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INI File | 1996-04-23 | 7.4 KB | 266 lines |
- [timing]
- help_delay=500
- extended_help_delay=2500
- ; how quickly you have to move from one item to another without resetting timers
- change_delay=100
-
- [toolhelp]
- ; put \n where line feed is desired
- build_menu=build %s
- message_button="send message to\nselected players"
- building=%s
- player_select=select %s
- select_all=select all players
- worker_slider=adjust worker distribution
- academy_slider=adjust academy studies
- build_button=change production
- world_map_button=display world map
- map_button=display map
- player_button=end turn
- FontSize=11
- FontSize800x600=14
- FontSize1024x768=16
- import_slider=adjust import preferences
- export_slider=adjust export preferences
- food_display=%s
- res_display=%s
- unit_in_city=%s in army
- warehouse=%s
- order_next_army=Next Army
- order_move_unit=Move unit to ..
- order_build_city=Build city
- order_set_route=Set up route
- order_fortify=fortify
- order_build_road=Build road
- order_cultivate=Cultivate land
- order_build_wall=Build wall
- order_set_patrol=Set patrol route
- order_more=More ..
- order_previous=Previous
- scroll=press right mouse button to scroll
- choose_character=choose %s
- building_site=site for %s
- order=%s
- terrain=%s
- next_city=next city
- next_army=next army
- next_whatever=next army or city
- movement_bar=remaining army movement points
- army_health=army health
- army_morale=army morale
- army_quality=army quality
- affinity=affinity for %s
- empire_display=%s
- other_player_display=%s
- city_health=health
- city_morale=morale
- city_quality=quality
- prod_this_turn=production this turn
- prod_next_turn=production next turn
- knowledge=%s
- worker=%s
- level_built=%s
- level_built_text=this level %s built.
- level_built_addtext=\nAllows construction of:
- level_not_built=%s
- level_not_built_text=this level %s not built
- knowledge_needed=%s needed
- enough_knowledge=enough %s
- warehouse_contents=%s
- event=%s
- mystery_culture=mystery culture
- game_setup_dialog=%s
- dplay_dialog_help=%s
- service_provider=%s
- join_game=%s
- saddlebag=food carried
- army_fed=army is fed
- army_starving=army is starving
- city_population=city population is %s
- school_display=researchers
- selected_city=selected city
- army_in_city=army in city
- city_production=current city production
- selected_army=currently selected army
- army_terrain=terrain where army is
- city_fed=city is fed
- city_starving=city is starving
- army_unit=%s
- random_map=Generate random map
- load_game=Load saved map or game
- two_player=Select 2 players
- three_player=Select 3 players
- four_player=Select 4 players
- player1_char=select culture for player 1
- player2_char=select culture for player 2
- player3_char=select culture for player 3
- player4_char=select culture for player 4
- player1_type=select player 1 type
- player2_type=select player 2 type
- player3_type=select player 3 type
- player4_type=select player 4 type
- gen_smallmap=generate small random map
- gen_medmap=generate medium random map
- gen_largemap=generate large random map
- back=previous screen
- send_message=send message
- cancel_message=cancel
-
- [FoodDisplay]
- Fresh=fresh food
- Hungry=empty plate
-
- Stored=stored food
- Wasted=spoiled
- EatenFromStorage=food consumed from storage
- EatenByArmy=food consumed by army
- Freshx6=fresh food consumed (6x)
- Exported=exported food
- ImportedAndEaten=imported food consumed
- Imported=food imported
- ExtraEaten=surplus food consumed
- StoredByArmy=army supplies gathered for field
-
- [ResourceDisplay]
- Gathered=ore gathered
- Refined=ore refined
- ResNeeded=ore needed
- ProdNeeded=workers needed
- ResImported=ore imported
- ImportStored=imported ore stored
- ResExported=resources exported
- ResWasted=Resources wasted
- PopShort=Not Enough Population
- PopUsed=Population used in unit
-
- [WarehouseControls]
- AllowFood=store food
- AllowRes=store resources
- PreventExport=lock out export
- PreventImport=lock out import
-
- [MiscCityHelp]
- BuildNothing=no current setting
-
- [BuildingExtendedHelp]
- building0="helps:\nmorale\nempire"
- building1="helps:\nproduction"
- building2="helps:\ntrade"
- building3="helps:\nresearch"
- building4="helps:\nmorale\nsage research"
- building5="helps:\nresearch\nmorale\nempire"
- building6="helps:\ntroop quality\nempire"
- building7="helps:\nstorage"
- building8="helps:\ntroop quality"
- building9="helps:\ncity defense"
-
-
- [Orders]
- NOTHING="Stop order"
- PATROL="Set points\nfor patrol"
- ROUTE="Set two cities\nfor route"
- FORTIFY="Dig in and defend"
- BUILD_ROAD="Build a road"
- EXPLORE="Explore"
- CULTIVATE="Cultivate"
- FOUND_CITY="Found a settlement"
- MOVE_TO="Set a distant point\nto move army"
- CITY_NOTHING="Stop order"
- CITY_PATROL="Set points\nfor patrol"
- CITY_ROUTE="Set two cities\nfor route"
- CITY_FORTIFY="Tell army in city to\ndig in and defend"
- CITY_BUILD_ROAD="Tell army in city to\nBuild a road"
- CITY_EXPLORE="Tell army in city to\nExplore"
- CITY_CULTIVATE="Tell army in city to\nCultivate"
- CITY_FOUND_CITY="Tell army in city to\nFound a settlement"
- CITY_MOVE_TO="Tell army in city to\nset a distant point\nto move army"
- MORE_BUTTON="More buttons..."
