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- on mouseDown
- global tasto, vignetta, play, INIZIO, chisono, puzzle
- if soundBusy(1) then
- sound stop 1
- end if
- nascondi()
- set tasto to 5
- pigia()
- puppetSprite(8, 1)
- puppetSprite(9, 1)
- set the memberNum of sprite 9 to 34
- set the memberNum of sprite 8 to 13
- updateStage()
- set vignetta to 0
- set chisono to 1
- set puzzle to 1
- end
-