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- ZORK NEMESIS Help File
-
- --------TABLE OF CONTENTS-----------------------
-
- I. Minimum System Requirements
- II. Additional System Requirements for MS-DOS
- III. About the MS-DOS version
- IV. Installing Zork Nemesis for MS-DOS
- V. Installing Under MS-DOS
- VI. Installing Under Windows 95
- VII. Configuring Sound Devices
- VIII. Lock-ups
- IX. Sound Card and Proper Settings Information
- X. Electronic Registration (North America Only)
- XI. Post Installation Notes
- XII. Before Running the Game
- XIII. Playing The Game
- XIV. Memory
- XV. Creating a Boot Disk
- XVI. Optimum Setup
- XVII. Video
- XVIII. What Is a VESA Driver?
- XIX. Using the UniVBE VESA Driver
- XX. Sound System in Zork Nemesis
- XXI. Three Ways to Get to the DOS Prompt
- XXII. Performance Tips
- XXIII. Game Updates and Patches
-
- I. Minimum System Requirements
- --------------------------------------------------
-
- 100% IBM PC-compatible computer
- 486/DX2 - 66 MHz processor
- 8 MB RAM
- Double-speed CD-ROM drive (300K/second sustained transfer rate)
- 22 MB of uncompressed hard disk space
- VESA local bus or PCI video with 1 MB RAM
- 16-bit High-Color SVGA (640 x 480) - thousands of colors
- 100% Microsoft-compatible mouse and driver
- 100% Sound Blaster 16-compatible sound card (for digital and general
- MIDI audio)
-
- Note: 8-bit sound cards are not supported (e.g., Reveal SC400, Sound
- Blaster original and Sound Blaster Pro) The game may work with an 8-bit
- sound card, however, you will experience slow performance due to the
- sound cards inability to fully support the game's audio requirements.
-
- II. Additional System Requirements for MS-DOS
- ----------------------------------------------------------------------------
- Microsoft MS-DOS 6.0 operating system (NOTE: Zork Nemesis will
- support 8-bit sound cards in DOS mode only. However, performance may
- suffer, and 16-bit sound cards are recommended for best performance.)
-
- III. About the MS-DOS Version
- --------------------------------------------------
- Does not use DirectX. Choose the MS-DOS version if your system
- cannot support DirectX. Zork Nemesis can be played through
- the Windows 95 MS-DOS prompt in which case manual configuration
- would be required.
-
- May require some changes to your system configuration.
-
- Has a Zork Nemesis Technical Help file that is accessible through
- the Zork Nemesis directory (ZNEMHELP.TXT).
-
- Cannot be run through Windows 3.1.
-
- IV.Installing Zork Nemesis for MS-DOS
- -------------------------------------------------------------
- 1. Before Installing
- The following section contains important information that you should know
- before you install and play Zork Nemesis for MS-DOS.
-
- 2. Hard Disk.
- The game requires at least 22 MB of uncompressed free hard disk
- space. Zork Nemesis will not work properly using compressed hard disk
- space (such as Stacker and DoubleSpace). If you have the space, there
- are two other install options that require more hard disk space.
-
- Note: The game will play faster and smoother with the larger installs. This
- will be especially noticeable during transitional aspects of Zork Nemesis.
- Also, the sound will play back more evenly in many cases. Zork Nemesis
- can fetch game art and sound much faster from your hard drive than
- from your CD, so the more files installed on your hard drive the quicker
- the game will play.
-
- 3. Memory
- In order to run Zork Nemesis for MS-DOS you need over 6.9 MB of
- extended memory. To help you free up more memory, we have included
- a Boot Disk-making utility which you will be prompted to use from the
- Installer.
-
- 4. Other Operating Systems
- Zork Nemesis requires MS-DOS 6.0 or later. Other operating systems
- (e.g., OS/2 WarpIBM) are not supported. Although Zork Nemesis might
- work with them, we have not tested thoroughly with them. If you have a
- problem while playing Zork Nemesis under an unsupported operating
- system, it is best to contact the operating system developer to try and
- work out compatibility issues. Please check Activision's online forums on
- a regular basis for future updates on Zork Nemesis compatibility issues.
