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- ================================================================
- Title : Bastion of Chaos
- Filename : BAST_CHA.WAD (beta released as AFROHEX.WAD)
- Author : Idries Hamadi
- Email Address : idries@pncl.co.uk
- Misc. : What's a "Bastion" anyway <g>
- Other WADs by same : AFRO.WAD (DOOM)
- author AFRO2.WAD (DOOM ][)
- AFRO2A.WAD (DOOM ][ unreleased)
-
- Description : My first HeXen level. This level's concept will
- probably be incorperated into one of the levels in
- my other current DOOM ][ project (as yet unnamed).
- This is the first time I've designed a level with
- both Single Player and Co-op / Deathmatch in mind,
- and I think that it will be pretty good for all
- types of play. There are alot of bad guys tho' so
- it would be a good idea to use -nomonsters on
- Deathmatch. I haven't polished it as much as I'd
- like to. If I get some feedback (hint), then I'll
- probably align those textures and fix the glitter
- bridge. I might also add difficulty settings if
- asked nicely. I might re-release this wad with a
- nice demo in it as well *:)
-
- Note to Deathmatch players:
- I have not played this version of the level on
- Deathmatch. On the one that I did play with, the
- teleports did not always work, I'm not sure if I've
- fixed this or not. Also, on Deathmatch, there is a
- Porkalator in each corner of the level, and a Chaos
- Device in the middle. This will UN-porkalate you as
- well as moving you to one of the start points. If you
- Pork your "firend" it's a good idea to get the Chaos
- Device before he does.
-
- Additional Credits to : id and RAVEN for making DOOM.
- And the makers of HETH, the best(only) HEXEN level
- editor around.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : MAP01
- Single Player : Yes
- Cooperative 2-4 Player : Yes, as yet untested
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Not implemented (yet)
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None (yet)
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : HETH (v1.00 I think)
- Known Bugs : It tends to slow down alot due to the number of
- monsters. I'm planning to put some "mosters
- cannot cross" lindefs in so that you can't get
- swamped. But that may (or may not) come later.
- There are a few misaligned textures and you can get
- the serpent to spawn onto a Dark Bishop at the end,
- if you're quick!
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional levels but I'd like
- them to contact to me, and write my name in their readme file (and include
- this file intact *:)
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
- * Where to get this WAD *
-
- WWW: http://www.pncl.co.uk/%7Eidries/index.html
-
- FTP sites: ftp.cdrom.com
- ftp.pncl.co.uk/pub/doom
-
- BBS numbers: OOH! BBS +44 (0)181 395-3018
- The Gates BBS +44 (0)181 561-3242
-