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- 11/17/96
- ================================================================
- Title : Pentagon Madness
- Filename : Pentamad.bsp
- Author : Aaron Bentley (Moody on irc)
- Email Address : ak396@torfree.net
- Description : small hide-and-seek room--pentagon-shape
-
- Additional Credits to : iD for a great game, Ben Morris for Worldcraft, and
- Steven Polge for Reaper Bot.
-
- ================================================================
-
- * Play Information *
-
- Single Player : yes, but boring
- Cooperative : No
- Deathmatch : yes, best for about 4 or less people
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : WorldCraft
- Known Bugs : Missles fly through parts of ceiling.
- Build Time : 10 hours or so.
- Texture Wad used : Base
-
- Compile machine : Pentium 100Mhz 16Mb Ram Win95
- QBSP Time : 9 secs
- Light Time : 7 secs
- VIS (-level 4) Time : N/A
-
- Brushes : 41
- Entities : 27
- Models :
-
- * Other Info *
-
- This is based on a Doom Wad I once produced. It's designed for a small
- number of players. It has the hide-and-seek quality of a maze, but it's much
- easier to find people (so the game doesn't get boring).
- There are no obvious leaks, but missles fly through parts of the ceiling.
- When I understand the problem, I'll fix it. Any help appreciated.
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional
- levels.
-
- This BSP may be distributed ONLY over the Internet and/or BBS systems.
- You are NOT authorized to put this BSP on any CD or distribute it in
- any way without my permission.
-
- Actura Software may not use these files ("pentamad.bsp" and "pentamad.txt")
- for any purpose whatsoever.
-