-
- 5. VESA Video Drivers
- Zork Nemesis for MS-DOS requires that your system have a standard
- VESA video driver. Please verify that you have one loaded before
- launching Zork Nemesis for MS-DOS. If the VESA driver supplied by your
- video card does not function properly with Zork Nemesis for MS-DOS,
- the program will temporarily load the UNIVBE VESA driver when you load
- the game. It will be removed after exiting Zork Nemesis.
-
- V. Installing Under MS-DOS
- --------------------------------------------------
- 1. Insert Disc 1 into your CD-ROM drive (for these instructions, we will
- assume that your CD drive is drive D:).
-
- 2. At the DOS prompt, type D: and press Enter.
-
- 3. At the D:\> prompt, type CD\DOS and press Enter.
-
- 4. At the D:\DOS> prompt, type INSTALL and press Enter.
-
- 5. Follow the on-screen instructions carefully.
-
- 6. When installation is complete, you will be returned to the directory in
- which Zork Nemesis was installed. To begin your Zork Nemesis
- experience, type ZORKDOS and press Enter.
-
- VI. Installing the MS-DOS Version Under Windows 95
- ----------------------------------------------------
- 1. Make sure the Zork Nemesis Disc 1 is in the CD-ROM drive.
-
- 2. If the Zork Nemesis title screen is displayed, click the Exit button.
-
- 3. Close all open windows on your screen. You can close a window by
- clicking on the close button located in the top right-hand corner of the
- window. Also close programs listed on the taskbar. Do this by right-
- clicking on a program's button and selecting Close.
-
- 4. Double-click on the My Computer icon located on the desktop. (The
- name of this icon may have been changed by you or the person who
- installed Windows 95 on your system.) In the window that opens, right-
- click on the icon for your CD-ROM drive and select Open. Look for the
- Install icon in the DOS folder. (The icon is a picture of a window labeled
- Install underneath it.) Double-click on this icon to start the Zork Nemesis
- MS-DOS Installer and follow the on-screen instructions.
-
- Note: A message will appear at the end of the install process that asks if
- you want to make a boot disk: answer No. The game's Boot Disk-maker
- utility was designed for systems using MS-DOS as their operating system
- and will not work properly with Windows 95.
-
- 5. After installation is complete, if the DOS box is still on the screen,
- close it by clicking on the close button located in the top right-hand corner
- of the DOS box window.
-
- 6. Double-click on the My Computer icon. In the window that opens,
- double-click on the icon for the hard disk drive where the Zork Nemesis was
- installed. Look for the Znemesis folder icon. (The icon is a picture of
- a folder labeled Znemesis underneath it.) Double-click on this icon to
- open the folder; look for the ZORKDOS icon and double click on it to start
- the game.
-
- If the above process does not work for you, click on the Start button,
- choose Shutdown and restart the computer in MS-DOS mode. At the MS-
- DOS prompt, go to the directory where you installed Zork Nemesis
- (default is \ZNEMESIS), and from the Zork Nemesis directory type
- ZORKDOS and press Enter to start the game.
-
- VII. Configuring Sound Devices
- --------------------------------------------------
- In order for Zork Nemesis to run properly, you must correctly select and
- set your sound devices for Digital audio and MIDI music. Selecting an
- incorrect sound device or setting may cause Zork Nemesis to lock-up or
- play with poor sound and choppy video. If you are unfamiliar with your
- sound device and it's settings, we recommend you check the documentation
- that came with your sound card or your system.
-
- VIII. Lock-ups
- -----------------------------
- Some sound cards do not react well to the matching process and may
- lock up your computer. If this happens, restart your system and try the
- manual method for selecting your sound device.
-
- IX. Sound Card and Proper Settings Information
- -------------------------------------------------------------------
- Here are a couple of methods to determine what your sound card and the
- proper Port, IRQ and DMA settings are for your computer.
-
- In Windows 95, from the Start menu, select Settings\Control Panel.
- Double-click on the System icon, then click the Device Manager tab. Now
- double-click Sound, Video and Game Controllers and highlight your
- sound card. Click on the Properties button, then the Resources tab to see
- the settings for your card.
-
- In MS-DOS and Windows 3.1 - View your CONFIG.SYS and
- AUTOEXEC.BAT files at the root directory of your hard drive and look at
- the lines that load and set parameters of your sound card for clues as to
- what the I/O Port, IRQ and DMA settings should be set to. Also, for more
- clues, type SET and press Enter at the DOS prompt and look at the
- BLASTER= line.
