bug).
-
- *Possible Spoiler
- - You should be able to Raise Dead with the
- Divine Censer now.
-
- *Possible Spoiler
- - A problem with firing off the Fhjull betrayal
- cutscene has been fixed.
-
- *Possible Spoiler
- - Bringing Morte to the Fortress after keeping
- him out of your party for most of the game
- should now allow the endgame movie to play
- properly.
-
- *Possible Spoiler
- - Adahn's Dagger is no longer as fragile as it
- was.
-
- *Possible Spoiler
- - Mebbeth can now cast Remove Curse on
- the player.
-
- *Possible Spoiler
- - Training in axes with Marquez will no longer
- allow you to get past 5 in proficiency.
-
- *Possible Spoiler
- - Nordom's infinite dialog loop when helping
- Mourns-for-Trees is fixed.
-
- *Possible Spoiler
- - A number of problems with Morte's kidnapping
- cutscene have been fixed.
-
- *Possible Spoiler
- - It is now possible to get fake letters for Juliette
- even if the Print Shop is closed to you.
-
- *Possible Spoiler
- - Lenny can no longer repeatedly train you as a
- thief.
-
- *Possible Spoiler
- - The Transcendent One should no longer target
- your dead companions.
-
- *Possible Spoiler
- - Annah's infinite dialog loop when talking to the
- dead has been fixed.
-
-
-
-
-