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- ╔════════════════════════╗
- ║ Title : BLAZE GUN ║
- ╚════════════════════════╝
-
- Filename : BLAZE11.ZIP
- Version : 1.1
-
- Date : 11/27/96
-
- Author : Jonathan E. Wright
-
- Other mods: Cujo (CUJO12C.ZIP), BFG-9500 (BFG10.ZIP)
-
- Email : nelno@interpath.com
-
- Web Page : Go to my web page for the latest Blaze Gun and Cujo updates
- http://www.trailerpark.com/phase1/nelno/
-
- Credits : id for designing the most innovative and customizable game
- the world has ever seen.
-
-
- ╔═══════════════╗
- ║ Type of Mod ║
- ╚═══════════════╝
-
- Quake C : yes
- Sound : yes
- MDL : yes
-
-
- ╔═════════════════════╗
- ║ Format of Quake C ║
- ╚═════════════════════╝
-
- unified diff : no
- context diff : no
- .qc files : yes
- progs.dat : yes
-
- See the included file PROGS.SRC for a list of which files have been
- modified and which were added.
-
-
- ╔═══════════════════════════════════╗
- ║ Description of the Modification ║
- ╚═══════════════════════════════════╝
-
- Replaces the regular nail gun with the fire launching Blaze Gun! The blaze
- gun has the following attributes and is unique among weapon mods:
-
- ■ fires flame models, not pixelated sprites
-
- ■ launched flames are affected by gravity
-
- ■ for the above reason it does not auto aim
-
- ■ launched flames are extinguished upon impact with water or acid
-
- ■ the blaze gun _can_ be fired under water, but not much happens
-
- ■ all new, very cool sound effects for the firing, impacting and
- extinguishing flames
-
- ■ besides initial impact damage the flame has a slight area effect damage
-
- ■ firing the weapon produces kick-back, affecting the velocity of the
- firing player
-
- ■ there is a chance that flames will catch an entity on fire when it
- impacts it
-
- ■ multiple flames can catch onto an enemy, all visible burning it
-
- ■ flames can spread from one burning entity to another, to other players
- or to the player who fired the flame
-
- ■ flames can only be extinguished by immersing the flame (not necessarily
- the entire burning entity) in water or acid
-
- ■ zombies recieve extra damage while burning (but not from impact) in order
- that they might eventually gib
-
- A significant amount of time was spent balancing this weapon to make it
- worth using in both single player and deathmatch games. The main
- disadvantages of the weapon are its kickback, its gravity affected
- trajectory, and its capability of injuring the wielder. This is balanced
- by the weapon's area effect, the ability to ignite enemies, and the chance
- that the fire will spread to other enemy entities. The weapon is slighty
- more powerful in single player games because monsters are not modified to
- seek water when burning.
-
- This weapon will be included in the release of Cujo 1.3, but is intended
- for use on servers, provided that the custom sounds are replaced when
- it is installed in the server code.
-
- ╔═══════════════════════════╗
- ║ How to use Modification ║
- ╚═══════════════════════════╝
-
- Select the Blaze Gun by choosing what is normally the nail gun. Fire away.
-
- ╔═══════════════════════════════════╗
- ║ How to Install the Modification ║
- ╚═══════════════════════════════════╝
-
- 1) Create a directory within the Quake directory called BLAZE.
-
- 2) Unzip the files from this archive into that directory, using the -d
- option with PKUNZIP. Winzip will create the correct directories
- automatically.
-
- 3) Start Quake by typing: QUAKE -GAME BLAZE
-
- 4) Play with fire.
-
- ╔═════════════════════╗
- ║ Technical Details ║
- ╚═════════════════════╝
-
- All the source for Blaze Gun ver 1.0 is included in the BLAZE.QC file,
- with the exception of two changes to WEAPONS.QC which are clearly marked
- with "//BLAZE GUN 1.0 -".
-
- BLAZE.QC should be compiled before weapons.qc, as is shown in the example
- PROGS.DAT file.
-
- Known Bugs:
-
- ■ None so far (jinx)
-
-
- ╔═══════════════════════╗
- ║ Future Enhancements ║
- ╚═══════════════════════╝
-
- ■ May allow health pack to extinguish flames, since some levels do not
- contain water.
-
- Please email me at nelno@interpath.com with any suggestions for
- improvements.
-
- ╔════════════════════╗
- ║ Revision History ║
- ╚════════════════════╝
-
- Version 1.1
-
- ■ Fixed multiplayer bug which caused server crash when a player lit was up
- by being shot with the blaze gun. This could not occur in single play.
-
- ■ Fixed multiplayer respawning bug which could cause a respawned player
- to still be on fire.
-
- ■ Added routines to facilitate solid corpse burning and respawning entities.
-
-
- Version 1.0
-
- ■ Initial release
-
-
- ╔══════════════════════════════════════════╗
- ║ Copyright and Distribution Permissions ║
- ╚══════════════════════════════════════════╝
-
- Authors MAY use these modifications as a basis for other
- publically available work. Please send me any modifications
- you make!
-
- You may distribute this Quake modification in any electronic
- format as long as this description file remains intact and unmodified
- and is retained along with all of the files in the archive.
-
- The only exception to the above statements is that ACTURA SOFTWARE
- may not modify, distribute, or do anything at all, in any form, by
- any means with any of these files!
-