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- Title : Hell Scrag
- Filename : helscrag.zip
- Version : 1.00
- Date : 10/13/96
- Author : Toby Reed
- Email : toby@eskimo.com
- Credits : ID SOFTWARE!!!! QUAKE RULES!!!!!!!
- Bryan Martin for the MedDLe MDL editor
- Syntrillium Software for CoolEdit
-
- Type of Modification
- --------------------
-
- NEW monster!!!
-
- Deathmatch : no
- Single Player : yes
-
- Quake C : yes
- Sound : yes
- MDL : yes
-
-
-
- Description of the Modification
- -------------------------------
-
- After a couple months with no new monsters, I wanted to show people how
- easy it is to do. So I took the Scrag, made some simple modifications and
- a few new sounds, and MDLs and came up with the "Hell Scrag".
-
- How to Install the Modification
- -------------------------------
-
- Put PAK0.PAK in a subdirectory of your quake directory called "HS", then
- run quake with "QUAKE -GAME HS +MAP HWTEST". This will bring up a simple
- room (I'm still learning how to use quest, guys) with a hell scrag in it.
- Be quick when switching to god mode...this guy makes life miserable.
-
- Technical Details
- -----------------
-
- I spent about 1/2 hour working on the red bloodshot eyes (like mine) and
- the Quake Logo branded on his back. Sounds were about 15 minutes of slurping
- and spanking into the microphone until I picked the ones I liked best. I left
- some of the original stuff in because I wanted it to sound simular but also
- be distinguishable. The MDL is complete with a gibbed head that has red eyes.
- Umm....The QC stuff took another 1/2 hour just changing minor things like
- "wizspike" to "knightspike". And adding another QC file and death message.
- Beleive it or not, the MAP file was the hardest part! I spent a whole 45
- minutes making a small pretty room and trying to keep the player from always
- telefragging the Hell Scrag! Aarrg! I was gonna put some lighting in but I
- figured if it works, it's okay. You can add the Hell Scrag to your own maps
- by making an entity called "monster_hwizard".
-
- For those interested, there is only a few files you need to modify to add
- a monster (QuakeC). Just copy the base from another monster and modify it.
- Then make a few changes to "AI.QC" and "CLIENT.QC", and you're set.
-
- Author Information
- ------------------
-
- - Quake Player/Editor
- - C/C++/QuakeC/4DOS programmer
- - Linux Addict
- - Free Speech Advocate
- - Need a subdomain for my computer. Got the IP address, just need some
- kind soul to give me a subdomain under their machine, like
- "dork.kindsoul.com". E-mail <toby@eskimo.com> if you can do that.
-
- Distribution Permission
- -----------------------
-
- DOs:
- * BBs systems
- * Internet sites/www pages
- * Walnut Creek CD-ROM has my expressed premission to publish this file on
- their CD-ROMs.
- * Friends with disks
- * Unpack to mess with sounds/mdl's.
- * Decompile to study source code
-
- DON'Ts: (don't meaning don't do it)
- * AOL, Compuserve, Prodigy, GNN, WOW, etc. NO ONLINE SERVICES!!!
- * CD-ROMs without my premission. If you put this on a CD without giving me
- proper credit AND having my premission, I'LL SUE YOUR SORRY ASS!
- * Charging for it. You can't sell this on a floppy as shareware or something,
- likewise, you can't sell it for anything above the normal rate on BBs's.
- * Use the Hell Scrag MDL file in a totally unrelated patch.
-
- Availability
- ------------
-
- What the hell? You just downloaded it, right? Duh....where you got it from.
-
- Disclaimer and Trademarks
- -------------------------
-
- The author doesn't give a shit what this does to your computer.
- It's your own fault if your girlfriend leaves you because you got this
- program.
-