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- // switches and settings for human player auto ai support
- support_human_player=0
- melee_human_min_objective_distance=40
- melee_human_min_objective_distance_missile=80
- melee_human_rally=0
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- // switches and settings for opponent ai behaviour
- formation_fast_move=0
- melee_fast_move=1
- melee_missile_units_keep_distance=30
- melee_default_min_objective_distance=80
- melee_default_min_objective_distance_missile=100
- melee_ai_rally=1
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- // switches for UI related stuff
- ui_show_select_box=1
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