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- // GKHSLocalServer.h
-
- // This class is the actual high score server for any given game.
- // You shouldn't need to subclass it: Just change the class of
- // HighScoreSlot used and change the GameInfo object's parameters.
-
-
- #import <appkit/appkit.h>
-
- @interface GKHSLocalServer:HighScoreServer
- {
- }
-
- // methods all overridden from super to slightly modify behavior:
- - initForGame:(const char *)name;
- - (const char *)pathToTables;
- - setGameInfo:info;
- - save;
-
- @end