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- #
- # Project Close Combat 2
- # Boot Camp
- # Script 2 - Viewing Terrain
- #
- # Revisions:
- # Penny Atcheson 6/24/96
- # Scott Cooper 6/26/96
- # Tom Kent 07/15/97
- #
- [INTRO]
- * 24 12
- *Viewing Terrain: A Bridge Too Far
- *
- *When you play A Bridge Too Far, you see a full view of
- *each battlefield and all of your fighting units.
- *
- *In this exercise of Boot Camp, you'll learn how to:
- * Tour a map of a battlefield.
- * Identify good defensive terrain.
- *
- *To continue Boot Camp, click anywhere on this message.
- *To quit Boot Camp, press CTRL+A (Command+A on the Macintosh).
- *NOTE: If you get lost, press CTRL+H.
- ######################################################################
- #
- # Message Display 1 - Viewing Terrain
- #
- ######################################################################
- #Begin Lesson 1
- [BEGIN LESSON]
- ?Action
- ?Steps
- !TEAM_HIDE 1 0 -1 -1
- !CENTER_TEAM 0 0 -1 -1
- !POPUP 0 12 -1 -1
- *Terrain makes a large difference in movement, ability to see, and
- *protection. It is a key element to consider when planning
- *your tactics. This exercise gives you an overview of the different
- *things you might see on the map and how you can use them to your
- *advantage.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 1
- ######################################################################
- #
- # Message Display 2 - Viewing/Scrolling
- #
- ######################################################################
- #Begin Lesson 2
- [BEGIN LESSON]
- ?Action
- *SCROLL_MAP -1 -1 -1 -1
- ?Steps
- !CENTER_TEAM 0 0 -1 -1
- !POPUP 0 12 -1 -1
- *You can view different areas around the map by moving
- *your mouse to the edge of the screen in the direction
- *you want to see.
- *
- *Try it. Remove this message and scroll the map.
- ?Success
- !POPUP 0 12 -1 -1
- *Use this method to see different areas of the map before
- *and during battle.
- ?Error
- !POPUP 0 12 -1 -1
- *To view different areas of the map, move your mouse
- *to the edge of the screen in the direction you want to see.
- *Remove this message, and then try scrolling again.
- *
- *To quit Boot Camp, press CTRL+A (Command+A on the
- *Macintosh).
- ?WDI4U
- [END LESSON]
- #End Lesson 2
- ######################################################################
- #
- # Message Display 3 - Map Monitor
- #
- ######################################################################
- #Begin Lesson 3
- [BEGIN LESSON]
- ?Action
- *SPACE_BAR -1 -1 -1 -1
- ?Steps
- !CENTER_TEAM 0 0 -1 -1
- !POPUP 0 12 -1 -1
- *The fastest way to jump around the battlefield is with the
- *Map monitor located in the lower-right corner of your screen.
- *
- *Try clicking the monitor on the area you want to see.
- *
- *Press the SPACEBAR when you are ready to continue.
- ?Success
- !POPUP 0 12 -1 -1
- *In the midst of battle, this might be the fastest way to get
- *to areas that need your attention. The Map monitor will also
- *indicate the locations of all known units on the battlefield.
- ?Error
- !POPUP 0 12 -1 -1
- *To quickly jump to view different areas on the map, click the
- *Map monitor located in the lower-right corner of your screen.
- *Remove this message, and then try clicking the Map monitor.
- *
- *To quit Boot Camp, press CTRL+A (Command+A on the
- *Macintosh).
