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- 10/30/96
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- Title : DRmines
- Author : |2| or DR_|2| (Dark Requiem)
- Email Address : walter@uniserve.com
- Description : Very different DM level for 8 / monsters in for single-player fun
- Beta Testing : Shostakov, Bone, Destructor, Invictus, Method
- Other Works : None yet...first map :)
-
- Visit the Dark Requiem site at http://www.fraservalley.com/2design/dr
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-
- * Play Information
-
- Single Player : yes (sure...just so you can kill while checking it out)
- Cooperative : No
- Deathmatch : Yes
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- Demos Replaced : None
- Source Included : No
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : WorldCraft (it rocks!)
- Known Bugs : none known yet.
- Build Time : hmmmm...good question :)
- Brushes : plenty
-
- * Notes *
-
- This is part of a series of Dark Requiem levels that will eventually lead you to
- the "Dark Lair". Watch for Destructor's "The Monastery" coming soon.
-
- There IS one secret...not too hard.....I'm sure you'll find it
- YES...you can ride the car into the mine...JUMP IN :)
-
- I just love watching people getting hung up in the shafts
- and getting gibbed by the coal cars!
-
-
- *Special Thanks To*
-
- My family for putting up with the time-consumption :)
- The whole gang from Dark Requiem for support
- savant for a killer editor! WorldCraft!
- id Software for a great game! Quake!
-
- * Running DRmines *
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- Unzip drmines.zip
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- place drmines.bsp in quake\id1\maps\
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- from your quake directory type:
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- quake +map drmines
-
- or
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- in the console type "map drmines" (no quotes)
-
- drmines.bsp may only be distributed
- provided all text files remain intact.
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