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- Legal Information=_dx5_Legal_Information_legal
- 1 Introducing DirectX 5
- 1 Introducing DirectX 5=_dx5_Introducing_DirectX_5_dxintro
- 2 DirectX Goals
- 2 DirectX Goals=_dx5_DirectX_Goals_dxintro
- 2 Benefits of Developing DirectX Windows Applications=_dx5_Benefits_of_Developing_DirectX_Windows_Applications_dxintro
- 2 Providing Guidelines for Hardware Development=_dx5_Providing_Guidelines_for_Hardware_Development_dxintro
- 2 The DirectX Programmer's Reference
- 2 The DirectX Programmer's Reference=_dx5_The_DirectX_Programmer_s_Reference_dxintro
- 2 DirectX Programmer's Reference Components=_dx5_DirectX_Programmer_s_Reference_Components_dxintro
- 2 Detecting DirectX Versions=_dx5_Detecting_DirectX_Versions_dxintro
- 2 Using Macro Definitions=_dx5_Using_Macro_Definitions_dxintro
- 2 DirectX and the Component Object Model
- 2 DirectX and the Component Object Model=_dx5_DirectX_and_the_Component_Object_Model_dxintro
- 2 The Component Object Model=_dx5_The_Component_Object_Model_dxintro
- 3 IUnknown Interface
- 3 IUnknown Interface=_dx5_IUnknown_Interface_dxintro
- 3 IUnknown::AddRef=_dx5_IUnknown_AddRef_dxintro
- 3 IUnknown::QueryInterface=_dx5_IUnknown_QueryInterface_dxintro
- 3 IUnknown::Release=_dx5_IUnknown_Release_dxintro
- 2 DirectX COM Interfaces=_dx5_DirectX_COM_Interfaces_dxintro
- 2 C++ and the COM Interface=_dx5_C_and_the_COM_Interface_dxintro
- 2 Retrieving Newer Interfaces=_dx5_Retrieving_Newer_Interfaces_dxintro
- 2 Accessing COM Objects by Using C=_dx5_Accessing_COM_Objects_by_Using_C_dxintro
- 2 Interface Method Names and Syntax=_dx5_Interface_Method_Names_and_Syntax_dxintro
- 1 What's New in the DirectX 5 Programmer's Reference?=_dx5_What_s_New_in_the_DirectX_5_Programmer_s_Reference__dxintro
- 1 Conventions=_dx5_Conventions_dxintro
- 1 DirectDraw
- 1 DirectDraw=_dx5_DirectDraw_ddraw_ph
- 1 About DirectDraw=_dx5_About_DirectDraw_ddraw
- 1 Why Use DirectDraw?=_dx5_Why_Use_DirectDraw__ddraw
- 2 Getting Started--Basic Graphics Concepts
- 2 Getting Started--Basic Graphics Concepts=_dx5_Getting_Started_Basic_Graphics_Concepts_ddraw
- 2 Device-Independent Bitmaps=_dx5_Device_Independent_Bitmaps_ddraw
- 2 Drawing Surfaces=_dx5_Drawing_Surfaces_ddraw
- 2 Blitting Concepts=_dx5_Blitting_Concepts_ddraw
- 2 Page Flipping and Back Buffering=_dx5_Page_Flipping_and_Back_Buffering_ddraw
- 2 Introduction to Rectangles=_dx5_Introduction_to_Rectangles_ddraw
- 3 Sprite Concepts
- 3 Sprite Concepts=_dx5_Sprite_Concepts_ddraw
- 3 What is a Sprite?=_dx5_What_is_a_Sprite__ddraw
- 3 Transparent Blitting and Color Keys=_dx5_Transparent_Blitting_and_Color_Keys_ddraw
- 3 Sprite and Patch Rectangles=_dx5_Sprite_and_Patch_Rectangles_ddraw
- 3 Bounds Checking and Hit Detection=_dx5_Bounds_Checking_and_Hit_Detection_ddraw
- 2 DirectDraw Architecture
- 2 DirectDraw Architecture=_dx5_DirectDraw_Architecture_ddraw
- 2 Architectural Overview=_dx5_Architectural_Overview_ddraw
- 2 DirectDraw Object Types=_dx5_DirectDraw_Object_Types_ddraw
- 2 Hardware Abstraction Layer (HAL)=_dx5_Hardware_Abstraction_Layer_HAL__ddraw
- 2 Software Emulation=_dx5_Software_Emulation_ddraw
- 2 System Integration=_dx5_System_Integration_ddraw
- 2 DirectDraw Essentials
- 2 DirectDraw Essentials=_dx5_DirectDraw_Essentials_ddraw
- 2 Cooperative Levels=_dx5_Cooperative_Levels_ddraw
- 3 Display Modes
- 3 Display Modes=_dx5_Display_Modes_ddraw
- 3 About Display Modes=_dx5_About_Display_Modes_ddraw
- 3 Determining Supported Display Modes=_dx5_Determining_Supported_Display_Modes_ddraw
- 3 Setting Display Modes=_dx5_Setting_Display_Modes_ddraw
- 3 Restoring Display Modes=_dx5_Restoring_Display_Modes_ddraw
- 3 Mode X and Mode 13 Display Modes=_dx5_Mode_X_and_Mode_13_Display_Modes_ddraw
- 3 Support for High Resolutions and True-Color Bit Depths=_dx5_Support_for_High_Resolutions_and_True_Color_Bit_Depths_ddraw
- 3 The DirectDraw Object
- 3 The DirectDraw Object=_dx5_The_DirectDraw_Object_ddraw
- 3 What Are DirectDraw Objects?=_dx5_What_Are_DirectDraw_Objects__ddraw
- 4 What's New in IDirectDraw2?
- 4 What's New in IDirectDraw2?=_dx5_What_s_New_in_IDirectDraw2__ddraw
- 4 New Features in IDirectDraw2=_dx5_New_Features_in_IDirectDraw2_ddraw
- 4 Cooperative Levels and Display Modes with IDirectDraw2=_dx5_Cooperative_Levels_and_Display_Modes_with_IDirectDraw2_ddraw
- 4 Getting an IDirectDraw2 Interface=_dx5_Getting_an_IDirectDraw2_Interface_ddraw
- 3 Multiple DirectDraw Objects per Process=_dx5_Multiple_DirectDraw_Objects_per_Process_ddraw
- 3 Creating DirectDraw Objects by Using CoCreateInstance=_dx5_Creating_DirectDraw_Objects_by_Using_CoCreateInstance_ddraw
- 3 Surfaces
- 3 Surfaces=_dx5_Surfaces_ddraw
- 4 Basic Concepts
- 4 Basic Concepts=_dx5_Basic_Concepts_ddraw
- 4 What Are Surfaces?=_dx5_What_Are_Surfaces__ddraw
- 4 Surface Interfaces=_dx5_Surface_Interfaces_ddraw
- 4 Width and Pitch=_dx5_Width_and_Pitch_ddraw
- 4 Color Keying=_dx5_Color_Keying_ddraw
- 4 Pixel Formats=_dx5_Pixel_Formats_ddraw
- 4 Creating Surfaces
- 4 Creating Surfaces=_dx5_Creating_Surfaces_ddraw
- 4 Creating the Primary Surface=_dx5_Creating_the_Primary_Surface_ddraw
- 4 Creating an Off-Screen Surface=_dx5_Creating_an_Off_Screen_Surface_ddraw
- 4 Creating Complex Surfaces and Flipping Chains=_dx5_Creating_Complex_Surfaces_and_Flipping_Chains_ddraw
- 4 Creating Wide Surfaces=_dx5_Creating_Wide_Surfaces_ddraw
- 3 Flipping Surfaces=_dx5_Flipping_Surfaces_ddraw
- 3 Losing Surfaces=_dx5_Losing_Surfaces_ddraw
- 3 Releasing Surfaces=_dx5_Releasing_Surfaces_ddraw
- 3 Updating Surface Characteristics=_dx5_Updating_Surface_Characteristics_ddraw
- 3 Accessing the Frame-Buffer Directly=_dx5_Accessing_the_Frame_Buffer_Directly_ddraw
- 3 Using Non-local Video Memory Surfaces=_dx5_Using_Non_local_Video_Memory_Surfaces_ddraw
- 3 Converting Color and Format=_dx5_Converting_Color_and_Format_ddraw
- 4 Overlay Surfaces
- 4 Overlay Surfaces=_dx5_Overlay_Surfaces_ddraw
- 4 Overlay Surface Overview=_dx5_Overlay_Surface_Overview_ddraw
- 4 Significant DDCAPS Members and Flags=_dx5_Significant_DDCAPS_Members_and_Flags_ddraw
- 4 Source and Destination Rectangles=_dx5_Source_and_Destination_Rectangles_ddraw
- 4 Boundary and Size Alignment=_dx5_Boundary_and_Size_Alignment_ddraw
- 4 Minimum and Maximum Stretch Factors=_dx5_Minimum_and_Maximum_Stretch_Factors_ddraw
- 4 Overlay Color Keys=_dx5_Overlay_Color_Keys_ddraw
- 4 Positioning Overlay Surfaces=_dx5_Positioning_Overlay_Surfaces_ddraw
- 4 Creating Overlay Surfaces=_dx5_Creating_Overlay_Surfaces_ddraw
- 4 Overlay Z-Orders=_dx5_Overlay_Z_Orders_ddraw
- 4 Flipping Overlay Surfaces=_dx5_Flipping_Overlay_Surfaces_ddraw
- 3 Blitting to Multiple Windows=_dx5_Blitting_to_Multiple_Windows_ddraw
- 3 Palettes
- 3 Palettes=_dx5_Palettes_ddraw
- 3 What are Palettes?=_dx5_What_are_Palettes__ddraw
- 3 Palette Types=_dx5_Palette_Types_ddraw
- 3 Setting Palettes on Nonprimary Surfaces=_dx5_Setting_Palettes_on_Nonprimary_Surfaces_ddraw
- 3 Sharing Palettes=_dx5_Sharing_Palettes_ddraw
- 3 Palette Animation=_dx5_Palette_Animation_ddraw
- 3 Clippers
- 3 Clippers=_dx5_Clippers_ddraw
- 3 What Are Clipper Objects?=_dx5_What_Are_Clipper_Objects__ddraw
- 3 Clip Lists=_dx5_Clip_Lists_ddraw
- 3 Sharing DirectDrawClipper Objects=_dx5_Sharing_DirectDrawClipper_Objects_ddraw
- 3 Independent DirectDrawClipper Objects=_dx5_Independent_DirectDrawClipper_Objects_ddraw
- 3 Creating DirectDrawClipper Objects with CoCreateInstance=_dx5_Creating_DirectDrawClipper_Objects_with_CoCreateInstance_ddraw
- 3 Using a Clipper with the System Cursor=_dx5_Using_a_Clipper_with_the_System_Cursor_ddraw
- 3 Using a Clipper with Multiple Windows=_dx5_Using_a_Clipper_with_Multiple_Windows_ddraw
- 3 Advanced DirectDraw Topics
- 3 Advanced DirectDraw Topics=_dx5_Advanced_DirectDraw_Topics_ddraw
- 4 Mode 13 Support
- 4 Mode 13 Support=_dx5_Mode_13_Support_ddraw
- 4 About Mode 13=_dx5_About_Mode_13_ddraw
- 4 Setting Mode 13=_dx5_Setting_Mode_13_ddraw
- 4 Mode 13 and Surface Capabilities=_dx5_Mode_13_and_Surface_Capabilities_ddraw
- 4 Using Mode 13=_dx5_Using_Mode_13_ddraw
- 4 Taking Advantage of DMA Support
- 4 Taking Advantage of DMA Support=_dx5_Taking_Advantage_of_DMA_Support_ddraw
- 4 About DMA Device Support=_dx5_About_DMA_Device_Support_ddraw
- 4 Testing For DMA Support=_dx5_Testing_For_DMA_Support_ddraw
- 4 Typical Scenarios For DMA=_dx5_Typical_Scenarios_For_DMA_ddraw
- 4 Using DMA=_dx5_Using_DMA_ddraw
- 4 Using DirectDraw Palettes in Windowed Mode
- 4 Using DirectDraw Palettes in Windowed Mode=_dx5_Using_DirectDraw_Palettes_in_Windowed_Mode_ddraw
- 4 Types of Palette Entries in Windowed Mode=_dx5_Types_of_Palette_Entries_in_Windowed_Mode_ddraw
- 4 Creating a Palette in Windowed Mode=_dx5_Creating_a_Palette_in_Windowed_Mode_ddraw
- 4 Setting Palette Entries in Windowed Mode=_dx5_Setting_Palette_Entries_in_Windowed_Mode_ddraw
- 3 Working with Multiple Monitors=_dx5_Working_with_Multiple_Monitors_ddraw
- 4 Video-Ports
- 4 Video-Ports=_dx5_Video_Ports_ddraw
- 4 What is a Video-Port Object?=_dx5_What_is_a_Video_Port_Object__ddraw
- 4 Video-Port Technology Overview=_dx5_Video_Port_Technology_Overview_ddraw
- 4 About DirectDraw Video-Port Extensions=_dx5_About_DirectDraw_Video_Port_Extensions_ddraw
- 4 Video Frames and Fields=_dx5_Video_Frames_and_Fields_ddraw
- 4 HREF, VREF, and Connections=_dx5_HREF_VREF_and_Connections_ddraw
- 4 Vertical Blanking Interval Data=_dx5_Vertical_Blanking_Interval_Data_ddraw
- 4 Auto-flipping=_dx5_Auto_flipping_ddraw
- 4 Solutions to Common Video Artifacts=_dx5_Solutions_to_Common_Video_Artifacts_ddraw
- 4 Solving Problems Caused by Half-Lines=_dx5_Solving_Problems_Caused_by_Half_Lines_ddraw
- 4 Exploiting Hardware Features=_dx5_Exploiting_Hardware_Features_ddraw
- 3 Getting the Flip and Blit Status=_dx5_Getting_the_Flip_and_Blit_Status_ddraw
- 3 Blitting with Color Fill=_dx5_Blitting_with_Color_Fill_ddraw
- 3 Determining the Capabilities of the Display Hardware=_dx5_Determining_the_Capabilities_of_the_Display_Hardware_ddraw
- 3 Storing Bitmaps in Display Memory=_dx5_Storing_Bitmaps_in_Display_Memory_ddraw
- 3 Triple Buffering=_dx5_Triple_Buffering_ddraw
- 3 DirectDraw Applications and Window Styles=_dx5_DirectDraw_Applications_and_Window_Styles_ddraw
- 3 Matching True RGB Colors to the Frame Buffer's Color Space=_dx5_Matching_True_RGB_Colors_to_the_Frame_Buffers_Color_Space_ddraw
- 2 DirectDraw Tutorials
- 2 DirectDraw Tutorials=_dx5_DirectDraw_Tutorials_ddraw
- 3 Tutorial 1: The Basics of DirectDraw
- 3 Tutorial 1: The Basics of DirectDraw=_dx5_Tutorial_1_The_Basics_of_DirectDraw_ddraw
- 3 Step 1: Creating a DirectDraw Object=_dx5_Step_1_Creating_a_DirectDraw_Object_ddraw
- 3 Step 2: Determining the Application's Behavior=_dx5_Step_2_Determining_the_Application_s_Behavior_ddraw
- 3 Step 3: Changing the Display Mode=_dx5_Step_3_Changing_the_Display_Mode_ddraw
- 4 Step 4: Creating Flipping Surfaces
- 4 Step 4: Creating Flipping Surfaces=_dx5_Step_4_Creating_Flipping_Surfaces_ddraw
- 4 Defining the Surface Requirements=_dx5_Defining_the_Surface_Requirements_ddraw
- 4 Creating the Surfaces=_dx5_Creating_the_Surfaces_ddraw
- 3 Step 5: Rendering to the Surfaces=_dx5_Step_5_Rendering_to_the_Surfaces_ddraw
- 3 Step 6: Writing to the Surface=_dx5_Step_6_Writing_to_the_Surface_ddraw
- 3 Step 7: Flipping the Surfaces=_dx5_Step_7_Flipping_the_Surfaces_ddraw
- 3 Step 8: Deallocating the DirectDraw Objects=_dx5_Step_8_Deallocating_the_DirectDraw_Objects_ddraw
- 3 Tutorial 2: Loading Bitmaps on the Back Buffer
- 3 Tutorial 2: Loading Bitmaps on the Back Buffer=_dx5_Tutorial_2_Loading_Bitmaps_on_the_Back_Buffer_ddraw
- 3 Step 1: Creating the Palette=_dx5_Step_1_Creating_the_Palette_ddraw
- 3 Step 2: Setting the Palette=_dx5_Step_2_Setting_the_Palette_ddraw
- 3 Step 3: Loading a Bitmap on the Back Buffer=_dx5_Step_3_Loading_a_Bitmap_on_the_Back_Buffer_ddraw
- 3 Step 4: Flipping the Surfaces=_dx5_Step_4_Flipping_the_Surfaces_ddraw
- 3 Tutorial 3: Blitting from an Off-Screen Surface
- 3 Tutorial 3: Blitting from an Off-Screen Surface=_dx5_Tutorial_3_Blitting_from_an_Off_Screen_Surface_ddraw
- 3 Step 1: Creating the Off-Screen Surfaces=_dx5_Step_1_Creating_the_Off_Screen_Surfaces_ddraw
- 3 Step 2: Loading the Bitmaps to the Off-Screen Surfaces=_dx5_Step_2_Loading_the_Bitmaps_to_the_Off_Screen_Surfaces_ddraw
- 3 Step 3: Blitting the Off-Screen Surfaces to the Back Buffer=_dx5_Step_3_Blitting_the_Off_Screen_Surfaces_to_the_Back_Buffer_ddraw
- 3 Tutorial 4: Color Keys and Bitmap Animation
- 3 Tutorial 4: Color Keys and Bitmap Animation=_dx5_Tutorial_4_Color_Keys_and_Bitmap_Animation_ddraw
- 3 Step 1: Setting the Color Key=_dx5_Step_1_Setting_the_Color_Key_ddraw
- 3 Step 2: Creating a Simple Animation=_dx5_Step_2_Creating_a_Simple_Animation_ddraw
- 3 Tutorial 5: Dynamically Modifying Palettes
- 3 Tutorial 5: Dynamically Modifying Palettes=_dx5_Tutorial_5_Dynamically_Modifying_Palettes_ddraw
- 3 Step 1: Loading the Palette Entries=_dx5_Step_1_Loading_the_Palette_Entries_ddraw
- 3 Step 2: Rotating the Palettes=_dx5_Step_2_Rotating_the_Palettes_ddraw
- 3 Tutorial 6: Using Overlay Surfaces
- 3 Tutorial 6: Using Overlay Surfaces=_dx5_Tutorial_6_Using_Overlay_Surfaces_ddraw
- 3 Step 1: Creating a Primary Surface=_dx5_Step_1_Creating_a_Primary_Surface_ddraw
- 3 Step 2: Testing for Hardware Overlay Support=_dx5_Step_2_Testing_for_Hardware_Overlay_Support_ddraw
- 3 Step 3: Creating an Overlay Surface=_dx5_Step_3_Creating_an_Overlay_Surface_ddraw
- 4 Step 4: Displaying the Overlay Surface
- 4 Step 4: Displaying the Overlay Surface=_dx5_Step_4_Displaying_the_Overlay_Surface_ddraw
- 4 Step 4.1: Determining the Minimum Display Requirements=_dx5_Step_4.1_Determining_the_Minimum_Display_Requirements_ddraw
- 4 Step 4.2: Setting Up the Source and Destination Rectangles=_dx5_Step_4.2_Setting_Up_the_Source_and_Destination_Rectangles_ddraw
- 4 Step 4.3: Displaying the Overlay Surface=_dx5_Step_4.3_Displaying_the_Overlay_Surface_ddraw
- 3 Step 5: Updating the Overlay Display Position=_dx5_Step_5_Updating_the_Overlay_Display_Position_ddraw
- 3 Step 6: Hiding the Overlay Surface=_dx5_Step_6_Hiding_the_Overlay_Surface_ddraw
- 2 Other DirectDraw Samples=_dx5_Other_DirectDraw_Samples_ddraw
- 2 DirectDraw Reference
- 2 DirectDraw Reference=_dx5_DirectDraw_Reference_ddraw
- 3 Interfaces
- 3 Interfaces=_dx5_Interfaces_ddraw
- 4 IDDVideoPortContainer
- 4 IDDVideoPortContainer=_dx5_IDDVideoPortContainer_ddraw
- 4 IDDVideoPortContainer::CreateVideoPort=_dx5_IDDVideoPortContainer_CreateVideoPort_ddraw
- 4 IDDVideoPortContainer::EnumVideoPorts=_dx5_IDDVideoPortContainer_EnumVideoPorts_ddraw
- 4 IDDVideoPortContainer::GetVideoPortConnectInfo=_dx5_IDDVideoPortContainer_GetVideoPortConnectInfo_ddraw
- 4 IDDVideoPortContainer::QueryVideoPortStatus=_dx5_IDDVideoPortContainer_QueryVideoPortStatus_ddraw
- 4 IDirectDraw2
- 4 IDirectDraw2=_dx5_IDirectDraw2_ddraw
- 4 IDirectDraw2::Compact=_dx5_IDirectDraw2_Compact_ddraw
- 4 IDirectDraw2::CreateClipper=_dx5_IDirectDraw2_CreateClipper_ddraw
- 4 IDirectDraw2::CreatePalette=_dx5_IDirectDraw2_CreatePalette_ddraw
- 4 IDirectDraw2::CreateSurface=_dx5_IDirectDraw2_CreateSurface_ddraw
- 4 IDirectDraw2::DuplicateSurface=_dx5_IDirectDraw2_DuplicateSurface_ddraw
- 4 IDirectDraw2::EnumDisplayModes=_dx5_IDirectDraw2_EnumDisplayModes_ddraw
- 4 IDirectDraw2::EnumSurfaces=_dx5_IDirectDraw2_EnumSurfaces_ddraw
- 4 IDirectDraw2::FlipToGDISurface=_dx5_IDirectDraw2_FlipToGDISurface_ddraw
- 4 IDirectDraw2::GetAvailableVidMem=_dx5_IDirectDraw2_GetAvailableVidMem_ddraw
- 4 IDirectDraw2::GetCaps=_dx5_IDirectDraw2_GetCaps_ddraw
- 4 IDirectDraw2::GetDisplayMode=_dx5_IDirectDraw2_GetDisplayMode_ddraw
- 4 IDirectDraw2::GetFourCCCodes=_dx5_IDirectDraw2_GetFourCCCodes_ddraw
- 4 IDirectDraw2::GetGDISurface=_dx5_IDirectDraw2_GetGDISurface_ddraw
- 4 IDirectDraw2::GetMonitorFrequency=_dx5_IDirectDraw2_GetMonitorFrequency_ddraw
- 4 IDirectDraw2::GetScanLine=_dx5_IDirectDraw2_GetScanLine_ddraw
- 4 IDirectDraw2::GetVerticalBlankStatus=_dx5_IDirectDraw2_GetVerticalBlankStatus_ddraw
