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- ================================Author Info===================================
- Title : ALPHA_X.MAP
- Author : Cho Yan Wong (Tempest)
- Nick on IRC : Tempest^
- Email Address : pwong@pobox.leidenuniv.nl
- Description : Small Dukematch level. 2-4 players recommended.
- Made for Intrepid.
- Files included : ALPHA_X.ZIP - The zipped package containing:
- ALPHA_X.MAP - The level
- ALPHA_X.MID - Originally X_FILES4.MID. The
- X-Files theme song by Mark Snow.
- Rename this to DETHTOLL.MID to
- hear it.
- ALPHA_X.TXT - This TXT File
- Additional Credits to : 3D Realms for creating Duke Nukem 3D, a most
- awesome game! Sargon for making me do more
- levels; and everyone on IRC #duke3d for their
- appreciation and support :-)
- Greetz : #duke3d: Cranium, ACG, Rolend, Stereo, Dark-Elf,
- Mukluk ("Fuck that fuck"), wolffe, sargon,
- WaxMaster, Mancer, and everybody else.
- Other levels I've made : FLANOR, 2STORY, MANSION, and a lot of build
- tutorials. Check out my Duke Nukem page:
- http://www.wi.leidenuniv.nl/~cwong/duke3d.htm
- I've also made a few DoomII wads. Check them out:
- http://www.wi.leidenuniv.nl/~cwong/doom.htm
- ==============================================================================
-
- ** Play Information **
-
- Level # : User Map
- Single Player : Yes, to check out the level
- Cooperative 2-8 Player : Yes, but no monsters
- Dukematch 2-8 Player : Especially designed for Dukematch
- Difficulty Settings : No
- Monsters : No
- New Graphics : No
- New Music : Yes
- New Sound FX : No
- Demos Replaced : None
-
- ** Build Information **
-
- Base : From scratch.
- Build time : No idea.
- Editors used : BUILD.EXE
- Known Bugs : E-Mail pwong@pobox.leidenuniv.nl if you find any.
-
- ** Copyright / Permissions **
-
- Authors MAY NOT use ALPHA_X.MAP as a base to build additional levels.
-
- You MAY distribute ALPHA_X.MAP, provided you include this file, with
- no modifications. You may distribute ALPHA_X.MAP in any electronic
- format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.
-
- You MAY include ALPHA_X.MAP in any compilation. You may not alter the level
- in any way except the minor change of the MAP number.
-
- ** Where to get this WAD **
-
- WWW : http://www.wi.leidenuniv.nl/~cwong/duke3d.htm
- FTP : ftp://cujo.tab.com/pub/intrepid
- IRC : Ask around in #duke3d for it or for other sites.
-
-