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- -=( Quake Model Flag Utility )=-
-
- This is a simple little utility that changes the Effects byte in a
- Quake .MDL file. Why would you want to do this you ask? Well, this
- single little byte controles what the model will do (eg. bleeding heads,
- smoking missiles, rotating backpacks ). If your designing your own
- models in "Breeze Designer" and "MedDLe" like myself this tool just might
- come in handy to you. You won't have to mess around with modelgen and
- texmake anymore. Yes! It's just a plane old DOS progie. Anyway, it's
- simple to use and there's helpfull code reference built into the .exe.
- Just type "qmflag /?" for info. It's great for you people who never
- look at these boring readme's :)
-
- PìgBy
-