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- MAPENT.EXE - Quake .bsp entity mapper
-
- I originally thought entmap did what this program does - extract a list of all
- entities from a .bsp file into a text file for easy editing and map rebuilding
- via "qbsp -onlyents". Well, unless I've made a stupid mistake and entmap
- actually DOES do that (O the shame!) then this program ought to make somebody
- happy (like me).
-
- Easiest if you place this in the same directory as your maps (.bsps). Mine
- is "c:\quake\id1\maps".
-
- Usage:
-
- mapent <.bsp file>
-
- Example:
-
- mapent e1m1
-
- This would take e1m1.bsp and extract all the entities (items, weapons, monsters,
- doors, etc.) and place them into a text file called e1m1.map. This shouldn't
- be a problem for those of you with .map files already, since they more than
- likely already have entities included. I made this for the id maps which do
- not have .map files (as far as I know).
-
- You can find mapent.exe and any other useful (or not so useful) projects I
- might come up with at:
-
- http://sphere.org/quake
- http://interoz.com/usr/heaven
-
- Always try sphere 1st, since Oz doesn't get updated that regularly. Look under
- Quake-Editing or Quake-C.
-
- Feel free to distribute mapent.exe as you like as long as you keep this file
- with it, text intact.
-
- If you find it useful or want the source (MS QuickC 2.5), please email me.
-
- Care,
- Heaven (heaven@interoz.com)
- Wrath, leader of the Quake Clan Seven Deadly Sins (7Ds)
- Jesus is LORD!
-
-
-