-
- IBM Aptiva A12 Users: Before you install Zork Nemesis, you need to
- configure your sound card to emulate a Sound Blaster Pro with QSound.
- Go to the \MWD\MANAGER directory on your hard drive and type the
- following:
-
- MWGAMES ON PROQ
-
- To run this command automatically, you can add this command to your
- AUTOEXEC.BAT file.
-
- If you do not hear any sound, or the volume is very low, you should
- run the MWVOLUME command and follow the on-screen instructions to
- change your volume. Press CTRL-ALT-M to change master volume. Then
- press CTRL-ALT-U several times to up the volume. Then press
- CTRL-ALT-W to change the digital sound volume. Press CTRL-ALT-U
- several times to up the volume. Then press CTRL-ALT-F to change MIDI
- volume. Press CTRL-ALT-U several times to up the volume.
-
- Gravis Ultrasound Users: Before you start the game, you should run
- the LOADPATS command. See Section XXIV for more information.
-
- X. Electronic Registration (North America Only)
- -------------------------------------------------------------------
- After the game is installed, you will be presented with the option to
- register your copy of Zork Nemesis via our online registration system. If
- you have a modem connected to your computer, registering your
- purchase of Zork Nemesis is very easy, quick and toll-free. Please
- register only once. If you successfully use the online registration method,
- there is no need to mail-in the enclosed registration card.
-
- To make registering fast and easy, you can use our Electronic
- Registration system (North America only).
-
- There are two ways to access it for MS-DOS:
-
- 1. Select REGISTER during the installation process, or,
-
- 2. Run the ZNSETUP utility in the directory where you installed Zork
- Nemesis. Choose the Register Zork Nemesis option to run Electronic
- Registration.
-
- XI. Post Installation Notes
- ---------------------------------------
- After installing Zork Nemesis, it is easy to change your sound device
- configurations, make a Boot Disk or, for North American customers only,
- register Zork Nemesis electronically (if you bypassed this step while
- installing). Simply go to the Zork Nemesis directory on your hard drive,
- type ZNSETUP and press Enter. This will launch a program that will
- allow you to do all of these things.
-
- XII. Before Running the Game
- ----------------------------------------------------------
- When playing the MS-DOS version of Zork Nemesis, we strongly
- recommend that you run under the following conditions.
-
- Before playing, close all other open applications. Some users have
- experienced random fatal errors while playing Zork Nemesis if they have
- other memory-intensive DOS programs running at the same time. We
- highly recommend running Zork Nemesis as a stand-alone DOS
- application.
-
- Do not play the MS-DOS version of Zork Nemesis through Windows
- 3.1x. Completely exit out of Windows and start the game from the MS-
- DOS prompt.
-
- For players using a 486/66 computer, playing the DOS version of the
- game from a Windows 95 DOS box is not recommended. This is due to
- the demanding multimedia requirements that Zork Nemesis puts on the
- machine. If you decide to play the DOS version, we recommend that
- you restart your computer in MS-DOS mode
-
- XIII. Playing the Game
- ---------------------------------
- Please consult the Install Guide or the ZNEMHELP.HLP file in Windows
- 3.1 or Windows 95 for more information.
-
- XIV. Memory
- ---------------------
- Zork Nemesis requires a minimum of 8 MB of system memory (RAM).
- On some machines, even if you have the required 8 MB, Zork Nemesis
- may report that you do not have enough free extended or conventional
- memory.
-
- During game start up, Zork Nemesis will determine if there is enough free
- memory to properly run. If it determines that there is not enough memory
- available, the program will let you know how much additional memory is
- needed. In many cases you may be able to remove/disable one or two
- TSR's (Terminate and Stay Resident programs) or drivers that are not
- needed to run Zork Nemesis in order to make this memory available.
-
- You might also try disabling SMARTDRV, changing your CONFIG.SYS,
- and AUTOEXEC.BAT so that some of your drivers are loaded into
- conventional rather than high memory or setting your EMM386 line to
- NOEMS.
-
- Since these modifications affect your CONFIG.SYS and
- AUTOEXEC.BAT files, you should consider making these changes to
- CONFIG.SYS and AUTOEXEC.BAT files on a boot disk.
-
- In the ZNEMESIS.INI, you can edit the Platform line to read Platform=2.
- This will set the game to run a DOS version enhanced for 8MB RAM.