- 4 IDirectDraw2::Initialize=_dx5_IDirectDraw2_Initialize_ddraw
- 4 IDirectDraw2::RestoreDisplayMode=_dx5_IDirectDraw2_RestoreDisplayMode_ddraw
- 4 IDirectDraw2::SetCooperativeLevel=_dx5_IDirectDraw2_SetCooperativeLevel_ddraw
- 4 IDirectDraw2::SetDisplayMode=_dx5_IDirectDraw2_SetDisplayMode_ddraw
- 4 IDirectDraw2::WaitForVerticalBlank=_dx5_IDirectDraw2_WaitForVerticalBlank_ddraw
- 4 IDirectDrawClipper
- 4 IDirectDrawClipper=_dx5_IDirectDrawClipper_ddraw
- 4 IDirectDrawClipper::GetClipList=_dx5_IDirectDrawClipper_GetClipList_ddraw
- 4 IDirectDrawClipper::GetHWnd=_dx5_IDirectDrawClipper_GetHWnd_ddraw
- 4 IDirectDrawClipper::Initialize=_dx5_IDirectDrawClipper_Initialize_ddraw
- 4 IDirectDrawClipper::IsClipListChanged=_dx5_IDirectDrawClipper_IsClipListChanged_ddraw
- 4 IDirectDrawClipper::SetClipList=_dx5_IDirectDrawClipper_SetClipList_ddraw
- 4 IDirectDrawClipper::SetHWnd=_dx5_IDirectDrawClipper_SetHWnd_ddraw
- 4 IDirectDrawColorControl
- 4 IDirectDrawColorControl=_dx5_IDirectDrawColorControl_ddraw
- 4 IDirectDrawColorControl::GetColorControls=_dx5_IDirectDrawColorControl_GetColorControls_ddraw
- 4 IDirectDrawColorControl::SetColorControls=_dx5_IDirectDrawColorControl_SetColorControls_ddraw
- 4 IDirectDrawPalette
- 4 IDirectDrawPalette=_dx5_IDirectDrawPalette_ddraw
- 4 IDirectDrawPalette::GetCaps=_dx5_IDirectDrawPalette_GetCaps_ddraw
- 4 IDirectDrawPalette::GetEntries=_dx5_IDirectDrawPalette_GetEntries_ddraw
- 4 IDirectDrawPalette::Initialize=_dx5_IDirectDrawPalette_Initialize_ddraw
- 4 IDirectDrawPalette::SetEntries=_dx5_IDirectDrawPalette_SetEntries_ddraw
- 4 IDirectDrawSurface3
- 4 IDirectDrawSurface3=_dx5_IDirectDrawSurface3_ddraw
- 4 IDirectDrawSurface3::AddAttachedSurface=_dx5_IDirectDrawSurface3_AddAttachedSurface_ddraw
- 4 IDirectDrawSurface3::AddOverlayDirtyRect=_dx5_IDirectDrawSurface3_AddOverlayDirtyRect_ddraw
- 4 IDirectDrawSurface3::Blt=_dx5_IDirectDrawSurface3_Blt_ddraw
- 4 IDirectDrawSurface3::BltBatch=_dx5_IDirectDrawSurface3_BltBatch_ddraw
- 4 IDirectDrawSurface3::BltFast=_dx5_IDirectDrawSurface3_BltFast_ddraw
- 4 IDirectDrawSurface3::DeleteAttachedSurface=_dx5_IDirectDrawSurface3_DeleteAttachedSurface_ddraw
- 4 IDirectDrawSurface3::EnumAttachedSurfaces=_dx5_IDirectDrawSurface3_EnumAttachedSurfaces_ddraw
- 4 IDirectDrawSurface3::EnumOverlayZOrders=_dx5_IDirectDrawSurface3_EnumOverlayZOrders_ddraw
- 4 IDirectDrawSurface3::Flip=_dx5_IDirectDrawSurface3_Flip_ddraw
- 4 IDirectDrawSurface3::GetAttachedSurface=_dx5_IDirectDrawSurface3_GetAttachedSurface_ddraw
- 4 IDirectDrawSurface3::GetBltStatus=_dx5_IDirectDrawSurface3_GetBltStatus_ddraw
- 4 IDirectDrawSurface3::GetCaps=_dx5_IDirectDrawSurface3_GetCaps_ddraw
- 4 IDirectDrawSurface3::GetClipper=_dx5_IDirectDrawSurface3_GetClipper_ddraw
- 4 IDirectDrawSurface3::GetColorKey=_dx5_IDirectDrawSurface3_GetColorKey_ddraw
- 4 IDirectDrawSurface3::GetDC=_dx5_IDirectDrawSurface3_GetDC_ddraw
- 4 IDirectDrawSurface3::GetDDInterface=_dx5_IDirectDrawSurface3_GetDDInterface_ddraw
- 4 IDirectDrawSurface3::GetFlipStatus=_dx5_IDirectDrawSurface3_GetFlipStatus_ddraw
- 4 IDirectDrawSurface3::GetOverlayPosition=_dx5_IDirectDrawSurface3_GetOverlayPosition_ddraw
- 4 IDirectDrawSurface3::GetPalette=_dx5_IDirectDrawSurface3_GetPalette_ddraw
- 4 IDirectDrawSurface3::GetPixelFormat=_dx5_IDirectDrawSurface3_GetPixelFormat_ddraw
- 4 IDirectDrawSurface3::GetSurfaceDesc=_dx5_IDirectDrawSurface3_GetSurfaceDesc_ddraw
- 4 IDirectDrawSurface3::Initialize=_dx5_IDirectDrawSurface3_Initialize_ddraw
- 4 IDirectDrawSurface3::IsLost=_dx5_IDirectDrawSurface3_IsLost_ddraw
- 4 IDirectDrawSurface3::Lock=_dx5_IDirectDrawSurface3_Lock_ddraw
- 4 IDirectDrawSurface3::PageLock=_dx5_IDirectDrawSurface3_PageLock_ddraw
- 4 IDirectDrawSurface3::PageUnlock=_dx5_IDirectDrawSurface3_PageUnlock_ddraw
- 4 IDirectDrawSurface3::ReleaseDC=_dx5_IDirectDrawSurface3_ReleaseDC_ddraw
- 4 IDirectDrawSurface3::Restore=_dx5_IDirectDrawSurface3_Restore_ddraw
- 4 IDirectDrawSurface3::SetClipper=_dx5_IDirectDrawSurface3_SetClipper_ddraw
- 4 IDirectDrawSurface3::SetColorKey=_dx5_IDirectDrawSurface3_SetColorKey_ddraw
- 4 IDirectDrawSurface3::SetOverlayPosition=_dx5_IDirectDrawSurface3_SetOverlayPosition_ddraw
- 4 IDirectDrawSurface3::SetPalette=_dx5_IDirectDrawSurface3_SetPalette_ddraw
- 4 IDirectDrawSurface3::SetSurfaceDesc=_dx5_IDirectDrawSurface3_SetSurfaceDesc_ddraw
- 4 IDirectDrawSurface3::Unlock=_dx5_IDirectDrawSurface3_Unlock_ddraw
- 4 IDirectDrawSurface3::UpdateOverlay=_dx5_IDirectDrawSurface3_UpdateOverlay_ddraw
- 4 IDirectDrawSurface3::UpdateOverlayDisplay=_dx5_IDirectDrawSurface3_UpdateOverlayDisplay_ddraw
- 4 IDirectDrawSurface3::UpdateOverlayZOrder=_dx5_IDirectDrawSurface3_UpdateOverlayZOrder_ddraw
- 4 IDirectDrawVideoPort
- 4 IDirectDrawVideoPort=_dx5_IDirectDrawVideoPort_ddraw
- 4 IDirectDrawVideoPort::Flip=_dx5_IDirectDrawVideoPort_Flip_ddraw
- 4 IDirectDrawVideoPort::GetBandwidthInfo=_dx5_IDirectDrawVideoPort_GetBandwidthInfo_ddraw
- 4 IDirectDrawVideoPort::GetColorControls=_dx5_IDirectDrawVideoPort_GetColorControls_ddraw
- 4 IDirectDrawVideoPort::GetInputFormats=_dx5_IDirectDrawVideoPort_GetInputFormats_ddraw
- 4 IDirectDrawVideoPort::GetOutputFormats=_dx5_IDirectDrawVideoPort_GetOutputFormats_ddraw
- 4 IDirectDrawVideoPort::GetFieldPolarity=_dx5_IDirectDrawVideoPort_GetFieldPolarity_ddraw
- 4 IDirectDrawVideoPort::GetVideoLine=_dx5_IDirectDrawVideoPort_GetVideoLine_ddraw
- 4 IDirectDrawVideoPort::GetVideoSignalStatus=_dx5_IDirectDrawVideoPort_GetVideoSignalStatus_ddraw
- 4 IDirectDrawVideoPort::SetColorControls=_dx5_IDirectDrawVideoPort_SetColorControls_ddraw
- 4 IDirectDrawVideoPort::SetTargetSurface=_dx5_IDirectDrawVideoPort_SetTargetSurface_ddraw
- 4 IDirectDrawVideoPort::StartVideo=_dx5_IDirectDrawVideoPort_StartVideo_ddraw
- 4 IDirectDrawVideoPort::StopVideo=_dx5_IDirectDrawVideoPort_StopVideo_ddraw
- 4 IDirectDrawVideoPort::UpdateVideo=_dx5_IDirectDrawVideoPort_UpdateVideo_ddraw
- 4 IDirectDrawVideoPort::WaitForSync=_dx5_IDirectDrawVideoPort_WaitForSync_ddraw
- 3 Functions
- 3 Functions=_dx5_Functions_ddraw
- 3 DirectDrawCreate=_dx5_DirectDrawCreate_ddraw
- 3 DirectDrawCreateClipper=_dx5_DirectDrawCreateClipper_ddraw
- 3 DirectDrawEnumerate=_dx5_DirectDrawEnumerate_ddraw
- 3 Callback Functions
- 3 Callback Functions=_dx5_Callback_Functions_ddraw
- 3 DDEnumCallback=_dx5_DDEnumCallback_ddraw
- 3 EnumModesCallback=_dx5_EnumModesCallback_ddraw
- 3 EnumSurfacesCallback=_dx5_EnumSurfacesCallback_ddraw
- 3 EnumVideoCallback=_dx5_EnumVideoCallback_ddraw
- 3 Structures
- 3 Structures=_dx5_Structures_ddraw
- 3 DDBLTBATCH=_dx5_DDBLTBATCH_ddraw
- 3 DDBLTFX=_dx5_DDBLTFX_ddraw
- 3 DDCAPS=_dx5_DDCAPS_ddraw
- 3 DDCOLORCONTROL=_dx5_DDCOLORCONTROL_ddraw
- 3 DDCOLORKEY=_dx5_DDCOLORKEY_ddraw
- 3 DDOVERLAYFX=_dx5_DDOVERLAYFX_ddraw
- 3 DDPIXELFORMAT=_dx5_DDPIXELFORMAT_ddraw
- 3 DDSCAPS=_dx5_DDSCAPS_ddraw
- 3 DDSURFACEDESC=_dx5_DDSURFACEDESC_ddraw
- 3 DDVIDEOPORTBANDWIDTH=_dx5_DDVIDEOPORTBANDWIDTH_ddraw
- 3 DDVIDEOPORTCAPS=_dx5_DDVIDEOPORTCAPS_ddraw
- 3 DDVIDEOPORTCONNECT=_dx5_DDVIDEOPORTCONNECT_ddraw
- 3 DDVIDEOPORTDESC=_dx5_DDVIDEOPORTDESC_ddraw
- 3 DDVIDEOPORTINFO=_dx5_DDVIDEOPORTINFO_ddraw
- 3 DDVIDEOPORTSTATUS=_dx5_DDVIDEOPORTSTATUS_ddraw
- 2 Return Values=_dx5_Return_Values_ddraw
- 3 Pixel Format Masks
- 3 Pixel Format Masks=_dx5_Pixel_Format_Masks_ddraw
- 3 Texture Map Formats=_dx5_Texture_Map_Formats_ddraw
- 3 Off-Screen Surface Formats=_dx5_Off_Screen_Surface_Formats_ddraw
- 2 Four Character Codes (FOURCC)=_dx5_Four_Character_Codes_FOURCC__ddraw
- 1 DirectSound
- 1 DirectSound=_dx5_DirectSound_dsound
- 1 About DirectSound=_dx5_About_DirectSound_dsound
- 1 Why Use DirectSound?=_dx5_Why_Use_DirectSound_dsound
- 2 DirectSound Architecture
- 2 DirectSound Architecture=_dx5_DirectSound_Architecture_dsound
- 2 Architectural Overview=_dx5_Architectural_Overview_dsound
- 2 Playback Overview=_dx5_Playback_Overview_dsound
- 2 Capture Overview=_dx5_Capture_Overview_dsound
- 2 Property Sets Overview=_dx5_Property_Sets_Overview_dsound
- 2 Hardware Abstraction and Emulation=_dx5_Hardware_Abstraction_and_Emulation_dsound
- 2 System Integration=_dx5_System_Integration_dsound
- 2 DirectSound Essentials
- 2 DirectSound Essentials=_dx5_DirectSound_Essentials_dsound
- 3 DirectSound Devices
- 3 DirectSound Devices=_dx5_DirectSound_Devices_dsound
- 3 Enumeration of Sound Devices=_dx5_Enumeration_of_Sound_Devices_dsound
- 3 Creating the DirectSound Object=_dx5_Creating_the_DirectSound_Object_dsound
- 3 Cooperative Levels=_dx5_Cooperative_Levels_dsound
- 3 Device Capabilities=_dx5_Device_Capabilities_dsound
- 3 Speaker Configuration=_dx5_Speaker_Configuration_dsound
- 3 Compacting Hardware Memory=_dx5_Compacting_Hardware_Memory_dsound
- 3 DirectSound Buffers
- 3 DirectSound Buffers=_dx5_DirectSound_Buffers_dsound
- 3 Buffer Basics=_dx5_Buffer_Basics_dsound
- 3 Static and Streaming Sound Buffers=_dx5_Static_and_Streaming_Sound_Buffers_dsound
- 3 Creating Secondary Buffers=_dx5_Creating_Secondary_Buffers_dsound
- 3 Buffer Control Options=_dx5_Buffer_Control_Options_dsound
- 3 Access to the Primary Buffer=_dx5_Access_to_the_Primary_Buffer_dsound
- 3 Playing Sounds=_dx5_Playing_Sounds_dsound
- 3 Playback Controls=_dx5_Playback_Controls_dsound
- 3 Current Play and Write Positions=_dx5_Current_Play_and_Write_Positions_dsound
- 3 Play Buffer Notification=_dx5_Play_Buffer_Notification_dsound
- 3 Mixing Sounds=_dx5_Mixing_Sounds_dsound
- 3 Custom Mixers=_dx5_Custom_Mixers_dsound
- 3 Buffer Management=_dx5_Buffer_Management_dsound
- 3 Compressed Wave Formats=_dx5_Compressed_Wave_Formats_dsound
- 3 Introduction to 3-D Sound
- 3 Introduction to 3-D Sound=_dx5_Introduction_to_3_D_Sound_dsound
- 3 Perception of Sound Positions=_dx5_Perception_of_Sound_Positions_dsound
- 3 Listeners=_dx5_Listeners_dsound
- 3 Sound Cones=_dx5_Sound_Cones_dsound
- 3 Distance Measurements=_dx5_Distance_Measurements_dsound
- 3 Doppler Shift=_dx5_Doppler_Shift_dsound
- 3 Integration with Direct3D=_dx5_Integration_with_Direct3D_dsound
- 3 Mono and Stereo Sources=_dx5_Mono_and_Stereo_Sources_dsound
- 3 DirectSound 3-D Buffers
- 3 DirectSound 3-D Buffers=_dx5_DirectSound_3_D_Buffers_dsound
- 3 Obtaining the IDirectSound3DBuffer Interface=_dx5_Obtaining_the_IDirectSound3DBuffer_Interface_dsound
- 3 Batch Parameters for IDirectSound3DBuffer=_dx5_Batch_Parameters_for_IDirectSound3DBuffer_dsound
- 3 Minimum and Maximum Distances=_dx5_Minimum_and_Maximum_Distances_dsound
- 3 Operation Mode=_dx5_Operation_Mode_dsound
- 3 Buffer Position and Velocity=_dx5_Buffer_Position_and_Velocity_dsound
- 3 Cone Parameters=_dx5_Cone_Parameters_dsound
- 3 DirectSound 3-D Listeners
- 3 DirectSound 3-D Listeners=_dx5_DirectSound_3_D_Listeners_dsound
- 3 Obtaining the IDirectSound3DListener Interface=_dx5_Obtaining_the_IDirectSound3DListener_Interface_dsound
- 3 Batch Parameters for IDirectSound3DListener=_dx5_Batch_Parameters_for_IDirectSound3DListener_dsound
- 3 Deferred Settings=_dx5_Deferred_Settings_dsound
- 3 Distance Factor=_dx5_Distance_Factor_dsound
- 3 Doppler Factor=_dx5_Doppler_Factor_dsound
- 3 Listener Position and Velocity=_dx5_Listener_Position_and_Velocity_dsound
- 3 Listener Orientation=_dx5_Listener_Orientation_dsound
- 3 Rolloff Factor=_dx5_Rolloff_Factor_dsound
- 3 DirectSoundCapture
- 3 DirectSoundCapture=_dx5_DirectSoundCapture_dsound
- 3 Creating the DirectSoundCapture Object=_dx5_Creating_the_DirectSoundCapture_Object_dsound
- 3 Capture Device Capabilities=_dx5_Capture_Device_Capabilities_dsound
- 3 Creating a Capture Buffer=_dx5_Creating_a_Capture_Buffer_dsound
- 3 Capture Buffer Information=_dx5_Capture_Buffer_Information_dsound
- 3 Capture Buffer Notification=_dx5_Capture_Buffer_Notification_dsound
- 3 Capturing Sounds=_dx5_Capturing_Sounds_dsound
- 2 DirectSound Property Sets=_dx5_DirectSound_Property_Sets_dsound
- 3 Optimizing DirectSound Performance
- 3 Optimizing DirectSound Performance=_dx5_Optimizing_DirectSound_Performance_dsound
- 3 Matching Buffer Formats=_dx5_Matching_Buffer_Formats_dsound
- 3 Reducing DMA Overhead=_dx5_Reducing_DMA_Overhead_dsound
- 3 Playing the Primary Buffer Continuously=_dx5_Playing_the_Primary_Buffer_Continuously_dsound
- 3 Using Hardware Mixing=_dx5_Using_Hardware_Mixing_dsound
- 3 Minimizing Control Changes=_dx5_Minimizing_Control_Changes_dsound
- 3 CPU Considerations for 3-D Buffers=_dx5_CPU_Considerations_for_3_D_Buffers_dsound
- 2 DirectSound Reference
- 2 DirectSound Reference=_dx5_DirectSound_Reference_dsound
- 3 Interfaces
- 3 Interfaces=_dx5_Interfaces_dsound
- 4 IDirectSound
- 4 IDirectSound=_dx5_IDirectSound_dsound
- 4 IDirectSound::Compact=_dx5_IDirectSound_Compact_dsound
- 4 IDirectSound::CreateSoundBuffer=_dx5_IDirectSound_CreateSoundBuffer_dsound
- 4 IDirectSound::DuplicateSoundBuffer=_dx5_IDirectSound_DuplicateSoundBuffer_dsound
- 4 IDirectSound::GetCaps=_dx5_IDirectSound_GetCaps_dsound
- 4 IDirectSound::GetSpeakerConfig=_dx5_IDirectSound_GetSpeakerConfig_dsound
- 4 IDirectSound::Initialize=_dx5_IDirectSound_Initialize_dsound
- 4 IDirectSound::SetCooperativeLevel=_dx5_IDirectSound_SetCooperativeLevel_dsound
- 4 IDirectSound::SetSpeakerConfig=_dx5_IDirectSound_SetSpeakerConfig_dsound
- 4 IDirectSound3DBuffer
- 4 IDirectSound3DBuffer=_dx5_IDirectSound3DBuffer_dsound
- 4 IDirectSound3DBuffer::GetAllParameters=_dx5_IDirectSound3DBuffer_GetAllParameters_dsound
- 4 IDirectSound3DBuffer::GetConeAngles=_dx5_IDirectSound3DBuffer_GetConeAngles_dsound
- 4 IDirectSound3DBuffer::GetConeOrientation=_dx5_IDirectSound3DBuffer_GetConeOrientation_dsound
- 4 IDirectSound3DBuffer::GetConeOutsideVolume=_dx5_IDirectSound3DBuffer_GetConeOutsideVolume_dsound
- 4 IDirectSound3DBuffer::GetMaxDistance=_dx5_IDirectSound3DBuffer_GetMaxDistance_dsound
- 4 IDirectSound3DBuffer::GetMinDistance=_dx5_IDirectSound3DBuffer_GetMinDistance_dsound
- 4 IDirectSound3DBuffer::GetMode=_dx5_IDirectSound3DBuffer_GetMode_dsound
- 4 IDirectSound3DBuffer::GetPosition=_dx5_IDirectSound3DBuffer_GetPosition_dsound
- 4 IDirectSound3DBuffer::GetVelocity=_dx5_IDirectSound3DBuffer_GetVelocity_dsound
- 4 IDirectSound3DBuffer::SetAllParameters=_dx5_IDirectSound3DBuffer_SetAllParameters_dsound
- 4 IDirectSound3DBuffer::SetConeAngles=_dx5_IDirectSound3DBuffer_SetConeAngles_dsound
- 4 IDirectSound3DBuffer::SetConeOrientation=_dx5_IDirectSound3DBuffer_SetConeOrientation_dsound
- 4 IDirectSound3DBuffer::SetConeOutsideVolume=_dx5_IDirectSound3DBuffer_SetConeOutsideVolume_dsound
- 4 IDirectSound3DBuffer::SetMaxDistance=_dx5_IDirectSound3DBuffer_SetMaxDistance_dsound
- 4 IDirectSound3DBuffer::SetMinDistance=_dx5_IDirectSound3DBuffer_SetMinDistance_dsound
- 4 IDirectSound3DBuffer::SetMode=_dx5_IDirectSound3DBuffer_SetMode_dsound
- 4 IDirectSound3DBuffer::SetPosition=_dx5_IDirectSound3DBuffer_SetPosition_dsound
- 4 IDirectSound3DBuffer::SetVelocity=_dx5_IDirectSound3DBuffer_SetVelocity_dsound
- 4 IDirectSound3DListener
- 4 IDirectSound3DListener=_dx5_IDirectSound3DListener_dsound
- 4 IDirectSound3DListener::CommitDeferredSettings=_dx5_IDirectSound3DListener_CommitDeferredSettings_dsound
- 4 IDirectSound3DListener::GetAllParameters=_dx5_IDirectSound3DListener_GetAllParameters_dsound
- 4 IDirectSound3DListener::GetDistanceFactor=_dx5_IDirectSound3DListener_GetDistanceFactor_dsound
- 4 IDirectSound3DListener::GetDopplerFactor=_dx5_IDirectSound3DListener_GetDopplerFactor_dsound
- 4 IDirectSound3DListener::GetOrientation=_dx5_IDirectSound3DListener_GetOrientation_dsound
- 4 IDirectSound3DListener::GetPosition=_dx5_IDirectSound3DListener_GetPosition_dsound
- 4 IDirectSound3DListener::GetRolloffFactor=_dx5_IDirectSound3DListener_GetRolloffFactor_dsound
- 4 IDirectSound3DListener::GetVelocity=_dx5_IDirectSound3DListener_GetVelocity_dsound
- 4 IDirectSound3DListener::SetAllParameters=_dx5_IDirectSound3DListener_SetAllParameters_dsound
- 4 IDirectSound3DListener::SetDistanceFactor=_dx5_IDirectSound3DListener_SetDistanceFactor_dsound
- 4 IDirectSound3DListener::SetDopplerFactor=_dx5_IDirectSound3DListener_SetDopplerFactor_dsound
- 4 IDirectSound3DListener::SetOrientation=_dx5_IDirectSound3DListener_SetOrientation_dsound
