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C/C++ Source or Header  |  1998-06-16  |  84.5 KB  |  2,128 lines

  1. /*==========================================================================;
  2.  *
  3.  *  Copyright (C) 1994-1997 Microsoft Corporation.  All Rights Reserved.
  4.  *
  5.  *  File:       dplay.h
  6.  *  Content:    DirectPlay include file
  7.  *
  8.  ***************************************************************************/
  9.  
  10. #ifndef __DPLAY_INCLUDED__
  11. #define __DPLAY_INCLUDED__
  12.  
  13. #include <ole2.h>       // for DECLARE_INTERFACE and HRESULT
  14.  
  15. /*
  16.  * Some types
  17.  */
  18.  
  19. typedef LPVOID (*LPRGLPVOID)[];
  20. typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID;
  21.  
  22. #define VOL volatile
  23. typedef VOID *VOL LPVOIDV;
  24.  
  25.  
  26. #define _FACDP  0x877
  27. #define MAKE_DPHRESULT( code )    MAKE_HRESULT( 1, _FACDP, code )
  28.  
  29. #ifdef __cplusplus
  30. extern "C" {
  31. #endif
  32.  
  33. /*
  34.  * GUIDS used by DirectPlay objects
  35.  */
  36. DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  37. DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  38.  
  39. DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  40. DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  41.  
  42. DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  43. DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  44.  
  45. // {D1EB6D20-8923-11d0-9D97-00A0C90A43CB}
  46. DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  47.  
  48. /*
  49.  * GUIDS used by Service Providers shipped with DirectPlay
  50.  * Use these to identify Service Provider returned by EnumConnections
  51.  */
  52.  
  53. // GUID for IPX service provider
  54. // {685BC400-9D2C-11cf-A9CD-00AA006886E3}
  55. DEFINE_GUID(DPSPGUID_IPX, 
  56. 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  57.  
  58. // GUID for TCP/IP service provider
  59. // 36E95EE0-8577-11cf-960C-0080C7534E82
  60. DEFINE_GUID(DPSPGUID_TCPIP,
  61. 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  62.  
  63. // GUID for Serial service provider
  64. // {0F1D6860-88D9-11cf-9C4E-00A0C905425E}
  65. DEFINE_GUID(DPSPGUID_SERIAL,                        
  66. 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  67.  
  68. // GUID for Modem service provider
  69. // {44EAA760-CB68-11cf-9C4E-00A0C905425E}
  70. DEFINE_GUID(DPSPGUID_MODEM,
  71. 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  72.  
  73. /****************************************************************************
  74.  *
  75.  * DirectPlay Structures
  76.  *
  77.  * Various structures used to invoke DirectPlay.
  78.  *
  79.  ****************************************************************************/
  80.  
  81. #ifndef IDIRECTPLAY2_OR_GREATER
  82. typedef struct IDirectPlay        FAR *LPDIRECTPLAY;
  83. #else
  84. typedef struct IUnknown           FAR *LPDIRECTPLAY;
  85. #endif
  86.  
  87. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2;
  88. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2A;
  89. typedef struct IDirectPlay2       IDirectPlay2A;
  90.  
  91. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3;
  92. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3A;
  93. typedef struct IDirectPlay3       IDirectPlay3A;
  94.  
  95. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4;
  96. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4A;
  97. typedef struct IDirectPlay4       IDirectPlay4A;
  98.  
  99. /*
  100.  * DPID
  101.  * DirectPlay player and group ID
  102.  */
  103. typedef DWORD DPID, FAR *LPDPID;
  104.  
  105. /*
  106.  * DPID that system messages come from
  107.  */
  108. #define DPID_SYSMSG         0
  109.  
  110. /*
  111.  * DPID representing all players in the session
  112.  */
  113. #define DPID_ALLPLAYERS     0
  114.  
  115. /*
  116.  * DPID representing the server player
  117.  */
  118. #define DPID_SERVERPLAYER    1
  119.  
  120.  
  121. /*
  122.  * DPID representing the maxiumum ID in the range of DPID's reserved for
  123.  * use by DirectPlay.
  124.  */
  125. #define DPID_RESERVEDRANGE     100
  126.  
  127. /*
  128.  * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID)
  129.  */
  130. #define DPID_UNKNOWN        0xFFFFFFFF
  131.  
  132. /*
  133.  * DPCAPS
  134.  * Used to obtain the capabilities of a DirectPlay object
  135.  */
  136. typedef struct
  137. {
  138.     DWORD dwSize;               // Size of structure, in bytes
  139.     DWORD dwFlags;              // DPCAPS_xxx flags
  140.     DWORD dwMaxBufferSize;      // Maximum message size, in bytes,  for this service provider
  141.     DWORD dwMaxQueueSize;       // Obsolete. 
  142.     DWORD dwMaxPlayers;         // Maximum players/groups (local + remote)
  143.     DWORD dwHundredBaud;        // Bandwidth in 100 bits per second units; 
  144.                                 // i.e. 24 is 2400, 96 is 9600, etc.
  145.     DWORD dwLatency;            // Estimated latency; 0 = unknown
  146.     DWORD dwMaxLocalPlayers;    // Maximum # of locally created players allowed
  147.     DWORD dwHeaderLength;       // Maximum header length, in bytes, on messages
  148.                                 // added by the service provider
  149.     DWORD dwTimeout;            // Service provider's suggested timeout value
  150.                                 // This is how long DirectPlay will wait for 
  151.                                 // responses to system messages
  152. } DPCAPS, FAR *LPDPCAPS;
  153.  
  154. /*
  155.  * This DirectPlay object is the session host.  If the host exits the
  156.  * session, another application will become the host and receive a
  157.  * DPSYS_HOST system message.
