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- RISE AND RULE OF ANCIENT EMPIRES v.1.01 PATCH README.TXT
- -------------------------------------------------------------------
-
- TABLE OF CONTENTS
-
- I. INSTALLATION
- II. PROBLEMS FIXED
- III. GAME TIPS
- IV. CHANGES FROM MANUAL
- V. OTHER ENHANCEMENTS
-
- -------------------------------------------------------------------
-
- I. INSTALLATION
-
- Insert the patch disk into your A: or B: drive. Go to a DOS Prompt.
- Then type:
-
- CD\ <Enter>
- CD\SIERRA\ANCIENT <Enter>
- COPY A:\*.* (or B:\*.*) <Enter>
-
- Once you have copied all of the files from the patch disk into your
- \SIERRA\ANCIENT directory, then type:
-
- RISE101 <Enter>
-
- This will install the patch and upgrade you to version 1.01.
-
-
-
- II. PROBLEMS FIXED
-
- Error when finishing the 3rd level of a building. There are a few different
- error messages that can come up because of this. Here are some examples:
-
- RISE95 has caused an invalid page fault in module RISE95.EXE...
- or
- RISE95 has caused an invalid page fault im module KERNEL32.DLL...
-
- THIS VERSION also adds modem play to Windows 3.1, and
- significantly enhances the Artificial Intelligence opponents. This also
- includes technical support tips and more information on multiplayer gaming.
-
- SPAWNING
- Rise and Rule now supports multiplayer with a single CD. Install the game
- on the machines you will be using (2 with a modem connection, and up to 4
- with a network connection) and make sure the CD is in the machine that will
- create the game (the Master machine; see below).
-
- MODEM PLAY AND NULL MODEM PLAY
- Both Windows 3.1 and Windows 95 users can now play Rise and Rule over phone
- lines or over a serial null modem link.
-
- MODEM/NETWORK Choose "Modem/Network" Game from the introductory dialog
- box. You are presented with a list of possible network connections,
- including modem play and (Win95 only) DirectPlay network and DirectPlay
- modem. The balloon help on the buttons tells you what each button refers
- to. Win 3.1 users will only see a single button for "modem play".
-
- CREATE OR JOIN Clicking one of the network type buttons brings up a dialog
- box that lets you create or join a network game. For modem play, the
- choices are create game or dial a number.
-
- CREATE GAME OR DIAL NUMBER When you choose to create a game or dial a new
- number, you will be presented with the modem play setup dialog. Set the
- communications port, the speed of transfer, whether or not you will be
- using a null modem or dialup connection, etc. The initialization settings
- for your modem can be customized by clicking on the "inits" button on the
- bottom right of the dialog box. If you have created a game, you do not
- need to enter a phone number, just set up the com port, speed and init
- settings and hit the "OK" button. If you are dialing a number, you will
- need to do all the above, then enter the number and hit ok. Your
- machine will dial the number for the remote machine, and you should be
- able to hear the phone activity through the speaker in your modem. In
- either case you will be presented with the standard game setup dialog box.
- MASTER/SLAVE The master machine is the machine that created the game; in
- general, the faster machine should be the master. The master has more
- control over the game than the slave machine. The master should choose
- the total number of players, using the buttons at the top of the screen,
- load a map, or generate a new one. If you want to specify an AI player,
- you can do so now, by clicking on the right hand button for the
- particular player and set it to the computer graphic, or you can set
- all the open slots to "remote player" (which looks like a phone), or to
- human, if you want to have more than one player on the same machine.
- If you need to make another player available to the other machine, if
- you know they need more, set that extra player to "remote". When
- the slave player accepts the game settings, the master will see an outline
- appear around that player's settings. When the master accepts, the game
- should begin.
-
- ARTIFICIAL INTELLIGENCE
- The AI in this version has been significantly enhanced. The changes have
- been geared toward aggressiveness as well as character. The Persians and
- Celts will be most aggressive, attacking pretty much anybody, and expanding
- through sea routes. The Egyptians and Chinese will be particularly
- infrastructure oriented, building more than the others. The Greeks
- will explore quite a bit, and might attack, but generally will do unto
- others, as will the Indians. Send peaceful messages if you are moving units
- near somebody else's cities, if you don't want to fight. This might not
- always work, so be on your guard; sending messages will affect other players
- slowly, so you may need to send more than one. You can check the diplomatic
- status by right clicking on the other player's portrait in the right panel;
- this will bring up the message box for that player with an indication of the
- status. If you are at war with another player, do not be surprised if they
- attack you.