- 4 IDirectSound3DListener::SetPosition=_dx5_IDirectSound3DListener_SetPosition_dsound
- 4 IDirectSound3DListener::SetRolloffFactor=_dx5_IDirectSound3DListener_SetRolloffFactor_dsound
- 4 IDirectSound3DListener::SetVelocity=_dx5_IDirectSound3DListener_SetVelocity_dsound
- 4 IDirectSoundBuffer
- 4 IDirectSoundBuffer=_dx5_IDirectSoundBuffer_dsound
- 4 IDirectSoundBuffer::GetCaps=_dx5_IDirectSoundBuffer_GetCaps_dsound
- 4 IDirectSoundBuffer::GetCurrentPosition=_dx5_IDirectSoundBuffer_GetCurrentPosition_dsound
- 4 IDirectSoundBuffer::GetFormat=_dx5_IDirectSoundBuffer_GetFormat_dsound
- 4 IDirectSoundBuffer::GetFrequency=_dx5_IDirectSoundBuffer_GetFrequency_dsound
- 4 IDirectSoundBuffer::GetPan=_dx5_IDirectSoundBuffer_GetPan_dsound
- 4 IDirectSoundBuffer::GetStatus=_dx5_IDirectSoundBuffer_GetStatus_dsound
- 4 IDirectSoundBuffer::GetVolume=_dx5_IDirectSoundBuffer_GetVolume_dsound
- 4 IDirectSoundBuffer::Initialize=_dx5_IDirectSoundBuffer_Initialize_dsound
- 4 IDirectSoundBuffer::Lock=_dx5_IDirectSoundBuffer_Lock_dsound
- 4 IDirectSoundBuffer::Play=_dx5_IDirectSoundBuffer_Play_dsound
- 4 IDirectSoundBuffer::Restore=_dx5_IDirectSoundBuffer_Restore_dsound
- 4 IDirectSoundBuffer::SetCurrentPosition=_dx5_IDirectSoundBuffer_SetCurrentPosition_dsound
- 4 IDirectSoundBuffer::SetFormat=_dx5_IDirectSoundBuffer_SetFormat_dsound
- 4 IDirectSoundBuffer::SetFrequency=_dx5_IDirectSoundBuffer_SetFrequency_dsound
- 4 IDirectSoundBuffer::SetPan=_dx5_IDirectSoundBuffer_SetPan_dsound
- 4 IDirectSoundBuffer::SetVolume=_dx5_IDirectSoundBuffer_SetVolume_dsound
- 4 IDirectSoundBuffer::Stop=_dx5_IDirectSoundBuffer_Stop_dsound
- 4 IDirectSoundBuffer::Unlock=_dx5_IDirectSoundBuffer_Unlock_dsound
- 4 IDirectSoundCapture
- 4 IDirectSoundCapture=_dx5_IDirectSoundCapture_dsound
- 4 IDirectSoundCapture::CreateCaptureBuffer=_dx5_IDirectSoundCapture_CreateCaptureBuffer_dsound
- 4 IDirectSoundCapture::GetCaps=_dx5_IDirectSoundCapture_GetCaps_dsound
- 4 IDirectSoundCapture::Initialize=_dx5_IDirectSoundCapture_Initialize_dsound
- 4 IDirectSoundCaptureBuffer
- 4 IDirectSoundCaptureBuffer=_dx5_IDirectSoundCaptureBuffer_dsound
- 4 IDirectSoundCaptureBuffer::GetCaps=_dx5_IDirectSoundCaptureBuffer_GetCaps_dsound
- 4 IDirectSoundCaptureBuffer::GetCurrentPosition=_dx5_IDirectSoundCaptureBuffer_GetCurrentPosition_dsound
- 4 IDirectSoundCaptureBuffer::GetFormat=_dx5_IDirectSoundCaptureBuffer_GetFormat_dsound
- 4 IDirectSoundCaptureBuffer::GetStatus=_dx5_IDirectSoundCaptureBuffer_GetStatus_dsound
- 4 IDirectSoundCaptureBuffer::Initialize=_dx5_IDirectSoundCaptureBuffer_Initialize_dsound
- 4 IDirectSoundCaptureBuffer::Lock=_dx5_IDirectSoundCaptureBuffer_Lock_dsound
- 4 IDirectSoundCaptureBuffer::Start=_dx5_IDirectSoundCaptureBuffer_Start_dsound
- 4 IDirectSoundCaptureBuffer::Stop=_dx5_IDirectSoundCaptureBuffer_Stop_dsound
- 4 IDirectSoundCaptureBuffer::Unlock=_dx5_IDirectSoundCaptureBuffer_Unlock_dsound
- 4 IDirectSoundNotify
- 4 IDirectSoundNotify=_dx5_IDirectSoundNotify_dsound
- 4 IDirectSoundNotify::SetNotificationPositions=_dx5_IDirectSoundNotify_SetNotificationPositions_dsound
- 4 IKsPropertySet
- 4 IKsPropertySet=_dx5_IKsPropertySet_dsound
- 4 IKsPropertySet::Get=_dx5_IKsPropertySet_Get_dsound
- 4 IKsPropertySet::QuerySupport=_dx5_IKsPropertySet_QuerySupport_dsound
- 4 IKsPropertySet::Set=_dx5_IKsPropertySet_Set_dsound
- 3 Functions
- 3 Functions=_dx5_Functions_dsound
- 3 DirectSoundCreate=_dx5_DirectSoundCreate_dsound
- 3 DirectSoundEnumerate=_dx5_DirectSoundEnumerate_dsound
- 3 DirectSoundCaptureCreate=_dx5_DirectSoundCaptureCreate_dsound
- 3 DirectSoundCaptureEnumerate=_dx5_DirectSoundCaptureEnumerate_dsound
- 3 Callback Function
- 3 Callback Function=_dx5_Callback_Function_dsound
- 3 DSEnumCallback=_dx5_DSEnumCallback_dsound
- 3 Structures
- 3 Structures=_dx5_Structures_dsound
- 3 DS3DBUFFER=_dx5_DS3DBUFFER_dsound
- 3 DS3DLISTENER=_dx5_DS3DLISTENER_dsound
- 3 DSBCAPS=_dx5_DSBCAPS_dsound
- 3 DSBPOSITIONNOTIFY=_dx5_DSBPOSITIONNOTIFY_dsound
- 3 DSBUFFERDESC=_dx5_DSBUFFERDESC_dsound
- 3 DSCAPS=_dx5_DSCAPS_dsound
- 3 DSCBCAPS=_dx5_DSCBCAPS_dsound
- 3 DSCBUFFERDESC=_dx5_DSCBUFFERDESC_dsound
- 3 DSCCAPS=_dx5_DSCCAPS_dsound
- 2 Return Values=_dx5_Return_Values_dsound
- 1 DirectPlay
- 1 About DirectPlay=dplay_0000010101000000
- 1 What's New in DirectPlay 5?=dplay_0000010102000000
- 1 Updates to DirectPlay=dplay_0000010103000000
- 1 Writing a Network Application=dplay_0000010104000000
- 2 DirectPlay Overview
- 2 DirectPlay Overview=dplay_0000010105000000
- 2 Architecture=dplay_0000010105010000
- 2 Session Management=dplay_0000010105020000
- 2 Player Management=dplay_0000010105030000
- 2 Message Management=dplay_0000010105040000
- 2 Group Management=dplay_0000010105050000
- 3 Overview of DirectPlay Communications
- 3 Overview of DirectPlay Communications=dplay_0000010105060000
- 3 Peer-to-Peer Session=dplay_0000010105060100
- 3 Client/Server Session=dplay_0000010105060200
- 2 Security=dplay_0000010105070000
- 2 DirectPlay Lobby Overview
- 2 DirectPlay Lobby Overview=dplay_0000010106000000
- 2 DirectPlay Lobby Architecture=dplay_0000010106010000
- 2 Lobby Sessions=dplay_0000010106020000
- 2 Lobby Navigation=dplay_0000010106030000
- 2 Synchronized Launching=dplay_0000010106040000
- 2 DirectPlay Providers
- 2 DirectPlay Providers=dplay_0000010107000000
- 3 Service Providers
- 3 Service Providers=dplay_0000010107010000
- 3 TCP/IP=dplay_0000010107010100
- 3 IPX=dplay_0000010107010200
- 3 Modem-to-Modem=dplay_0000010107010300
- 3 Serial Link=dplay_0000010107010400
- 2 Lobby Providers=dplay_0000010107020000
- 2 Using DirectPlay
- 2 Using DirectPlay=dplay_0000010108000000
- 2 Debug versus Retail DLLs=dplay_0000010108010000
- 2 Working with GUIDs=dplay_0000010108020000
- 2 DirectPlay Interfaces=dplay_0000010108030000
- 2 Using Callback Functions=dplay_0000010108040000
- 3 Building Lobby-Aware Applications
- 3 Building Lobby-Aware Applications=dplay_0000010108050000
- 3 Registering Lobby-Aware Applications=dplay_0000010108050100
- 3 Supporting External Lobby Launching=dplay_0000010108050200
- 3 Lobby Messaging (Optional)=dplay_0000010108050300
- 3 DirectPlay Messages
- 3 DirectPlay Messages=dplay_0000010108060000
- 3 Synchronization=dplay_0000010108060100
- 3 Using System Messages=dplay_0000010108060200
- 3 Using Lobby Messages=dplay_0000010108060300
- 3 DirectPlay Address (Optional)
- 3 DirectPlay Address (Optional)=dplay_0000010108070000
- 3 DirectPlay Address Data Types=dplay_0000010108070100
- 3 Using DirectPlay Addresses=dplay_0000010108070200
- 3 Examples of Using DirectPlay Addresses=dplay_0000010108070300
- 3 Migrating from Previous Versions of DirectPlay
- 3 Migrating from Previous Versions of DirectPlay=dplay_0000010108080000
- 3 Migrating from DirectPlay 3=dplay_0000010108080100
- 3 Migrating from DirectPlay 2 or Earlier=dplay_0000010108080200
- 2 DirectPlay Tools and Samples=dplay_0000010108090000
- 2 Security and Authentication=dplay_00000101080a0000
- 2 DirectPlay Interface Overviews
- 2 DirectPlay Interface Overviews=dplay_0000010109000000
- 2 Unicode vs. ANSI Interfaces=dplay_0000010109010000
- 2 IDirectPlay Interface=dplay_0000010109020000
- 2 IDirectPlay2 Interface=dplay_0000010109030000
- 2 IDirectPlay3 Interface=dplay_0000010109040000
- 2 IDirectPlayLobby Interface=dplay_0000010109050000
- 2 IDirectPlayLobby2 Interface=dplay_0000010109060000
- 2 DirectPlay Tutorials
- 2 DirectPlay Tutorials=dplay_000001010a000000
- 3 Tutorial 1: Connecting by Using the Lobby
- 3 Tutorial 1: Connecting by Using the Lobby=dplay_000001010a010000
- 3 Step 1: Creating a DirectPlayLobby Object=dplay_000001010a010100
- 3 Step 2: Retrieving the Connection Settings=dplay_000001010a010200
- 3 Step 3: Configuring the Session Description=dplay_000001010a010300
- 3 Step 4: Connecting to a Session=dplay_000001010a010400
- 3 Step 5: Creating a Player=dplay_000001010a010500
- 3 Tutorial 2: Connecting by Using a Dialog Box
- 3 Tutorial 2: Connecting by Using a Dialog Box=dplay_000001010a020000
- 3 Step 1: Creating the DirectPlay Object=dplay_000001010a020100
- 3 Step 2: Enumerating and Initializing the Service Providers=dplay_000001010a020200
- 3 Step 3: Joining a Session=dplay_000001010a020300
- 3 Step 4: Creating a Session=dplay_000001010a020400
- 3 Step 5: Creating a Player=dplay_000001010a020500
- 2 Tutorial 3: Overriding the Service Provider Dialogs=dplay_000001010a030000
- 2 Tutorial 4: Creating Self-Refreshing Session Lists=dplay_000001010a040000
- 2 DirectPlay Reference
- 3 Functions
- 3 DirectPlayCreate=dplay_000001010b010100
- 3 DirectPlayEnumerate=dplay_000001010b010200
- 3 DirectPlayLobbyCreate=dplay_000001010b010300
- 3 Callback Functions
- 3 EnumAddressCallback=dplay_000001010b020100
- 3 EnumAddressTypeCallback=dplay_000001010b020200
- 3 EnumConnectionsCallback=dplay_000001010b020300
- 3 EnumDPCallback=dplay_000001010b020400
- 3 EnumLocalApplicationsCallback=dplay_000001010b020500
- 3 EnumPlayersCallback2=dplay_000001010b020600
- 3 EnumSessionsCallback2=dplay_000001010b020700
- 3 IDirectPlay3
- 3 IDirectPlay3=dplay_000001010b030000
- 3 IDirectPlay3::AddGroupToGroup=dplay_000001010b030100
- 3 IDirectPlay3::AddPlayerToGroup=dplay_000001010b030200
- 3 IDirectPlay3::Close=dplay_000001010b030300
- 3 IDirectPlay3::CreateGroup=dplay_000001010b030400
- 3 IDirectPlay3::CreateGroupInGroup=dplay_000001010b030500
- 3 IDirectPlay3::CreatePlayer=dplay_000001010b030600
- 3 IDirectPlay3::DeleteGroupFromGroup=dplay_000001010b030700
- 3 IDirectPlay3::DeletePlayerFromGroup=dplay_000001010b030800
- 3 IDirectPlay3::DestroyGroup=dplay_000001010b030900
- 3 IDirectPlay3::DestroyPlayer=dplay_000001010b030a00
- 3 IDirectPlay3::EnumConnections=dplay_000001010b030b00
- 3 IDirectPlay3::EnumGroupPlayers=dplay_000001010b030c00
- 3 IDirectPlay3::EnumGroups=dplay_000001010b030d00
- 3 IDirectPlay3::EnumGroupsInGroup=dplay_000001010b030e00
- 3 IDirectPlay3::EnumPlayers=dplay_000001010b030f00
- 3 IDirectPlay3::EnumSessions=dplay_000001010b031000
- 3 IDirectPlay3::GetCaps=dplay_000001010b031100
- 3 IDirectPlay3::GetGroupConnectionSettings=dplay_000001010b031200
- 3 IDirectPlay3::GetGroupData=dplay_000001010b031300
- 3 IDirectPlay3::GetGroupFlags=dplay_000001010b031400
- 3 IDirectPlay3::GetGroupName=dplay_000001010b031500
- 3 IDirectPlay3::GetGroupParent=dplay_000001010b031600
- 3 IDirectPlay3::GetMessageCount=dplay_000001010b031700
- 3 IDirectPlay3::GetPlayerAccount=dplay_000001010b031800
- 3 IDirectPlay3::GetPlayerAddress=dplay_000001010b031900
- 3 IDirectPlay3::GetPlayerCaps=dplay_000001010b031a00
- 3 IDirectPlay3::GetPlayerData=dplay_000001010b031b00
- 3 IDirectPlay3::GetPlayerFlags=dplay_000001010b031c00
- 3 IDirectPlay3::GetPlayerName=dplay_000001010b031d00
- 3 IDirectPlay3::GetSessionDesc=dplay_000001010b031e00
- 3 IDirectPlay3::Initialize=dplay_000001010b031f00
- 3 IDirectPlay3::InitializeConnection=dplay_000001010b032000
- 3 IDirectPlay3::Open=dplay_000001010b032100
- 3 IDirectPlay3::Receive=dplay_000001010b032200
- 3 IDirectPlay3::SecureOpen=dplay_000001010b032300
- 3 IDirectPlay3::Send=dplay_000001010b032400
- 3 IDirectPlay3::SendChatMessage=dplay_000001010b032500
- 3 IDirectPlay3::SetGroupConnectionSettings=dplay_000001010b032600
- 3 IDirectPlay3::SetGroupData=dplay_000001010b032700
- 3 IDirectPlay3::SetGroupName=dplay_000001010b032800
- 3 IDirectPlay3::SetPlayerData=dplay_000001010b032900
- 3 IDirectPlay3::SetPlayerName=dplay_000001010b032a00
- 3 IDirectPlay3::SetSessionDesc=dplay_000001010b032b00
- 3 IDirectPlay3::StartSession=dplay_000001010b032c00
- 3 IDirectPlayLobby2
- 3 IDirectPlayLobby2=dplay_000001010b040000
- 3 IDirectPlayLobby2::Connect=dplay_000001010b040100
- 3 IDirectPlayLobby2::CreateAddress=dplay_000001010b040200
- 3 IDirectPlayLobby2::CreateCompoundAddress=dplay_000001010b040300
- 3 IDirectPlayLobby2::EnumAddress=dplay_000001010b040400
- 3 IDirectPlayLobby2::EnumAddressTypes=dplay_000001010b040500
- 3 IDirectPlayLobby2::EnumLocalApplications=dplay_000001010b040600
- 3 IDirectPlayLobby2::GetConnectionSettings=dplay_000001010b040700
- 3 IDirectPlayLobby2::ReceiveLobbyMessage=dplay_000001010b040800
- 3 IDirectPlayLobby2::RunApplication=dplay_000001010b040900
- 3 IDirectPlayLobby2::SendLobbyMessage=dplay_000001010b040a00
- 3 IDirectPlayLobby2::SetConnectionSettings=dplay_000001010b040b00
- 3 IDirectPlayLobby2::SetLobbyMessageEvent=dplay_000001010b040c00
- 3 Structures
- 3 Structures=dplay_000001010b050000
- 3 DPACCOUNTDESC=dplay_000001010b050100
- 3 DPCAPS=dplay_000001010b050200
- 3 DPCHAT=dplay_000001010b050300
- 3 DPCOMPORTADDRESS=dplay_000001010b050400
- 3 DPCOMPOUNDADDRESSELEMENT=dplay_000001010b050500
- 3 DPCREDENTIALS=dplay_000001010b050600
- 3 DPLAPPINFO=dplay_000001010b050700
- 3 DPLCONNECTION=dplay_000001010b050800
- 3 DPNAME=dplay_000001010b050900
- 3 DPSECURITYDESC=dplay_000001010b050a00
- 3 DPSESSIONDESC2=dplay_000001010b050b00
- 3 System Messages
- 3 System Messages=dplay_000001010b060000
- 3 DPMSG_ADDGROUPTOGROUP=dplay_000001010b060100
- 3 DPMSG_ADDPLAYERTOGROUP=dplay_000001010b060200
- 3 DPMSG_CHAT=dplay_000001010b060300
- 3 DPMSG_CREATEPLAYERORGROUP=dplay_000001010b060400
- 3 DPMSG_DELETEGROUPFROMGROUP=dplay_000001010b060500
- 3 DPMSG_DELETEPLAYERFROMGROUP=dplay_000001010b060600
- 3 DPMSG_DESTROYPLAYERORGROUP=dplay_000001010b060700
- 3 DPMSG_GENERIC=dplay_000001010b060800
- 3 DPMSG_HOST=dplay_000001010b060900
- 3 DPMSG_SECUREMESSAGE=dplay_000001010b060a00
- 3 DPMSG_SESSIONLOST=dplay_000001010b060b00
- 3 DPMSG_SETPLAYERORGROUPDATA=dplay_000001010b060c00
- 3 DPMSG_SETPLAYERORGROUPNAME=dplay_000001010b060d00
- 3 DPMSG_SETSESSIONDESC=dplay_000001010b060e00
- 3 DPMSG_STARTSESSION=dplay_000001010b060f00
- 3 Standard Lobby Messages
- 3 Standard Lobby Messages=dplay_000001010b070000
- 3 DPLMSG_GENERIC=dplay_000001010b070100
- 3 DPLMSG_GETPROPERTY=dplay_000001010b070200
- 3 DPLMSG_GETPROPERTYRESPONSE=dplay_000001010b070300
- 3 DPLMSG_SETPROPERTY=dplay_000001010b070400
- 3 DPLMSG_SETPROPERTYRESPONSE=dplay_000001010b070500
- 3 DirectPlay Defined Properties
- 3 DirectPlay Defined Properties=dplay_000001010b080000
- 3 DPLPROPERTY_LobbyGuid=dplay_000001010b080100
- 3 DPLPROPERTY_MessagesSupported=dplay_000001010b080200
- 3 DPLPROPERTY_PlayerGuid=dplay_000001010b080300
- 3 DPLPROPERTY_PlayerScore=dplay_000001010b080400
- 2 Return Values=dplay_000001010b090000
- 1 Direct3D
- 2 Direct3D Immediate Mode
- 3 Direct3D Immediate-Mode: Overview
- 3 Direct3D Immediate-Mode: Overview=_dx5_Direct3D_Immediate_Mode_Overview_d3d
- 3 About Direct3D Immediate Mode=_dx5_About_Direct3D_Immediate_Mode_d3d
- 3 Why Use Direct3D Immediate Mode?=_dx5_Why_Use_Direct3D_Immediate_Mode__d3d
- 4 Getting Started with Immediate Mode
- 4 Getting Started with Immediate Mode=_dx5_Getting_Started_with_Immediate_Mode_d3d
- 5 3-D Coordinate Systems
- 5 3-D Coordinate Systems=_dx5_3_D_Coordinate_Systems_d3d
- 5 Direct3D Coordinate System=_dx5_Direct3D_Coordinate_System_d3d
- 5 U- and V-Coordinates=_dx5_U_and_V_Coordinates_d3d
- 5 3-D Transformations
- 5 3-D Transformations=_dx5_3_D_Transformations_d3d
- 5 Translation=_dx5_Translation_d3d
- 5 Rotation=_dx5_Rotation_d3d
- 5 Scaling=_dx5_Scaling_d3d
- 5 Polygons
- 5 Polygons=_dx5_Polygons_d3d
- 5 Face and Vertex Normals=_dx5_Face_and_Vertex_Normals_d3d
- 5 Shade Modes=_dx5_Shade_Modes_d3d
- 5 Triangle Interpolants=_dx5_Triangle_Interpolants_d3d
- 4 Triangle Strips and Fans=_dx5_Triangle_Strips_and_Fans_d3d
- 4 Triangle Rasterization Rules=_dx5_Triangle_Rasterization_Rules_d3d
- 4 Direct3D Immediate-Mode Architecture
- 4 Direct3D Immediate-Mode Architecture=_dx5_Direct3D_Immediate_Mode_Architecture_d3d
- 4 Architectural Overview=_dx5_Architectural_Overview_d3d
- 4 Immediate Mode Object Types=_dx5_Immediate_Mode_Object_Types_d3d
- 4 Immediate Mode COM Interfaces=_dx5_Immediate_Mode_COM_Interfaces_d3d
- 4 The DrawPrimitive Methods and Execute Buffers=_dx5_The_DrawPrimitive_Methods_and_Execute_Buffers_d3d
- 4 Direct3D Immediate-Mode Essentials
- 4 Direct3D Immediate-Mode Essentials=_dx5_Direct3D_Immediate_Mode_Essentials_d3d
- 5 Immediate Mode Changes for DirectX 5