- ?WDI4U
- [END LESSON]
- #End Lesson 3
- ######################################################################
- #
- # Message Display 4 - Zoom in and out
- #
- ######################################################################
- #Begin Lesson 4
- [BEGIN LESSON]
- ?Action
- ?Steps
- !CENTER_TEAM 0 0 -1 -1
- !POPUP 0 12 -1 -1
- *You can also zoom in to see more detail or zoom out to
- *get a view of the entire battlefield. The two zoom
- *buttons on the toolbar show a depiction of a
- *magnifying glass with either a plus or minus sign.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 4
- ######################################################################
- #
- # Message Display 5 - Elevation
- #
- ######################################################################
- #Begin Lesson 5
- [BEGIN LESSON]
- ?Action
- ?Steps
- !ARROW 0 6 16 3
- !CENTER 15 3 -1 -1
- !POPUP 0 12 -1 -1
- *As you study the map, you'll see that the ground is not completely
- *level. Hillsides and valleys are depicted and will affect your
- *line of sight when you issue a Fire order. Some of these changes
- *in ground level are obvious, like this stream. Others can
- *only be detected by checking your troops' line of sight.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 5
- ######################################################################
- #
- # Message Display 7 - Buildings
- #(need an arrow pointing at a building)
- ######################################################################
- #Begin Lesson 7
- [BEGIN LESSON]
- ?Action
- ?Steps
- !CENTER 23 10 -1 -1
- !ARROW 0 6 23 10
- !POPUP 0 12 -1 -1
- *Often you'll see stone or wood buildings such as this structure.
- *Buildings, especially stone buildings, provide the best cover,
- *although it's difficult to get a clear line of fire while you are
- *inside.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 7
- ######################################################################
- #
- # Message Display 8 - Multiple stories in buildings
- #(need an arrow pointing at a multiple storied building)
- ######################################################################
- #Begin Lesson 8
- [BEGIN LESSON]
- ?Action
- ?Steps
- !CENTER 16 16 -1 -1
- !ARROW 0 10 16 16
- !POPUP 0 12 -1 -1
- *The building you encounter can be single story or multistory.
- *The number of floors in the building is indicated by a number on
- *the building. When you enter a multistory building, you are
- *assumed to control all floors at once. Taller buildings give
- *you the ability to see and shoot over shorter obstructions.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 8
- ######################################################################
- #
- # Message Display 9 - Roofs appear on or off
- #
- ######################################################################
- #Begin Lesson 9
- [BEGIN LESSON]
- ?Action
- ?Steps
- !CENTER_TEAM 0 0 -1 -1
- !POPUP 0 12 -1 -1
- *When your troops have moved inside a building, the roof is
- *removed to allow you to see inside. This does not make your
- *troops more vulnerable. The roof is still there to protect
- *your men.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 9
- ######################################################################
- #
- # Message Display 10 - Roofs on or off
- #(need new coding)
- ######################################################################
- #Begin Lesson 10
- [BEGIN LESSON]
- ?Action
- *MOVE 0 0 10 16
- ?Steps
- !CENTER_TEAM 0 0 -1 -1
- !ARROW 0 6 10 16
- !ARROW_TEAM 1 7 0 0
- !POPUP 0 12 -1 -1
- *Move the designated team into the indicated building.
- *Once the team is inside, the roof will be removed and you can see
- *inside.
- *
- *Remove this message and move your team into the nearest
- *roofed building.
- ?Success
- !POPUP 0 12 -1 -1
- *As you can see, the building's roof is visually removed
- *allowing you to keep an eye on the troops in the building.
- ?Error
- !POPUP 0 12 -1 -1
- *To move troops, first select the team, display the menu,
- *and then click Move. Drag the line into the building and
- *click to set your destination.
- *
- *Remove this message, and then try moving your troops into
- *the building.
- ?WDI4U
- [END LESSON]
- #End Lesson 10
- ######################################################################
- #
- # Message Display 11 - Fences
- #(need arrow pointing to a fence)
- ######################################################################
- #Begin Lesson 11
- #[BEGIN LESSON]
- #?Action
- #?Steps
- #!CENTER_TEAM 0 0 -1 -1
- #!POPUP 0 12 -1 -1
- #*Stone or wood buildings are sometimes surrounded by stone fences.
- #*Fences can also be used for coverage or safety.