-
-
-
- III. GAME TIPS
-
- During another player's turn, whether that player is human or artificial,
- you can:
-
- 1) Change the slider bar settings in all of your cities. This will affect
- production in the current turn, meaning that any changes you make will take
- effect at the start of your next turn as if you had made them before ending
- your turn. This allows you to perform all of your city management while
- waiting for your opponent to complete his turn.
-
- 2) Give orders to units which will be carried out on the next turn. Normal
- movement must still be performed on your own turn but you can use the buttons
- on the status bar to order units to Patrol, Explore, Fortify, Build Roads,
- Cultivate, Set a Distant Point to Move to, and Stop Orders. You must
- Found cities on your own turn.
-
-
-
- IV. CHANGES FROM MANUAL
-
- - refer to your online manual for appendices on combat, unit statistics and
- keyboard commands.
-
- - Right clicking on an opponent's portrait button on the right side of the
- game screen gives you information on your diplomatic state with that player.
- The message buttons on the right side of the screen bring up a dialog box to
- send messages, but you can only set the recipient when you click the button
- on the right panel, not after the message panel comes up as stated
- in the manual.
-
- - When you select any city, friendly or enemy, the status bar display for the
- city's affinity shows its affinity for you regardless of who actually owns
- the city. This is very important. Use this to judge the effects of trading
- and knowledge sharing on an enemy population's affinity towards you. This
- will also tell you how difficult or easy it will be to retain an enemy
- controlled city, before you attack it.
-
- - A Level 2 Town Hall helps with your city management by making sure that
- you don't accidentally starve your population or produce so much food that
- some spoils. Once this is built you will not be able to starve your city
- to death. This also prevents an enemy from starving a your city to death
- immediately after capturing it. To retain a captured a city with a completed
- level 2 Town Hall, and a decent level of affinity toward another player, an
- enemy must raise the city's affinity towards himself through trade, knowledge
- sharing, roads, overfeeding, etc., or risk being thrown out by the populace.
-
-
-
- V. OTHER ENHANCEMENTS
-
- - The Random Map Generator is now much faster.
-
- - Wonders now affect a wider area.
-
- - Balloon help is now optional. The help messages that appear under your
- mouse cursor and under selected cities can be deactivated by toggling it on
- the 'Game' pull down menu. Note that some game features, such as reports
- of random events and information as to what units a particular level of
- building will produce require balloon help.
-
- - Right clicking on an opponent leader's portrait button on the right side
- of the game screen will now show your current diplomatic state with that
- empire.
-
- - The "send message to other players" system has been streamlined to be
- easier to understand. To send a message, left click on the portrait of the
- leader to send to or click on the 'All Players' button beneath the portrait.
- Then click on a button on the left side of the dialog box to select which
- message to send. You may also type in your own message. To send the message
- either click on the 'Scroll' button on the right side of the dialog box
- or press 'Enter'. To return to the game without sending a message either
- click on the bottom scroll (with the X on it) or press 'Esc'.
-
- - When you select any city, friendly or enemy, the status bar display for
- the city's affinity shows its affinity for you regardless of who actually
- owns the city. This is very important. Use this to judge the effects of
- trading and knowledge sharing on an enemy population's affinity towards
- you. This will also tell you how difficult or easy it will be to retain a
- captured city.
-
- - All City populations will now defend themselves better. A lone enemy
- light infantry now has very little chance of defeating your city's
- population.
-
- - A Level 2 Town Hall helps with your city management by making sure that
- you don't accidentally starve your population or produce so much food that
- some spoils. Once this is built you will not be able to starve your city
- to death. This also prevents an enemy from starving a your city to death
- immediately after capturing it. To retain a captured a city with a
- completed level 2 Town Hall an enemy must raise its affinity towards himself
- through trade, knowledge sharing, roads, overfeeding, etc.