- 5 Immediate Mode Changes for DirectX 5=_dx5_Immediate_Mode_Changes_for_DirectX_5_d3d
- 5 Compatibility with DirectX 3=_dx5_Compatibility_with_DirectX_3_d3d
- 5 Moving DirectX 3 Applications to DirectX 5=_dx5_Moving_DirectX_3_Applications_to_DirectX_5_d3d
- 5 The DrawPrimitive Methods
- 5 The DrawPrimitive Methods=_dx5_The_DrawPrimitive_Methods_d3d
- 5 API Extensions for DrawPrimitive=_dx5_API_Extensions_for_DrawPrimitive_d3d
- 5 Architecture of DrawPrimitive Capabilities=_dx5_Architecture_of_DrawPrimitive_Capabilities_d3d
- 5 Using Both DrawPrimitive and Execute Buffers=_dx5_Using_Both_DrawPrimitive_and_Execute_Buffers_d3d
- 5 A Simple DrawPrimitive Example=_dx5_A_Simple_DrawPrimitive_Example_d3d
- 4 GUIDs=_dx5_GUIDs_d3d
- 4 IDirect3D2 Interface=_dx5_IDirect3D2_Interface_d3d
- 4 Devices=_dx5_Devices_d3d
- 5 Viewports and Transformations
- 5 Viewports and Transformations=_dx5_Viewports_and_Transformations_d3d
- 5 The Transformation Pipeline=_dx5_The_Transformation_Pipeline_d3d
- 5 Setting Transformations=_dx5_Setting_Transformations_d3d
- 5 Creating and Deleting Viewports=_dx5_Creating_and_Deleting_Viewports_d3d
- 5 Matrices=_dx5_Matrices_d3d
- 5 World Transform=_dx5_World_Transform_d3d
- 5 View Transform=_dx5_View_Transform_d3d
- 5 Projection Transform=_dx5_Projection_Transform_d3d
- 5 Textures
- 5 Textures=_dx5_Textures_d3d
- 5 Surfaces, Devices, and Handles=_dx5_Surfaces_Devices_and_Handles_d3d
- 5 Texture Wrapping=_dx5_Texture_Wrapping_d3d
- 5 Texture Filtering and Blending=_dx5_Texture_Filtering_and_Blending_d3d
- 5 Mipmaps=_dx5_Mipmaps_d3d
- 5 Transparency and Translucency=_dx5_Transparency_and_Translucency_d3d
- 4 Lights=_dx5_Lights_d3d
- 4 Materials=_dx5_Materials_d3d
- 5 Colors and Fog
- 5 Colors and Fog=_dx5_Colors_and_Fog_d3d
- 5 Colored Lights=_dx5_Colored_Lights_d3d
- 5 Palette Entries=_dx5_Palette_Entries_d3d
- 5 Fog=_dx5_Fog_d3d
- 5 Antialiasing
- 5 Antialiasing=_dx5_Antialiasing_d3d
- 5 Edge Antialiasing=_dx5_Edge_Antialiasing_d3d
- 5 General Antialiasing=_dx5_General_Antialiasing_d3d
- 5 Direct3D Integration with DirectDraw
- 5 Direct3D Integration with DirectDraw=_dx5_Direct3D_Integration_with_DirectDraw_d3d
- 5 Objects and Interfaces=_dx5_Objects_and_Interfaces_d3d
- 5 Texture Maps=_dx5_Texture_Maps_d3d
- 5 Z-Buffers=_dx5_Z_Buffers_d3d
- 5 RGBZ Support=_dx5_RGBZ_Support_d3d
- 4 Execute Buffers=_dx5_Execute_Buffers_d3d
- 5 Using Execute Buffers
- 5 Using Execute Buffers=_dx5_Using_Execute_Buffers_d3d
- 5 Execute-Buffer Architecture=_dx5_Execute_Buffer_Architecture_d3d
- 6 Execute-Buffer Contents
- 6 Execute-Buffer Contents=_dx5_Execute_Buffer_Contents_d3d
- 6 Execute Buffer Vertices=_dx5_Execute_Buffer_Vertices_d3d
- 6 Execute Buffer Instructions=_dx5_Execute_Buffer_Instructions_d3d
- 5 Creating an Execute Buffer=_dx5_Creating_an_Execute_Buffer_d3d
- 5 Locking the Execute Buffer=_dx5_Locking_the_Execute_Buffer_d3d
- 6 Filling the Execute Buffer
- 6 Filling the Execute Buffer=_dx5_Filling_the_Execute_Buffer_d3d
- 6 Vertex Types=_dx5_Vertex_Types_d3d
- 6 Triangles=_dx5_Triangles_d3d
- 6 Processing Vertices=_dx5_Processing_Vertices_d3d
- 6 Finishing the Instructions=_dx5_Finishing_the_Instructions_d3d
- 5 Unlocking the Execute Buffer=_dx5_Unlocking_the_Execute_Buffer_d3d
- 5 Executing the Execute Buffer=_dx5_Executing_the_Execute_Buffer_d3d
- 4 States and State Overrides=_dx5_States_and_State_Overrides_d3d
- 4 Floating-point Precision=_dx5_Floating_point_Precision_d3d
- 5 Performance Optimization
- 5 Performance Optimization=_dx5_Performance_Optimization_d3d
- 5 PC Hardware Accelerators=_dx5_PC_Hardware_Accelerators_d3d
- 5 Databases and Culling=_dx5_Databases_and_Culling_d3d
- 5 Batching Primitives=_dx5_Batching_Primitives_d3d
- 5 Lighting Tips=_dx5_Lighting_Tips_d3d
- 5 Texture Size=_dx5_Texture_Size_d3d
- 5 Ramp Textures=_dx5_Ramp_Textures_d3d
- 5 Copy Texture-blending Mode=_dx5_Copy_Texture_blending_Mode_d3d
- 5 Software versus Hardware=_dx5_Software_versus_Hardware_d3d
- 5 Triangle Flags=_dx5_Triangle_Flags_d3d
- 5 Clip Tests on Execution=_dx5_Clip_Tests_on_Execution_d3d
- 5 Ramp Performance Tips=_dx5_Ramp_Performance_Tips_d3d
- 5 Z-Buffer Performance=_dx5_Z_Buffer_Performance_d3d
- 5 General Performance Tips=_dx5_General_Performance_Tips_d3d
- 5 Troubleshooting
- 5 Troubleshooting=_dx5_Troubleshooting_d3d
- 5 Device Creation=_dx5_Device_Creation_d3d
- 5 Nothing Visible=_dx5_Nothing_Visible_d3d
- 5 Debugging=_dx5_Debugging_d3d
- 5 Borland Floating-Point Initialization=_dx5_Borland_Floating_Point_Initialization_d3d
- 5 Miscellaneous=_dx5_Miscellaneous_d3d
- 4 Direct3D Execute-Buffer Tutorial
- 4 Direct3D Execute-Buffer Tutorial=_dx5_Direct3D_Execute_Buffer_Tutorial_d3d
- 5 Definitions, Prototypes, and Globals
- 5 Definitions, Prototypes, and Globals=_dx5_Definitions_Prototypes_and_Globals_d3d
- 5 Header and Includes=_dx5_Header_and_Includes_d3d
- 5 Constants in Imsample.c=_dx5_Constants_in_Imsample.c_d3d
- 5 Macros in Imsample.c=_dx5_Macros_in_Imsample.c_d3d
- 5 Global Variables=_dx5_Global_Variables_d3d
- 5 Function Prototypes=_dx5_Function_Prototypes_d3d
- 5 Enumerating Direct3D Devices
- 5 Enumerating Direct3D Devices=_dx5_Enumerating_Direct3D_Devices_d3d
- 5 Enumeration Callback Function=_dx5_Enumeration_Callback_Function_d3d
- 5 Enumeration Function=_dx5_Enumeration_Function_d3d
- 5 Creating Objects and Interfaces
- 5 Creating Objects and Interfaces=_dx5_Creating_Objects_and_Interfaces_d3d
- 5 Creating the Primary Surface and Clipper Object=_dx5_Creating_the_Primary_Surface_and_Clipper_Object_d3d
- 5 Creating the Direct3D Object=_dx5_Creating_the_Direct3D_Object_d3d
- 5 Creating the Direct3D Device=_dx5_Creating_the_Direct3D_Device_d3d
- 4 Creating the Scene=_dx5_Creating_the_Scene_d3d
- 4 Filling the Execute Buffer=_dx5_Filling_the_Execute_Buffer_Code_d3d
- 4 Animating the Scene=_dx5_Animating_the_Scene_d3d
- 5 Rendering
- 5 Rendering=_dx5_Rendering_d3d
- 5 Rendering the Scene=_dx5_Rendering_the_Scene_d3d
- 5 Rendering a Single Frame=_dx5_Rendering_a_Single_Frame_d3d
- 5 Working with Matrices
- 5 Working with Matrices=_dx5_Working_with_Matrices_d3d
- 5 Setting the Perspective Transformation=_dx5_Setting_the_Perspective_Transformation_d3d
- 5 Setting a Rotation Transformation=_dx5_Setting_a_Rotation_Transformation_d3d
- 5 Restoring and Redrawing
- 5 Restoring and Redrawing=_dx5_Restoring_and_Redrawing_d3d
- 5 Restoring the Direct3D Device=_dx5_Restoring_the_Direct3D_Device_d3d
- 5 Restoring the Primary Surface=_dx5_Restoring_the_Primary_Surface_d3d
- 5 Restoring All Surfaces=_dx5_Restoring_All_Surfaces_d3d
- 5 Redrawing on Window Movement=_dx5_Redrawing_on_Window_Movement_d3d
- 5 Redrawing on Window Resizing=_dx5_Redrawing_on_Window_Resizing_d3d
- 5 Repainting the Client Area=_dx5_Repainting_the_Client_Area_d3d
- 5 Updating the Viewport=_dx5_Updating_the_Viewport_d3d
- 5 Releasing Objects
- 5 Releasing Objects=_dx5_Releasing_Objects_d3d
- 5 Releasing the Direct3D Object=_dx5_Releasing_the_Direct3D_Object_d3d
- 5 Releasing the Direct3D Device=_dx5_Releasing_the_Direct3D_Device_d3d
- 5 Releasing the Primary Surface=_dx5_Releasing_the_Primary_Surface_d3d
- 5 Releasing the Objects in the Scene=_dx5_Releasing_the_Objects_in_the_Scene_d3d
- 5 Error Checking
- 5 Error Checking=_dx5_Error_Checking_d3d
- 5 Checking for Active Status=_dx5_Checking_for_Active_Status_d3d
- 5 Reporting Standard Errors=_dx5_Reporting_Standard_Errors_d3d
- 5 Reporting Fatal Errors=_dx5_Reporting_Fatal_Errors_d3d
- 5 Displaying a Notification String=_dx5_Displaying_a_Notification_String_d3d
- 5 Converting Bit Depths
- 5 Converting Bit Depths=_dx5_Converting_Bit_Depths_d3d
- 5 Converting a Bit Depth into a Flag=_dx5_Converting_a_Bit_Depth_into_a_Flag_d3d
- 5 Converting a Flag into a Bit Depth=_dx5_Converting_a_Flag_into_a_Bit_Depth_d3d
- 4 Main Window Procedure=_dx5_Main_Window_Procedure_d3d
- 4 WinMain Function=_dx5_WinMain_Function_d3d
- 3 Immediate-Mode Reference
- 3 Immediate-Mode Reference=_dx5_Immediate_Mode_Reference_d3d
- 4 Interfaces
- 4 Interfaces=_dx5_Interfaces_d3d
- 5 IDirect3D2
- 5 IDirect3D2=_dx5_IDirect3D2_d3d
- 5 IDirect3D2::CreateDevice=_dx5_IDirect3D2_CreateDevice_d3d
- 5 IDirect3D2::CreateLight=_dx5_IDirect3D2_CreateLight_d3d
- 5 IDirect3D2::CreateMaterial=_dx5_IDirect3D2_CreateMaterial_d3d
- 5 IDirect3D2::CreateViewport=_dx5_IDirect3D2_CreateViewport_d3d
- 5 IDirect3D2::EnumDevices=_dx5_IDirect3D2_EnumDevices_d3d
- 5 IDirect3D2::FindDevice=_dx5_IDirect3D2_FindDevice_d3d
- 5 IDirect3D::Initialize=_dx5_IDirect3D_Initialize_d3d
- 5 IDirect3DDevice
- 5 IDirect3DDevice=_dx5_IDirect3DDevice_d3d
- 5 IDirect3DDevice::CreateExecuteBuffer=_dx5_IDirect3DDevice_CreateExecuteBuffer_d3d
- 5 IDirect3DDevice::CreateMatrix=_dx5_IDirect3DDevice_CreateMatrix_d3d
- 5 IDirect3DDevice::DeleteMatrix=_dx5_IDirect3DDevice_DeleteMatrix_d3d
- 5 IDirect3DDevice::Execute=_dx5_IDirect3DDevice_Execute_d3d
- 5 IDirect3DDevice::GetMatrix=_dx5_IDirect3DDevice_GetMatrix_d3d
- 5 IDirect3DDevice::GetPickRecords=_dx5_IDirect3DDevice_GetPickRecords_d3d
- 5 IDirect3DDevice::Initialize=_dx5_IDirect3DDevice_Initialize_d3d
- 5 IDirect3DDevice::Pick=_dx5_IDirect3DDevice_Pick_d3d
- 5 IDirect3DDevice::SetMatrix=_dx5_IDirect3DDevice_SetMatrix_d3d
- 5 IDirect3DDevice2
- 5 IDirect3DDevice2=_dx5_IDirect3DDevice2_d3d
- 5 IDirect3DDevice2::AddViewport=_dx5_IDirect3DDevice2_AddViewport_d3d
- 5 IDirect3DDevice2::Begin=_dx5_IDirect3DDevice2_Begin_d3d
- 5 IDirect3DDevice2::BeginIndexed=_dx5_IDirect3DDevice2_BeginIndexed_d3d
- 5 IDirect3DDevice2::BeginScene=_dx5_IDirect3DDevice2_BeginScene_d3d
- 5 IDirect3DDevice2::DeleteViewport=_dx5_IDirect3DDevice2_DeleteViewport_d3d
- 5 IDirect3DDevice2::DrawIndexedPrimitive=_dx5_IDirect3DDevice2_DrawIndexedPrimitive_d3d
- 5 IDirect3DDevice2::DrawPrimitive=_dx5_IDirect3DDevice2_DrawPrimitive_d3d
- 5 IDirect3DDevice2::End=_dx5_IDirect3DDevice2_End_d3d
- 5 IDirect3DDevice2::EndScene=_dx5_IDirect3DDevice2_EndScene_d3d
- 5 IDirect3DDevice2::EnumTextureFormats=_dx5_IDirect3DDevice2_EnumTextureFormats_d3d
- 5 IDirect3DDevice2::GetCaps=_dx5_IDirect3DDevice2_GetCaps_d3d
- 5 IDirect3DDevice2::GetClipStatus=_dx5_IDirect3DDevice2_GetClipStatus_d3d
- 5 IDirect3DDevice2::GetCurrentViewport=_dx5_IDirect3DDevice2_GetCurrentViewport_d3d
- 5 IDirect3DDevice2::GetDirect3D=_dx5_IDirect3DDevice2_GetDirect3D_d3d
- 5 IDirect3DDevice2::GetLightState=_dx5_IDirect3DDevice2_GetLightState_d3d
- 5 IDirect3DDevice2::GetRenderState=_dx5_IDirect3DDevice2_GetRenderState_d3d
- 5 IDirect3DDevice2::GetRenderTarget=_dx5_IDirect3DDevice2_GetRenderTarget_d3d
- 5 IDirect3DDevice2::GetStats=_dx5_IDirect3DDevice2_GetStats_d3d
- 5 IDirect3DDevice2::GetTransform=_dx5_IDirect3DDevice2_GetTransform_d3d
- 5 IDirect3DDevice2::Index=_dx5_IDirect3DDevice2_Index_d3d
- 5 IDirect3DDevice2::MultiplyTransform=_dx5_IDirect3DDevice2_MultiplyTransform_d3d
- 5 IDirect3DDevice2::NextViewport=_dx5_IDirect3DDevice2_NextViewport_d3d
- 5 IDirect3DDevice2::SetClipStatus=_dx5_IDirect3DDevice2_SetClipStatus_d3d
- 5 IDirect3DDevice2::SetCurrentViewport=_dx5_IDirect3DDevice2_SetCurrentViewport_d3d
- 5 IDirect3DDevice2::SetLightState=_dx5_IDirect3DDevice2_SetLightState_d3d
- 5 IDirect3DDevice2::SetRenderState=_dx5_IDirect3DDevice2_SetRenderState_d3d
- 5 IDirect3DDevice2::SetRenderTarget=_dx5_IDirect3DDevice2_SetRenderTarget_d3d
- 5 IDirect3DDevice2::SetTransform=_dx5_IDirect3DDevice2_SetTransform_d3d
- 5 IDirect3DDevice2::SwapTextureHandles=_dx5_IDirect3DDevice2_SwapTextureHandles_d3d
- 5 IDirect3DDevice2::Vertex=_dx5_IDirect3DDevice2_Vertex_d3d
- 5 IDirect3DExecuteBuffer
- 5 IDirect3DExecuteBuffer=_dx5_IDirect3DExecuteBuffer_d3d
- 5 IDirect3DExecuteBuffer::GetExecuteData=_dx5_IDirect3DExecuteBuffer_GetExecuteData_d3d
- 5 IDirect3DExecuteBuffer::Initialize=_dx5_IDirect3DExecuteBuffer_Initialize_d3d
- 5 IDirect3DExecuteBuffer::Lock=_dx5_IDirect3DExecuteBuffer_Lock_d3d
- 5 IDirect3DExecuteBuffer::Optimize=_dx5_IDirect3DExecuteBuffer_Optimize_d3d
- 5 IDirect3DExecuteBuffer::SetExecuteData=_dx5_IDirect3DExecuteBuffer_SetExecuteData_d3d
- 5 IDirect3DExecuteBuffer::Unlock=_dx5_IDirect3DExecuteBuffer_Unlock_d3d
- 5 IDirect3DExecuteBuffer::Validate=_dx5_IDirect3DExecuteBuffer_Validate_d3d
- 5 IDirect3DLight
- 5 IDirect3DLight=_dx5_IDirect3DLight_d3d
- 5 IDirect3DLight::GetLight=_dx5_IDirect3DLight_GetLight_d3d
- 5 IDirect3DLight::Initialize=_dx5_IDirect3DLight_Initialize_d3d
- 5 IDirect3DLight::SetLight=_dx5_IDirect3DLight_SetLight_d3d
- 5 IDirect3DMaterial2
- 5 IDirect3DMaterial2=_dx5_IDirect3DMaterial2_d3d
- 5 IDirect3DMaterial2::GetHandle=_dx5_IDirect3DMaterial2_GetHandle_d3d
- 5 IDirect3DMaterial2::GetMaterial=_dx5_IDirect3DMaterial2_GetMaterial_d3d
- 5 IDirect3DMaterial::Initialize=_dx5_IDirect3DMaterial_Initialize_d3d
- 5 IDirect3DMaterial::Reserve=_dx5_IDirect3DMaterial_Reserve_d3d
- 5 IDirect3DMaterial2::SetMaterial=_dx5_IDirect3DMaterial2_SetMaterial_d3d
- 5 IDirect3DMaterial::Unreserve=_dx5_IDirect3DMaterial_Unreserve_d3d
- 5 IDirect3DTexture2
- 5 IDirect3DTexture2=_dx5_IDirect3DTexture2_d3d
- 5 IDirect3DTexture2::GetHandle=_dx5_IDirect3DTexture2_GetHandle_d3d
- 5 IDirect3DTexture::Initialize=_dx5_IDirect3DTexture_Initialize_d3d
- 5 IDirect3DTexture2::Load=_dx5_IDirect3DTexture2_Load_d3d
- 5 IDirect3DTexture2::PaletteChanged=_dx5_IDirect3DTexture2_PaletteChanged_d3d
- 5 IDirect3DTexture::Unload=_dx5_IDirect3DTexture_Unload_d3d
- 5 IDirect3DViewport2
- 5 IDirect3DViewport2=_dx5_IDirect3DViewport2_d3d
- 5 IDirect3DViewport2::AddLight=_dx5_IDirect3DViewport2_AddLight_d3d
- 5 IDirect3DViewport2::Clear=_dx5_IDirect3DViewport2_Clear_d3d
- 5 IDirect3DViewport2::DeleteLight=_dx5_IDirect3DViewport2_DeleteLight_d3d
- 5 IDirect3DViewport2::GetBackground=_dx5_IDirect3DViewport2_GetBackground_d3d
- 5 IDirect3DViewport2::GetBackgroundDepth=_dx5_IDirect3DViewport2_GetBackgroundDepth_d3d
- 5 IDirect3DViewport2::GetViewport=_dx5_IDirect3DViewport2_GetViewport_d3d
- 5 IDirect3DViewport2::GetViewport2=_dx5_IDirect3DViewport2_GetViewport2_d3d
- 5 IDirect3DViewport::Initialize=_dx5_IDirect3DViewport_Initialize_d3d
- 5 IDirect3DViewport2::LightElements=_dx5_IDirect3DViewport2_LightElements_d3d
- 5 IDirect3DViewport2::NextLight=_dx5_IDirect3DViewport2_NextLight_d3d
- 5 IDirect3DViewport2::SetBackground=_dx5_IDirect3DViewport2_SetBackground_d3d
- 5 IDirect3DViewport2::SetBackgroundDepth=_dx5_IDirect3DViewport2_SetBackgroundDepth_d3d
- 5 IDirect3DViewport2::SetViewport=_dx5_IDirect3DViewport2_SetViewport_d3d
- 5 IDirect3DViewport2::SetViewport2=_dx5_IDirect3DViewport2_SetViewport2_d3d
- 5 IDirect3DViewport2::TransformVertices=_dx5_IDirect3DViewport2_TransformVertices_d3d
- 4 D3D_OVERLOADS
- 4 D3D_OVERLOADS=_dx5_D3D_OVERLOADS_d3d
- 5 D3D_OVERLOADS Constructors
- 5 D3D_OVERLOADS Constructors=_dx5_D3D_OVERLOADS_Constructors_d3d
- 5 D3DLVERTEX Constructors=_dx5_D3DLVERTEX_Constructors_d3d
- 5 D3DTLVERTEX Constructors=_dx5_D3DTLVERTEX_Constructors_d3d
- 5 D3DVECTOR Constructors=_dx5_D3DVECTOR_Constructors_d3d
- 5 D3DVERTEX Constructors=_dx5_D3DVERTEX_Constructors_d3d
- 5 D3D_OVERLOADS Operators
- 5 D3D_OVERLOADS Operators=_dx5_D3D_OVERLOADS_Operators_d3d
- 5 Access Grant Operators (D3D_OVERLOADS)=_dx5_Access_Grant_Operators_D3D_OVERLOADS_d3d
- 5 Addition Operator (D3D_OVERLOADS)=_dx5_Addition_Operator_D3D_OVERLOADS_d3d
- 5 Assignment Operators (D3D_OVERLOADS)=_dx5_Assignment_Operators_D3D_OVERLOADS_d3d
- 5 Bitwise Equality Operator (D3D_OVERLOADS)=_dx5_Bitwise_Equality_Operator_D3D_OVERLOADS_d3d
- 5 D3DMATRIX (D3D_OVERLOADS)=_dx5_D3DMATRIX_D3D_OVERLOADS_d3d
- 5 Division Operator (D3D_OVERLOADS)=_dx5_Division_Operator_D3D_OVERLOADS_d3d
- 5 Multiplication Operator (D3D_OVERLOADS)=_dx5_Multiplication_Operator_D3D_OVERLOADS_d3d
- 5 Subtraction Operator (D3D_OVERLOADS)=_dx5_Subtraction_Operator_D3D_OVERLOADS_d3d
- 5 Unary Operators (D3D_OVERLOADS)=_dx5_Unary_Operators_D3D_OVERLOADS_d3d
- 5 Vector Dominance Operators (D3D_OVERLOADS)=_dx5_Vector_Dominance_Operators_D3D_OVERLOADS_d3d
- 5 D3D_OVERLOADS Helper Functions
- 5 D3D_OVERLOADS Helper Functions=_dx5_D3D_OVERLOADS_Helper_Functions_d3d
- 5 CrossProduct=_dx5_CrossProduct_d3d
- 5 DotProduct=_dx5_DotProduct_d3d
