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- /*
- GNU GO - the game of Go (Wei-Chi)
- Version 1.1 last revised 3-1-89
- Copyright (C) Free Software Foundation, Inc.
- written by Man L. Li
- modified by Wayne Iba
- documented by Bob Webber
- NeXT version by John Neil
- */
- /*
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation - version 1.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License in file COPYING for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- Please report any bug/fix, modification, suggestion to
-
- mail address: Man L. Li
- Dept. of Computer Science
- University of Houston
- 4800 Calhoun Road
- Houston, TX 77004
-
- e-mail address: manli@cs.uh.edu (Internet)
- coscgbn@uhvax1.bitnet (BITNET)
- 70070,404 (CompuServe)
-
- For the NeXT version, please report any bug/fix, modification, suggestion to
-
- mail address: John Neil
- Mathematics Department
- Portland State University
- PO Box 751
- Portland, OR 97207
-
- e-mail address: neil@math.mth.pdx.edu (Internet)
- neil@psuorvm.bitnet (BITNET)
- */
-
- #import <appkit/View.h>
- #import <dpsclient/dpsNeXT.h>
-
- // Maximum number of tiles in the playing area...
-
- #define WHITESTONE 1
- #define BLACKSTONE 2
-
- extern unsigned char p[19][19];
- extern unsigned char patternmat[19][19], scoringmat[19][19], ownermat[19][19];
- extern unsigned char tempmat[19][19], newpatternmat[19][19], mark[19][19];
- extern int rd, bothSides, neitherSide, blackSide, whiteSide, MAXX, MAXY;
- extern int opn[9], blackCaptured, whiteCaptured, handicap;
- extern int currentStone, opposingStone, blackPassed, whitePassed;
- extern int blackTerritory, whiteTerritory;
- extern float black_Score, white_Score;
-
- @interface GoView:View
- {
-
- BOOL gameRunning, finished;
-
- id blackStone, whiteStone, grayStone, backGround, gameMessage, blackPrisoners, whitePrisoners, gameMessage2, startButton, stopButton, passButton, mainMenu, upperLeft, upperRight, lowerLeft, lowerRight, midLeft, midRight, midTop, midBottom, innerSquare, innerHandicap;
-
- // The following six are outlets set when the nib file is being
- // read in.
-
- }
-
- // The following methods can be called by Interface Builder objects &
- // during creation/destruction of instances of BreakView.
-
- - initFrame:(const NXRect *)frm;
- - free;
-
- - startNewGame;
- - go:sender; // mouseDown: on the view does the same thing
- - stop:sender;
- - passMove;
-
- - changeBackground:sender;
- - revertBackground:sender;
-
- // The following methods are internal and probably should not be called
- // by others.
-
- - setBackgroundFile:(const char *)fileName andRemember:(BOOL)remember;
- - drawSelf:(NXRect *)rects :(int)rectCount;
- - drawBackground:(NXRect *)rect;
- - showBlackStone;
- - showWhiteStone;
- - showBackgroundPiece: (int)x: (int)y;
- - eraseStone;
- - updateInfo;
- - scoreGame;
- - step;
- - selectMove;
- - selectMoveEnd;
- - flashStone: (int)x :(int)y;
-
- @end
-