home *** CD-ROM | disk | FTP | other *** search
- M M EEEEE GGG AAA TTTTT RRRR OOO N N V V GGG AAA
- MM MM E G A A T R R O O NN N V V G A A
- M M M EEE G GG AAAAA T RRRR O O N N N V V G GG AAAAA
- M M E G G A A T R R O O N NN VVV G G A A
- M M EEEEE GGG A A T R R OOO N N V GGG A A
-
-
- Megatron VGA - Evaluation Copy
- Copyright (c) 1992, Stanley Design Team
- [All Rights Reserved]
-
- Programming, John Stanley
- Design Assistant, Warren Rice
-
-
- Disclaimer
- ==========
- This program is provided "AS IS" and it is without warranty. No liability
- shall be assumed for direct or consequential damage caused by the use of
- this software. The only claim that is made is that there are no intentional
- bugs or fatal errors in any original copy of the program that you receive
- directly from the author.
-
-
- Assignment
- ==========
- The year is 3015 and as the commander of an elite unit of Megatron
- BattleMechs, you've been chosen to enter the labyrinth combat zone and
- hunt down the adversary. At your disposal are two standard omni-field
- mechs (Mad Cat and Vulture) equipped with high yield Thorn Missiles and
- Pulse Disrupters.
-
- Enter the world of Megatron and experience the highest level of virtual
- reality combat available in shareware to date. Megatron uses a combination
- of ray traced and hand drawn imagery coupled with AdLib/SoundBlaster
- synthesized sound effects to bring to life the ultimate modem combat
- experience. Use your skill at piloting your mech and your raw courage to
- defeat your adversary and bring glory to your unit.
-
-
- Game Descriptions
- =================
- This is a 2 player game, but it can be played in a single player mode with
- a synthetic adversary generated by the computer. For the best results I
- recommend using two computers.
-
- The object of the game is to hunt down and destroy your adversary. This is
- not an easy task, as at the start of each game, both you and your adversary
- are placed in the labyrinth at random positions.
-
- You don't know where your adversary is hiding. All you have to work with
- is a 3-D view of the corridor you are standing in, a top down view of the
- labyrinth, and a changing sonar blip that can guide you to your adversary
- if you interpret it properly. If you are in a hurry, you can use your area
- radar to search for your adversary. The down side to using radar is that you
- don't always locate the enemy, but the enemy always locates you.
-
- To win the game, you must hunt down your adversary and attack him with your
- lasers and rockets until he runs out of energy and is destroyed. There is
- only one problem, this is a real-time game, and while you are shooting at
- your adversary, he gets to shoot back at you. Whoever is fastest with their
- weapons and has the strongest nerve wins. If you lose your nerve, you can
- turn and run away. Sometimes this is not a bad idea.
-
- One of the best strategies of this game is to shoot your adversary in the
- back!
-
-
- Computer Power
- ==============
- This game is designed for "High End" computer systems. For best results
- use a 25Mhz 386 (or faster) computer. For best screen animation use a
- 1-MB [or larger] software disk-cache while playing the game.
-
- Megatron will function on 286 systems, but if you are connected to someone
- who is using a 386 system, you won't have a chance. Sorry 286 users, but
- the real-time nature of this game requires serious computer power.
-
-
- Required Hardware
- =================
- You must have a VGA adapter card and a matching color monitor. You also
- need a minimum of 640K RAM to run the game. Because of the size of the
- game (approximately 1.5-MB) you must install it to a hard disk drive.
-
- Additional Hardware
- ===================
- This game is designed to use both the mouse and keyboard as input devices.
- Depending on the circumstances you will want to switch between the two
- devices.
-
- To play in head-to-head combat you need an open serial port with a modem
- or null-modem cable connect to your adversaries computer.