- 5 Magnitude=_dx5_Magnitude_d3d
- 5 Max=_dx5_Max_d3d
- 5 Maximize=_dx5_Maximize_d3d
- 5 Min=_dx5_Min_d3d
- 5 Minimize=_dx5_Minimize_d3d
- 5 Normalize=_dx5_Normalize_d3d
- 5 SquareMagnitude=_dx5_SquareMagnitude_d3d
- 4 Macros
- 4 Macros=_dx5_Macros_d3d
- 4 D3DDivide=_dx5_D3DDivide_d3d
- 4 D3DMultiply=_dx5_D3DMultiply_d3d
- 4 D3DRGB=_dx5_D3DRGB_d3d
- 4 D3DRGBA=_dx5_D3DRGBA_d3d
- 4 D3DSTATE_OVERRIDE=_dx5_D3DSTATE_OVERRIDE_d3d
- 4 D3DVAL=_dx5_D3DVAL_d3d
- 4 D3DVALP=_dx5_D3DVALP_d3d
- 4 RGB_GETBLUE=_dx5_RGB_GETBLUE_d3d
- 4 RGB_GETGREEN=_dx5_RGB_GETGREEN_d3d
- 4 RGB_GETRED=_dx5_RGB_GETRED_d3d
- 4 RGB_MAKE=_dx5_RGB_MAKE_d3d
- 4 RGB_TORGBA=_dx5_RGB_TORGBA_d3d
- 4 RGBA_GETALPHA=_dx5_RGBA_GETALPHA_d3d
- 4 RGBA_GETBLUE=_dx5_RGBA_GETBLUE_d3d
- 4 RGBA_GETGREEN=_dx5_RGBA_GETGREEN_d3d
- 4 RGBA_GETRED=_dx5_RGBA_GETRED_d3d
- 4 RGBA_MAKE=_dx5_RGBA_MAKE_d3d
- 4 RGBA_SETALPHA=_dx5_RGBA_SETALPHA_d3d
- 4 RGBA_TORGB=_dx5_RGBA_TORGB_d3d
- 4 Callback Functions
- 4 Callback Functions=_dx5_Callback_Functions_d3d
- 4 D3DENUMDEVICESCALLBACK=_dx5_D3DENUMDEVICESCALLBACK_d3d
- 4 D3DENUMTEXTUREFORMATSCALLBACK=_dx5_D3DENUMTEXTUREFORMATSCALLBACK_d3d
- 4 D3DVALIDATECALLBACK=_dx5_D3DVALIDATECALLBACK_d3d
- 4 Structures
- 4 Structures=_dx5_Structures_d3d
- 4 D3DBRANCH=_dx5_D3DBRANCH_d3d
- 4 D3DCLIPSTATUS=_dx5_D3DCLIPSTATUS_d3d
- 4 D3DCOLORVALUE=_dx5_D3DCOLORVALUE_d3d
- 4 D3DDEVICEDESC=_dx5_D3DDEVICEDESC_d3d
- 4 D3DEXECUTEBUFFERDESC=_dx5_D3DEXECUTEBUFFERDESC_d3d
- 4 D3DEXECUTEDATA=_dx5_D3DEXECUTEDATA_d3d
- 4 D3DFINDDEVICERESULT=_dx5_D3DFINDDEVICERESULT_d3d
- 4 D3DFINDDEVICESEARCH=_dx5_D3DFINDDEVICESEARCH_d3d
- 4 D3DHVERTEX=_dx5_D3DHVERTEX_d3d
- 4 D3DINSTRUCTION=_dx5_D3DINSTRUCTION_d3d
- 4 D3DLIGHT2=_dx5_D3DLIGHT2_d3d
- 4 D3DLIGHTDATA=_dx5_D3DLIGHTDATA_d3d
- 4 D3DLIGHTINGCAPS=_dx5_D3DLIGHTINGCAPS_d3d
- 4 D3DLIGHTINGELEMENT=_dx5_D3DLIGHTINGELEMENT_d3d
- 4 D3DLINE=_dx5_D3DLINE_d3d
- 4 D3DLINEPATTERN=_dx5_D3DLINEPATTERN_d3d
- 4 D3DLVERTEX=_dx5_D3DLVERTEX_d3d
- 4 D3DMATERIAL=_dx5_D3DMATERIAL_d3d
- 4 D3DMATRIX=_dx5_D3DMATRIX_d3d
- 4 D3DMATRIXLOAD=_dx5_D3DMATRIXLOAD_d3d
- 4 D3DMATRIXMULTIPLY=_dx5_D3DMATRIXMULTIPLY_d3d
- 4 D3DPICKRECORD=_dx5_D3DPICKRECORD_d3d
- 4 D3DPOINT=_dx5_D3DPOINT_d3d
- 4 D3DPRIMCAPS=_dx5_D3DPRIMCAPS_d3d
- 4 D3DPROCESSVERTICES=_dx5_D3DPROCESSVERTICES_d3d
- 4 D3DRECT=_dx5_D3DRECT_d3d
- 4 D3DSPAN=_dx5_D3DSPAN_d3d
- 4 D3DSTATE=_dx5_D3DSTATE_d3d
- 4 D3DSTATS=_dx5_D3DSTATS_d3d
- 4 D3DSTATUS=_dx5_D3DSTATUS_d3d
- 4 D3DTEXTURELOAD=_dx5_D3DTEXTURELOAD_d3d
- 4 D3DTLVERTEX=_dx5_D3DTLVERTEX_d3d
- 4 D3DTRANSFORMCAPS=_dx5_D3DTRANSFORMCAPS_d3d
- 4 D3DTRANSFORMDATA=_dx5_D3DTRANSFORMDATA_d3d
- 4 D3DTRIANGLE=_dx5_D3DTRIANGLE_d3d
- 4 D3DVECTOR=_dx5_D3DVECTOR_d3d
- 4 D3DVERTEX=_dx5_D3DVERTEX_d3d
- 4 D3DVIEWPORT=_dx5_D3DVIEWPORT_d3d
- 4 D3DVIEWPORT2=_dx5_D3DVIEWPORT2_d3d
- 4 Enumerated Types
- 4 Enumerated Types=_dx5_Enumerated_Types_d3d
- 4 D3DANTIALIASMODE=_dx5_D3DANTIALIASMODE_d3d
- 4 D3DBLEND=_dx5_D3DBLEND_d3d
- 4 D3DCMPFUNC=_dx5_D3DCMPFUNC_d3d
- 4 D3DCOLORMODEL=_dx5_D3DCOLORMODEL_d3d
- 4 D3DCULL=_dx5_D3DCULL_d3d
- 4 D3DFILLMODE=_dx5_D3DFILLMODE_d3d
- 4 D3DFOGMODE=_dx5_D3DFOGMODE_d3d
- 4 D3DLIGHTSTATETYPE=_dx5_D3DLIGHTSTATETYPE_d3d
- 4 D3DLIGHTTYPE=_dx5_D3DLIGHTTYPE_d3d
- 4 D3DOPCODE=_dx5_D3DOPCODE_d3d
- 4 D3DPRIMITIVETYPE=_dx5_D3DPRIMITIVETYPE_d3d
- 4 D3DRENDERSTATETYPE=_dx5_D3DRENDERSTATETYPE_d3d
- 4 D3DSHADEMODE=_dx5_D3DSHADEMODE_d3d
- 4 D3DTEXTUREADDRESS=_dx5_D3DTEXTUREADDRESS_d3d
- 4 D3DTEXTUREBLEND=_dx5_D3DTEXTUREBLEND_d3d
- 4 D3DTEXTUREFILTER=_dx5_D3DTEXTUREFILTER_d3d
- 4 D3DTRANSFORMSTATETYPE=_dx5_D3DTRANSFORMSTATETYPE_d3d
- 4 D3DVERTEXTYPE=_dx5_D3DVERTEXTYPE_d3d
- 4 Other Types
- 4 Other Types=_dx5_Other_Types_d3d
- 4 D3DCOLOR=_dx5_D3DCOLOR_d3d
- 4 D3DVALUE=_dx5_D3DVALUE_d3d
- 3 Return Values=_dx5_Return_Values_d3d
- 2 Direct3D Retained-Mode
- 3 Direct3D Retained-Mode Overview
- 3 About Retained Mode=rmabout_0000010101000000
- 4 Getting Started
- 4 Getting Started=rmmath_0000010102000000
- 5 3D Coordinate Systems
- 5 3D Coordinate Systems=rmmath_0000010102010000
- 5 Direct3D's Coordinate System=rmmath_0000010102010100
- 5 U- and V-Coordinates=rmmath_0000010102010200
- 5 3D Transformations
- 5 3D Transformations=rmmath_0000010102020000
- 5 Translation=rmmath_0000010102020100
- 5 Rotation=rmmath_0000010102020200
- 5 Scaling=rmmath_0000010102020300
- 5 Polygons
- 5 Polygons=rmmath_0000010102030000
- 5 Geometry Requirements=rmmath_0000010102030100
- 5 Face and Vertex Normals=rmmath_0000010102030200
- 5 Shade Modes=rmmath_0000010102030300
- 5 Triangle Interpolants=rmmath_0000010102030400
- 4 Triangle Strips and Fans=rmmath_0000010102040000
- 4 Vectors, Vertices, and Quaternions=rmmath_0000010102050000
- 4 Floating-point Precision=rmmath_0000010102060000
- 4 Direct3D Retained-Mode Architecture
- 4 Direct3D Retained-Mode Architecture=rmobject_0000010103000000
- 4 Objects and Interfaces=rmobject_0000010103010000
- 4 Objects and Reference Counting=rmobject_0000010103020000
- 4 Z Buffers in Retained-Mode=rmobject_0000010103030000
- 4 IDirect3DRM and IDirect3DRM2 Interfaces=rmobject_0000010103040000
- 4 IDirect3DRMAnimation and IDirect3DRMAnimationSet Interfaces=rmobject_0000010103050000
- 5 IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces
- 5 IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces=rmobject_0000010103060000
- 5 Quality=rmobject_0000010103060100
- 5 Color Models=rmobject_0000010103060200
- 5 Window Management=rmobject_0000010103060300
- 4 IDirect3DRMFace and IDirect3DRMFaceArray Interfaces=rmobject_0000010103070000
- 5 IDirect3DRMFrame, IDirect3DRMFrame2, and IDirect3DRMFrameArray Interfaces
- 5 IDirect3DRMFrame, IDirect3DRMFrame2, and IDirect3DRMFrameArray Interfaces=rmobject_0000010103080000
- 5 Hierarchies=rmobject_0000010103080100
- 5 Transformations=rmobject_0000010103080200
- 5 Motion=rmobject_0000010103080300
- 5 Callback Functions=rmobject_0000010103080400
- 5 IDirect3DRMInterpolator Interface
- 5 IDirect3DRMInterpolator Interface=rmobject_0000010103090000
- 5 Interpolator Keys=rmobject_0000010103090100
- 5 Interpolator Types=rmobject_0000010103090200
- 5 Interpolator Example=rmobject_0000010103090300
- 5 Methods Supported by the Interpolator=rmobject_0000010103090400
- 5 Interpolator Index Span=rmobject_0000010103090500
- 5 Interpolation Options=rmobject_0000010103090600
- 5 IDirect3DRMLight and IDirect3DRMLightArray Interfaces
- 5 IDirect3DRMLight and IDirect3DRMLightArray Interfaces=rmobject_00000101030a0000
- 5 Ambient=rmobject_00000101030a0100
- 5 Directional=rmobject_00000101030a0200
- 5 Parallel Point=rmobject_00000101030a0300
- 5 Point=rmobject_00000101030a0400
- 5 Spotlight=rmobject_00000101030a0500
- 4 IDirect3DRMMaterial Interface=rmobject_00000101030b0000
- 4 IDirect3DRMMesh, IDirect3DRMMeshBuilder, and IDirect3DRMMeshBuilder2 Interfaces=rmobject_00000101030c0000
- 4 Direct3DRMObject=rmobject_00000101030d0000
- 4 IDirect3DRMPickedArray and IDirect3DRMPicked2Array Interfaces=rmobject_00000101030e0000
- 4 IDirect3DRMProgressiveMesh Interface=rmobject_00000101030f0000
- 4 IDirect3DRMShadow Interface=rmobject_0000010103100000
- 5 IDirect3DRMTexture and IDirect3DRMTexture2 Interfaces
- 5 IDirect3DRMTexture and IDirect3DRMTexture2 Interfaces=rmobject_0000010103110000
- 5 Decals=rmobject_0000010103110100
- 5 Texture Colors=rmobject_0000010103110200
- 5 Mipmaps=rmobject_0000010103110300
- 5 Texture Filtering=rmobject_0000010103110400
- 5 Texture Transparency=rmobject_0000010103110500
- 5 Texture Format Selection Rules=rmobject_0000010103110600
- 4 IDirect3DRMUserVisual Interface=rmobject_0000010103120000
- 5 IDirect3DRMViewport and IDirect3DRMViewportArray Interface
- 5 IDirect3DRMViewport and IDirect3DRMViewportArray Interface=rmobject_0000010103130000
- 5 Camera=rmobject_0000010103130100
- 5 Viewing Frustum=rmobject_0000010103130200
- 5 Transformations=rmobject_0000010103130300
- 5 Picking=rmobject_0000010103130400
- 4 IDirect3DRMVisual and IDirect3DRMVisualArray Interfaces=rmobject_0000010103140000
- 5 IDirect3DRMWrap Interface
- 5 IDirect3DRMWrap Interface=rmobject_0000010103150000
- 5 Wrapping Flags=rmobject_0000010103150100
- 5 Flat=rmobject_0000010103150200
- 5 Cylindrical=rmobject_0000010103150300
- 5 Spherical=rmobject_0000010103150400
- 5 Chrome=rmobject_0000010103150500
- 4 Direct3D Retained-Mode Tutorial
- 4 Direct3D Retained-Mode Tutorial=rmtutor_0000010104000000
- 5 Making the Helworld Sample
- 5 Making the Helworld Sample=rmtutor_0000010104010000
- 5 Limitations of the Sample=rmtutor_0000010104010100
- 5 DirectDraw's Windowed Mode=rmtutor_0000010104010200
- 4 Definitions and Global Variables=rmtutor_0000010104020000
- 5 Windows Setup and Initialization
- 5 Windows Setup and Initialization=rmtutor_0000010104030000
- 5 The WinMain Function=rmtutor_0000010104030100
- 5 The InitApp Function=rmtutor_0000010104030200
- 5 The Main Window Procedure=rmtutor_0000010104030300
- 5 Enumerating Device Drivers
- 5 Enumerating Device Drivers=rmtutor_0000010104040000
- 5 The EnumDrivers Function=rmtutor_0000010104040100
- 5 The enumDeviceFunc Callback Function=rmtutor_0000010104040200
- 5 The BPPToDDBD Helper Function=rmtutor_0000010104040300
- 5 Setting up the 3-D Environment
- 5 Setting up the 3-D Environment=rmtutor_0000010104050000
- 5 Creating the Device and Viewport=rmtutor_0000010104050100
- 5 Setting the Render State=rmtutor_0000010104050200
- 4 The Rendering Loop=rmtutor_0000010104060000
- 5 Creating the Scene
- 5 Creating the Scene=rmtutor_0000010104070000
- 5 The MyScene Function=rmtutor_0000010104070100
- 5 The MakeMyFrames Function=rmtutor_0000010104070200
- 5 The MakeMyLights Function=rmtutor_0000010104070300
- 5 The SetMyPositions Function=rmtutor_0000010104070400
- 5 The MakeMyMesh Function=rmtutor_0000010104070500
- 5 The MakeMyWrap Function=rmtutor_0000010104070600
- 5 The AddMyTexture Function=rmtutor_0000010104070700
- 4 Cleaning Up=rmtutor_0000010104080000
- 3 Direct3D Retained Mode: Reference
- 4 Functions
- 4 Direct3DRMCreate=rmfuncs_0000010201000100
- 4 D3DRMColorGetAlpha=rmfuncs_0000010201000200
- 4 D3DRMColorGetBlue=rmfuncs_0000010201000300
- 4 D3DRMColorGetGreen=rmfuncs_0000010201000400
- 4 D3DRMColorGetRed=rmfuncs_0000010201000500
- 4 D3DRMCreateColorRGB=rmfuncs_0000010201000600
- 4 D3DRMCreateColorRGBA=rmfuncs_0000010201000700
- 4 D3DRMFREEFUNCTION=rmfuncs_0000010201000800
- 4 D3DRMMALLOCFUNCTION=rmfuncs_0000010201000900
- 4 D3DRMMatrixFromQuaternion=rmfuncs_0000010201000a00
- 4 D3DRMQuaternionFromRotation=rmfuncs_0000010201000b00
- 4 D3DRMQuaternionMultiply=rmfuncs_0000010201000c00
- 4 D3DRMQuaternionSlerp=rmfuncs_0000010201000d00
- 4 D3DRMREALLOCFUNCTION=rmfuncs_0000010201000e00
- 4 D3DRMVectorAdd=rmfuncs_0000010201000f00
- 4 D3DRMVectorCrossProduct=rmfuncs_0000010201001000
- 4 D3DRMVectorDotProduct=rmfuncs_0000010201001100
- 4 D3DRMVectorModulus=rmfuncs_0000010201001200
- 4 D3DRMVectorNormalize=rmfuncs_0000010201001300
- 4 D3DRMVectorRandom=rmfuncs_0000010201001400
- 4 D3DRMVectorReflect=rmfuncs_0000010201001500
- 4 D3DRMVectorRotate=rmfuncs_0000010201001600
- 4 D3DRMVectorScale=rmfuncs_0000010201001700
- 4 D3DRMVectorSubtract=rmfuncs_0000010201001800
- 4 Callback Functions
- 4 D3DRMDEVICEPALETTECALLBACK=rmfuncs_0000010202000100
- 4 D3DRMFRAMEMOVECALLBACK=rmfuncs_0000010202000200
- 4 D3DRMLOADCALLBACK=rmfuncs_0000010202000300
- 4 D3DRMLOADTEXTURECALLBACK=rmfuncs_0000010202000400
- 4 D3DRMOBJECTCALLBACK=rmfuncs_0000010202000500
- 4 D3DRMUPDATECALLBACK=rmfuncs_0000010202000600
- 4 D3DRMUSERVISUALCALLBACK=rmfuncs_0000010202000700
- 4 D3DRMWRAPCALLBACK=rmfuncs_0000010202000800
- 4 IDirect3DRM Array Interfaces
- 4 IDirect3DRM Array Interfaces=rmarray_0000010203000000
- 4 IDirect3DRMArray=rmarray_0000010203010000
- 4 IDirect3DRMArray::GetSize=rmarray_0000010203010100
- 4 IDirect3DRMDeviceArray=rmarray_0000010203020000
- 4 IDirect3DRMDeviceArray::GetElement=rmarray_0000010203020100
- 4 IDirect3DRMDeviceArray::GetSize=rmarray_0000010203020200
- 4 IDirect3DRMFaceArray=rmarray_0000010203030000
- 4 IDirect3DRMFaceArray::GetElement=rmarray_0000010203030100
- 4 IDirect3DRMFaceArray::GetSize=rmarray_0000010203030200
- 4 IDirect3DRMFrameArray=rmarray_0000010203040000
- 4 IDirect3DRMFrameArray::GetElement=rmarray_0000010203040100
- 4 IDirect3DRMFrameArray::GetSize=rmarray_0000010203040200
- 4 IDirect3DRMLightArray=rmarray_0000010203050000
- 4 IDirect3DRMLightArray::GetElement=rmarray_0000010203050100
- 4 IDirect3DRMLightArray::GetSize=rmarray_0000010203050200
- 4 IDirect3DRMObjectArray=rmarray_0000010203060000
- 4 IDirect3DRMObjectArray::GetElement=rmarray_0000010203060100
- 4 IDirect3DRMObjectArray::GetSize=rmarray_0000010203060200
- 4 IDirect3DRMPickedArray=rmarray_0000010203070000
- 4 IDirect3DRMPickedArray::GetPick=rmarray_0000010203070100
- 4 IDirect3DRMPickedArray::GetSize=rmarray_0000010203070200
- 4 IDirect3DRMPicked2Array=rmarray_0000010203080000
- 4 IDirect3DRMPicked2Array::GetPick=rmarray_0000010203080100
- 4 IDirect3DRMPicked2Array::GetSize=rmarray_0000010203080200
- 4 IDirect3DRMViewportArray=rmarray_0000010203090000
- 4 IDirect3DRMViewportArray::GetElement=rmarray_0000010203090100
- 4 IDirect3DRMViewportArray::GetSize=rmarray_0000010203090200
- 4 IDirect3DRMVisualArray=rmarray_00000102030a0000
- 4 IDirect3DRMVisualArray::GetElement=rmarray_00000102030a0100
- 4 IDirect3DRMVisualArray::GetSize=rmarray_00000102030a0200
- 4 IDirect3DRM
- 4 IDirect3DRM=rmid3drm_0000010204000000
- 4 IDirect3DRM::AddSearchPath=rmid3drm_0000010204000100
- 4 IDirect3DRM::CreateAnimation=rmid3drm_0000010204000200
- 4 IDirect3DRM::CreateAnimationSet=rmid3drm_0000010204000300
- 4 IDirect3DRM::CreateDevice=rmid3drm_0000010204000400
- 4 IDirect3DRM::CreateDeviceFromClipper=rmid3drm_0000010204000500
- 4 IDirect3DRM::CreateDeviceFromD3D=rmid3drm_0000010204000600
- 4 IDirect3DRM::CreateDeviceFromSurface=rmid3drm_0000010204000700
- 4 IDirect3DRM::CreateFace=rmid3drm_0000010204000800
- 4 IDirect3DRM::CreateFrame=rmid3drm_0000010204000900
- 4 IDirect3DRM::CreateLight=rmid3drm_0000010204000a00
- 4 IDirect3DRM::CreateLightRGB=rmid3drm_0000010204000b00
- 4 IDirect3DRM::CreateMaterial=rmid3drm_0000010204000c00
- 4 IDirect3DRM::CreateMesh=rmid3drm_0000010204000d00
- 4 IDirect3DRM::CreateMeshBuilder=rmid3drm_0000010204000e00
- 4 IDirect3DRM::CreateObject=rmid3drm_0000010204000f00
- 4 IDirect3DRM::CreateShadow=rmid3drm_0000010204001000
- 4 IDirect3DRM::CreateTexture=rmid3drm_0000010204001100
- 4 IDirect3DRM::CreateTextureFromSurface=rmid3drm_0000010204001200
- 4 IDirect3DRM::CreateUserVisual=rmid3drm_0000010204001300
- 4 IDirect3DRM::CreateViewport=rmid3drm_0000010204001400
- 4 IDirect3DRM::CreateWrap=rmid3drm_0000010204001500
- 4 IDirect3DRM::EnumerateObjects=rmid3drm_0000010204001600
- 4 IDirect3DRM::GetDevices=rmid3drm_0000010204001700
- 4 IDirect3DRM::GetNamedObject=rmid3drm_0000010204001800
- 4 IDirect3DRM::GetSearchPath=rmid3drm_0000010204001900
- 4 IDirect3DRM::Load=rmid3drm_0000010204001a00
- 4 IDirect3DRM::LoadTexture=rmid3drm_0000010204001b00
- 4 IDirect3DRM::LoadTextureFromResource=rmid3drm_0000010204001c00
- 4 IDirect3DRM::SetDefaultTextureColors=rmid3drm_0000010204001d00
- 4 IDirect3DRM::SetDefaultTextureShades=rmid3drm_0000010204001e00
- 4 IDirect3DRM::SetSearchPath=rmid3drm_0000010204001f00
- 4 IDirect3DRM::Tick=rmid3drm_0000010204002000
- 4 IDirect3DRM2
- 4 IDirect3DRM2=rmid3dr2_0000010205000000
- 4 IDirect3DRM2::AddSearchPath=rmid3dr2_0000010205000100
- 4 IDirect3DRM2::CreateAnimation=rmid3dr2_0000010205000200
- 4 IDirect3DRM2::CreateAnimationSet=rmid3dr2_0000010205000300
- 4 IDirect3DRM2::CreateDevice=rmid3dr2_0000010205000400
- 4 IDirect3DRM2::CreateDeviceFromClipper=rmid3dr2_0000010205000500
- 4 IDirect3DRM2::CreateDeviceFromD3D=rmid3dr2_0000010205000600
- 4 IDirect3DRM2::CreateDeviceFromSurface=rmid3dr2_0000010205000700
- 4 IDirect3DRM2::CreateFace=rmid3dr2_0000010205000800
- 4 IDirect3DRM2::CreateFrame=rmid3dr2_0000010205000900
- 4 IDirect3DRM2::CreateLight=rmid3dr2_0000010205000a00
- 4 IDirect3DRM2::CreateLightRGB=rmid3dr2_0000010205000b00
- 4 IDirect3DRM2::CreateMaterial=rmid3dr2_0000010205000c00
