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- Wednesday 19th February, 1997
- ================================================================
- Title : Death Church
- Filename : church.bsp
- Author : Juha Koiste
- Other levels by author : The Temple of Torment, Dark Ages and
- The Forbidden Base - all for Quake.
- Email Address : hannu.koiste@pp.inet.fi (Please mail
- me about this level and tell me what
- you think about it :)
- Description : A full Quake map, that's like a church.
- It's a VERY evil place out there, so
- don't be too scared by it :)
-
- Additional Credits to : id Software for QUAKE!
- Ben Morris for Worldcraft.
- Jim Lowell for his help with Thred
- and for posting my previous maps to
- the Thred homepage.
- Matt Sefton for his help with Worldcraft
- and for posting both Dark Ages and The
- Forbidden Base to his own Quake website.
- Tim Peel (author of Casonr).
- And of course to all my friends out there.
-
- ====================================================================
- Check out the Worldcraft homepage at:
- http://www.islandnet.com/worldcraft
- ====================================================================
- For the BEST single play maps out there
- check out Matt's Single Player Quake page at:
- http://dialspace.dial.pipex.com/matt.sefton
- ====================================================================
-
- * Play Information *
-
- Single Player : Yes
- Cooperative : Yes
- Deathmatch : Yes (12 starts, extra weapons and other
- extra stuff aswell)
- Difficulty Settings : Yes (I tried to keep those like they are
- in Quake. Easy is *very* easy. Normal
- is kind of average and hard is very
- difficult :)
- New Sounds : No
- New Graphics : No
- New Music : No
- CD Track : 5 (Quake-CD, make sure it's in your
- CD-driver before starting the game!)
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Worldcraft 1.0a
- Known Bugs : None
- Build Time : About 40-50 hours
-
- Texture Wad used : Quake101
-
- Compile machine : P150 w/ 16MB RAM
- QBSP Time : 3242 secs
- Light (-extra) Time : 592 secs
- VIS (-level 4) Time : 1991 secs
-
- Brushes : 1025
- Entities : 295
- Models : 36
- Textures : 48
-
- * How to play this map *
-
- Just unzip church.zip to quake\id1\maps directory (create,
- if necessary) then launch Quake, go to the console and type:
-
- map setskill
-
- Then just choose one of the four skills available and you'll be
- taken to the Death Church :)
-
- Enjoy!
-
- * Other Info *
-
- This is my latest map, that's like a church. There are some tricks
- and traps in this map. I tried to bring some of the "Doom mentality"
- to a Quake map in this level and you'll definitely see what I mean
- once you start the map :) As you've probably seen already, I finally
- included difficulty settings to this map. If you like challenges,
- then I strongly recommend that you play this map on hard skill,
- because I tried to make it very difficult to complete this level
- on one of the most challenging skills.
-
- But the best thing to do would probably be to play this map on
- normal skill first and then try the hard skill. Because, normal
- skill isn't too difficult and it's not too easy either. And then
- hard skill, well it's more difficult than normal, but it's not
- TOO difficult like in some levels it's impossible to complete
- the level on hard skill :)
-
- The map starts from the church itself and one part of this level
- is builded fully of underground caves underneath the church. Then you
- come up to the church again and fight your way into a small cemetary
- and then finish the map :) This map isn't short if that's what you're
- thinking right now. No no no, this map IS bigger than my previous ones.
- Like you see, it has some 1020 brushes, so it can't be a small one :)
-
- The exit of this level takes you to The Wind Tunnels, which is also
- one of my all time favourite levels :)
-
- I'd love to have mail from anyone regarding this level. If you have
- any comments, questions etc. about this map, PLEASE E-mail to:
-
- hannu.koiste@pp.inet.fi
-
- Thank you.
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels.
-
- Copyright by Juha Koiste 1997. All rights reserved. This BSP may not
- be sold and it can be distributed ONLY over the Internet and/or BBS
- systems. This file with NO modifications MUST BE INCLUDED! You are
- NOT authorized to put this BSP on any CD or distribute it in any way
- without my permission.
-
-
-