  158.  */
  159. #define DPCAPS_ISHOST               0x00000002
  160.  
  161. /*
  162.  * The service provider bound to this DirectPlay object can optimize
  163.  * group messaging.
  164.  */
  165. #define DPCAPS_GROUPOPTIMIZED       0x00000008
  166.  
  167. /*
  168.  * The service provider bound to this DirectPlay object can optimize
  169.  * keep alives (see DPSESSION_KEEPALIVE)
  170.  */
  171. #define DPCAPS_KEEPALIVEOPTIMIZED   0x00000010
  172.  
  173. /*
  174.  * The service provider bound to this DirectPlay object can optimize
  175.  * guaranteed message delivery.
  176.  */
  177. #define DPCAPS_GUARANTEEDOPTIMIZED  0x00000020
  178.  
  179. /*
  180.  * This DirectPlay object supports guaranteed message delivery.
  181.  */
  182. #define DPCAPS_GUARANTEEDSUPPORTED  0x00000040
  183.  
  184. /*
  185.  * This DirectPlay object supports digital signing of messages.
  186.  */
  187. #define DPCAPS_SIGNINGSUPPORTED     0x00000080
  188.  
  189. /*
  190.  * This DirectPlay object supports encryption of messages.
  191.  */
  192. #define DPCAPS_ENCRYPTIONSUPPORTED  0x00000100
  193.  
  194. /*
  195.  * This DirectPlay player was created on this machine
  196.  */
  197. #define DPPLAYERCAPS_LOCAL            0x00000800
  198.  
  199. /*
  200.  * Current Open settings supports all forms of Cancel
  201.  */
  202. #define DPCAPS_ASYNCCANCELSUPPORTED    0x00001000
  203.  
  204. /*
  205.  * Current Open settings supports CancelAll, but not Cancel
  206.  */
  207. #define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000
  208.  
  209. /*
  210.  *  Current Open settings supports Send Timeouts for sends
  211.  */
  212. #define DPCAPS_SENDTIMEOUTSUPPORTED   0x00004000
  213.  
  214. /*
  215.  *  Current Open settings supports send priority
  216.  */
  217. #define DPCAPS_SENDPRIORITYSUPPORTED   0x00008000
  218.  
  219. /*
  220.  *  Current Open settings supports DPSEND_ASYNC flag
  221.  */
  222. #define DPCAPS_ASYNCSUPPORTED            0x00010000
  223.  
  224.  
  225. /*
  226.  * DPSESSIONDESC2
  227.  * Used to describe the properties of a DirectPlay
  228.  * session instance
  229.  */
  230. typedef struct
  231. {
  232.     DWORD   dwSize;             // Size of structure
  233.     DWORD   dwFlags;            // DPSESSION_xxx flags
  234.     GUID    guidInstance;       // ID for the session instance
  235.     GUID    guidApplication;    // GUID of the DirectPlay application.
  236.                                 // GUID_NULL for all applications.
  237.     DWORD   dwMaxPlayers;       // Maximum # players allowed in session
  238.     DWORD   dwCurrentPlayers;   // Current # players in session (read only)
  239.     union
  240.     {                           // Name of the session
  241.         LPWSTR  lpszSessionName;    // Unicode
  242.         LPSTR   lpszSessionNameA;   // ANSI
  243.     };
  244.     union
  245.     {                           // Password of the session (optional)
  246.         LPWSTR  lpszPassword;       // Unicode
  247.         LPSTR   lpszPasswordA;      // ANSI
  248.     };
  249.     DWORD   dwReserved1;        // Reserved for future MS use.
  250.     DWORD   dwReserved2;
  251.     DWORD   dwUser1;            // For use by the application
  252.     DWORD   dwUser2;
  253.     DWORD   dwUser3;
  254.     DWORD   dwUser4;
  255. } DPSESSIONDESC2, FAR *LPDPSESSIONDESC2;
  256.  
  257. typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V;
  258.  
  259. /*
  260.  * LPCDPSESSIONDESC2
  261.  * A constant pointer to DPSESSIONDESC2
  262.  */
  263. typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2;
  264.  
  265. /*
  266.  * Applications cannot create new players in this session.
  267.  */
  268. #define DPSESSION_NEWPLAYERSDISABLED    0x00000001 
  269.  
  270. /*
  271.  * If the DirectPlay object that created the session, the host,
  272.  * quits, then the host will attempt to migrate to another
  273.  * DirectPlay object so that new players can continue to be created
  274.  * and new applications can join the session.
  275.  */
  276. #define DPSESSION_MIGRATEHOST           0x00000004
  277.  
  278. /*
  279.  * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom 
  280.  * fields in player messages.  This cuts two DWORD's off the message 
  281.  * overhead.
  282.  */
  283. #define DPSESSION_NOMESSAGEID           0x00000008
  284.  
  285.  
  286. /*
  287.  * This flag tells DirectPlay to not allow any new applications to
  288.  * join the session.  Applications already in the session can still
  289.  * create new players.
  290.  */
  291. #define DPSESSION_JOINDISABLED          0x00000020
  292.  
  293. /*
  294.  * This flag tells DirectPlay to detect when remote players 
  295.  * exit abnormally (e.g. their computer or modem gets unplugged)
  296.  */
  297. #define DPSESSION_KEEPALIVE             0x00000040
  298.  
  299. /*
  300.  * This flag tells DirectPlay not to send a message to all players
  301.  * when a players remote data changes
  302.  */
  303. #define DPSESSION_NODATAMESSAGES        0x00000080
  304.  
  305. /*
  306.  * This flag indicates that the session belongs to a secure server
  307.  * and needs user authentication
  308.  */
  309. #define DPSESSION_SECURESERVER          0x00000100
  310.  
  311. /*
  312.  * This flag indicates that the session is private and requirs a password
  313.  * for EnumSessions as well as Open.