-
-
- Fast Start
- ==========
- The game of Megatron uses futuristic 3-Dimensional and top-down views of
- the labyrinth and your human or computer adversary. Sonar blips tell you
- how close you are to your adversary: you must use strategy to negotiate
- the labyrinth and get close enough destroy your opponent. If you are in
- danger of being destroyed, you can run away and recuperate. Taunt your
- adversary with his cowardice for running away, or entice him into your
- trap, or send any message through the message area.
-
- For a fast start, just type MEGA at the DOS command prompt, then press
- ENTER twice. The First press will pass you through the Copyright Notice.
- The second will randomly select a BattleMech for you to use. Once you
- see a 3D view of the combat zone maze corridor on the screen press F5 to
- start (single player) Computer Adversary mode.
-
- Use the direction arrow keys on the numeric keypad to guide your BattleMech.
- Use HOME and PGUP to fire your weapons. The INS key toggles your area radar
- on/off. Use END and PGDN to transfer energy between your shield and weapons
- systems. To return to normal "Off-Line" mode press F5 again. The ESC key
- brings up the EXIT menu.
-
-
- Game Icons and Function Keys
- ============================
- There are 6 icons used to control the game. They are arranged in two set
- of vertical columns located on the left and right side of the screen. To
- activate an icon place the mouse cursor over the picture and press either
- mouse button. The icons are arranged as follows.
-
- F1 F4
- F2 F5
- F3 F6
-
- Here is a description of each of the icons along with the function key use
- to activate it.
-
- F1 - Copyright Notice & User Registration. The copyright and share
- ware release versions are displayed. User registration information
- is also displayed on the screen.
-
- F2 - Sound System On/Off. There are two sound systems built into the
- game. They are AdLib/SoundBlaster and IBM PC sounds. Unregistered
- players use the IBM PC (beep, beep, beep) sound system. Register
- your copy and hear the total range of combat effects.
-
- F3 - Make New Maze. If you don't like the maze you are using, you can
- press this key and you will receive a new maze.
-
- F4 - Modem Control. Choose the modem port to use. Choose from Dial
- Modem or Answer Modem. You can use a Null-Modem cable by selecting
- the appropriate COM port and then press Done.
-
- F5 - Computer Adversary (Single Player Mode) On/Off. Practice fighting
- against the computer. This is great for homing your combat skills.
- The computer is definitely NOT a wimp!
-
- F6 - Exit Game. Obvious.
-
-
- Instant Messaging
- =================
- You are always in total communication with your adversary. Once a
- connection is established between the two computers, anything you
- type (except for game commands) is instantly transmitted to the other
- player as you type it. Hitting enter clears the message.
-
-
- Energy Meters
- =============
- On the left side of the playing screen is located the BattleMech energy
- meter. The meter provides useful information about both you and the
- adversaries power status. The meter is divided into two set of three bar.
- The top GREEN bars are yours and the bottom RED bars are the adversaries.
-
- The first bar on the meter shows your power shield strength. The second
- bar shows your current weapon energy supply. And the third is the overall
- health of your BattleMech. Bars 4-6 shows the same information as do bars
- 1-3 except it is for the adversary BattleMech.
-
-
- Modem Control Menu - (F4)
- =========================
- Megatron gets the information it needs to communicate with another
- computer from the Modem Control Menu (F4). Once in the menu, use the
- mouse or function keys (F1 - F8) to select COM port, baud rate, and
- modem option.
-
- Use F1 - F2 to select the COM port to communicate through:
-
- F1 - Cycle COM Port Up
- F2 - Cycle COM Port Down
-
- Use F3 - F4 to select the baud rate (speed) the computer should use.
-
- F4 - Cycle Baud Rate Up
- F6 - Cycle Baud Rate Down
-
- Use F5 - F6 to Dial or Answer the Modem.
-
- F5 - Dial Modem. You will be prompted to enter the phone number to dial.
- F6 - Answer Mode. Sit back and wait for the other player to call you.
-
- For direct connection through a null-modem cable, choose the proper COM Port
- and Baud Rate settings. Then select DONE at the bottom of the Modem Menu.
