home *** CD-ROM | disk | FTP | other *** search
- ================================================================
- Title : DOGGET1.1
- Filename : dogget1.bsp
- Author : Paul (Spike) Cook
- Email Address : belly@nrg.com.au
-
- Description : Death match level based loosely on old doomII
- wad. Has traps and tricks and other
- groovy stuff that is quake styled..
-
- Additional Credits to :ID, Quest,Wordpad,q-map specs.
- Maker of original level.
- ================================================================
-
- * Play Information *
-
- Game : Quake Registered 1.01
- Single Player : NO. Unless you have a Deathmatch BOT.
- Cooperative 2-4 Player : why?
- Deathmatch 2-5 Player : Yes, only 8 tele destinations(unless you want mega tele-frags)
- Deathmatch 6+ Player : read the line above
-
- * Construction *
-
- Base : Old Doom II DM wad from memory
- (cant remember aurthor, sorry!)
- Editor(s) used : Quest 0.02 & 0.05, Wordpad.
- Known Bugs : All bugs from original repaired.Map file is
- included if you want to play with it.
-
- Build time : Many, Many hours!.
-
- Qbsp : 3 min with new qbsp from quest site.
- Light : 38 sec (extra sampling)
- Vis : 12 min
- On p133 with 16 meg under win95 for qbsp & vis. LIght in dos.
-
- How to use: Make dir in ID1 dir called MAPS then copy DOGGET1.BSP to that
- dir (maps). Run quake. Type MAP Dogget1 in console to play.
-
- ENJOY!
- * Copyright / Permissions *
-
- You may distribute and modify this level, as long as you include my
- text file and give me credit. If you plan on distributing this map on
- a CD Collection you _MUST_ contact me first for my approval.
-
-
- Performance: Brilliant for 2-4 players.
-
-
- Author's Notes: I got new QBSP so I was able to remake the level the way I
- originally wanted it. I put some new stuff in, traps spikes messages and I
- fixed up texture alignment.
- If you have any ?'s or money for more ram...whatever e-mail
- me at belly@nrg.com.au. This is my third released map!.
-
- Regards
- SPIKE aka Paul
- belly@nrg.com.au or belly@ozemail.com