-
- XV. Creating a Boot Disk
- ----------------------------------------
- If you experience problems playing Zork Nemesis or receive messages
- telling that you do not have enough memory to play, you will probably
- need to create a Boot Disk. A Boot Disk lets your machine boot from a
- floppy disk and will not load memory-intensive programs, freeing up more
- memory for Zork Nemesis.
-
- We have included an option that will automatically create Boot Disks for
- you in this package. To create a Boot Disk, first go to the \ZNEMESIS
- directory. For example, if you installed Zork Nemesis to C:\ZNEMESIS,
- you would type CD\ZNEMESIS and press Enter.
-
- Then type ZNSETUP and press Enter. Select Make a Boot Disk. Follow
- the on-screen prompts, and the program will create a Boot Disk for you. If
- you still lack sufficient memory, please refer to the next section, Optimum
- Setup.
-
- XVI. Optimum Setup
- --------------------------------
- Sometimes even a Boot Disk creator can't get you past the memory limit
- required to run a program. In the event you find our automatic Boot Disk
- creator doesn't do the job, we have provided the following sample
- CONFIG.SYS and AUTOEXEC.BAT files to assist you in getting Zork
- Nemesis up and running quickly.
-
- If you are creating a Boot Disk from scratch, begin with Step 1. If you
- have already used the automatic Boot Disk creation utility in the Zork
- Nemesis installer, begin at Step 3.
-
- Step 1: Place a diskette in your A: drive. The next step will erase any
- data on the disk, so a new, blank floppy disk should be used. Make sure
- that the disk is the same density as the drive (use a 1.44 MB disk in a
- High Density 3.5" drive, etc.).
-
- Step 2: At the C: prompt, type FORMAT A: /S and press Enter. The DOS
- Format utility will format the disk and add the necessary DOS files
- required to boot from the floppy disk.
-
- Step 3: Change to drive A by typing A: and pressing Enter. Then type
- EDIT CONFIG.SYS and press Enter. The DOS Edit program will appear.
-
- If you used our Boot Disk-maker, just make sure the following lines, or
- similar lines, in the [CONFIG.SYS] example on the next page, are in your
- CONFIG.SYS file. Type REM and a space in front of all other lines not
- listed.
-
- If you are making your own Boot Disk manually, then type in the lines
- following [CONFIG.SYS] in the example on the next page. When you are
- finished typing the lines, press ALT+F to bring up the File menu, and then
- type X to exit the DOS Edit program. When it asks you if you want to
- save your file, choose Yes.
-
- [CONFIG.SYS]
- DEVICE=C:\DOS\HIMEM.SYS
- DEVICE=C:\DOS\EMM386.EXE NOEMS
- DOS=HIGH,UMB
- FILES=40
- BUFFERS=15,0
- STACKS=9,256
- Insert your CD-ROM driver line here
-
- In the CONFIG.SYS file shown above, replace the last line in the
- example with the line from your current CONFIG.SYS file on drive C: that
- runs your CD-ROM drivers.
-
- NOTE: It is important that you use your CD-ROM line and not our
- example, otherwise your CD-ROM drive will not function properly.
-
- You may also have special lines in your C:\CONFIG.SYS file that help
- your sound card function properly. It is very important that you copy those
- lines into this new file on A: so your sound card can work. Place the
- appropriate lines from your CONFIG.SYS file at the end of the example
- shown above. Additionally, if your graphics card requires a VESA driver, it
- should go here as well.
-
- Step 4: Type EDIT AUTOEXEC.BAT and press Enter. The DOS Edit
- program will appear.
-
- If you used our Boot Disk-maker, then make sure these lines, or similar
- lines, in the [AUTOEXEC.BAT] example on the next page are in your
- AUTOEXEC.BAT file. Type REM and a space in front of all other lines
- not listed.
-
- If you are making your own Boot Disk manually, then type in the lines
- following [AUTOEXEC.BAT] in the example below. When you are
- finished typing the lines, press Alt+F to bring up the File menu, and then
- type X to exit the DOS Edit program. When it asks you if you want to
- save your file, choose Yes.