  314.  */
  315. #define DPSESSION_PRIVATE               0x00000200
  316.  
  317. /*
  318.  * This flag indicates that the session requires a password for joining.
  319.  */
  320. #define DPSESSION_PASSWORDREQUIRED      0x00000400
  321.  
  322. /*
  323.  * This flag tells DirectPlay to route all messages through the server
  324.  */
  325. #define DPSESSION_MULTICASTSERVER        0x00000800
  326.  
  327. /*
  328.  * This flag tells DirectPlay to only download information about the
  329.  * DPPLAYER_SERVERPLAYER.  
  330.  */
  331. #define DPSESSION_CLIENTSERVER            0x00001000
  332.  
  333. /*
  334.  * This flag tells DirectPlay to use the protocol built into dplay
  335.  * for reliability and statistics all the time.  When this bit is
  336.  * set, only other sessions with this bit set can join or be joined.
  337.  */
  338. #define DPSESSION_DIRECTPLAYPROTOCOL    0x00002000
  339.  
  340. /*
  341.  * This flag tells DirectPlay that preserving order of received
  342.  * packets is not important, when using reliable delivery.  This
  343.  * will allow messages to be indicated out of order if preceding
  344.  * messages have not yet arrived.  Otherwise DPLAY will wait for
  345.  * earlier messages before delivering later reliable messages.
  346.  */
  347. #define DPSESSION_NOPRESERVEORDER        0x00004000
  348.  
  349.  
  350. /*
  351.  * This flag tells DirectPlay to optimize communication for latency
  352.  */
  353. #define DPSESSION_OPTIMIZELATENCY        0x00008000
  354.  
  355. /*
  356.  * DPNAME
  357.  * Used to hold the name of a DirectPlay entity
  358.  * like a player or a group
  359.  */
  360. typedef struct 
  361. {
  362.     DWORD   dwSize;             // Size of structure
  363.     DWORD   dwFlags;            // Not used. Must be zero.
  364.     union
  365.     {                           // The short or friendly name
  366.         LPWSTR  lpszShortName;  // Unicode
  367.         LPSTR   lpszShortNameA; // ANSI
  368.     };
  369.     union
  370.     {                           // The long or formal name
  371.         LPWSTR  lpszLongName;   // Unicode
  372.         LPSTR   lpszLongNameA;  // ANSI
  373.     };
  374.  
  375. } DPNAME, FAR *LPDPNAME;
  376.  
  377. /*
  378.  * LPCDPNAME
  379.  * A constant pointer to DPNAME
  380.  */
  381. typedef const DPNAME FAR *LPCDPNAME;
  382.  
  383. /*
  384.  * DPCREDENTIALS
  385.  * Used to hold the user name and password of a DirectPlay user
  386.  */
  387. typedef struct 
  388. {
  389.     DWORD dwSize;               // Size of structure
  390.     DWORD dwFlags;              // Not used. Must be zero.
  391.     union
  392.     {                           // User name of the account
  393.         LPWSTR  lpszUsername;   // Unicode
  394.         LPSTR   lpszUsernameA;  // ANSI
  395.     };    
  396.     union
  397.     {                           // Password of the account
  398.         LPWSTR  lpszPassword;   // Unicode
  399.         LPSTR   lpszPasswordA;  // ANSI
  400.     };    
  401.     union
  402.     {                           // Domain name of the account
  403.         LPWSTR  lpszDomain;     // Unicode
  404.         LPSTR   lpszDomainA;    // ANSI
  405.     };    
  406. } DPCREDENTIALS, FAR *LPDPCREDENTIALS;
  407.  
  408. typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS;
  409.  
  410. /*
  411.  * DPSECURITYDESC
  412.  * Used to describe the security properties of a DirectPlay
  413.  * session instance
  414.  */
  415. typedef struct 
  416. {
  417.     DWORD dwSize;                   // Size of structure
  418.     DWORD dwFlags;                  // Not used. Must be zero.
  419.     union
  420.     {                               // SSPI provider name
  421.         LPWSTR  lpszSSPIProvider;   // Unicode
  422.         LPSTR   lpszSSPIProviderA;  // ANSI
  423.     };
  424.     union
  425.     {                               // CAPI provider name
  426.         LPWSTR lpszCAPIProvider;    // Unicode
  427.         LPSTR  lpszCAPIProviderA;   // ANSI
  428.     };
  429.     DWORD dwCAPIProviderType;       // Crypto Service Provider type
  430.     DWORD dwEncryptionAlgorithm;    // Encryption Algorithm type
  431. } DPSECURITYDESC, FAR *LPDPSECURITYDESC;
  432.  
  433. typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC;
  434.  
  435. /*
  436.  * DPACCOUNTDESC
  437.  * Used to describe a user membership account
  438.  */
  439. typedef struct 
  440. {
  441.     DWORD dwSize;                   // Size of structure
  442.     DWORD dwFlags;                  // Not used. Must be zero.
  443.     union
  444.     {                               // Account identifier
  445.         LPWSTR  lpszAccountID;      // Unicode
  446.         LPSTR   lpszAccountIDA;     // ANSI
  447.     };
  448. } DPACCOUNTDESC, FAR *LPDPACCOUNTDESC;
  449.  
  450. typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC;
  451.  
  452. /*
  453.  * LPCGUID
  454.  * A constant pointer to a guid
  455.  */
  456. typedef const GUID FAR *LPCGUID;
  457.  
