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Text File  |  2005-08-15  |  1.0 KB  |  37 lines

  1. ;Artificial Intelligence Script
  2.  
  3. ;Header
  4.  
  5. desc          = Chase And Shoot
  6.  
  7. ;Triggers
  8.  
  9. :nearactivatable=0:settarget,activatetarget=2
  10. :losetarget=50:freeze,runfpidefault=1
  11. :plralive=0:freeze,runfpidefault=1
  12.  
  13. :ifweapon=1,plrcanbeseen=46,plringunsight,rateoffire:settarget,useweapon,rundecal=6,choosestrafe
  14. :ifweapon=0:reloadweapon,freeze,setframe=6,state=4,sound=audiobank\guns\reload.wav
  15. :shotdamage=10:rotatetoplr,state=5
  16.  
  17. :state=0,plrdistfurther=100:state=1
  18. :state=0,plrdistwithin=101:state=2,animate=1
  19. :state=1,plrelevfurther=10,plrcanbeseen=46,plringunsight:freeze,settarget,animate=1,state=0
  20. :state=1:followplr=1,animate=5
  21. :state=1:state=0
  22.  
  23. :state=2:rotatetoplr,resethead
  24. :state=2:freeze,state=0
  25.  
  26. :state=4:incframe=6
  27. :state=4,frameatend=6:state=0
  28.  
  29. :state=5,random=1:state=6,setframe=4
  30. :state=5:state=7,setframe=3
  31. :state=6:incframe=4,strafe=90,rotatetoplr
  32. :state=6,frameatend=4:state=1,animate=1
  33. :state=7:incframe=3,strafe=-90,rotatetoplr
  34. :state=7,frameatend=3:state=1,animate=1
  35.  
  36. ;End of Script
  37.