-
- [AUTOEXEC.BAT]
- @ECHO OFF
- PROMPT $P$G
- Insert your PATH statement here
- LH C:\DOS\MSCDEX.EXE /D:MSCD000
- SET SOUND=C:\SB16
- SET BLASTER=A220 I5 D1 H5 P330 T6
- C:\SB16\DIAGNOSE /S
- C:\SB16SET /P /Q
- SETMIDI=SYNTH:1 MAP:E
- C:\MOUSE\MOUSE.EXE
- C:
- CD\ZNEMESIS
- (Additionally, if your graphics card requires a VESA driver, it
- should go here as well. Check out our ZNEMHELP.HLP files for more
- details.)
- ZORKDOS
-
- In the AUTOEXEC.BAT file shown above, replace the third line with the
- SET PATH command from your current AUTOEXEC.BAT file on drive C:.
- Replace the fourth line with the line from your current AUTOEXEC.BAT
- file on drive C: that loads MSCDEX.EXE.
-
- NOTE: It is important that you use your CD-ROM line and not our
- example, otherwise your CD-ROM drive will not function properly.
-
- You may also have special lines in your C:\AUTOEXEC.BAT file that help
- your sound card to function properly. It is very important that you copy
- those lines into this new file on A: so your sound card can work. Replace
- the examples on lines 5 through 9 with the appropriate lines from your
- AUTOEXEC.BAT file.
-
- If you do not know which line from your current AUTOEXEC.BAT runs
- your CD-ROM drivers, or which lines are for your sound card, you should
- contact the hardware manufacturer of the item in question. We have
- included a list of Customer Service and BBS numbers of major
- manufacturers at the end of the ZNEMHELP file.
-
- Line 10, which loads your mouse driver, is only an example. The
- command to load your mouse driver is most likely different than our
- example. Replace line 10 with the command that loads your mouse
- driver.
-
- Step 5: Leave the disk in the drive and reboot your system. The game
- should start and everything should be working properly.
-
- NOTE: Some systems require special steps in order to boot from a
- floppy disk. If you're not in the Zork Nemesis directory after attempting
- to boot from the floppy, contact the system manufacturer to learn what
- steps must be taken to start from a boot disk.
-
- XVII. Video
- ---------------------
- Zork Nemesis was designed to take advantage of the higher resolution
- video modes on your computer. In most cases, Zork Nemesis will detect
- and work with your video card just fine. However, some video cards may
- require that a VESA video driver be loaded in order for the video card to
- work properly with Zork Nemesis. For your convenience, we have
- included UNIVBE VESA drivers for virtually all Super VGA video cards
- available at the time this game was released. As new cards come to
- market, our included drivers may not work properly with these new video
- cards. In such cases, you may need to load the driver provided with your
- card and disable the driver provided with this game.
-
- XVIII. What Is a VESA Driver?
- --------------------------------------------
- VESA stands for Video Electronics Standards Association. It is a
- standard that allows software developers to write programs that run on
- many different video cards without having to know how each card works.
- Almost every video card available today has VESA drivers available for it.
- These drivers may be stored in a chip on the video card, or they may be
- a program that the user has to load by hand (or with a batch file). Some
- cards (such as the Diamond Viper) have the driver on the video card, but
- need the user to run a special program to activate the driver. If the VESA
- driver is an external program, it will probably be found on the disks that
- came with your video card. If you don't have a VESA driver you should
- contact your video card manufacturer. We have included VESA drivers
- for most popular cards on Disk 2 of the game in the \DRIVERS\VESA
- directory. To find the particular driver for your system, look in the
- \DRIVERS\VESA directory for the subdirectory that sounds closest to the
- name of your brand of video card. In that subdirectory should be the
- VESA driver. Using most 'external' (programs that you must run) VESA
- drivers is as easy as typing the name of the driver at the DOS prompt.
- For instance, if the driver were called VVESA.COM, you would type:
-
- VVESA.COM
-
- Then, press ENTER to load the driver into memory.
-
- XIX. Using the UniVBE VESA Driver
- ----------------------------------
-
- Using the UniVBE VESA driver
-
- Zork Nemesis for DOS requires VESA BIOS version 1.2 or later. If your
- video card is not compliant with the 1.2 BIOS, you may experience poor
- video performance when playing Zork Nemesis, including flickering movies,
- horizontal tearing during panning, snow, or movies not playing at all. To
- solve the problem, we recommend that you try UniVBE, a software BIOS
- emulator for your video card. We have included an unregistered
- evaluation copy of UniVBE on Disk I in the directory UNIVBE. To install the
- UniVBE software on your system, change to the UNIVBE directory on
- Disk I, and type INSTALL. UniVBE will be installed in a directory named
- UNIVBE51 on your hard disk. Note that you have the option to install a
- shareware or a full version of UniVBE.