  458. /*
  459.  * DPLCONNECTION
  460.  * Used to hold all in the informaion needed to connect
  461.  * an application to a session or create a session
  462.  */
  463. typedef struct
  464. {
  465.     DWORD               dwSize;             // Size of this structure
  466.     DWORD               dwFlags;            // Flags specific to this structure
  467.     LPDPSESSIONDESC2    lpSessionDesc;      // Pointer to session desc to use on connect
  468.     LPDPNAME            lpPlayerName;       // Pointer to Player name structure
  469.     GUID                guidSP;             // GUID of the DPlay SP to use
  470.     LPVOID              lpAddress;          // Address for service provider
  471.     DWORD               dwAddressSize;      // Size of address data
  472. } DPLCONNECTION, FAR *LPDPLCONNECTION;
  473.  
  474. /*
  475.  * LPCDPLCONNECTION
  476.  * A constant pointer to DPLCONNECTION
  477.  */
  478. typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
  479.  
  480. /*
  481.  * DPCHAT
  482.  * Used to hold the a DirectPlay chat message
  483.  */
  484. typedef struct
  485. {
  486.     DWORD               dwSize;
  487.     DWORD               dwFlags;
  488.     union
  489.     {                          // Message string
  490.         LPWSTR  lpszMessage;   // Unicode
  491.         LPSTR   lpszMessageA;  // ANSI
  492.     };    
  493. } DPCHAT, FAR * LPDPCHAT;
  494.  
  495. /*
  496.  * SGBUFFER
  497.  * Scatter Gather Buffer used for SendEx
  498.  */
  499. typedef struct 
  500. {
  501.     UINT         len;       // length of buffer data
  502.     PUCHAR         pData;        // pointer to buffer data
  503. } SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER;
  504.  
  505.  
  506. /****************************************************************************
  507.  *
  508.  * Prototypes for DirectPlay callback functions
  509.  *
  510.  ****************************************************************************/
  511.  
  512. /*
  513.  * Callback for IDirectPlay2::EnumSessions
  514.  */
  515. typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)(
  516.     LPCDPSESSIONDESC2   lpThisSD,
  517.     LPDWORD             lpdwTimeOut,
  518.     DWORD               dwFlags,
  519.     LPVOID              lpContext );
  520.  
  521. /*
  522.  * This flag is set on the EnumSessions callback dwFlags parameter when
  523.  * the time out has occurred. There will be no session data for this 
  524.  * callback. If *lpdwTimeOut is set to a non-zero value and the 
  525.  * EnumSessionsCallback function returns TRUE then EnumSessions will 
  526.  * continue waiting until the next timeout occurs. Timeouts are in 
  527.  * milliseconds.
  528.  */
  529. #define DPESC_TIMEDOUT          0x00000001
  530.  
  531.  
  532. /*
  533.  * Callback for IDirectPlay2::EnumPlayers
  534.  *              IDirectPlay2::EnumGroups
  535.  *              IDirectPlay2::EnumGroupPlayers
  536.  */
  537. typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)(
  538.     DPID            dpId,
  539.     DWORD           dwPlayerType,
  540.     LPCDPNAME       lpName,
  541.     DWORD           dwFlags,
  542.     LPVOID          lpContext );
  543.  
  544.  
  545. /*
  546.  * Unicode callback for DirectPlayEnumerate
  547.  * This callback prototype will be used if compiling
  548.  * for Unicode strings
  549.  */
  550. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
  551.     LPGUID      lpguidSP,
  552.     LPWSTR      lpSPName,
  553.     DWORD       dwMajorVersion,
  554.     DWORD       dwMinorVersion,
  555.     LPVOID      lpContext);
  556.  
  557. /*
  558.  * ANSI callback for DirectPlayEnumerate
  559.  * This callback prototype will be used if compiling
  560.  * for ANSI strings
  561.  */
  562. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)(
  563.     LPGUID      lpguidSP,
  564.     LPSTR       lpSPName,
  565.     DWORD       dwMajorVersion,     
  566.     DWORD       dwMinorVersion,
  567.     LPVOID      lpContext);
  568.  
  569. /*
  570.  * Callback for IDirectPlay3(A)::EnumConnections
  571.  */
  572. typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)(
  573.     LPCGUID     lpguidSP,
  574.     LPVOID        lpConnection,
  575.     DWORD        dwConnectionSize,
  576.     LPCDPNAME   lpName,
  577.     DWORD         dwFlags,
  578.     LPVOID         lpContext);
  579.  
  580.  
  581. /*
  582.  * API's
  583.  */
  584.  
  585. #ifdef UNICODE
  586. #define DirectPlayEnumerate     DirectPlayEnumerateW
  587. #else
  588. #define DirectPlayEnumerate     DirectPlayEnumerateA
  589. #endif // UNICODE
  590.  
  591. extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
  592. extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID );
  593. extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk);
  594.  
  595. /****************************************************************************
  596.  *
  597.  * IDirectPlay2 (and IDirectPlay2A) Interface
  598.  *
  599.  ****************************************************************************/
  600.  
  601. #undef INTERFACE
  602. #define INTERFACE IDirectPlay2
  603. DECLARE_INTERFACE_( IDirectPlay2, IUnknown )
  604. {
  605.     /*** IUnknown methods ***/
  606.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  607.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  608.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  609.     /*** IDirectPlay2 methods ***/
  610.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  611.     STDMETHOD(Close)                (THIS) PURE;
  612.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  613.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  614.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  615.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  616.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  617.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  618.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  619.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  620.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  621.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  622.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  623.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  624.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  625.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  626.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  627.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  628.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  629.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  630.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  631.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  632.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  633.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  634.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  635.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  636.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  637.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  638.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  639. };
  640.  
  641. /****************************************************************************
  642.  *
  643.  * IDirectPlay2 interface macros
  644.  *
  645.  ****************************************************************************/
  646.  
  647. #if !defined(__cplusplus) || defined(CINTERFACE)
  648.  
