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- on exitFrame
- if the mouseDown then
- set the stopTime of sprite 1 to the movieTime of sprite 1
- go(the frame + 2)
- else
- set vab to 92
- set Dura to the duration of cast vab
- if the movieTime of sprite 1 < Dura then
- go(the frame)
- else
- go(the frame + 2)
- end if
- end if
- end
-