- 4 IDirect3DRM2::CreateMesh=rmid3dr2_0000010205000d00
- 4 IDirect3DRM2::CreateMeshBuilder=rmid3dr2_0000010205000e00
- 4 IDirect3DRM2::CreateObject=rmid3dr2_0000010205000f00
- 4 IDirect3DRM2::CreateProgressiveMesh=rmid3dr2_0000010205001000
- 4 IDirect3DRM2::CreateShadow=rmid3dr2_0000010205001100
- 4 IDirect3DRM2::CreateTexture=rmid3dr2_0000010205001200
- 4 IDirect3DRM2::CreateTextureFromSurface=rmid3dr2_0000010205001300
- 4 IDirect3DRM2::CreateUserVisual=rmid3dr2_0000010205001400
- 4 IDirect3DRM2::CreateViewport=rmid3dr2_0000010205001500
- 4 IDirect3DRM2::CreateWrap=rmid3dr2_0000010205001600
- 4 IDirect3DRM2::EnumerateObjects=rmid3dr2_0000010205001700
- 4 IDirect3DRM2::GetDevices=rmid3dr2_0000010205001800
- 4 IDirect3DRM2::GetNamedObject=rmid3dr2_0000010205001900
- 4 IDirect3DRM2::GetSearchPath=rmid3dr2_0000010205001a00
- 4 IDirect3DRM2::Load=rmid3dr2_0000010205001b00
- 4 IDirect3DRM2::LoadTexture=rmid3dr2_0000010205001c00
- 4 IDirect3DRM2::LoadTextureFromResource=rmid3dr2_0000010205001d00
- 4 IDirect3DRM2::SetDefaultTextureColors=rmid3dr2_0000010205001e00
- 4 IDirect3DRM2::SetDefaultTextureShades=rmid3dr2_0000010205001f00
- 4 IDirect3DRM2::SetSearchPath=rmid3dr2_0000010205002000
- 4 IDirect3DRM2::Tick=rmid3dr2_0000010205002100
- 4 IDirect3DRMAnimation
- 4 IDirect3DRMAnimation=rmanim_0000010206000000
- 4 IDirect3DRMAnimation::AddPositionKey=rmanim_0000010206000100
- 4 IDirect3DRMAnimation::AddRotateKey=rmanim_0000010206000200
- 4 IDirect3DRMAnimation::AddScaleKey=rmanim_0000010206000300
- 4 IDirect3DRMAnimation::DeleteKey=rmanim_0000010206000400
- 4 IDirect3DRMAnimation::GetOptions=rmanim_0000010206000500
- 4 IDirect3DRMAnimation::SetFrame=rmanim_0000010206000600
- 4 IDirect3DRMAnimation::SetOptions=rmanim_0000010206000700
- 4 IDirect3DRMAnimation::SetTime=rmanim_0000010206000800
- 4 IDirect3DRMAnimationSet
- 4 IDirect3DRMAnimationSet=rmanimst_0000010207000000
- 4 IDirect3DRMAnimationSet::AddAnimation=rmanimst_0000010207000100
- 4 IDirect3DRMAnimationSet::DeleteAnimation=rmanimst_0000010207000200
- 4 IDirect3DRMAnimationSet::Load=rmanimst_0000010207000300
- 4 IDirect3DRMAnimationSet::SetTime=rmanimst_0000010207000400
- 4 IDirect3DRMDevice
- 4 IDirect3DRMDevice=rmdevice_0000010208000000
- 4 IDirect3DRMDevice::AddUpdateCallback=rmdevice_0000010208000100
- 4 IDirect3DRMDevice::DeleteUpdateCallback=rmdevice_0000010208000200
- 4 IDirect3DRMDevice::GetBufferCount=rmdevice_0000010208000300
- 4 IDirect3DRMDevice::GetColorModel=rmdevice_0000010208000400
- 4 IDirect3DRMDevice::GetDirect3DDevice=rmdevice_0000010208000500
- 4 IDirect3DRMDevice::GetDither=rmdevice_0000010208000600
- 4 IDirect3DRMDevice::GetHeight=rmdevice_0000010208000700
- 4 IDirect3DRMDevice::GetQuality=rmdevice_0000010208000800
- 4 IDirect3DRMDevice::GetShades=rmdevice_0000010208000900
- 4 IDirect3DRMDevice::GetTextureQuality=rmdevice_0000010208000a00
- 4 IDirect3DRMDevice::GetTrianglesDrawn=rmdevice_0000010208000b00
- 4 IDirect3DRMDevice::GetViewports=rmdevice_0000010208000c00
- 4 IDirect3DRMDevice::GetWidth=rmdevice_0000010208000d00
- 4 IDirect3DRMDevice::GetWireframeOptions=rmdevice_0000010208000e00
- 4 IDirect3DRMDevice::Init=rmdevice_0000010208000f00
- 4 IDirect3DRMDevice::InitFromClipper=rmdevice_0000010208001000
- 4 IDirect3DRMDevice::InitFromD3D=rmdevice_0000010208001100
- 4 IDirect3DRMDevice::SetBufferCount=rmdevice_0000010208001200
- 4 IDirect3DRMDevice::SetDither=rmdevice_0000010208001300
- 4 IDirect3DRMDevice::SetQuality=rmdevice_0000010208001400
- 4 IDirect3DRMDevice::SetShades=rmdevice_0000010208001500
- 4 IDirect3DRMDevice::SetTextureQuality=rmdevice_0000010208001600
- 4 IDirect3DRMDevice::Update=rmdevice_0000010208001700
- 4 IDirect3DRMDevice2
- 4 IDirect3DRMDevice2=rmdev2_0000010209000000
- 4 IDirect3DRMDevice2::AddUpdateCallback=rmdev2_0000010209000100
- 4 IDirect3DRMDevice2::DeleteUpdateCallback=rmdev2_0000010209000200
- 4 IDirect3DRMDevice2::GetBufferCount=rmdev2_0000010209000300
- 4 IDirect3DRMDevice2::GetColorModel=rmdev2_0000010209000400
- 4 IDirect3DRMDevice2::GetDirect3DDevice2=rmdev2_0000010209000500
- 4 IDirect3DRMDevice2::GetDither=rmdev2_0000010209000600
- 4 IDirect3DRMDevice2::GetHeight=rmdev2_0000010209000700
- 4 IDirect3DRMDevice2::GetQuality=rmdev2_0000010209000800
- 4 IDirect3DRMDevice2::GetRenderMode=rmdev2_0000010209000900
- 4 IDirect3DRMDevice2::GetShades=rmdev2_0000010209000a00
- 4 IDirect3DRMDevice2::GetTextureQuality=rmdev2_0000010209000b00
- 4 IDirect3DRMDevice2::GetTrianglesDrawn=rmdev2_0000010209000c00
- 4 IDirect3DRMDevice2::GetViewports=rmdev2_0000010209000d00
- 4 IDirect3DRMDevice2::GetWidth=rmdev2_0000010209000e00
- 4 IDirect3DRMDevice2::GetWireframeOptions=rmdev2_0000010209000f00
- 4 IDirect3DRMDevice2::Init=rmdev2_0000010209001000
- 4 IDirect3DRMDevice2::InitFromClipper=rmdev2_0000010209001100
- 4 IDirect3DRMDevice2::InitFromD3D2=rmdev2_0000010209001200
- 4 IDirect3DRMDevice2::InitFromSurface=rmdev2_0000010209001300
- 4 IDirect3DRMDevice2::SetBufferCount=rmdev2_0000010209001400
- 4 IDirect3DRMDevice2::SetDither=rmdev2_0000010209001500
- 4 IDirect3DRMDevice2::SetQuality=rmdev2_0000010209001600
- 4 IDirect3DRMDevice2::SetRenderMode=rmdev2_0000010209001700
- 4 IDirect3DRMDevice2::SetShades=rmdev2_0000010209001800
- 4 IDirect3DRMDevice2::SetTextureQuality=rmdev2_0000010209001900
- 4 IDirect3DRMDevice2::Update=rmdev2_0000010209001a00
- 4 IDirect3DRMFace
- 4 IDirect3DRMFace=rmface_000001020a000000
- 4 IDirect3DRMFace::AddVertex=rmface_000001020a000100
- 4 IDirect3DRMFace::AddVertexAndNormalIndexed=rmface_000001020a000200
- 4 IDirect3DRMFace::GetColor=rmface_000001020a000300
- 4 IDirect3DRMFace::GetMaterial=rmface_000001020a000400
- 4 IDirect3DRMFace::GetNormal=rmface_000001020a000500
- 4 IDirect3DRMFace::GetTexture=rmface_000001020a000600
- 4 IDirect3DRMFace::GetTextureCoordinateIndex=rmface_000001020a000700
- 4 IDirect3DRMFace::GetTextureCoordinates=rmface_000001020a000800
- 4 IDirect3DRMFace::GetTextureTopology=rmface_000001020a000900
- 4 IDirect3DRMFace::GetVertex=rmface_000001020a000a00
- 4 IDirect3DRMFace::GetVertexCount=rmface_000001020a000b00
- 4 IDirect3DRMFace::GetVertexIndex=rmface_000001020a000c00
- 4 IDirect3DRMFace::GetVertices=rmface_000001020a000d00
- 4 IDirect3DRMFace::SetColor=rmface_000001020a000e00
- 4 IDirect3DRMFace::SetColorRGB=rmface_000001020a000f00
- 4 IDirect3DRMFace::SetMaterial=rmface_000001020a001000
- 4 IDirect3DRMFace::SetTexture=rmface_000001020a001100
- 4 IDirect3DRMFace::SetTextureCoordinates=rmface_000001020a001200
- 4 IDirect3DRMFace::SetTextureTopology=rmface_000001020a001300
- 4 IDirect3DRMFrame
- 4 IDirect3DRMFrame=rmframe_000001020b000000
- 4 IDirect3DRMFrame::AddChild=rmframe_000001020b000100
- 4 IDirect3DRMFrame::AddLight=rmframe_000001020b000200
- 4 IDirect3DRMFrame::AddMoveCallback=rmframe_000001020b000300
- 4 IDirect3DRMFrame::AddRotation=rmframe_000001020b000400
- 4 IDirect3DRMFrame::AddScale=rmframe_000001020b000500
- 4 IDirect3DRMFrame::AddTransform=rmframe_000001020b000600
- 4 IDirect3DRMFrame::AddTranslation=rmframe_000001020b000700
- 4 IDirect3DRMFrame::AddVisual=rmframe_000001020b000800
- 4 IDirect3DRMFrame::DeleteChild=rmframe_000001020b000900
- 4 IDirect3DRMFrame::DeleteLight=rmframe_000001020b000a00
- 4 IDirect3DRMFrame::DeleteMoveCallback=rmframe_000001020b000b00
- 4 IDirect3DRMFrame::DeleteVisual=rmframe_000001020b000c00
- 4 IDirect3DRMFrame::GetChildren=rmframe_000001020b000d00
- 4 IDirect3DRMFrame::GetColor=rmframe_000001020b000e00
- 4 IDirect3DRMFrame::GetLights=rmframe_000001020b000f00
- 4 IDirect3DRMFrame::GetMaterialMode=rmframe_000001020b001000
- 4 IDirect3DRMFrame::GetOrientation=rmframe_000001020b001100
- 4 IDirect3DRMFrame::GetParent=rmframe_000001020b001200
- 4 IDirect3DRMFrame::GetPosition=rmframe_000001020b001300
- 4 IDirect3DRMFrame::GetRotation=rmframe_000001020b001400
- 4 IDirect3DRMFrame::GetScene=rmframe_000001020b001500
- 4 IDirect3DRMFrame::GetSceneBackground=rmframe_000001020b001600
- 4 IDirect3DRMFrame::GetSceneBackgroundDepth=rmframe_000001020b001700
- 4 IDirect3DRMFrame::GetSceneFogColor=rmframe_000001020b001800
- 4 IDirect3DRMFrame::GetSceneFogEnable=rmframe_000001020b001900
- 4 IDirect3DRMFrame::GetSceneFogMode=rmframe_000001020b001a00
- 4 IDirect3DRMFrame::GetSceneFogParams=rmframe_000001020b001b00
- 4 IDirect3DRMFrame::GetSortMode=rmframe_000001020b001c00
- 4 IDirect3DRMFrame::GetTexture=rmframe_000001020b001d00
- 4 IDirect3DRMFrame::GetTextureTopology=rmframe_000001020b001e00
- 4 IDirect3DRMFrame::GetTransform=rmframe_000001020b001f00
- 4 IDirect3DRMFrame::GetVelocity=rmframe_000001020b002000
- 4 IDirect3DRMFrame::GetVisuals=rmframe_000001020b002100
- 4 IDirect3DRMFrame::GetZbufferMode=rmframe_000001020b002200
- 4 IDirect3DRMFrame::InverseTransform=rmframe_000001020b002300
- 4 IDirect3DRMFrame::Load=rmframe_000001020b002400
- 4 IDirect3DRMFrame::LookAt=rmframe_000001020b002500
- 4 IDirect3DRMFrame::Move=rmframe_000001020b002600
- 4 IDirect3DRMFrame::SetColor=rmframe_000001020b002700
- 4 IDirect3DRMFrame::SetColorRGB=rmframe_000001020b002800
- 4 IDirect3DRMFrame::SetMaterialMode=rmframe_000001020b002900
- 4 IDirect3DRMFrame::SetOrientation=rmframe_000001020b002a00
- 4 IDirect3DRMFrame::SetPosition=rmframe_000001020b002b00
- 4 IDirect3DRMFrame::SetRotation=rmframe_000001020b002c00
- 4 IDirect3DRMFrame::SetSceneBackground=rmframe_000001020b002d00
- 4 IDirect3DRMFrame::SetSceneBackgroundDepth=rmframe_000001020b002e00
- 4 IDirect3DRMFrame::SetSceneBackgroundImage=rmframe_000001020b002f00
- 4 IDirect3DRMFrame::SetSceneBackgroundRGB=rmframe_000001020b003000
- 4 IDirect3DRMFrame::SetSceneFogColor=rmframe_000001020b003100
- 4 IDirect3DRMFrame::SetSceneFogEnable=rmframe_000001020b003200
- 4 IDirect3DRMFrame::SetSceneFogMode=rmframe_000001020b003300
- 4 IDirect3DRMFrame::SetSceneFogParams=rmframe_000001020b003400
- 4 IDirect3DRMFrame::SetSortMode=rmframe_000001020b003500
- 4 IDirect3DRMFrame::SetTexture=rmframe_000001020b003600
- 4 IDirect3DRMFrame::SetTextureTopology=rmframe_000001020b003700
- 4 IDirect3DRMFrame::SetVelocity=rmframe_000001020b003800
- 4 IDirect3DRMFrame::SetZbufferMode=rmframe_000001020b003900
- 4 IDirect3DRMFrame::Transform=rmframe_000001020b003a00
- 4 IDirect3DRMFrame2
- 4 IDirect3DRMFrame2=rmframe2_000001020c000000
- 4 IDirect3DRMFrame2::AddChild=rmframe2_000001020c000100
- 4 IDirect3DRMFrame2::AddLight=rmframe2_000001020c000200
- 4 IDirect3DRMFrame2::AddMoveCallback2=rmframe2_000001020c000300
- 4 IDirect3DRMFrame2::AddRotation=rmframe2_000001020c000400
- 4 IDirect3DRMFrame2::AddScale=rmframe2_000001020c000500
- 4 IDirect3DRMFrame2::AddTransform=rmframe2_000001020c000600
- 4 IDirect3DRMFrame2::AddTranslation=rmframe2_000001020c000700
- 4 IDirect3DRMFrame2::AddVisual=rmframe2_000001020c000800
- 4 IDirect3DRMFrame2::DeleteChild=rmframe2_000001020c000900
- 4 IDirect3DRMFrame2::DeleteLight=rmframe2_000001020c000a00
- 4 IDirect3DRMFrame2::DeleteMoveCallback=rmframe2_000001020c000b00
- 4 IDirect3DRMFrame2::DeleteVisual=rmframe2_000001020c000c00
- 4 IDirect3DRMFrame2::GetAxes=rmframe2_000001020c000d00
- 4 IDirect3DRMFrame2::GetBox=rmframe2_000001020c000e00
- 4 IDirect3DRMFrame2::GetBoxEnable=rmframe2_000001020c000f00
- 4 IDirect3DRMFrame2::GetChildren=rmframe2_000001020c001000
- 4 IDirect3DRMFrame2::GetColor=rmframe2_000001020c001100
- 4 IDirect3DRMFrame2::GetHierarchyBox=rmframe2_000001020c001200
- 4 IDirect3DRMFrame2::GetInheritAxes=rmframe2_000001020c001300
- 4 IDirect3DRMFrame2::GetLights=rmframe2_000001020c001400
- 4 IDirect3DRMFrame2::GetMaterial=rmframe2_000001020c001500
- 4 IDirect3DRMFrame2::GetMaterialMode=rmframe2_000001020c001600
- 4 IDirect3DRMFrame2::GetOrientation=rmframe2_000001020c001700
- 4 IDirect3DRMFrame2::GetParent=rmframe2_000001020c001800
- 4 IDirect3DRMFrame2::GetPosition=rmframe2_000001020c001900
- 4 IDirect3DRMFrame2::GetRotation=rmframe2_000001020c001a00
- 4 IDirect3DRMFrame2::GetScene=rmframe2_000001020c001b00
- 4 IDirect3DRMFrame2::GetSceneBackground=rmframe2_000001020c001c00
- 4 IDirect3DRMFrame2::GetSceneBackgroundDepth=rmframe2_000001020c001d00
- 4 IDirect3DRMFrame2::GetSceneFogColor=rmframe2_000001020c001e00
- 4 IDirect3DRMFrame2::GetSceneFogEnable=rmframe2_000001020c001f00
- 4 IDirect3DRMFrame2::GetSceneFogMode=rmframe2_000001020c002000
- 4 IDirect3DRMFrame2::GetSceneFogParams=rmframe2_000001020c002100
- 4 IDirect3DRMFrame2::GetSortMode=rmframe2_000001020c002200
- 4 IDirect3DRMFrame2::GetTexture=rmframe2_000001020c002300
- 4 IDirect3DRMFrame2::GetTextureTopology=rmframe2_000001020c002400
- 4 IDirect3DRMFrame2::GetTransform=rmframe2_000001020c002500
- 4 IDirect3DRMFrame2::GetVelocity=rmframe2_000001020c002600
- 4 IDirect3DRMFrame2::GetVisuals=rmframe2_000001020c002700
- 4 IDirect3DRMFrame2::GetZbufferMode=rmframe2_000001020c002800
- 4 IDirect3DRMFrame2::InverseTransform=rmframe2_000001020c002900
- 4 IDirect3DRMFrame2::Load=rmframe2_000001020c002a00
- 4 IDirect3DRMFrame2::LookAt=rmframe2_000001020c002b00
- 4 IDirect3DRMFrame2::Move=rmframe2_000001020c002c00
- 4 IDirect3DRMFrame2::RayPick=rmframe2_000001020c002d00
- 4 IDirect3DRMFrame2::Save=rmframe2_000001020c002e00
- 4 IDirect3DRMFrame2::SetAxes=rmframe2_000001020c002f00
- 4 IDirect3DRMFrame2::SetBox=rmframe2_000001020c003000
- 4 IDirect3DRMFrame2::SetBoxEnable=rmframe2_000001020c003100
- 4 IDirect3DRMFrame2::SetColor=rmframe2_000001020c003200
- 4 IDirect3DRMFrame2::SetColorRGB=rmframe2_000001020c003300
- 4 IDirect3DRMFrame2::SetInheritAxes=rmframe2_000001020c003400
- 4 IDirect3DRMFrame2::SetMaterial=rmframe2_000001020c003500
- 4 IDirect3DRMFrame2::SetMaterialMode=rmframe2_000001020c003600
- 4 IDirect3DRMFrame2::SetOrientation=rmframe2_000001020c003700
- 4 IDirect3DRMFrame2::SetPosition=rmframe2_000001020c003800
- 4 IDirect3DRMFrame2::SetQuaternion=rmframe2_000001020c003900
- 4 IDirect3DRMFrame2::SetRotation=rmframe2_000001020c003a00
- 4 IDirect3DRMFrame2::SetSceneBackground=rmframe2_000001020c003b00
- 4 IDirect3DRMFrame2::SetSceneBackgroundDepth=rmframe2_000001020c003c00
- 4 IDirect3DRMFrame2::SetSceneBackgroundImage=rmframe2_000001020c003d00
- 4 IDirect3DRMFrame2::SetSceneBackgroundRGB=rmframe2_000001020c003e00
- 4 IDirect3DRMFrame2::SetSceneFogColor=rmframe2_000001020c003f00
- 4 IDirect3DRMFrame2::SetSceneFogEnable=rmframe2_000001020c004000
- 4 IDirect3DRMFrame2::SetSceneFogMode=rmframe2_000001020c004100
- 4 IDirect3DRMFrame2::SetSceneFogParams=rmframe2_000001020c004200
- 4 IDirect3DRMFrame2::SetSortMode=rmframe2_000001020c004300
- 4 IDirect3DRMFrame2::SetTexture=rmframe2_000001020c004400
- 4 IDirect3DRMFrame2::SetTextureTopology=rmframe2_000001020c004500
- 4 IDirect3DRMFrame2::SetVelocity=rmframe2_000001020c004600
- 4 IDirect3DRMFrame2::SetZbufferMode=rmframe2_000001020c004700
- 4 IDirect3DRMFrame2::Transform=rmframe2_000001020c004800
- 4 IDirect3DRMInterpolator
- 4 IDirect3DRMInterpolator=rminterp_000001020d000000
- 4 IDirect3DRMInterpolator::AttachObject=rminterp_000001020d000100
- 4 IDirect3DRMInterpolator::DetachObject=rminterp_000001020d000200
- 4 IDirect3DRMInterpolator::GetAttachedObjects=rminterp_000001020d000300
- 4 IDirect3DRMInterpolator::GetIndex=rminterp_000001020d000400
- 4 IDirect3DRMInterpolator::Interpolate=rminterp_000001020d000500
- 4 IDirect3DRMInterpolator::SetIndex=rminterp_000001020d000600
- 4 IDirect3DRMLight
- 4 IDirect3DRMLight=rmlight_000001020e000000
- 4 IDirect3DRMLight::GetColor=rmlight_000001020e000100
- 4 IDirect3DRMLight::GetConstantAttenuation=rmlight_000001020e000200
- 4 IDirect3DRMLight::GetEnableFrame=rmlight_000001020e000300
- 4 IDirect3DRMLight::GetLinearAttenuation=rmlight_000001020e000400
- 4 IDirect3DRMLight::GetPenumbra=rmlight_000001020e000500
- 4 IDirect3DRMLight::GetQuadraticAttenuation=rmlight_000001020e000600
- 4 IDirect3DRMLight::GetRange=rmlight_000001020e000700
- 4 IDirect3DRMLight::GetType=rmlight_000001020e000800
- 4 IDirect3DRMLight::GetUmbra=rmlight_000001020e000900
- 4 IDirect3DRMLight::SetColor=rmlight_000001020e000a00
- 4 IDirect3DRMLight::SetColorRGB=rmlight_000001020e000b00
- 4 IDirect3DRMLight::SetConstantAttenuation=rmlight_000001020e000c00
- 4 IDirect3DRMLight::SetEnableFrame=rmlight_000001020e000d00
