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- 11/5/96
- ================================================================
- Title : The Entrance & The Sanctum
- Filename : mexx1.bsp & mexx2.bsp
- Author : Marcus Dromowicz
- Email Address : Marcus.Dromowicz@Informatik.Uni-Oldenburg.de
- Description : Two full Quake maps.
-
- ================================================================
-
- * Play Information *
-
- Single Player : Yes
- Cooperative : Yes
- Deathmatch : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Thred
- Known Bugs : None
- Build Time : About 2 weeks, including learning to use Thred.
-
- Texture Wad used : Quake101.wad
-
- Compile machine : P120 w/ 16MB RAM
-
- * How to Use *
-
- Put both .bsp-files into your id1\maps\ directory, launch Quake
- and type "map mexx1" from the console. Be sure you have both
- files, or else mexx1 will crash when exiting.
-
- * Other Info *
-
- These are my first maps - I tried to create a dense atmosphere
- by carefully placing the lights.
-
- The maps started out being one big level, but for a reason
- I still haven't figured out, QBSP wasn't able to compile it.
- So I had to split it into two smaller levels, and therefore
- the second level is very small -I'm sorry for that.
-
- The first map, "The Entrance" may be a bit slow, as it has
- just a fast vis (normal vis ran for 72 hours and was just ready
- for 10% - unfortunately I can't afford to let my computer run
- busy for over a week just compiling quake-levels....), but the
- second has a level-4-vis.
-
- Both level support deathmatch & coop, but were designed as one-player
- levels. Furthermore, having no LAN-access (damn!), I have not
- tested them with multiple players, but it should work fine.
-
- I'm thankful for any comments, so, if you like the maps (or
- don't), want to have the .3dt/.map/.prt files or have a cool
- deathmatch-demo using my maps - email me:
- Marcus.Dromowicz@Informatik.Uni-Oldenburg.de
-
- * Copyright / Permissions *
-
- You may distribute and modify this level, as long as you include
- my text file and give me credit.
-
-