-
- After you install UniVBE, change to the UNIVBE51 directory. Type
- UVCONFIG and follow the onscreen instructions to configure UniVBE for
- your video card.
-
- After UniVBE is configured, type UNIVBE to load UniVBE into memory.
- If you want to unload UniVBE from memory, you can type UNIVBE -U.
-
- For complete instructions on using UniVBE, consult the README.TXT
- file in the UNIVBE directory on Disk I .
-
- XX. Sound System in Zork Nemesis
- --------------------------------------------------
- In order for Zork Nemesis to run, your sound card must be configured for
- both types of sound. Please use the SETSOUND utility provided with the
- game.
-
- It is often possible to determine the resources needed by your sound card
- (resources include I/O address, DMA channel, and IRQ interrupt
- number), either from your AUTOEXEC.BAT file (if in DOS), or from the
- SYSTEM utility (if in Windows 95).
-
- A typical entry in the CONFIG.SYS file would be as follows:
-
- SET BLASTER=A220 I5 D1 H5 T4
-
- This indicates I/O port 220, IRQ 5, and 5 for high DMA (i.e. 16-bit sound).
-
- To run the SYSTEM utility from your taskbar:
- 1. Click on the Start button and select Settings/Control Panel.
- 2. Double-click on the System icon then select the Device Manager tab.
- 3. In the Device Manager window, click on Sound, Video and Game
- Controllers and then highlight your sound card.
- 4. Click on the Properties button and then the Resources tab to see the
- settings for your sound card.
-
- Q: My Gravis UltraSound does not play MIDI sound.
- A: You must first setup the card for MIDI playback by running the
- LOADPATS program. The SETSOUND Test will not work with MIDI until
- the LOADPATS has been run.
-
- Q: The program runs under DOS, but not under a Windows 95 DOS Prompt.
- A: The DMA used for your sound card for DOS and a DOS Prompt may be
- different. You may have to reconfigure them the first time you go from
- a DOS box to DOS and vice versa.
-
- Q: My sound cards worked fine before I ran SETSOUND; now they do not work.
- A: On systems with two sound cards, it is not always possible to detect
- both cards at the same time. SETSOUND should be run using the manual
- mode.
-
- To check whether you have correctly configured SETSOUND to play digital
- and MIDI sounds, type the following commands at the DOS Prompt in the
- ZNEMESIS directory:
-
- XMIPLAY DEMO.XMI [to test MIDI sound]
- DIGPLAY GLASS.WAV [to test digital sound]
-
- NOTE: It is always advisable to consult the installation manual for your
- sound card to get the valid I/O, IRQ and DMA values.
-
- XXI. THREE WAYS TO GET TO THE DOS PROMPT
- ------------------------------------------------------------------------------
- The DOS version of Zork Nemesis can only be run from DOS prompt.
- With today's PC compatible systems, there are three ways to get to the
- DOS prompt:
-
- 1. Booting into DOS 6.22 (also called by Windows 95 "Previous version of
- MS-DOS" ). This is the preferred method to run Zork Nemesis for DOS. It
- is the only method on systems without Windows 95. On systems with
- Windows 95, you may select this mode by pressing the F8 key during the
- boot process. This option may not be available depending on the method
- used to install Windows 95.
-
- Advantages: SETSOUND works reliably. Avoids potential
- conflicts between Windows 95 display and sound drivers and the DOS
- drivers used by Zork Nemesis.
-
- Disadvantage: On systems with Windows 95, your 16-bit CD-ROM and
- Mouse drivers may not be installed (CONFIG.SYS and AUTOEXEC.BAT
- files may have to be updated).
-
- 2. Booting into MS-DOS 7.0: Go to the Start\Shutdown menu from the
- taskbar and then select the "Restart the computer in MS-DOS mode?"
- option.
-
- Advantages: SETSOUND works reliably. Avoids potential
- conflicts between Windows 95 display and sound drivers and the DOS
- drivers used by the Zork Nemesis game.
-
- Disadvantage: On systems with Windows 95, your "old style DOS" CD-
- ROM and Mouse drivers may not be installed, and you may be unable to
- access the CD-ROM drive or the mouse.