  649. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  650. #define IDirectPlay2_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  651. #define IDirectPlay2_Release(p)                     (p)->lpVtbl->Release(p)
  652. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  653. #define IDirectPlay2_Close(p)                       (p)->lpVtbl->Close(p)
  654. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  655. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  656. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  657. #define IDirectPlay2_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  658. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  659. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  660. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  661. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  662. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  663. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  664. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  665. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  666. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  667. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  668. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  669. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  670. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  671. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  672. #define IDirectPlay2_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  673. #define IDirectPlay2_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  674. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  675. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  676. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  677. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  678. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  679. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  680. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  681.  
  682. #else /* C++ */
  683.  
  684. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  685. #define IDirectPlay2_AddRef(p)                      (p)->AddRef()
  686. #define IDirectPlay2_Release(p)                     (p)->Release()
  687. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  688. #define IDirectPlay2_Close(p)                       (p)->Close()
  689. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  690. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  691. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  692. #define IDirectPlay2_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  693. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  694. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  695. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  696. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  697. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  698. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  699. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  700. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  701. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  702. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  703. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  704. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  705. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  706. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  707. #define IDirectPlay2_Initialize(p,a)                (p)->Initialize(a)
  708. #define IDirectPlay2_Open(p,a,b)                    (p)->Open(a,b)
  709. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  710. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  711. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  712. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  713. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  714. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  715. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  716.  
  717. #endif
  718.  
  719. /****************************************************************************
  720.  *
  721.  * IDirectPlay3 (and IDirectPlay3A) Interface
  722.  *
  723.  ****************************************************************************/
  724.  
  725. #undef INTERFACE
  726. #define INTERFACE IDirectPlay3
  727. DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 )
  728. {
  729.     /*** IUnknown methods ***/
  730.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  731.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  732.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  733.     /*** IDirectPlay2 methods ***/
  734.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  735.     STDMETHOD(Close)                (THIS) PURE;
  736.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  737.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  738.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  739.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  740.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  741.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  742.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  743.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  744.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  745.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  746.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  747.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  748.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  749.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  750.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  751.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  752.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  753.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  754.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  755.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  756.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  757.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  758.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  759.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  760.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  761.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  762.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  763.     /*** IDirectPlay3 methods ***/
  764.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  765.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  766.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  767.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  768.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  769.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  770.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  771.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  772.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  773.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  774.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  775.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  776.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  777.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  778.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  779. };
  780.  
  781. /****************************************************************************
  782.  *
  783.  * IDirectPlay3 interface macros
  784.  *
  785.  ****************************************************************************/
  786.  
  787. #if !defined(__cplusplus) || defined(CINTERFACE)
  788.  
  789. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  790. #define IDirectPlay3_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  791. #define IDirectPlay3_Release(p)                     (p)->lpVtbl->Release(p)
  792. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  793. #define IDirectPlay3_Close(p)                       (p)->lpVtbl->Close(p)
  794. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  795. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  796. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  797. #define IDirectPlay3_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  798. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  799. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  800. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  801. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  802. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  803. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  804. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  805. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  806. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  807. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  808. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  809. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  810. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  811. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  812. #define IDirectPlay3_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  813. #define IDirectPlay3_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  814. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  815. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  816. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  817. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  818. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  819. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  820. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  821. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  822. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  823. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  824. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  825. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  826. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  827. #define IDirectPlay3_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  828. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  829. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  830. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  831. #define IDirectPlay3_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  832. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  833. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  834. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  835. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  836.  
  837. #else /* C++ */
  838.  
  839. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  840. #define IDirectPlay3_AddRef(p)                      (p)->AddRef()
  841. #define IDirectPlay3_Release(p)                     (p)->Release()
  842. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  843. #define IDirectPlay3_Close(p)                       (p)->Close()
  844. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  845. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  846. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  847. #define IDirectPlay3_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  848. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  849. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  850. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  851. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  852. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  853. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  854. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  855. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  856. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  857. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  858. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  859. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  860. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  861. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  862. #define IDirectPlay3_Initialize(p,a)                (p)->Initialize(a)
  863. #define IDirectPlay3_Open(p,a,b)                    (p)->Open(a,b)
  864. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  865. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  866. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  867. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  868. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  869. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  870. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  871. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  872. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  873. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  874. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  875. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  876. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  877. #define IDirectPlay3_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  878. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  879. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  880. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  881. #define IDirectPlay3_StartSession(p,a,b)            (p)->StartSession(a,b)
  882. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  883. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  884. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  885. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  886.  
  887. #endif
  888.  
  889. /****************************************************************************
  890.  *
  891.  * IDirectPlay4 (and IDirectPlay4A) Interface
  892.  *
  893.  ****************************************************************************/
  894.  
  895. #undef INTERFACE
  896. #define INTERFACE IDirectPlay4
  897. DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 )
  898. {
  899.     /*** IUnknown methods ***/
  900.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  901.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  902.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  903.     /*** IDirectPlay2 methods ***/
  904.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  905.     STDMETHOD(Close)                (THIS) PURE;
  906.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  907.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  908.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  909.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  910.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  911.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  912.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  913.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  914.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  915.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  916.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  917.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  918.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  919.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  920.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  921.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  922.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  923.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  924.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  925.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  926.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  927.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  928.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  929.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  930.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  931.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  932.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  933.     /*** IDirectPlay3 methods ***/
  934.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  935.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  936.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  937.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  938.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  939.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  940.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  941.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  942.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  943.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  944.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  945.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  946.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  947.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  948.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  949.     /*** IDirectPlay4 methods ***/
  950.     STDMETHOD(GetGroupOwner)        (THIS_ DPID, LPDPID) PURE;
  951.     STDMETHOD(SetGroupOwner)        (THIS_ DPID, DPID) PURE;
  952.     STDMETHOD(SendEx)               (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, LPDWORD) PURE;
  953.     STDMETHOD(GetMessageQueue)      (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE;
  954.     STDMETHOD(CancelMessage)        (THIS_ DWORD, DWORD) PURE;
  955.     STDMETHOD(CancelPriority)       (THIS_ DWORD, DWORD, DWORD) PURE;
  956. };
  957.  
