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INI File  |  1998-09-03  |  458 b   |  10 lines

  1. [Public]
  2. Object=(Name=OGlDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
  3. Preferences=(Caption="Rendering",Parent="Advanced Options")
  4. Preferences=(Caption="OpenGL support",Parent="Rendering",Class=OGlDrv.OpenGLRenderDevice,Immediate=True)
  5.  
  6. [OpenGLRenderDevice]
  7. ClassCaption="OpenGL Support"
  8. AskInstalled=Do you have a OpenGL compatible 3D accelerator installed?
  9. AskUse=Do you want Unreal to use your OpenGL accelerator?
  10.