- 4 IDirect3DRMLight::SetLinearAttenuation=rmlight_000001020e000e00
- 4 IDirect3DRMLight::SetPenumbra=rmlight_000001020e000f00
- 4 IDirect3DRMLight::SetQuadraticAttenuation=rmlight_000001020e001000
- 4 IDirect3DRMLight::SetRange=rmlight_000001020e001100
- 4 IDirect3DRMLight::SetType=rmlight_000001020e001200
- 4 IDirect3DRMLight::SetUmbra=rmlight_000001020e001300
- 4 IDirect3DRMMaterial
- 4 IDirect3DRMMaterial=rmmatrl_000001020f000000
- 4 IDirect3DRMMaterial::GetEmissive=rmmatrl_000001020f000100
- 4 IDirect3DRMMaterial::GetPower=rmmatrl_000001020f000200
- 4 IDirect3DRMMaterial::GetSpecular=rmmatrl_000001020f000300
- 4 IDirect3DRMMaterial::SetEmissive=rmmatrl_000001020f000400
- 4 IDirect3DRMMaterial::SetPower=rmmatrl_000001020f000500
- 4 IDirect3DRMMaterial::SetSpecular=rmmatrl_000001020f000600
- 4 IDirect3DRMMesh
- 4 IDirect3DRMMesh=rmmesh_0000010210000000
- 4 IDirect3DRMMesh::AddGroup=rmmesh_0000010210000100
- 4 IDirect3DRMMesh::GetBox=rmmesh_0000010210000200
- 4 IDirect3DRMMesh::GetGroup=rmmesh_0000010210000300
- 4 IDirect3DRMMesh::GetGroupColor=rmmesh_0000010210000400
- 4 IDirect3DRMMesh::GetGroupCount=rmmesh_0000010210000500
- 4 IDirect3DRMMesh::GetGroupMapping=rmmesh_0000010210000600
- 4 IDirect3DRMMesh::GetGroupMaterial=rmmesh_0000010210000700
- 4 IDirect3DRMMesh::GetGroupQuality=rmmesh_0000010210000800
- 4 IDirect3DRMMesh::GetGroupTexture=rmmesh_0000010210000900
- 4 IDirect3DRMMesh::GetVertices=rmmesh_0000010210000a00
- 4 IDirect3DRMMesh::Scale=rmmesh_0000010210000b00
- 4 IDirect3DRMMesh::SetGroupColor=rmmesh_0000010210000c00
- 4 IDirect3DRMMesh::SetGroupColorRGB=rmmesh_0000010210000d00
- 4 IDirect3DRMMesh::SetGroupMapping=rmmesh_0000010210000e00
- 4 IDirect3DRMMesh::SetGroupMaterial=rmmesh_0000010210000f00
- 4 IDirect3DRMMesh::SetGroupQuality=rmmesh_0000010210001000
- 4 IDirect3DRMMesh::SetGroupTexture=rmmesh_0000010210001100
- 4 IDirect3DRMMesh::SetVertices=rmmesh_0000010210001200
- 4 IDirect3DRMMesh::Translate=rmmesh_0000010210001300
- 4 IDirect3DRMMeshBuilder
- 4 IDirect3DRMMeshBuilder=rmmshbld_0000010211000000
- 4 IDirect3DRMMeshBuilder::AddFace=rmmshbld_0000010211000100
- 4 IDirect3DRMMeshBuilder::AddFaces=rmmshbld_0000010211000200
- 4 IDirect3DRMMeshBuilder::AddFrame=rmmshbld_0000010211000300
- 4 IDirect3DRMMeshBuilder::AddMesh=rmmshbld_0000010211000400
- 4 IDirect3DRMMeshBuilder::AddMeshBuilder=rmmshbld_0000010211000500
- 4 IDirect3DRMMeshBuilder::AddNormal=rmmshbld_0000010211000600
- 4 IDirect3DRMMeshBuilder::AddVertex=rmmshbld_0000010211000700
- 4 IDirect3DRMMeshBuilder::CreateFace=rmmshbld_0000010211000800
- 4 IDirect3DRMMeshBuilder::CreateMesh=rmmshbld_0000010211000900
- 4 IDirect3DRMMeshBuilder::GenerateNormals=rmmshbld_0000010211000a00
- 4 IDirect3DRMMeshBuilder::GetBox=rmmshbld_0000010211000b00
- 4 IDirect3DRMMeshBuilder::GetColorSource=rmmshbld_0000010211000c00
- 4 IDirect3DRMMeshBuilder::GetFaceCount=rmmshbld_0000010211000d00
- 4 IDirect3DRMMeshBuilder::GetFaces=rmmshbld_0000010211000e00
- 4 IDirect3DRMMeshBuilder::GetPerspective=rmmshbld_0000010211000f00
- 4 IDirect3DRMMeshBuilder::GetQuality=rmmshbld_0000010211001000
- 4 IDirect3DRMMeshBuilder::GetTextureCoordinates=rmmshbld_0000010211001100
- 4 IDirect3DRMMeshBuilder::GetVertexColor=rmmshbld_0000010211001200
- 4 IDirect3DRMMeshBuilder::GetVertexCount=rmmshbld_0000010211001300
- 4 IDirect3DRMMeshBuilder::GetVertices=rmmshbld_0000010211001400
- 4 IDirect3DRMMeshBuilder::Load=rmmshbld_0000010211001500
- 4 IDirect3DRMMeshBuilder::ReserveSpace=rmmshbld_0000010211001600
- 4 IDirect3DRMMeshBuilder::Save=rmmshbld_0000010211001700
- 4 IDirect3DRMMeshBuilder::Scale=rmmshbld_0000010211001800
- 4 IDirect3DRMMeshBuilder::SetColor=rmmshbld_0000010211001900
- 4 IDirect3DRMMeshBuilder::SetColorRGB=rmmshbld_0000010211001a00
- 4 IDirect3DRMMeshBuilder::SetColorSource=rmmshbld_0000010211001b00
- 4 IDirect3DRMMeshBuilder::SetMaterial=rmmshbld_0000010211001c00
- 4 IDirect3DRMMeshBuilder::SetNormal=rmmshbld_0000010211001d00
- 4 IDirect3DRMMeshBuilder::SetPerspective=rmmshbld_0000010211001e00
- 4 IDirect3DRMMeshBuilder::SetQuality=rmmshbld_0000010211001f00
- 4 IDirect3DRMMeshBuilder::SetTexture=rmmshbld_0000010211002000
- 4 IDirect3DRMMeshBuilder::SetTextureCoordinates=rmmshbld_0000010211002100
- 4 IDirect3DRMMeshBuilder::SetTextureTopology=rmmshbld_0000010211002200
- 4 IDirect3DRMMeshBuilder::SetVertex=rmmshbld_0000010211002300
- 4 IDirect3DRMMeshBuilder::SetVertexColor=rmmshbld_0000010211002400
- 4 IDirect3DRMMeshBuilder::SetVertexColorRGB=rmmshbld_0000010211002500
- 4 IDirect3DRMMeshBuilder::Translate=rmmshbld_0000010211002600
- 4 IDirect3DRMMeshBuilder2
- 4 IDirect3DRMMeshBuilder2=rmmshbl2_0000010212000000
- 4 IDirect3DRMMeshBuilder2::AddFace=rmmshbl2_0000010212000100
- 4 IDirect3DRMMeshBuilder2::AddFaces=rmmshbl2_0000010212000200
- 4 IDirect3DRMMeshBuilder2::AddFrame=rmmshbl2_0000010212000300
- 4 IDirect3DRMMeshBuilder2::AddMesh=rmmshbl2_0000010212000400
- 4 IDirect3DRMMeshBuilder2::AddMeshBuilder=rmmshbl2_0000010212000500
- 4 IDirect3DRMMeshBuilder2::AddNormal=rmmshbl2_0000010212000600
- 4 IDirect3DRMMeshBuilder2::AddVertex=rmmshbl2_0000010212000700
- 4 IDirect3DRMMeshBuilder2::CreateFace=rmmshbl2_0000010212000800
- 4 IDirect3DRMMeshBuilder2::CreateMesh=rmmshbl2_0000010212000900
- 4 IDirect3DRMMeshBuilder2::GenerateNormals2=rmmshbl2_0000010212000a00
- 4 IDirect3DRMMeshBuilder2::GetBox=rmmshbl2_0000010212000b00
- 4 IDirect3DRMMeshBuilder2::GetColorSource=rmmshbl2_0000010212000c00
- 4 IDirect3DRMMeshBuilder2::GetFace=rmmshbl2_0000010212000d00
- 4 IDirect3DRMMeshBuilder2::GetFaceCount=rmmshbl2_0000010212000e00
- 4 IDirect3DRMMeshBuilder2::GetFaces=rmmshbl2_0000010212000f00
- 4 IDirect3DRMMeshBuilder2::GetPerspective=rmmshbl2_0000010212001000
- 4 IDirect3DRMMeshBuilder2::GetQuality=rmmshbl2_0000010212001100
- 4 IDirect3DRMMeshBuilder2::GetTextureCoordinates=rmmshbl2_0000010212001200
- 4 IDirect3DRMMeshBuilder2::GetVertexColor=rmmshbl2_0000010212001300
- 4 IDirect3DRMMeshBuilder2::GetVertexCount=rmmshbl2_0000010212001400
- 4 IDirect3DRMMeshBuilder2::GetVertices=rmmshbl2_0000010212001500
- 4 IDirect3DRMMeshBuilder2::Load=rmmshbl2_0000010212001600
- 4 IDirect3DRMMeshBuilder2::ReserveSpace=rmmshbl2_0000010212001700
- 4 IDirect3DRMMeshBuilder2::Save=rmmshbl2_0000010212001800
- 4 IDirect3DRMMeshBuilder2::Scale=rmmshbl2_0000010212001900
- 4 IDirect3DRMMeshBuilder2::SetColor=rmmshbl2_0000010212001a00
- 4 IDirect3DRMMeshBuilder2::SetColorRGB=rmmshbl2_0000010212001b00
- 4 IDirect3DRMMeshBuilder2::SetColorSource=rmmshbl2_0000010212001c00
- 4 IDirect3DRMMeshBuilder2::SetMaterial=rmmshbl2_0000010212001d00
- 4 IDirect3DRMMeshBuilder2::SetNormal=rmmshbl2_0000010212001e00
- 4 IDirect3DRMMeshBuilder2::SetPerspective=rmmshbl2_0000010212001f00
- 4 IDirect3DRMMeshBuilder2::SetQuality=rmmshbl2_0000010212002000
- 4 IDirect3DRMMeshBuilder2::SetTexture=rmmshbl2_0000010212002100
- 4 IDirect3DRMMeshBuilder2::SetTextureCoordinates=rmmshbl2_0000010212002200
- 4 IDirect3DRMMeshBuilder2::SetTextureTopology=rmmshbl2_0000010212002300
- 4 IDirect3DRMMeshBuilder2::SetVertex=rmmshbl2_0000010212002400
- 4 IDirect3DRMMeshBuilder2::SetVertexColor=rmmshbl2_0000010212002500
- 4 IDirect3DRMMeshBuilder2::SetVertexColorRGB=rmmshbl2_0000010212002600
- 4 IDirect3DRMMeshBuilder2::Translate=rmmshbl2_0000010212002700
- 4 IDirect3DRMObject
- 4 IDirect3DRMObject=rmobj_0000010213000000
- 4 IDirect3DRMObject::AddDestroyCallback=rmobj_0000010213000100
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- 4 IDirect3DRMObject::DeleteDestroyCallback=rmobj_0000010213000300
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- 4 IDirect3DRMObject::SetAppData=rmobj_0000010213000700
- 4 IDirect3DRMObject::SetName=rmobj_0000010213000800
- 4 IDirect3DRMProgressiveMesh
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- 4 IDirect3DRMProgressiveMesh::Duplicate=rmpmesh_0000010214000400
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- 4 IDirect3DRMProgressiveMesh::GetFaceDetail=rmpmesh_0000010214000700
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- 4 IDirect3DRMProgressiveMesh::GetLoadStatus=rmpmesh_0000010214000900
- 4 IDirect3DRMProgressiveMesh::GetQuality=rmpmesh_0000010214000a00
- 4 IDirect3DRMProgressiveMesh::GetVertexDetail=rmpmesh_0000010214000b00
- 4 IDirect3DRMProgressiveMesh::GetVertexDetailRange=rmpmesh_0000010214000c00
- 4 IDirect3DRMProgressiveMesh::Load=rmpmesh_0000010214000d00
- 4 IDirect3DRMProgressiveMesh::RegisterEvents=rmpmesh_0000010214000e00
- 4 IDirect3DRMProgressiveMesh::SetDetail=rmpmesh_0000010214000f00
- 4 IDirect3DRMProgressiveMesh::SetFaceDetail=rmpmesh_0000010214001000
- 4 IDirect3DRMProgressiveMesh::SetMinRenderDetail=rmpmesh_0000010214001100
- 4 IDirect3DRMProgressiveMesh::SetQuality=rmpmesh_0000010214001200
- 4 IDirect3DRMProgressiveMesh::SetVertexDetail=rmpmesh_0000010214001300
- 4 IDirect3DRMShadow
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- 4 IDirect3DRMTexture
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- 4 IDirect3DRMTexture::GetColors=rmtextur_0000010216000200
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- 4 IDirect3DRMTexture::GetShades=rmtextur_0000010216000900
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- 4 IDirect3DRMTexture::InitFromResource=rmtextur_0000010216000b00
- 4 IDirect3DRMTexture::InitFromSurface=rmtextur_0000010216000c00
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- 4 IDirect3DRMTexture::SetDecalOrigin=rmtextur_0000010216000e00
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- 4 IDirect3DRMTexture2
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- 4 IDirect3DRMTexture2::GenerateMIPMap=rmtext2_0000010217000200
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- 4 IDirect3DRMTexture2::InitFromFile=rmtext2_0000010217000b00
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- 4 IDirect3DRMTexture2::InitFromResource2=rmtext2_0000010217000d00
- 4 IDirect3DRMTexture2::InitFromSurface=rmtext2_0000010217000e00
- 4 IDirect3DRMTexture2::SetColors=rmtext2_0000010217000f00
- 4 IDirect3DRMTexture2::SetDecalOrigin=rmtext2_0000010217001000
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- 4 IDirect3DRMTexture2::SetDecalTransparency=rmtext2_0000010217001300
- 4 IDirect3DRMTexture2::SetDecalTransparentColor=rmtext2_0000010217001400
- 4 IDirect3DRMTexture2::SetShades=rmtext2_0000010217001500
- 4 IDirect3DRMUserVisual
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- 4 IDirect3DRMViewport
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- 4 IDirect3DRMViewport::GetCamera=rmviewpt_0000010219000500
- 4 IDirect3DRMViewport::GetDevice=rmviewpt_0000010219000600
- 4 IDirect3DRMViewport::GetDirect3DViewport=rmviewpt_0000010219000700
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- 4 IDirect3DRMViewport::GetFront=rmviewpt_0000010219000900
- 4 IDirect3DRMViewport::GetHeight=rmviewpt_0000010219000a00
- 4 IDirect3DRMViewport::GetPlane=rmviewpt_0000010219000b00
- 4 IDirect3DRMViewport::GetProjection=rmviewpt_0000010219000c00
- 4 IDirect3DRMViewport::GetUniformScaling=rmviewpt_0000010219000d00
- 4 IDirect3DRMViewport::GetWidth=rmviewpt_0000010219000e00
- 4 IDirect3DRMViewport::GetX=rmviewpt_0000010219000f00
- 4 IDirect3DRMViewport::GetY=rmviewpt_0000010219001000
- 4 IDirect3DRMViewport::Init=rmviewpt_0000010219001100
- 4 IDirect3DRMViewport::InverseTransform=rmviewpt_0000010219001200
- 4 IDirect3DRMViewport::Pick=rmviewpt_0000010219001300
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- 4 IDirect3DRMViewport::SetBack=rmviewpt_0000010219001500
- 4 IDirect3DRMViewport::SetCamera=rmviewpt_0000010219001600
- 4 IDirect3DRMViewport::SetField=rmviewpt_0000010219001700
- 4 IDirect3DRMViewport::SetFront=rmviewpt_0000010219001800
- 4 IDirect3DRMViewport::SetPlane=rmviewpt_0000010219001900
- 4 IDirect3DRMViewport::SetProjection=rmviewpt_0000010219001a00
- 4 IDirect3DRMViewport::SetUniformScaling=rmviewpt_0000010219001b00
- 4 IDirect3DRMViewport::Transform=rmviewpt_0000010219001c00
- 4 IDirect3DRMWinDevice
- 4 IDirect3DRMWinDevice=rmwindev_000001021a000000
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- 4 IDirect3DRMWinDevice::HandlePaint=rmwindev_000001021a000200
- 4 IDirect3DRMWrap
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- 4 Structures
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- 4 D3DRMPICKDESC=rmtypes_000001021c000600
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- 4 D3DRMPMESHLOADSTATUS=rmtypes_000001021c000800
- 4 D3DRMQUATERNION=rmtypes_000001021c000900
- 4 D3DRMRAY=rmtypes_000001021c000a00
- 4 D3DRMVECTOR4D=rmtypes_000001021c000b00
- 4 D3DRMVERTEX=rmtypes_000001021c000c00
- 4 Enumerated Types
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- 4 D3DRMPROJECTIONTYPE=rmtypes_000001021d000a00
- 4 D3DRMRENDERQUALITY=rmtypes_000001021d000b00
- 4 D3DRMSHADEMODE=rmtypes_000001021d000c00
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- 4 D3DRMXOFFORMAT=rmtypes_000001021d001100
- 4 D3DRMZBUFFERMODE=rmtypes_000001021d001200
- 4 Other Types
- 4 D3DRMANIMATIONOPTIONS=rmtypes_000001021e000100
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- 4 D3DRMMATRIX4D=rmtypes_000001021e000600
- 4 D3DRMSAVEOPTIONS=rmtypes_000001021e000700
- 3 Return Values=rmtypes_000001021f000000
- 3 DirectX File Format
- 3 Copyright Notification=xfilefrm_0000010301000000
- 3 Introduction to File Formats=xfilefrm_0000010302000000
- 4 File Format Architecture
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- 5 Templates
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- 4 Appendix A: Templates
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- 4 Template Name: Matrix4x4=xfilefrm_0000010304050000
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- 4 Template Name: TextureFilename=xfilefrm_00000103040c0000
- 4 Template Name: MeshFace=xfilefrm_00000103040d0000
- 4 Template Name: MeshFaceWraps=xfilefrm_00000103040e0000
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- 4 Template Name: MeshMaterialList=xfilefrm_0000010304120000
- 4 Template Name: Mesh=xfilefrm_0000010304130000
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- 4 Template Name: Frame=xfilefrm_0000010304150000
- 4 Template Name: FloatKeys=xfilefrm_0000010304160000
- 4 Template Name: TimedFloatKeys=xfilefrm_0000010304170000
- 4 Template Name: AnimationKey=xfilefrm_0000010304180000
- 4 Template Name: AnimationOptions=xfilefrm_0000010304190000
- 4 Template Name: Animation=xfilefrm_00000103041a0000
- 4 Template Name: AnimationSet=xfilefrm_00000103041b0000
- 4 Appendix B: Example
- 4 Appendix B: Example=xfilefrm_0000010305000000
- 4 A Simple Cube=xfilefrm_0000010305010000
- 4 Adding Textures=xfilefrm_0000010305020000
- 5 Frames and Animations
- 5 Frames and Animations=xfilefrm_0000010305030000
- 5 Frames=xfilefrm_0000010305030100
- 5 AnimationSets and Animations=xfilefrm_0000010305030200
- 4 Appendix C: Binary Format
- 4 Appendix C: Binary Format=xfilefrm_0000010306000000
- 4 Header=xfilefrm_0000010306010000
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- 4 Data=xfilefrm_0000010306030000
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- 4 Example Templates=xfilefrm_0000010306060000
- 4 Example Data=xfilefrm_0000010306070000
- 4 Appendix D: The Conv3ds.exe Utility
- 4 Appendix D: The Conv3ds.exe Utility=xfilefrm_0000010307000000
- 4 Using Conv3ds.exe=xfilefrm_0000010307010000
- 4 Conv3ds.exe Optional Arguments=xfilefrm_0000010307020000
- 4 3DS Files Produced from Lightwave Objects=xfilefrm_0000010307030000
- 4 Hints and Tips=xfilefrm_0000010307040000
- 1 DirectInput
- 1 DirectInput=_dx5_DirectInput_dinput
- 1 About DirectInput=_dx5_About_DirectInput_dinput
- 1 Why Use DirectInput?=_dx5_Why_Use_DirectInput__dinput
- 2 DirectInput Architecture
- 2 DirectInput Architecture=_dx5_DirectInput_Architecture_dinput
- 2 Architectural Overview of DirectInput=_dx5_Architectural_Overview_of_DirectInput_dinput
- 2 The DirectInput Object=_dx5_The_DirectInput_Object_dinput
- 2 The DirectInputDevice Object=_dx5_The_DirectInputDevice_Object_dinput
- 2 DirectInput Device Object Instances=_dx5_DirectInput_Device_Object_Instances_dinput
