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- How to play Modem Quake FAQ v1.3 by Michael Wise
- ------------------------------------------------
- An attempt to clarify id's rather confusing interface.
-
- Copyright 1996 Michael Wise. Feel free to distribute EVERYWHERE!
-
- COMMENTS? SUGGESTIONS? PROBLEM NOT COVERED BY THIS FAQ?
- Write me at: mikewise.ddd@juno.com
- Int'l PC Games Echo (FIDO) to Michael Wise
- id software/DOOM (FIDO) to Michael Wise
-
- "I've gone through hell getting modem Quake to work, and I don't want anyone
- else to have to!" --ME :)
-
- These instructions are good for Quake 1.01. (1.05 is coming out soon, and
- if there are any major changes, I will have an updated FAQ out within
- a few hours, hopefully.)
-
- LEGALITIES: If your computer blows up while following my instructions,
- don't blame me. I am NOT responsible for ANYTHING that happens to your
- computer when following my instructions. QUAKE is a registered trademark
- of ID Software, Inc.
-
- ---[0.5] Read before you begin!
-
- !NO! You DO NOT need a third party program to run modem Quake. You can
- use Quakes internal stuff, and probably end up better!
-
- ---->Call your fellow Quaker NOW and set up your game with him or her!
- ---->Coincide when going through the numbered steps.
- (i.e. YOU are on step one, he or she should be on step one!)
- (well, when you get to step 4, you go your different ways)
-
- ---[1.0] Fastest computer?
-
- I generally recommend that the user with a faster CPU be the server.
- RAM, especially under Windows 95, does NOT make us much of a difference
- than it should. (Personally, I've seen 8MB RAM computers do pretty
- good.) Video card power RARELY effects modem game performance.
-
- ---[2.0] 300 Baud NOT allowed.
-
- I recommend a 28.8k+ modem. ISDN/T1 modems do not have special support
- (YET!) 14.4k seems to lag. (Will turn a P120 into a limp)
- Unfortunately, 28.8k is sometimes not enough. Can't wait for ISDN
- support for modem games.
-
- ---[2.25] Your OWN setup...
-
- Go to the following menu:
-
- Multiplayer
- Setup
-
- Choose your host name, if you wish.
-
- Choose your player name. DO NOT USE SPACES IN YOUR NAME, OR YOUR NAME WILL
- WILL APPEAR IN THE GAME AS "UNCONNECTED."
-
- Choose your shirt and pants colors. Use bright colors if you are going
- to be in co-op mode, or use drab (dark) colors if you will be in
- deathmatch mode.
-
- ---[2.5] Modem Setup
-
- You can access modem setup while setting up your game.
- So hold on to yur seats!
-
- EVERYONE use ATZ as CLEAR in modem setup.
- EVERYONE use AT H for HANGUP. (the space is important)
-
- >SERVER: For your INIT string in modem setup, >ALWAYS< use this init:
- (I don't care what another FAQ says. It works best, so don't worry.)
-
- AT S0=1
-
- >CLIENT: For your INIT string in modem setup, >ALWAYS< use this init:
- (I don't care what another FAQ says. It works best, so don't worry.)
-
- ATZ
-
- Make sure that you have either PULSE or TOUCH TONE dialing set to whatever
- phone service you receive!
-
- ---[3.0] These dang menus.....
-
- ---> That guy or gal with the fastest computer (SERVER):
-
- 1. Multiplayer
- New Game
- See 2.5--> Set up your modem correctly in Modem Setup!!
- Press OK
-
- 2. Choose whatever levels you want to play, etc.
-
- >YES!< S-Ware Quake WILL communicate with Reg'd Quake, you just can't use
- the registered d-match levels when playing.
-
- 3. Hang up with your client friend.
-
- 4. Pressing START GAME will throw you to the level you chose. Your friend
- will call now. >>You will NOT get a "waiting for call" screen like most
- games. Quake just inits your modem and throws you to the level. Period.<<
-
- 5. Note that Quake will pick up the modem automatically and put client into
- game automatically. (no user interaction...wow!) See Troubleshooting if you
- have problems.
-
- ---> That guy or gal with the slower computer (CLIENT):
-
- 1. Multiplayer
- Join Game
- See 2.5--> Set up your modem correctly in Modem Setup!!
-
- 2. Enter your friend's number in to the phone number blank.
-
- 3. Hang up with your server friend.
-
- 4. Wait about 10-20 seconds so the server will be ready to receive
- your call.
-
- 5. Press CONNECT. When the modems connect, everything *should* be automatic.
- (The level should load on its own!) See Troubleshooting if you have problems.
-
- To END the game: Quit to DOS or Win95 or whatever OS you use!
- OR Start a new game. The modems will disconnect.
-
- ---[4.0] Uhhh...Troubleshooting...Uhhh...FAQ...
-
-
- Problem: Server's modem isn't answering.
-
- Answer1: Make sure the server INIT is:
- AT S0=1
-
- Answer2: Are the correct COM/IRQ ports set? Is the modem plugged in?
- Hooked onto phone line? IS AN EXTERNAL MODEM TURNED ON?
-
- *Problem: When you connect with the server, you see this in the console:
-
- Trying...
- Trying...
- Trying...
-
- Connection Failed
-
- Workaround/Answer1: Both of you quit to DOS or Win95 and load everything
- up again. This is only known to happen on Direct Connect (See below) but
- COULD happen with modem games. You also may have incompatible modems.
-
- Answer2: MAKE SURE THE SERVER HAS QUAKE RUNNING IN MULTIPLAYER MODE!!!!
-
- Interesting thing: When we (my friends and I) were experimenting
- with Direct Connect, we found that if the client would not be able
- to get back on the server if we had discontinued the game and
- the client tried to get back on later. (The server had kept playing)
-
- *Problem: I'm connected and am sitting here in the console doing nothing.
-
- Answer: Slow computers take awhile to get going. (One computer sat for
- over a minute before loading a level in deathmatch)
-
- *Problemo: I have an irregular COM/IRQ combo.
-
- Answer: Quake takes all COM/IRQ combos.
-
- *Problem: Uhoh! I got an ERROR when dialing. (client only)
-
- Answer: Typographical error. Go to modem setup and fix it. (See 2.5
- for proper inits and clears)
-
- HISTORY:
- 1.0 Initial Release 9-28-96
- 1.1 Fixed typographical errors 9-30-96
- 1.2 Added more troubleshooting, content, modem setup 9-30-96
- 1.3 More troubleshooting, added your own setup, numbered easy to use steps,
- fixed MORE errors, added to modem setup. 10-1-96
-