  958. /****************************************************************************
  959.  *
  960.  * IDirectPlayX interface macros (for IDirectPlay4 and beyond)
  961.  *
  962.  ****************************************************************************/
  963.  
  964. #if !defined(__cplusplus) || defined(CINTERFACE)
  965.  
  966. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  967. #define IDirectPlayX_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  968. #define IDirectPlayX_Release(p)                     (p)->lpVtbl->Release(p)
  969. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  970. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->lpVtbl->CancelMessage(p,a,b)
  971. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->lpVtbl->CancelPriority(p,a,b,c)
  972. #define IDirectPlayX_Close(p)                       (p)->lpVtbl->Close(p)
  973. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  974. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  975. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  976. #define IDirectPlayX_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  977. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  978. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  979. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  980. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  981. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  982. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  983. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  984. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
  985. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  986. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  987. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  988. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  989. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  990. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  991. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  992. #define IDirectPlayX_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  993. #define IDirectPlayX_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  994. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  995. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  996. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
  997. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  998. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  999. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  1000. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  1001. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  1002. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  1003. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  1004. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  1005. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  1006. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  1007. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  1008. #define IDirectPlayX_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  1009. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  1010. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  1011. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  1012. #define IDirectPlayX_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  1013. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  1014. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  1015. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  1016. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  1017. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->lpVtbl->GetGroupOwner(p,a,b)
  1018. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->lpVtbl->SetGroupOwner(p,a,b)
  1019.  
  1020. #else /* C++ */
  1021.  
  1022. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  1023. #define IDirectPlayX_AddRef(p)                      (p)->AddRef()
  1024. #define IDirectPlayX_Release(p)                     (p)->Release()
  1025. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  1026. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->CancelMessage(a,b)
  1027. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->CancelPriority(a,b,c)
  1028. #define IDirectPlayX_Close(p)                       (p)->Close()
  1029. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  1030. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  1031. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  1032. #define IDirectPlayX_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  1033. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  1034. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  1035. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  1036. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  1037. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  1038. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  1039. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  1040. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->GetMessageQueue(a,b,c,d,e)
  1041. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  1042. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  1043. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  1044. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  1045. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  1046. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  1047. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  1048. #define IDirectPlayX_Initialize(p,a)                (p)->Initialize(a)
  1049. #define IDirectPlayX_Open(p,a,b)                    (p)->Open(a,b)
  1050. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  1051. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  1052. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->SendEx(a,b,c,d,e,f,g,h,i)
  1053. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  1054. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  1055. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  1056. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  1057. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  1058. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  1059. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  1060. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  1061. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  1062. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  1063. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  1064. #define IDirectPlayX_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  1065. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  1066. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  1067. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  1068. #define IDirectPlayX_StartSession(p,a,b)            (p)->StartSession(a,b)
  1069. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  1070. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  1071. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  1072. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  1073. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->GetGroupOwner(a,b)
  1074. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->SetGroupOwner(a,b)
  1075.  
  1076. #endif
  1077.  
  1078. /****************************************************************************
  1079.  *
  1080.  * EnumConnections API flags
  1081.  *
  1082.  ****************************************************************************/
  1083.  
  1084. /*
  1085.  * Enumerate Service Providers
  1086.  */
  1087. #define DPCONNECTION_DIRECTPLAY      0x00000001
  1088.  
  1089. /*
  1090.  * Enumerate Lobby Providers
  1091.  */
  1092. #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
  1093.  
  1094.  
  1095. /****************************************************************************
  1096.  *
  1097.  * EnumPlayers API flags
  1098.  *
  1099.  ****************************************************************************/
  1100.  
  1101. /*
  1102.  * Enumerate all players in the current session
  1103.  */
  1104. #define DPENUMPLAYERS_ALL           0x00000000
  1105. #define DPENUMGROUPS_ALL            DPENUMPLAYERS_ALL
  1106.  
  1107.  
  1108. /*
  1109.  * Enumerate only local (created by this application) players
  1110.  * or groups
  1111.  */
  1112. #define DPENUMPLAYERS_LOCAL         0x00000008
  1113. #define DPENUMGROUPS_LOCAL            DPENUMPLAYERS_LOCAL
  1114.  
  1115. /*
  1116.  * Enumerate only remote (non-local) players
  1117.  * or groups
  1118.  */
  1119. #define DPENUMPLAYERS_REMOTE        0x00000010
  1120. #define DPENUMGROUPS_REMOTE            DPENUMPLAYERS_REMOTE
  1121.  
  1122. /*
  1123.  * Enumerate groups along with the players
  1124.  */
  1125. #define DPENUMPLAYERS_GROUP         0x00000020
  1126.  
  1127. /*
  1128.  * Enumerate players or groups in another session 
  1129.  * (must supply lpguidInstance)
  1130.  */
  1131. #define DPENUMPLAYERS_SESSION       0x00000080
  1132. #define DPENUMGROUPS_SESSION        DPENUMPLAYERS_SESSION
  1133.  
  1134. /*
  1135.  * Enumerate server players
  1136.  */
  1137. #define DPENUMPLAYERS_SERVERPLAYER  0x00000100
  1138.  
  1139. /*
  1140.  * Enumerate spectator players
  1141.  */
  1142. #define DPENUMPLAYERS_SPECTATOR     0x00000200
  1143.  
  1144. /*
  1145.  * Enumerate shortcut groups
  1146.  */
  1147. #define DPENUMGROUPS_SHORTCUT       0x00000400
  1148.  