-
- There External File MODEMS.INI contains the Hayes initialization string used
- to program your modem for the game. Here is a transcript of that file.
-
- AT E1 L3 M1 Q0 V1 X1 &C1 &D2 S0=1 S7=60 S11=155
- AT DT
- /* this line must be present */
-
- A simplified version of the init file is supplied with the game (SIMPLE.INI)
- that works well with every modem I've tried to date. Use as needed. At DOS
- prompt, type:
-
- COPY SIMPLE.INI MODEMS.INI
-
- If your experience problems using your modem you may need to modify this
- file. For another type of modem, or to use different dialing or answering
- parameters, refer to your modem handbook.
-
-
- RS232 Hardware Signals
- ======================
- The number of hardware signals required to run Megatron depends on the
- type of connection used between computers. A direct connect uses three
- pins, (2) TRANSMIT, (3) RECEIVE, and (7) SIGNAL GROUND. Pins (2) and
- (3) must be swapped once between the two machines.
-
- An auto-dial modem uses five pins, (2) TRANSMIT, (3) RECEIVE, (7) SIGNAL
- GROUND, (8) DATA CARRIER DETECT, and (20) DATA TERMINAL READY. There is
- not a swap between pins (2) and (3) with a modem.
-
- There is one (1) additional pin signal provided by Megatron that some
- serial cards and/or modems require. The signal is pin (4) REQUEST TO
- SEND. Most machines will function properly without this extra signal;
- it is included for completeness.
-
- SPECIAL NOTE: Megatron uses pin (20) DATA TERMINAL READY to signal the
- modem when to hang-up the phone line and reset to command
- state. This DTR monitoring option is switch selectable on
- some modems. You should check your modem for this option
- before making long distance phone calls through Megatron.
- If this option is improperly set, the phone will not hang-up
- when Megatron exits and you will accumulate excess long
- distance charges.
-
- The proper modem DTR setting is:
-
- DTR high - Process dial command and connect normally
-
- DTR low - Hang-up phone line and reset to command state.
-
-
- Video Adapter and Monitor
- =========================
- You must have a Video Graphics Array (VGA) installed in your computer as
- the primary graphics device along with a matching color monitor. Megatron
- does not support EGA or CGA graphic at this time. If Megatron is run on a
- computer that does not have a VGA installed, it will detect the absence of
- the VGA and refuse to run.
-
- NOTE: If Megatron fails to properly detect your VGA hardware, you can
- override the video hardware check by using the command line option
- NOVIDEO.
-
- (Example) MEGA NOVIDEO
-
- This option is especially useful when playing Megatron on computers equipped
- with off-brand video cards that sometimes lack video BIOS signature.
-
- PS/2 PLAYERS: Megatron uses full VGA graphics and will not operate on
- PS/2's equipped with MCGA graphics.
-
-
- Command Line Switches
- =====================
- Depending on just how compatible your computer is to the IBM PC standard,
- your computer may fail some (or all) of the built in software safety checks.
- Here is a list of command line switches you can use to override these tests
- and allow access to the game.
-
- COM1 - Allows use of COM1 in Modem Control Menu - (F4)
- COM2 - Allows use of COM2 in Modem Control Menu - (F4)
- COM3 - Allows use of COM3 in Modem Control Menu - (F4)
- COM4 - Allows use of COM4 in Modem Control Menu - (F4)
- NODOS - Do not test the DOS version level.
- NOCPU - Do not test the micro-processor type.
- NOVIDEO - Do not test for VGA present before starting game.
- NOMOUSE - Do not allow use of the mouse during game play.
- NOSOUND - Do not detect AdLib/SoundBlaster sound card.
-
- SPECIAL NOTE: If you choose to override the build-in hardware tests, you
- do so at your own risk. If you force the game override a
- test and you are wrong, you could SERIOUSLY DAMAGE your
- computer!
-
-
-