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- Short: Use Oberon V4-V1.4 without FPU
- Author: degner@pallas.amp.uni-hannover.de (Stefan Ludwig, Claudio Nieder, Ralf Degner)
- Uploader: degner@pallas.amp.uni-hannover.de (Ralf Degner)
- Type: dev/obero
-
- Oberon-NonFPU.lha is an additional archive to use "Oberon System V4 for
- Amiga V1.4" without a floating point unit. You need the main archive
- Oberon.lha to extract the rest of the system.
-
- Extract this archive into the same directory where you extracted
- Oberon.lha . Now click to the Oberon Icon to start. O4A will use the
- Non-FPU files automatically if necessary.
-
- The compiler still generates FPU code, therefore you can not use
- REALs in your own programs. Everything else should work.
-
-
- Ralf Degner 29-January-1997
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 32297 14318 55.6% 28-Jan-97 22:04:26 +Analyzer.Obj
- 5901 2798 52.5% 28-Jan-97 22:04:28 +ClockElems.Obj
- 12165 4883 59.8% 28-Jan-97 22:04:30 +Colors.Obj
- 6764 3318 50.9% 28-Jan-97 22:04:34 +IconElems.Obj
- 38956 13096 66.3% 28-Jan-97 22:04:40 +OPB.Obj
- 30737 11736 61.8% 28-Jan-97 22:04:46 +OPC.Obj
- 23134 10389 55.0% 28-Jan-97 22:04:48 +OPP.Obj
- 6333 3075 51.4% 28-Jan-97 22:04:50 +OPS.Obj
- 18518 7388 60.1% 28-Jan-97 22:04:50 +OPT.Obj
- 1848 971 47.4% 28-Jan-97 22:04:56 +Reals.Obj
- 47515 18171 61.7% 28-Jan-97 22:05:02 +TextFrames.Obj
- 27518 10144 63.1% 28-Jan-97 22:05:12 +Texts.Obj
- 755 433 42.6% 28-Jan-97 21:46:46 +Oberon-NonFPU.readme
- -------- ------- ----- --------- --------
- 252441 100720 60.1% 29-Jan-97 00:30:38 13 files
-