- 2 The DirectInputEffect Object=_dx5_The_DirectInputEffect_Object_dinput
- 2 Integration with Windows=_dx5_Integration_with_Windows_dinput
- 2 DirectInput Essentials
- 2 DirectInput Essentials=_dx5_DirectInput_Essentials_dinput
- 2 DirectInput Device Enumeration=_dx5_DirectInput_Device_Enumeration_dinput
- 3 DirectInput Devices
- 3 DirectInput Devices=_dx5_DirectInput_Devices_dinput
- 3 Device Setup=_dx5_Device_Setup_dinput
- 3 Creating a DirectInput Device=_dx5_Creating_a_DirectInput_Device_dinput
- 3 Device Capabilities=_dx5_Device_Capabilities_dinput
- 3 Cooperative Levels=_dx5_Cooperative_Levels_dinput
- 3 Device Object Enumeration=_dx5_Device_Object_Enumeration_dinput
- 3 Device Data Formats=_dx5_Device_Data_Formats_dinput
- 3 Device Properties=_dx5_Device_Properties_dinput
- 3 Acquiring Devices=_dx5_Acquiring_Devices_dinput
- 3 DirectInput Device Data
- 3 DirectInput Device Data=_dx5_DirectInput_Device_Data_dinput
- 3 Buffered and Immediate Data=_dx5_Buffered_and_Immediate_Data_dinput
- 3 Time Stamps and Sequence Numbers=_dx5_Time_Stamps_and_Sequence_Numbers_dinput
- 3 Polling and Events=_dx5_Polling_and_Events_dinput
- 3 Relative and Absolute Axis Coordinates=_dx5_Relative_and_Absolute_Axis_Coordinates_dinput
- 4 Mouse Data
- 4 Mouse Data=_dx5_Mouse_Data_dinput
- 4 Immediate Mouse Data=_dx5_Immediate_Mouse_Data_dinput
- 4 Buffered Mouse Data=_dx5_Buffered_Mouse_Data_dinput
- 4 Interpreting Mouse Axis Data=_dx5_Interpreting_Mouse_Axis_Data_dinput
- 4 Checking for Lost Mouse Input=_dx5_Checking_for_Lost_Mouse_Input_dinput
- 4 Keyboard Data
- 4 Keyboard Data=_dx5_Keyboard_Data_dinput
- 4 Immediate Keyboard Data=_dx5_Immediate_Keyboard_Data_dinput
- 4 Buffered Keyboard Data=_dx5_Buffered_Keyboard_Data_dinput
- 4 Interpreting Keyboard Data=_dx5_Interpreting_Keyboard_Data_dinput
- 4 Checking for Lost Keyboard Input=_dx5_Checking_for_Lost_Keyboard_Input_dinput
- 4 Joystick Data
- 4 Joystick Data=_dx5_Joystick_Data_dinput
- 4 Immediate Joystick Data=_dx5_Immediate_Joystick_Data_dinput
- 4 Buffered Joystick Data=_dx5_Buffered_Joystick_Data_dinput
- 4 Interpreting Joystick Axis Data=_dx5_Interpreting_Joystick_Axis_Data_dinput
- 4 Checking for Lost Joystick Input=_dx5_Checking_for_Lost_Joystick_Input_dinput
- 3 Force Feedback
- 3 Force Feedback=_dx5_Force_Feedback_dinput
- 3 Basic Concepts of Force Feedback=_dx5_Basic_Concepts_of_Force_Feedback_dinput
- 3 Effect Enumeration=_dx5_Effect_Enumeration_dinput
- 3 Information About a Supported Effect=_dx5_Information_About_a_Supported_Effect_dinput
- 3 Creating an Effect=_dx5_Creating_an_Effect_dinput
- 3 Effect Direction=_dx5_Effect_Direction_dinput
- 3 Examples of Setting Effect Direction=_dx5_Examples_of_Setting_Effect_Direction_dinput
- 3 Envelopes and Offsets=_dx5_Envelopes_and_Offsets_dinput
- 3 Effect Playback=_dx5_Effect_Playback_dinput
- 3 Downloading and Unloading Effects=_dx5_Downloading_and_Unloading_Effects_dinput
- 3 Changing an Effect=_dx5_Changing_an_Effect_dinput
- 3 Gain=_dx5_Gain_dinput
- 3 Force Feedback State=_dx5_Force_Feedback_State_dinput
- 3 Effect Object Enumeration=_dx5_Effect_Object_Enumeration_dinput
- 3 Constant Forces=_dx5_Constant_Forces_dinput
- 3 Ramp Forces=_dx5_Ramp_Forces_dinput
- 3 Periodic Effects=_dx5_Periodic_Effects_dinput
- 3 Conditions=_dx5_Conditions_dinput
- 3 Custom Forces=_dx5_Custom_Forces_dinput
- 3 Device-Specific Effects=_dx5_Device_Specific_Effects_dinput
- 2 Designing for Previous Versions of DirectInput=_dx5_Designing_for_Previous_Versions_of_DirectInput_dinput
- 2 DirectInput Tutorials
- 2 DirectInput Tutorials=_dx5_DirectInput_Tutorials_dinput
- 3 Tutorial 1: Using the Keyboard
- 3 Tutorial 1: Using the Keyboard=_dx5_Tutorial_1_Using_the_Keyboard_dinput
- 3 Step 1: Creating the DirectInput Object=_dx5_Step_1_Creating_the_DirectInput_Object_dinput
- 3 Step 2: Creating the DirectInput Keyboard Device=_dx5_Step_2_Creating_the_DirectInput_Keyboard_Device_dinput
- 3 Step 3: Setting the Keyboard Data Format=_dx5_Step_3_Setting_the_Keyboard_Data_Format_dinput
- 3 Step 4: Setting the Keyboard Behavior=_dx5_Step_4_Setting_the_Keyboard_Behavior_dinput
- 3 Step 5: Gaining Access to the Keyboard=_dx5_Step_5_Gaining_Access_to_the_Keyboard_dinput
- 3 Step 6: Retrieving Data from the Keyboard=_dx5_Step_6_Retrieving_Data_from_the_Keyboard_dinput
- 3 Step 7: Closing Down the DirectInput System=_dx5_Step_7_Closing_Down_the_DirectInput_System_dinput
- 3 Sample Function 1: DI_Init=_dx5_Sample_Function_1_DI_Init_dinput
- 3 Sample Function 2: DI_Term=_dx5_Sample_Function_2_DI_Term_dinput
- 3 Tutorial 2: Using the Mouse
- 3 Tutorial 2: Using the Mouse=_dx5_Tutorial_2_Using_the_Mouse_dinput
- 3 Step 1: Creating the DirectInput Mouse Device=_dx5_Step_1_Creating_the_DirectInput_Mouse_Device_dinput
- 3 Step 2: Setting the Mouse Data Format=_dx5_Step_2_Setting_the_Mouse_Data_Format_dinput
- 3 Step 3: Setting the Mouse Behavior=_dx5_Step_3_Setting_the_Mouse_Behavior_dinput
- 3 Step 4: Preparing for Buffered Input from the Mouse=_dx5_Step_4_Preparing_for_Buffered_Input_from_the_Mouse_dinput
- 3 Step 5: Managing Access to the Mouse=_dx5_Step_5_Managing_Access_to_the_Mouse_dinput
- 3 Step 6: Retrieving Buffered Data from the Mouse=_dx5_Step_6_Retrieving_Buffered_Data_from_the_Mouse_dinput
- 3 Tutorial 3: Using the Joystick
- 3 Tutorial 3: Using the Joystick=_dx5_Tutorial_3_Using_the_Joystick_dinput
- 3 Step 1: Enumerating the Joysticks=_dx5_Step_1_Enumerating_the_Joysticks_dinput
- 3 Step 2: Creating the DirectInput Joystick Device=_dx5_Step_2_Creating_the_DirectInput_Joystick_Device_dinput
- 3 Step 3: Setting the Joystick Data Format=_dx5_Step_3_Setting_the_Joystick_Data_Format_dinput
- 3 Step 4: Setting the Joystick Behavior=_dx5_Step_4_Setting_the_Joystick_Behavior_dinput
- 3 Step 5: Gaining Access to the Joystick=_dx5_Step_5_Gaining_Access_to_the_Joystick_dinput
- 3 Step 6: Retrieving Data from the Joystick=_dx5_Step_6_Retrieving_Data_from_the_Joystick_dinput
- 3 Tutorial 4: Using Force Feedback
- 3 Tutorial 4: Using Force Feedback=_dx5_Tutorial_4_Using_Force_Feedback_dinput
- 3 Step 1: Enumerating Force Feedback Devices=_dx5_Step_1_Enumerating_Force_Feedback_Devices_dinput
- 3 Step 2: Creating the DirectInput Force Feedback Device=_dx5_Step_2_Creating_the_DirectInput_Force_Feedback_Device_dinput
- 3 Step 3: Enumerating Supported Effects=_dx5_Step_3_Enumerating_Supported_Effects_dinput
- 3 Step 4: Creating an Effect=_dx5_Step_4_Creating_an_Effect_dinput
- 3 Step 5: Playing an Effect=_dx5_Step_5_Playing_an_Effect_dinput
- 3 Step 6: Changing an Effect=_dx5_Step_6_Changing_an_Effect_dinput
- 2 DirectInput Reference
- 2 DirectInput Reference=_dx5_DirectInput_Reference_dinput
- 3 Interfaces
- 3 Interfaces=_dx5_Interfaces_dinput
- 4 IDirectInput
- 4 IDirectInput=_dx5_IDirectInput_dinput
- 4 IDirectInput::CreateDevice=_dx5_IDirectInput_CreateDevice_dinput
- 4 IDirectInput::EnumDevices=_dx5_IDirectInput_EnumDevices_dinput
- 4 IDirectInput::GetDeviceStatus=_dx5_IDirectInput_GetDeviceStatus_dinput
- 4 IDirectInput::Initialize=_dx5_IDirectInput_Initialize_dinput
- 4 IDirectInput::RunControlPanel=_dx5_IDirectInput_RunControlPanel_dinput
- 4 IDirectInputDevice
- 4 IDirectInputDevice=_dx5_IDirectInputDevice_dinput
- 4 IDirectInputDevice::Acquire=_dx5_IDirectInputDevice_Acquire_dinput
- 4 IDirectInputDevice::EnumObjects=_dx5_IDirectInputDevice_EnumObjects_dinput
- 4 IDirectInputDevice::GetCapabilities=_dx5_IDirectInputDevice_GetCapabilities_dinput
- 4 IDirectInputDevice::GetDeviceData=_dx5_IDirectInputDevice_GetDeviceData_dinput
- 4 IDirectInputDevice::GetDeviceInfo=_dx5_IDirectInputDevice_GetDeviceInfo_dinput
- 4 IDirectInputDevice::GetDeviceState=_dx5_IDirectInputDevice_GetDeviceState_dinput
- 4 IDirectInputDevice::GetObjectInfo=_dx5_IDirectInputDevice_GetObjectInfo_dinput
- 4 IDirectInputDevice::GetProperty=_dx5_IDirectInputDevice_GetProperty_dinput
- 4 IDirectInputDevice::Initialize=_dx5_IDirectInputDevice_Initialize_dinput
- 4 IDirectInputDevice::RunControlPanel=_dx5_IDirectInputDevice_RunControlPanel_dinput
- 4 IDirectInputDevice::SetCooperativeLevel=_dx5_IDirectInputDevice_SetCooperativeLevel_dinput
- 4 IDirectInputDevice::SetDataFormat=_dx5_IDirectInputDevice_SetDataFormat_dinput
- 4 IDirectInputDevice::SetEventNotification=_dx5_IDirectInputDevice_SetEventNotification_dinput
- 4 IDirectInputDevice::SetProperty=_dx5_IDirectInputDevice_SetProperty_dinput
- 4 IDirectInputDevice::Unacquire=_dx5_IDirectInputDevice_Unacquire_dinput
- 4 IDirectInputDevice2::CreateEffect=_dx5_IDirectInputDevice2_CreateEffect_dinput
- 4 IDirectInputDevice2::EnumCreatedEffectObjects=_dx5_IDirectInputDevice2_EnumCreatedEffectObjects_dinput
- 4 IDirectInputDevice2::EnumEffects=_dx5_IDirectInputDevice2_EnumEffects_dinput
- 4 IDirectInputDevice2::Escape=_dx5_IDirectInputDevice2_Escape_dinput
- 4 IDirectInputDevice2::GetEffectInfo=_dx5_IDirectInputDevice2_GetEffectInfo_dinput
- 4 IDirectInputDevice2::GetForceFeedbackState=_dx5_IDirectInputDevice2_GetForceFeedbackState_dinput
- 4 IDirectInputDevice2::Poll=_dx5_IDirectInputDevice2_Poll_dinput
- 4 IDirectInputDevice2::SendForceFeedbackCommand=_dx5_IDirectInputDevice2_SendForceFeedbackCommand_dinput
- 4 IDirectInputEffect
- 4 IDirectInputEffect=_dx5_IDirectInputEffect_dinput
- 4 IDirectInputEffect::Download=_dx5_IDirectInputEffect_Download_dinput
- 4 IDirectInputEffect::Escape=_dx5_IDirectInputEffect_Escape_dinput
- 4 IDirectInputEffect::GetEffectGuid=_dx5_IDirectInputEffect_GetEffectGuid_dinput
- 4 IDirectInputEffect::GetEffectStatus=_dx5_IDirectInputEffect_GetEffectStatus_dinput
- 4 IDirectInputEffect::GetParameters=_dx5_IDirectInputEffect_GetParameters_dinput
- 4 IDirectInputEffect::Initialize=_dx5_IDirectInputEffect_Initialize_dinput
- 4 IDirectInputEffect::SetParameters=_dx5_IDirectInputEffect_SetParameters_dinput
- 4 IDirectInputEffect::Start=_dx5_IDirectInputEffect_Start_dinput
- 4 IDirectInputEffect::Stop=_dx5_IDirectInputEffect_Stop_dinput
- 4 IDirectInputEffect::Unload=_dx5_IDirectInputEffect_Unload_dinput
- 3 Functions
- 3 Functions=_dx5_Functions_dinput
- 3 DirectInputCreate=_dx5_DirectInputCreate_dinput
- 3 Callback Functions
- 3 Callback Functions=_dx5_Callback_Functions_dinput
- 3 DIEnumCreatedEffectObjectsProc=_dx5_DIEnumCreatedEffectObjectsProc_dinput
- 3 DIEnumDeviceObjectsProc=_dx5_DIEnumDeviceObjectsProc_dinput
- 3 DIEnumDevicesProc=_dx5_DIEnumDevicesProc_dinput
- 3 DIEnumEffectsProc=_dx5_DIEnumEffectsProc_dinput
- 3 Macros
- 3 Macros=_dx5_Macros_dinput
- 3 DIDFT_GETINSTANCE=_dx5_DIDFT_GETINSTANCE_dinput
- 3 DIDFT_GETTYPE=_dx5_DIDFT_GETTYPE_dinput
- 3 DIEFT_GETTYPE=_dx5_DIEFT_GETTYPE_dinput
- 3 DISEQUENCE_COMPARE=_dx5_DISEQUENCE_COMPARE_dinput
- 3 GET_DIDEVICE_SUBTYPE=_dx5_GET_DIDEVICE_SUBTYPE_dinput
- 3 GET_DIDEVICE_TYPE=_dx5_GET_DIDEVICE_TYPE_dinput
- 3 Structures
- 3 Structures=_dx5_Structures_dinput
- 3 DICONDITION=_dx5_DICONDITION_dinput
- 3 DICONSTANTFORCE=_dx5_DICONSTANTFORCE_dinput
- 3 DICUSTOMFORCE=_dx5_DICUSTOMFORCE_dinput
- 3 DIDATAFORMAT=_dx5_DIDATAFORMAT_dinput
- 3 DIDEVCAPS=_dx5_DIDEVCAPS_dinput
- 3 DIDEVICEINSTANCE=_dx5_DIDEVICEINSTANCE_dinput
- 3 DIDEVICEOBJECTDATA=_dx5_DIDEVICEOBJECTDATA_dinput
- 3 DIDEVICEOBJECTINSTANCE=_dx5_DIDEVICEOBJECTINSTANCE_dinput
- 3 DIEFFECT=_dx5_DIEFFECT_dinput
- 3 DIEFFECTINFO=_dx5_DIEFFECTINFO_dinput
- 3 DIEFFESCAPE=_dx5_DIEFFESCAPE_dinput
- 3 DIENVELOPE=_dx5_DIENVELOPE_dinput
- 3 DIJOYSTATE=_dx5_DIJOYSTATE_dinput
- 3 DIJOYSTATE2=_dx5_DIJOYSTATE2_dinput
- 3 DIMOUSESTATE=_dx5_DIMOUSESTATE_dinput
- 3 DIOBJECTDATAFORMAT=_dx5_DIOBJECTDATAFORMAT_dinput
- 3 DIPERIODIC=_dx5_DIPERIODIC_dinput
- 3 DIPROPDWORD=_dx5_DIPROPDWORD_dinput
- 3 DIPROPHEADER=_dx5_DIPROPHEADER_dinput
- 3 DIPROPRANGE=_dx5_DIPROPRANGE_dinput
- 3 DIRAMPFORCE=_dx5_DIRAMPFORCE_dinput
- 3 Device Constants
- 3 Device Constants=_dx5_Device_Constants_dinput
- 3 Keyboard Device Constants=_dx5_Keyboard_Device_Constants_dinput
- 3 DirectInput and Japanese Keyboards=_dx5_DirectInput_and_Japanese_Keyboards_dinput
- 3 Mouse Device Constants=_dx5_Mouse_Device_Constants_dinput
- 3 Joystick Device Constants=_dx5_Joystick_Device_Constants_dinput
- 2 Return Values=_dx5_Return_Values_dinput
- 1 DirectSetup
- 1 DirectSetup=_dx5_DirectSetup_dsetup
- 1 About DirectSetup=_dx5_About_DirectSetup_dsetup
- 2 DirectSetup Overview
- 2 DirectSetup Overview=_dx5_DirectSetup_Overview_dsetup
- 2 What's New In DirectSetup For DirectX 5=_dx5_Whats_New_In_DirectSetup_For_DirectX_5_dsetup
- 2 Using the DirectXSetup Function=_dx5_Using_the_DirectXSetup_Function_dsetup
- 2 The Default Setup Process With DirectXSetup=_dx5_The_Default_Setup_Process_With_DirectXSetup_dsetup
- 3 Customizing Setup With the DirectSetup Callback Function
- 3 Customizing Setup With the DirectSetup Callback Function=_dx5_Customizing_Setup_With_the_DirectSetup_Callback_Function_dsetup
- 3 Uses of the DirectSetup Callback Function=_dx5_Uses_of_the_DirectSetup_Callback_Function_dsetup
- 3 Providing a Callback Function to DirectSetup=_dx5_Providing_a_Callback_Function_to_DirectSetup_dsetup
- 3 Interpreting DirectSetup Flags in the Callback Function=_dx5_Interpreting_DirectSetup_Flags_in_the_Callback_Function_dsetup
- 3 Overriding DirectSetup Flags in the Callback Function=_dx5_Overriding_DirectSetup_Flags_in_the_Callback_Function_dsetup
- 3 An Example Callback Function=_dx5_An_Example_Callback_Function_dsetup
- 3 Preparing a DirectX Application for Installation
- 3 Preparing a DirectX Application for Installation=_dx5_Preparing_a_DirectX_Application_for_Installation_dsetup
- 3 Creating the Setup Program=_dx5_Creating_the_Setup_Program_dsetup
- 3 Testing the Setup Program=_dx5_Testing_the_Setup_Program_dsetup
- 2 Enabling AutoPlay=_dx5_Enabling_AutoPlay_dsetup
- 1 DirectSetup Reference=_dx5_DirectSetup_Reference_dsetup
- 2 Functions
- 2 Functions=_dx5_Functions_dsetup
- 2 DirectXRegisterApplication=_dx5_DirectXRegisterApplication_dsetup
- 2 DirectXSetup=_dx5_DirectXSetup_dsetup
- 2 DirectXSetupGetVersion=_dx5_DirectXSetupGetVersion_dsetup
- 2 DirectXSetupSetCallback=_dx5_DirectXSetupSetCallback_dsetup
- 2 DirectXSetupCallbackFunction=_dx5_DirectXSetupCallbackFunction_dsetup
- 2 DirectXUnRegisterApplication=_dx5_DirectXUnRegisterApplication_dsetup
- 2 Structures
- 2 Structures=_dx5_Structures_dsetup
- 2 DIRECTXREGISTERAPP=_dx5_DIRECTXREGISTERAPP_dsetup
- 2 DSETUP_CB_UPGRADEINFO=_dx5_DSETUP_CB_UPGRADEINFO_dsetup
- 1 Return Values=_dx5_Return_Values_dsetup
- 1 AutoPlay
- 1 AutoPlay=_dx5_AutoPlay_autoplay
- 1 About AutoPlay=_dx5_About_AutoPlay_autoplay
- 2 AutoPlay Overview
- 2 AutoPlay Overview=_dx5_AutoPlay_Overview_autoplay
- 2 How AutoPlay Works=_dx5_How_AutoPlay_Works_autoplay
- 2 Autorun.inf=_dx5_Autorun.inf_autoplay
- 3 Tips for Writing AutoPlay Applications
- 3 Tips for Writing AutoPlay Applications=_dx5_Tips_for_Writing_AutoPlay_Applications_autoplay
- 3 Opening a Startup Application=_dx5_Opening_a_Startup_Application_autoplay
- 3 Loading in the Background=_dx5_Loading_in_the_Background_autoplay
- 3 Conserving Hard Disk Space=_dx5_Conserving_Hard_Disk_Space_autoplay
- 3 Using the Registry=_dx5_Using_the_Registry_autoplay
- 3 Setting the NoDriveTypeAutoRun Value=_dx5_Setting_the_NoDriveTypeAutoRun_Value_autoplay
- 2 Suppressing AutoPlay=_dx5_Suppressing_AutoPlay_autoplay
- 2 AutoPlay for MS-DOS-Based Applications=_dx5_AutoPlay_for_MS_DOS_Based_Applications_autoplay
- 1 AutoPlay Reference=_dx5_AutoPlay_Reference_autoplay
- 2 Commands
- 2 Commands=_dx5_Commands_autoplay
- 2 defaulticon=_dx5_defaulticon_autoplay
- 2 icon=_dx5_icon_autoplay
- 2 open=_dx5_open_autoplay
- 2 shell=_dx5_shell_autoplay
- 2 shell\verb=_dx5_shell_verb_autoplay
- 1 Glossary
- 1 Glossary=_dx5_Glossary_glos
- 1 A=_dx5_A_glos
- 1 B=_dx5_B_glos
- 1 C=_dx5_C_glos
- 1 D=_dx5_D_glos
- 1 E=_dx5_E_glos
- 1 F=_dx5_F_glos
- 1 G=_dx5_G_glos
- 1 H=_dx5_H_glos
- 1 I=_dx5_I_glos
- 1 L=_dx5_L_glos
- 1 M=_dx5_M_glos
- 1 N=_dx5_N_glos
- 1 O=_dx5_O_glos
- 1 P=_dx5_P_glos
- 1 Q=_dx5_Q_glos
- 1 R=_dx5_R_glos
- 1 S=_dx5_S_glos
- 1 T=_dx5_T_glos
- 1 U=_dx5_U_glos
- 1 V=_dx5_V_glos
- 1 W=_dx5_W_glos
- 1 Z=_dx5_Z_glos
-