  1149. /*
  1150.  * Enumerate staging area groups
  1151.  */
  1152. #define DPENUMGROUPS_STAGINGAREA    0x00000800
  1153.  
  1154. /*
  1155.  * Enumerate hidden groups
  1156.  */
  1157. #define DPENUMGROUPS_HIDDEN         0x00001000
  1158.  
  1159. /*
  1160.  * Enumerate the group's owner
  1161.  */
  1162. #define DPENUMPLAYERS_OWNER            0x00002000
  1163.  
  1164.  
  1165. /****************************************************************************
  1166.  *
  1167.  * CreatePlayer API flags
  1168.  *
  1169.  ****************************************************************************/
  1170.  
  1171. /*
  1172.  * This flag indicates that this player should be designated
  1173.  * the server player. The app should specify this at CreatePlayer.
  1174.  */
  1175. #define DPPLAYER_SERVERPLAYER           DPENUMPLAYERS_SERVERPLAYER
  1176.  
  1177. /*
  1178.  * This flag indicates that this player should be designated
  1179.  * a spectator. The app should specify this at CreatePlayer.
  1180.  */
  1181. #define DPPLAYER_SPECTATOR              DPENUMPLAYERS_SPECTATOR
  1182.  
  1183. /*
  1184.  * This flag indicates that this player was created locally.
  1185.  * (returned from GetPlayerFlags)
  1186.  */
  1187. #define DPPLAYER_LOCAL                  DPENUMPLAYERS_LOCAL
  1188.  
  1189. /*
  1190.  * This flag indicates that this player is the group's owner
  1191.  * (Only returned in EnumGroupPlayers)
  1192.  */
  1193. #define DPPLAYER_OWNER                   DPENUMPLAYERS_OWNER
  1194.  
  1195. /****************************************************************************
  1196.  *
  1197.  * CreateGroup API flags
  1198.  *
  1199.  ****************************************************************************/
  1200.  
  1201.  
  1202. /*
  1203.  * This flag indicates that the StartSession can be called on the group.
  1204.  * The app should specify this at CreateGroup, or CreateGroupInGroup.
  1205.  */
  1206. #define DPGROUP_STAGINGAREA             DPENUMGROUPS_STAGINGAREA
  1207.  
  1208. /*
  1209.  * This flag indicates that this group was created locally.
  1210.  * (returned from GetGroupFlags)
  1211.  */
  1212. #define DPGROUP_LOCAL                   DPENUMGROUPS_LOCAL
  1213.  
  1214. /*
  1215.  * This flag indicates that this group was created hidden.
  1216.  */
  1217. #define DPGROUP_HIDDEN                   DPENUMGROUPS_HIDDEN
  1218.  
  1219.  
  1220. /****************************************************************************
  1221.  *
  1222.  * EnumSessions API flags
  1223.  *
  1224.  ****************************************************************************/
  1225.  
  1226. /*
  1227.  * Enumerate sessions which can be joined
  1228.  */
  1229. #define DPENUMSESSIONS_AVAILABLE    0x00000001 
  1230.  
  1231. /*
  1232.  * Enumerate all sessions even if they can't be joined.
  1233.  */
  1234. #define DPENUMSESSIONS_ALL          0x00000002
  1235.  
  1236.  
  1237.  
  1238.  
  1239. /*
  1240.  * Start an asynchronous enum sessions
  1241.  */
  1242.  #define DPENUMSESSIONS_ASYNC        0x00000010
  1243.  
  1244. /*
  1245.  * Stop an asynchronous enum sessions
  1246.  */
  1247.  #define DPENUMSESSIONS_STOPASYNC    0x00000020
  1248.  
  1249. /*
  1250.  * Enumerate sessions even if they require a password
  1251.  */
  1252.  #define DPENUMSESSIONS_PASSWORDREQUIRED    0x00000040
  1253.  
  1254. /*
  1255.  * Return status about progress of enumeration instead of
  1256.  * showing any status dialogs.
  1257.  */
  1258.  #define DPENUMSESSIONS_RETURNSTATUS 0x00000080
  1259.  
  1260. /****************************************************************************
  1261.  *
  1262.  * GetCaps and GetPlayerCaps API flags
  1263.  *
  1264.  ****************************************************************************/
  1265.  
  1266. /*
  1267.  * The latency returned should be for guaranteed message sending.
  1268.  * Default is non-guaranteed messaging.
  1269.  */
  1270. #define DPGETCAPS_GUARANTEED        0x00000001 
  1271.  
  1272.  
  1273. /****************************************************************************
  1274.  *
  1275.  * GetGroupData, GetPlayerData API flags
  1276.  * Remote and local Group/Player data is maintained separately. 
  1277.  * Default is DPGET_REMOTE.
  1278.  *
  1279.  ****************************************************************************/
  1280.  
  1281. /*
  1282.  * Get the remote data (set by any DirectPlay object in
  1283.  * the session using DPSET_REMOTE)
  1284.  */
  1285. #define DPGET_REMOTE                0x00000000
  1286.     
  1287. /*
  1288.  * Get the local data (set by this DirectPlay object 
  1289.  * using DPSET_LOCAL)
  1290.  */
  1291. #define DPGET_LOCAL                 0x00000001
  1292.  
  1293.  
  1294. /****************************************************************************
  1295.  *
  1296.  * Open API flags
  1297.  *
  1298.  ****************************************************************************/
  1299.  
  1300. /*
  1301.  * Join the session that is described by the DPSESSIONDESC2 structure
  1302.  */
  1303. #define DPOPEN_JOIN                 0x00000001
  1304.  
  1305. /*
  1306.  * Create a new session as described by the DPSESSIONDESC2 structure
  1307.  */
  1308. #define DPOPEN_CREATE               0x00000002
  1309.  
