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/ Nebula 1995 August / NEBULA.bin / SourceCode / GameKit / Examples / PacMan / English.lproj / HighScore.nib / data.classes next >
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Text File  |  1994-06-07  |  493 b   |  34 lines

  1. GKHighScorePanel = {
  2.     ACTIONS = {
  3.     changeTable:;
  4.     ok:;
  5.     nameEntered:;
  6.     };
  7.     OUTLETS = {
  8.     startLevelMatrix;
  9.     elapsedTimeMatrix;
  10.     playerNameMatrix;
  11.     startTimeMatrix;
  12.     selectPopUp;
  13.     endTimeMatrix;
  14.     endLevelMatrix;
  15.     userNameMatrix;
  16.     numberMatrix;
  17.     machineNameMatrix;
  18.     finalScoreMatrix;
  19.     };
  20.     SUPERCLASS = Panel;
  21. };
  22. FirstResponder = {
  23.     ACTIONS = {
  24.     };
  25.     SUPERCLASS = Object;
  26. };
  27. ControllerObject = {
  28.     OUTLETS = {
  29.     highScorePanel;
  30.     strings;
  31.     };
  32.     SUPERCLASS = Object;
  33. };
  34.