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- Wednesday, October 30 1996
- ================================================================
- Title : Upper Limits
- Filename : Upper.zip
- Author : J.R.M
- Email Address : mikkels@midland.co.nz
- Description : My first attempt at a level EVER. Made specifically for deathmatch.
- Should be pretty cool but I have only tried it 3 player.
- It has platforms going high into the sky + all weapons and powerups.
- The architecture is pretty boring and there id no really cool stuff but
- it is fun.
-
- Additional Credits to : Me (only 15 years old) and Ben Morris for writing Worldcraft. (Best editor
- ever.
-
- ================================================================
-
- * Play Information *
-
- Single Player : No
- Cooperative : No
- Deathmatch : *8 starts*
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Worldcraft v1.022 (Brilliant Editor)
- Known Bugs : Not really, but a couple of the ramps stick out a bit.
- Build Time : took me about 3 nights after school
-
- Texture Wad used : quaketex.wad
-
- Compile machine : Pentium 100, 32 meg
- QBSP Time : 1.5 minutes
- Light Time : 10 minutes
- VIS (-level 4) Time : 11 damned hours
-
- * Other Info *
- I am only 15 so don't be too hard on the critique. I am in the process of making a one
- player level (deathmatch version later) but that could take some time. E-mail me with
- comments and critisism if you like.
-
- * Copyright / Permissions *
-
- Authors can use this level as a base to build additional
- levels (If they are bored enough). But if they do and do not name me in the\
- credits I will almost surely break their legs.
- You may distribute this map in any way you see fit (How am I going to know if
- you don't) but if you wan't to put it on some compilation CD or something E-Mail
- me to tell me which one.
-
-
-