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- ================================================================
- Title : The Mystery of the Marie Celeste
- Filename : CELESTE.ZIP
- Author : Mark Mackey
- Email Address : mdm1004@cus.cam.ac.uk
- Misc. Author Info : A PhD student at Cambridge University, doing
- chemistry. Author of TEMPLE11.WAD and XQuest,
- a PC version of the old Mac classic arcade game
- Crystal Quest. Net junkie ;).
-
- Short Description : A fully furnished clipper ship, with rather
- hostile sailors. Extensive use of 'teleporter
- stairs' to simulate multiple levels.
-
- Description : The year: 1943
- The place: Somewhere in the northern Atlantic.
- The situation: Grim.
-
- Alone in the middle of the Atlantic. You knew
- in your heart that it was the end when the
- escort, the HMS Marianna, picked up three U-
- boats on the sonar. The Teela Dan didn't have a
- chance: the torpedoes split her wide open and
- she sank within seconds. You were lucky enough
- to launch one of the liferafts before she went
- down, but the others who dived overboard all
- died in agony when the fuel slick went up.
-
- You were hoping that the Marianna got an SOS
- away before she too went down, but no rescue
- ships have appeared and your water supply has
- nearly run out. You are almost resigned to a
- lonely death on the high seas, when...
-
- Wait! Is that.. Yes, it's a ship! An old one,
- by the looks of it, since it's running under
- sail. Luckily the breeze is very light, and
- you manage to paddle the raft into its course.
- However, nobody on board is responding to your
- hails. Strange... what's the name of the ship?
- You squint, and can just make out the name
- 'Marie Celeste'. The Marie Celeste? Wasn't that
- the ship that was found mysteriously abandoned
- years and years ago? What the hell is it doing
- here? Well, there's only one way to find out!
-
- Grabbing the pistol from the emergency stores
- locker, you pull alongside and climb the rope
- ladder....
-
- Additional Credits to : Id, the authors of DEU, Wacker, BSP11X, RMB and
- WAD_DWD, and my friends for playtesting.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes (designed for single player)
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (best for 2- or 3-player -altdeath)
- Difficulty Settings : Yes
- New Sounds : Yes
- New Graphics : Yes
- New Music : No
- Demos Replaced : One, for v1.666
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU (5.21 GCC version), BSP11X, WAD_DWD/IDBSP,
- RMB, Wacker, Deluxe Paint II, Graphics Workshop,
- PicLab (I've got too much HD space,
- obviously :).
- Known Bugs : An occasional tiny bit of HOM in v1.2 from the
- very rear of the ship. (sigh) :). Some of the
- inter-level connections are also a bit dodgy:
- in particular, none of the enemies will pursue
- a player up or down stairs (they are apparently
- too steep).
- Other : I *wish* that you could put floors and sprites
- properly in PWADS. I originally made this WAD
- about four months ago but never quite got
- around to releasing it.
-
- Although this WAD was primarily designed for
- single player play, it works well for two or
- three player deathmatch due to the multiple
- connectivity of most of the areas. If you want
- to get a really good weapon, though, you may
- find yourself trapped! Different weapons are
- available at different difficulty levels, and
- the plasma rifle and BFG are *not* included :).
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional
- levels, since I'm using this as the first in a series.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this work in any electronic
- format as long as you include this file intact. However, this WAD may
- only be commercially distributed (on CD, magazine cover disk, via a
- shareware vendor etc) if I am sent a copy of the distributed material.
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com and ftp.luth.se in the pub/doom/incoming dirs
-
- Other: posted to UseNet newsgroup alt.binaries.doom
-
-