-
- Entering a "DOS Box": This is a term for running the game from the
- MS-DOS Prompt application in Windows 95. Select the
- Start\Programs\MS-DOS Prompt from the Windows 95 taskbar.
-
- Advantages: Guarantees that the CD-ROM driver and the Mouse driver
- are available (without a need to load old style 16-bit drivers). The
- virtual memory available to Windows 95 can also be used by the game
- (this improves performance of the game).
-
- Disadvantages: There is a potential for DMA or IRQ conflicts between the
- resources allocated by the Windows 95 Resource Manager and the
- resources detected by the DOS setup programs. On some systems (we
- have seen this on a HP Pavilion series system), the VESA BIOS calls
- are not supported in the DOS Box (although they are supported when
- booting into DOS).
-
- XXII. Performance Tips
- ------------------------------------
-
- 1. On systems with more than 8MB RAM, use SMARTDRV for smoother
- movie playback and faster image loading.
-
- 2. Run MEMSETUP. From your Zork Nemesis directory (Default directory is
- ZNEMESIS), type MEMSETUP.
- C:\[Zork Nemesis]>MEMSETUP
- This will run a batch file that will modify the Platform value in the
- ZNEMESIS.INI. Note: Users with 16MB of RAM on their machines who use
- this command and later want to return to the default setting must reinstall the
- game.
-
- 3. Make sure that your sound card is configured for 16-bit stereo sound.
- All of the game sounds are stored as 16-bit RAW files. Playing these
- RAW files on 8-bit cards will require time consuming conversions,
- resulting in jerky movies, and poor sound quality.
-
- 4. If you are experiencing problems with the game's speed or performance,
- modifying the ZNEMESIS.INI file can enhance performance by turning
- on/off various features in the game. The ZNEMESIS.INI file can be found in
- the root directory of the game.
-
- In DOS, you can open the file by typing ZNEMESIS.INI .The DOS Edit
- program will appear. The ZNEMESIS.INI file reads as follows:
-
- [ZorkNemesis]
- KeyboardTurnSpeed=5
- PanaRotateSpeed=540
- QSoundEnabled=0
- VenusEnable=0
- HighQuality=0
- LineSkipVideo=0
- Platform=2
- InstallLevel=2
- NoAnimWhileTurning=0
- CPU=0
- MovieCursor=0
-
- KeyboardTurnSpeed:
- No Changes. Do not make modifications to this line.
-
- PanaRotateSpeed:
- Controls the pana rotation speed. The default speed is 540.
-
- QSoundEnabled:
- Enables Qsound. 1= ON, 0=OFF. Turn Qsound off to increase performance
- on slower machines.(Windows 95/DOS)
-
- HighQuality:
- No Changes. Do not make modifications to this line.
-
- LineSkipVideo:
- Controls line skipping in video playback. 0=Default. 1=Always, 2=Pixel
- double when possible. Setting this line to 1 will enhance movie playback
- which is not line skipped in the default setting. Setting this line to 1 is
- recommended for slower machines. Setting this line to 2 will eliminate
- line skipping and brighten movies. This option is only recommended for faster
- machines.
-
- CountryCode: 0=US, No Changes.Do not make modifications to this line.
-
- Platform:
- 0=Windows 95, 1=DOS, 2=DOS 8. Machines with 8MB RAM or those receiving
- low memory warnings should set this to 2.
-
- InstallLevel:
- No Changes. Do not make modifications to this line.
-
- CPU:
- 0=486, 1=Pentium. Set this line according to your machine's processor.
-
- MovieCursor:
- No Changes. Do not make modifications to this line.
-
- VenusEnabled:
- 0=Off, 1=Enabled, 2= Locked Out. Change the value to 1 to enable Venus
- Hint Lady if disabled durign installation.
-
- NoAnimWhileTurning:
- 0=Default, 1=animations during pana rotation. For high performance machines,
- setting this line to 1 will allow for animations to play during pana rotation.
-
-
- XXIII. GAME UPDATES AND PATCHES
- ---------------------------------------------------------------
- If it becomes necessary to update your game, you can download game
- updates from our web page at http://zork.activision.com/download.html.
- Directions for each update are available on the Web Site and/or are
- enclosed in the patch itself. You can also download them from our FTP Site
- at ftp.activision.com.
-
- For additional assistance, please contact Activision Customer
- Support.
-
-
-