-
- - You can change the font size of balloon help in the RRAEHELP.INI file.
- The default settings are:
-
- FontSize=11
- FontSize800x600=14
- FontSize1024x768=16
- To increase the size of the font used in a particular resolution (640x480
- is the default), just increase the number, save the file and then run the
- game.
-
- - You can eliminate unwanted units by adding them to a city's population.
- Place them in the city. From the city screen, drag the unit's icon to the
- city's population display (the white "man" indicators above the resource
- allocation slider). This is a good way to spur rapid growth in frontier
- cities. You cannot raise any city's population above the 2,200 maximum.
-
- TECH TIPS ADDED FOR 1.01 PATCH README.TXT
- Some older Windows sound drivers cause conflicts with modem play. If you
- receive "out of sync" messages, or if the AI's turn takes inordinately
- long, try turning the music off, or update your sound card drivers.
-
- IF YOU STILL HAVE PROBLEMS
- --------------------------
- If you continue to experience any problems, or if you have any questions
- concerning any of the above steps, our Technical Support Team will be
- more than happy to assist you. Please call (206) 644-4343 between 8:15 a.m.
- and 4:45 p.m., Pacific Standard Time, Monday through Friday. We can be
- reached by Fax at (206) 644-7697, or by mail at the following address:
-
- Sierra On-Line
- P.O. BOX 85006
- Bellevue, WA 98015-8506
- Attention: Technical Support
-
- You can also reach our Technical Support Team on one of the following
- services:
-
- Compuserve GO SIERRA
- America Online Keyword: Sierra
- Internet support@sierra.com or http://www.sierra.com
-
- Please outline the problems along with the specific information about your
- computer system, and we will gladly respond to your letter, fax, or BBS
- message as soon as possible. When contacting us by fax or BBS please
- allow 24-48 hours for turnaround. During weekends or holidays, there may
- be some delays.
-
- To better serve our European customers with technical problems and disk
- replacements, Sierra U.K Customer Support or Coktel Customer Support can
- be reached at the following address:
-
- Sierra On-Line Limited Coktel Vision
- Unit 2, Theale Technology Centre, Parc Tertiaire de Meudon
- Station Road Immeuble "Le Newton"
- Theale, Berkshire RG7 4AA 25 rue Jeanne Braconnier
- United Kingdom 92366 Meudon La ForΩt Cedex
- Main: (44) 1-734-303171 France
- Fax : (44) 1-734-303201 Main: (33) 1-46-01-4650
- BBS : (44) 1-734-304227 Fax : (33) 1-46-31-7172
-
- Sierra Technical Support provides this documentation as a reference to
- Sierra customers using Sierra software products. Sierra Technical
- Support makes reasonable efforts to ensure that the information
- contained in this documentation is accurate. However, Sierra makes no
- warranty, either express or implied, as to the accuracy,
- effectiveness, or completeness of the information contained in this
- documentation.
-
- SIERRA ON-LINE, INC. DOES NOT WARRANTY OR PROMISE THAT THE INFORMATION
- HEREIN WILL WORK WITH ANY OR ALL COMPUTER SYSTEMS. SIERRA DOES NOT
- ASSUME ANY LIABILITY, EITHER INCIDENTAL OR CONSEQUENTIAL, FOR THE USE
- OF THE INFORMATION HEREIN, INCLUDING ANY AND ALL DAMAGE TO OR LOST USE
- OF COMPUTER HARDWARE OR SOFTWARE PRODUCTS, LOSS OF WARRANTIES, OR LOST
- DATA BY THE CUSTOMER OR ANY THIRD PARTY. NO ORAL OR WRITTEN
- INFORMATION OR ADVICE GIVEN BY SIERRA, ITS EMPLOYEES, DISTRIBUTORS,
- DEALER OR AGENTS SHALL CHANGE THE RESTRICTION OF LIABILITY OR CREATE
- ANY NEW WARRANTIES. IN NO CASE SHALL SIERRA'S LIABILITY EXCEED THE
- PURCHASE PRICE OF THE SIERRA SOFTWARE PRODUCT.
-