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- 11/24/96
- ==========================================================================
- Title : LEDGES ][
- Filename : LEDGES2.ZIP
- Author : Mark K. Gresbach Jr. (mark.gresbach@mixcom.com)
- : Modifications by Charlie Wathen (cwathen@koan.com)
- for use with Quake.
-
- Description : A pretty neat DM level converted from DOOM for Quake
- using QUAKEDM, a DOOM/DOOM ][ level converter. The
- level has an excellent design, if you are familiar
- with the LEDGES series by Mark Gresbach. Excellent
- sniping spots, now made better for Quake. It also
- has LOTS OF STUFF!!!!!!!!!!!!!!!!!!!!!!
-
- Additional Credits to : Author of this orginal DOOM/DOOM ][ pwad, Mark K.
- Gresbach Jr. (mark.gresbach@mixcom.com), for his
- LEDGES series WAD's.
-
- : Michael Stokes for the creator of
- QUAKEDM: A DOOM to Quake Geometery Convertor
- Email: mike@stokfam.psinet.net.au
- Web Pages: http://www.psinet.net.au/~stokfam/
-
- : Colin Reed for BSP node builder for DOOM/DOOM ][.
- version 1.2
-
- : Matthew Ayres at ayres@cdrom.com for WADED.
-
- ===========================================================================
-
- * Play Information *
-
- Single Player : Only to check out the level.
- Cooperative : No [Co-op SUCKS!]
- Deathmatch : Yes [3 to 9 players]
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : Converted DOOM/DOOM ][ Level to Quake.
-
- Editor(s) used : WADED - v1.49 for modifications and entity
- placement.
- : BSP - BSP v1.2 builder for DOOM/DOOM ][.
- : QUAKEDM - a DOOM/DOOM ][ converter, beta 1.2
- : EDIT - DOS editor from v6.20 to modify some of the
- entities.
-
- Known Bugs : None
-
- Build Time & : About 4 Hours to remove some small bugs, and
- Modifications modifications to the existing structure. I fixed
- a few sectors because of the floor/ceiling
- height requirements. Changed a few structures in
- order for the conversion to be successful.
-
- Texture Wad used : DOOMTEX.WAD
-
- Compile machine : P-75, 32MB RAM
- QBSP Time : 197 Sec.
- Light Time : 140 Sec.
- VIS : 630 Sec.
-
-
- * Other Info *
- I enjoyed modifing this map, and hope you enjoy fragging on it.
- Send me some e-mail and tell me what you think.
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional levels, as
- long as some credit is given to the above authors. I have included the MAP
- file, so if you feel that you can improve on it, by all means, go for it.
-
- This BSP may be distributed ONLY over the Internet and/or BBS systems.
- You are NOT authorized to put this BSP on any CD or distribute it in
- any way without my permission.
-
-