- #?Success
- #?Error
- #?WDI4U
- #[END LESSON]
- #End Lesson 11
- ######################################################################
- #
- # Message Display 12 - Roads
- #
- ######################################################################
- #Begin Lesson 12
- [BEGIN LESSON]
- ?Action
- ?Steps
- !CENTER 17 15 -1 -1
- !ARROW 0 9 17 15
- !ARROW 1 4 23 17
- !POPUP 0 12 -1 -1
- *Roads provide the easiest terrain to move on, but they also expose
- *you to enemy fire.
- *
- *Fields and tall grass provide minimal protection, but can
- *hide units from view.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 12
- ######################################################################
- #
- # Message Display 14 - Trees
- #
- ######################################################################
- #Begin Lesson 14
- [BEGIN LESSON]
- ?Action
- ?Steps
- !CENTER 18 20 -1 -1
- !POPUP 0 12 -1 -1
- *You might also use trees for hiding spots, but be careful.
- *
- *The enemy may have the same idea and be hiding in the trees or
- *buildings ready to ambush you.
- ?Success
- ?Error
- ?WDI4U
- [END LESSON]
- #End Lesson 14
- ######################################################################
- #
- # Message Display 15 - Trees on or off
- #(need new coding)
- ######################################################################
- #Begin Lesson 15
- [BEGIN LESSON]
- ?Action
- *SPACE_BAR -1 -1 -1 -1
- ?Steps
- !CENTER 18 20 -1 -1
- !POPUP 0 12 -1 -1
- *You can hide the treetops by using the keyboard shortcut CTRL+T.
- *
- *Remove this message and use CTRL+T (Command+T on the
- *Macintosh) to toggle the trees on and off.
- *
- *Press the SPACEBAR when you are done.
- ?Success
- !POPUP 0 12 -1 -1
- *Hiding the treetops doesn't remove their effect from the game.
- *Remember that you won't be able to see any enemy units that your
- *men on the battlefield haven't spotted.
- ?Error
- !POPUP 0 12 -1 -1
- *To remove treetops, press the CTRL key as you press the letter T.
- *On a Macintosh, press the Command key as you press the letter T.
- *Remove this message, and then try removing the treetops.
- *
- *To quit Boot Camp, press CTRL+A (Command+A on the
- *Macintosh).
- ?WDI4U
- [END LESSON]
- #End Lesson 15
- ######################################################################
- #
- # Message Display 16 - Victory location/Flags
- #(need new coding)
- ######################################################################
- #Begin Lesson 16
- [BEGIN LESSON]
- ?Action
- *MOVE_TEAM 0 0 7 16
- ?Steps
- !CENTER_TEAM 0 0 -1 -1
- !ARROW 0 6 7 16
- !ARROW_TEAM 1 14 0 0
- !POPUP 0 12 -1 -1
- *The goal of each battle is to secure all the victory locations.
- *These locations are marked by flags indicating which side controls
- *them.
- *
- *Remove this message, and then move your soldiers to take the
- *victory location.
- ?Success
- !POPUP 0 12 -1 -1
- *Notice that the Map monitor updates to show you which side
- *controls the victory locations. After you take a victory
- *location, make sure your enemy doesn't take it back.
- ?Error
- !POPUP 0 12 -1 -1
- *To take a victory location, select a team, and then move them to the
- *location indicated by the arrow. Remove this message, and then
- *take the victory location.
- *
- *To quit Boot Camp, press CTRL+A (Command+A on the
- *Macintosh).
- ?WDI4U
- [END LESSON]
- #End Lesson 16
- [OUTTRO]
- *18 12
- *Summary
- *
- *Analyzing terrain can be one of the most effective ways to develop
- *successful strategies as you play A Bridge Too Far. This completes
- *the Boot Camp training on viewing the map.
- *
- *In this training session, you learned to:
- * Identify items you might see on the combat screen.
- * View different areas of the battlefield.
- *
- *To continue Boot Camp training, return to the Command screen
- *and choose another session.
-