home *** CD-ROM | disk | FTP | other *** search
- Overboard! Single Level Demo
- ----------------------------
-
- System Requirements
- -------------------
- Windows 95
- DirectX version 5
- Some form of 3D acceleration hardware.
- 16Mb RAM (it may run in less - but don't count on it)
- 4Mb VRAM (it will run with less, but it doesn't look as nice)
-
-
- 3D Accelerator Cards
- --------------------
-
- 3Dfx Interactive Inc, VooDoo chipset
- Orchid, Righteous 3D, VooDoo chipset
- Diamond Multimedia, Monster 3D, VooDoo chipset
- Diamond Multimedia, Glint
- Videologic, PowerVR PCX1
- Videologic, PowerVR PCX2
- Creative Labs, 3D Blaster
- Matrox MGA, Mystique Range
- Matrox MGA, Millenium II
-
- For all accelerator cards, please ensure you have the latest drivers (in some
- cases later than those supplied with the full version of DirectX 5) as many
- of the earlier drivers had minor bugs.
-
-
- Known problems & tips
- ---------------------
- Occasionally textures fail to load correctly, but switching out to Windows and
- back again fixes this.
-
- Not all accelerator cards support all the facilities we need for the game, so
- if you find it doesn't look quite right, you might want to buy a better card.
-
- Because the game doesn't take total control over your machine, running other
- applications at the same time can result in severe slow-down. If you want to
- get the best performance, close everything else.
-
- If the game is really slow, you can help speed it up by changing the display
- settings in the pause menu (or the config file) to remove the sky, the sea, or
- to reduce the resolution.
-
-
- Configuration File
- ------------------
- The configuration file is like most Windows .ini files. The sections most
- likely to be worth changing yourself are the player controls, since the demo
- version doesn't include the front-end, and hence has no means of changing the
- controls. To use a joystick, swap the player 2 section with the player 1
- section, and redefine the buttons to your own preference. Most of the rest of
- the options can either be changed in game from the pause menu, or have no effect.
-
-