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-
- Title : City
-
-
- Full sized DEATHMATCH Bsp.
- Should remain playable with up to 16 players, maybe
- even more.
-
- Special atention was paid to weapon & item balance,
- and to have several "hot spots" where the action takes
- place.
-
-
- Filename : kndycity.bsp
-
- Date of Release : 10th of January, 1997
-
- Author : Marin Gazzari - Kandyman on IRC
-
- Email Address : mgazzari@netway.at
-
-
- Clan Page : http://www.geocities.com/Area51/Vault/4552
-
- Description : DM map, big, quite detailed
- Play with a Deathmatch 3 patch for
- full satisfaction.
-
-
-
-
- Other works by Author : Kandybase.map
-
- For Doom:
-
- 6skulsx.wad
-
- Maptest2.wad (Quaketest map remake)
-
- Kandy.wad
-
- Kandy2.wad
-
- Kandy3.wad
-
- Base of Hexquake.wad
-
-
-
-
-
- Additional Credits to : Lilgirl
- Flood
- The GrossMeistas
- The makers of Quest
- id
-
-
-
- ================================================================
-
-
-
- * Play Information *
-
- Game : Quake
-
- Single Player : No
-
- Cooperative 2-4 Player : No
-
- Deathmatch 2-16 Player : Yes. Specifically designed for large-scale
- DM battles with 10+ people, though you won't
- be completely lost in a 2 player game either.
- Difficulty Settings : No
-
- New Textures : Yes
- Exit : No
-
-
-
- * Construction *
-
-
-
- Editor(s) used : Quest (up to 1.1),
-
- Mipdip
- Worldcraft (texture rotation)
- qbsp256 by Tom Grandgent
- vis by Carmack
- lightdis by Disastry (excellent!)
-
-
- Compile machine : p133 32meg win95 dedicated
-
- Compile time : bsp ~450 secs 913 brushes
- lightdis ~1400 secs (-extra) 310 entities
- vis ~9900 secs (- level 4) 153 avg. leafs
-
-
- If you run this map on a QW server, please let me know,
- I'll drop by for a game or two.
-
-
- Please send comments, suggestions, bug reports
- etc. to mgazzari@netway.at.
-
-
- For further information, please visit:
-
- http://www.geocities.com/Area51/Vault/4552
-
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