-
- [WarehouseContents]
- Food="stored food"
- Resources="stored resources"
-
- [EmpireDisplay]
- EmptyPlate="population starving"
- ExtraEaten="extra food eaten"
- WastedFood="food gone to waste"
-
- [OtherPlayerDisplay]
- ImportEaten="imported food eaten"
- FoodExported="exported food"
- ImportUsed="imported resource used"
- ResourceExported="exported resource"
-
- [Workers]
- FoodGatherer="food gatherers"
- Student="researchers"
- Engineer="builders"
- ResourceGatherer="resource gatherers"
-
- [Knowledge]
- GeneralKnowledge="general knowledge"
- Sage="sage knowledge"
- Engineering="engineering knowledge"
- Medical="medical knowledge"
- Combat="martial knowledge"
-
- [Credits]
- designer_text=DESIGNER
- exec_text=EXECUTIVE PRODUCER
- producer_text=PRODUCER
- art_text=ART DIRECTOR
- qual1_text=QUALITY ASSURANCE
- qual2_text=MANAGER
- prog_text=PROGRAMMERS
- sound_text=SOUND AND MUSIC
- artist_text=ARTISTS
- ltest_text=LEAD TESTER
- test_text=TESTERS
- atest_text=ADDITIONAL TESTERS
- doc_text=DOCUMENTATION
- hist_text=HISTORY
-
- [Window]
- add_width=20
- add_height=20
-
- [MiscText]
- SavePrompt=Save before exiting?
- WinText=%s wins!
- LoseText=%s, you have lost! Better luck next time
- AllDeadText=everyone is dead!!!
- StartingWindowTitle=Rise & Rule of Ancient Empires
- WindowTitleFormat=%s The %s Turn %d
- WindowRemoteText=(REMOTE)
- WindowAIText=(AI)
- WindowPauseText=press <pause> to resume game
- the_word_error=Error
- insufficient_memory=Insufficient memory
- game_title=Rise & Rule of Ancient Empires
- demo_thank_you=Thank You for Playing this Demo version of Rise & Rule of Ancient Empires!!!
- bad_file=Invalid File
- no_timers=Could not allocate timers
- ai_takeover=Contact lost with %s, game saved as %s and AI has taken over
- contact_lost=Contact lost with %s
- timeout=Timeout waiting on other computer
- error_sending=Error sending to other computer
- lost_connection_save=Lost Connection, file was saved as %s
- no_wave_devices=No wave devices!
- out_of_sync=Packets lost, Model out of sync, Please save and Restart
- modem_port_error=Unable to open communication port
- user_message0=This means War!
- user_message1=We declare war!
- user_message2=Please accept our offer of peace!
- user_message3=Peace?
- user_message4=Greetings!
- user_message5=Hello!
- user_message6=Ha!
- user_message7=Ha ha!
- dstate_alliance=Diplomatic State: Alliance
- dstate_trade=Diplomatic State: Trade
- dstate_unknown=Diplomatic State: Unknown
- dstate_embargo=Diplomatic State: Embargo
- dstate_at_war=Diplomatic State: War
- dstate_human=Diplomatic State: Human
- unexpected_error=Unexpected error: %s
-