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- Title : CJB_KOM (King of the Mountain)
- Filename : cjb_kom.bsp
- Date : 11/17/96
-
- Author : Jeff Blaine
- Email Address : jblaine@nda.com
-
- Description : KOM, which stands for King of the Mountain, is a
- 2 or 3 player map. Basically, it's a dual-level
- tall arena with a cross of supports halfway up
- the arena. I mostly made this because my roommate
- "SlyDog" and I were having a blast in teamplay mode
- with the rocket launcher one day. Our normal
- "us vs. the Reaper Bots" deathmatch turned into
- "Ignore the Reaper Bots, try to knock each other
- off of pedastals and play king of the mountain."
- At any rate, there's a main platform which rises
- from the cross to a series of tricky floating
- stones way up in the air which you have to navigate
- to get to the top of the hypothetical mountain. If
- you reach the top, spike traps rain down on the
- player who didn't make it to the top until he/she
- can knock you off the "Death Spikes From Above"
- trigger (the top of the "mountain"). If any player
- falls off of any of the platforms or the cross,
- he/she ends up in the bottom of the arena which
- is rife with spike traps (and ammo for the rocket
- launcher...). So, you end up killing each other
- by "spiking" each other to death -- knock your
- opponent off of the safety areas into the spikes
- below and try to get to the top of the mountain
- and camp. If you're opponent can't get you off
- the mountain, he or she sucks.
-
- Gameplay Notes: Turn on teamplay mode (type "teamplay 1" at the
- server console).
-
- Players should have the same color pants.
-
- Rocket launchers are at the 2 ends of one of the
- crossbars. They're in a dark area, so aren't very
- visible.
-
- The object of the game is to have the highest
- number of frags by the end of the game, as usual.
- But the catch is, you're in teamplay mode, so you
- have to kill each other by knocking each other off
- of various standing spots, which does two things:
- 1) You get hurt from falling to the bottom of the
- arena.
- 2) Once at the bottom of the arena, spikes fly like
- crazy, but there is a teleporter to get you back
- up onto the cross.
-
- * Play Information *
-
- Single Player : No
- Cooperative 2-8 Player : No
- Quakematch 2-16 Player : Yes (2 or 3 players probably best)
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : None. Level from scratch.
- Editor(s) used : Thred
- Known Bugs : Please report any to jblaine@nda.com
- Map Building Time : About 6 actual hours, but if you count the 60 or
- so hours I've spent getting up to this speed, then
- 66 hours.
-
- * Copyright / Permissions *
-
- If any distribution is to happen via CD-ROM, floppy diskette, Internet
- FTP or WWW sites, BBS, etc, you must distribute both of the unaltered
- files named cjb_kom.bsp and cjb_kom.txt. I repeat, the filenames may
- NOT be changed, and the file contents may not be altered.
-