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- **** This map designed for the TeamFortress v1.3 quakeC mod ****
- 28/10/96
- ================================================================
- Title : deathx
- Filename : deathx3
- Author : John Cook
- Email Address : cookj@yallara.cs.rmit.edu.au
- Description : TeamFortress v1.3 Quake Map
-
- Additional Credits to : Robin Walker
-
- Check out the TeamFortress homepage at:
- http://minyos.its.rmit.edu.au/~cookj/index.htm
-
- ================================================================
-
- * Play Information *
-
- This map does not work properly without the
- TeamFortress v1.3 QuakeC patch, which can be downloaded from
- http://minyos.its.rmit.edu.au/~cookj
- or from ftp.cdrom.com
-
- Single Player : No
- Cooperative : No
- Deathmatch (2-16) : Yes
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Quest, Edit, EntEd
- Known Bugs : None
- Build Time : Several hours
-
- * Other Info *
-
- This is a 2 team capture-the-flag style map. Each team starts at a different
- end of the map. In the center of the map is a large key (flag). Any player
- who capture the flag and returns it to their home base scores 2 points for their
- team.
-
- Whenever a player has the flag, all members of the other team get quad damage.
-
- There are three black squares protecting your base from enemy infiltration.
- If any player on the opposing team steps on one, they take 500 damage.
-
- A player with the flag cannot stand on any of the black squares on the ground,
- except the ones protecting his own base.
-
- There are resupply points under the ramps inside your base.
-
- How to use this map:
- Copy the .bsp file into your quake\id1\maps or quake\fortress\maps
- directory. Then run quake.
- In the console, type "map " (without the quotes)