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- HighScoreTable = {
- ACTIONS = {
- };
- OUTLETS = {
- emptySlot;
- };
- SUPERCLASS = Object;
- };
- GameView = {
- ACTIONS = {
- revertBackground:;
- back3:;
- changeBackground:;
- back2:;
- back1:;
- draggingExited:;
- unpause:;
- animate:;
- pause:;
- concludeDragOperation:;
- autoUpdate:;
- };
- OUTLETS = {
- scoreKeeper;
- customSound;
- staticBuffer;
- listenerId;
- controller;
- dirtPile;
- strings;
- backGround;
- preferences;
- buffer;
- animator;
- };
- SUPERCLASS = View;
- };
- FirstResponder = {
- ACTIONS = {
- };
- SUPERCLASS = Object;
- };
- Animator = {
- OUTLETS = {
- target;
- };
- SUPERCLASS = Object;
- };
- ArrayBonusTracker = {
- ACTIONS = {
- };
- OUTLETS = {
- };
- SUPERCLASS = BonusTracker;
- };
- GameBrain = {
- ACTIONS = {
- appWillTerminate:;
- gameOver:;
- unpauseGame:;
- appDidResignActive:;
- quit:;
- appDidBecomeActive:;
- windowDidResginMain:;
- startNewGame:;
- abortGame:;
- pauseGame:;
- appDidInit:;
- appDidUnhide:;
- appWillInit:;
- appDidHide:;
- windowDidResignKey:;
- printGame:;
- nextLevel:;
- windowDidBecomeKey:;
- windowDidDeminiaturize:;
- };
- OUTLETS = {
- alert;
- preferencesBrain;
- currentSlot;
- gameWindow;
- soundPlayer;
- loadingPanel;
- gameInfo;
- infoController;
- highScoreController;
- pauseMenuCell;
- gameTimer;
- levelText;
- scorePlayer;
- loadingText;
- gameScreen;
- scoreKeeper;
- strings;
- };
- SUPERCLASS = Object;
- };
- BonusTracker = {
- ACTIONS = {
- };
- OUTLETS = {
- };
- SUPERCLASS = Object;
- };
- RandomBonusTracker = {
- ACTIONS = {
- };
- OUTLETS = {
- };
- SUPERCLASS = BonusTracker;
- };
- HighScoreController = {
- ACTIONS = {
- findHighScoreText:;
- clearHighScores:;
- ok:;
- senderIsInvalid:;
- displayHighScores:;
- acceptHighScore:;
- };
- OUTLETS = {
- scoreKeeper;
- highScoreDispMatrix;
- highCell;
- server;
- highScorePanel;
- gameWindow;
- strings;
- preferences;
- table;
- clearMenu;
- };
- SUPERCLASS = Object;
- };
- PreferencesBrain = {
- ACTIONS = {
- revertBack:;
- borderChange:;
- keyChange:;
- demoSoundChange:;
- effectsChange:;
- setScore:;
- toggleInspectorPanels:;
- unPauseChange:;
- speedChange:;
- findKeyFor:;
- setBack:;
- takeKey:;
- preferences:;
- changeServer:;
- revert:;
- writeDefaults:;
- autoStartChange:;
- readDefaults:;
- musicChange:;
- alertChange:;
- };
- OUTLETS = {
- gameScreen;
- keyMatrix;
- alertSwitch;
- viewScreen;
- gameBrain;
- serverText;
- viewSound;
- thePopUpList;
- soundPlayer;
- info;
- scorePlayer;
- autoUnPauseSwitch;
- musicButtons;
- viewPlayer;
- preferencesPanel;
- borderSwitch;
- effectButtons;
- grayView;
- demoSwitch;
- autoStartSwitch;
- inspectorBox;
- serverButton;
- thePopUpListButton;
- strings;
- speedButtons;
- highScoreTable;
- };
- SUPERCLASS = Object;
- };
- SoundPlayer = {
- ACTIONS = {
- play:;
- };
- OUTLETS = {
- soundListList;
- };
- SUPERCLASS = Object;
- };
- ExtendedApp = {
- ACTIONS = {
- };
- OUTLETS = {
- };
- SUPERCLASS = Application;
- };
- GameActor = {
- ACTIONS = {
- move:;
- };
- OUTLETS = {
- gameView;
- };
- SUPERCLASS = Object;
- };
- AnimatedView = {
- ACTIONS = {
- start:;
- stop:;
- autoUpdate:;
- windowWillClose:;
- };
- OUTLETS = {
- animator;
- };
- SUPERCLASS = View;
- };
- DirtPile = {
- ACTIONS = {
- fullRedraw:;
- };
- OUTLETS = {
- };
- SUPERCLASS = Object;
- };
- ScorePlayer = {
- ACTIONS = {
- stop:;
- play:;
- selectFile:;
- };
- OUTLETS = {
- delegate;
- };
- SUPERCLASS = Object;
- };
- InfoController = {
- ACTIONS = {
- license:;
- readme:;
- registerGame:;
- printOrderForm:;
- info:;
- orderForm:;
- suggestion:;
- cancelRegistration:;
- registration:;
- costCalc:;
- };
- OUTLETS = {
- registerPanel;
- niftyView;
- regText;
- orderFormPanel;
- costText;
- infoPanel;
- versionText;
- regNumText;
- strings;
- };
- SUPERCLASS = Object;
- };
- PlayerUpView = {
- ACTIONS = {
- incNumUp:;
- };
- OUTLETS = {
- image;
- };
- SUPERCLASS = View;
- };
- HighScoreServer = {
- ACTIONS = {
- };
- OUTLETS = {
- lastClient;
- clientList;
- emptySlot;
- connList;
- tableList;
- };
- SUPERCLASS = Object;
- };
- GrayView2 = {
- ACTIONS = {
- };
- OUTLETS = {
- };
- SUPERCLASS = View;
- };
- ScoreKeeper = {
- ACTIONS = {
- };
- OUTLETS = {
- delegateList;
- scoreText;
- topScoreText;
- highScoreController;
- bonusTrackerList;
- };
- SUPERCLASS = Object;
- };
- FallingColumnsView = {
- ACTIONS = {
- autoUpdate:;
- };
- OUTLETS = {
- text2;
- bigImage;
- text1;
- text3;
- button;
- };
- SUPERCLASS = AnimatedView;
- };
- HighScoreSlot = {
- ACTIONS = {
- };
- OUTLETS = {
- };
- SUPERCLASS = Object;
- };
- WinDel = {
- ACTIONS = {
- windowDidBecomeKey:;
- windowWillClose:;
- };
- OUTLETS = {
- };
- SUPERCLASS = Object;
- };
- HighScoreDistributor = {
- ACTIONS = {
- };
- OUTLETS = {
- servers;
- };
- SUPERCLASS = Object;
- };
-