  1310. /*
  1311.  * Return status about progress of open instead of showing
  1312.  * any status dialogs.
  1313.  */
  1314.  #define DPOPEN_RETURNSTATUS        DPENUMSESSIONS_RETURNSTATUS
  1315.  
  1316.  
  1317.  
  1318. /****************************************************************************
  1319.  *
  1320.  * DPLCONNECTION flags
  1321.  *
  1322.  ****************************************************************************/
  1323.  
  1324. /*
  1325.  * This application should create a new session as
  1326.  * described by the DPSESIONDESC structure
  1327.  */
  1328. #define DPLCONNECTION_CREATESESSION                    DPOPEN_CREATE
  1329.  
  1330. /*
  1331.  * This application should join the session described by 
  1332.  * the DPSESIONDESC structure with the lpAddress data
  1333.  */
  1334. #define DPLCONNECTION_JOINSESSION                    DPOPEN_JOIN
  1335.  
  1336. /****************************************************************************
  1337.  *
  1338.  * Receive API flags
  1339.  * Default is DPRECEIVE_ALL
  1340.  *
  1341.  ****************************************************************************/
  1342.  
  1343. /*
  1344.  * Get the first message in the queue
  1345.  */
  1346. #define DPRECEIVE_ALL               0x00000001
  1347.  
  1348. /*
  1349.  * Get the first message in the queue directed to a specific player 
  1350.  */
  1351. #define DPRECEIVE_TOPLAYER          0x00000002
  1352.  
  1353. /*
  1354.  * Get the first message in the queue from a specific player
  1355.  */
  1356. #define DPRECEIVE_FROMPLAYER        0x00000004
  1357.  
  1358. /*
  1359.  * Get the message but don't remove it from the queue
  1360.  */
  1361. #define DPRECEIVE_PEEK              0x00000008
  1362.  
  1363.  
  1364. /****************************************************************************
  1365.  *
  1366.  * Send API flags
  1367.  *
  1368.  ****************************************************************************/
  1369.  
  1370. /*
  1371.  * Send the message using a guaranteed send method.
  1372.  * Default is non-guaranteed.
  1373.  */
  1374. #define DPSEND_GUARANTEED           0x00000001
  1375.  
  1376.  
  1377. /*
  1378.  * This flag is obsolete. It is ignored by DirectPlay
  1379.  */
  1380. #define DPSEND_HIGHPRIORITY         0x00000002
  1381.  
  1382. /*
  1383.  * This flag is obsolete. It is ignored by DirectPlay
  1384.  */
  1385. #define DPSEND_OPENSTREAM           0x00000008
  1386.  
  1387. /*
  1388.  * This flag is obsolete. It is ignored by DirectPlay
  1389.  */
  1390. #define DPSEND_CLOSESTREAM          0x00000010
  1391.  
  1392. /*
  1393.  * Send the message digitally signed to ensure authenticity.
  1394.  */
  1395. #define DPSEND_SIGNED               0x00000020
  1396.  
  1397. /*
  1398.  * Send the message with encryption to ensure privacy.
  1399.  */
  1400. #define DPSEND_ENCRYPTED            0x00000040
  1401.  
  1402. /*
  1403.  * The message is a lobby system message
  1404.  */
  1405. #define DPSEND_LOBBYSYSTEMMESSAGE    0x00000080
  1406.  
  1407.  
  1408. /*
  1409.  * Send message asynchronously, must check caps
  1410.  * before using this flag.  It is always provided
  1411.  * if the protocol flag is set.
  1412.  */
  1413. #define DPSEND_ASYNC                0x00000200
  1414.  
  1415. /*
  1416.  * When an message is completed, don't tell me. 
  1417.  * by default the application is notified with a system message.
  1418.  */
  1419. #define DPSEND_NOSENDCOMPLETEMSG    0x00000400
  1420.  
  1421.  
  1422. /*
  1423.  * Maximum priority for sends available to applications
  1424.  */
  1425. #define DPSEND_MAX_PRI              0x0000FFFF
  1426. #define DPSEND_MAX_PRIORITY         DPSEND_MAX_PRI
  1427.  
  1428.  
  1429. /****************************************************************************
  1430.  *
  1431.  * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName,
  1432.  * SetSessionDesc API flags.
  1433.  * Default is DPSET_REMOTE.
  1434.  *
  1435.  ****************************************************************************/
  1436.  
  1437. /* 
  1438.  * Propagate the data to all players in the session
  1439.  */
  1440. #define DPSET_REMOTE                0x00000000
  1441.  
  1442. /*
  1443.  * Do not propagate the data to other players
  1444.  */
  1445. #define DPSET_LOCAL                 0x00000001
  1446.  
  1447. /*
  1448.  * Used with DPSET_REMOTE, use guaranteed message send to
  1449.  * propagate the data
  1450.  */
  1451. #define DPSET_GUARANTEED            0x00000002
  1452.  
  1453. /****************************************************************************
  1454.  *
  1455.  * GetMessageQueue API flags.
  1456.  * Default is DPMESSAGEQUEUE_SEND
  1457.  *
  1458.  ****************************************************************************/
  1459.  
  1460. /* 
  1461.  * Get Send Queue - requires Service Provider Support
  1462.  */
  1463. #define DPMESSAGEQUEUE_SEND            0x00000001
  1464.  
  1465. /*
  1466.  * Get Receive Queue
  1467.  */
  1468. #define DPMESSAGEQUEUE_RECEIVE      0x00000002
  1469.  
  1470.  
  1471. /****************************************************************************
  1472.  *
  1473.  * Connect API flags
  1474.  *
  1475.  ****************************************************************************/
  1476.  
  1477.  
  1478. /*
  1479.  * Start an asynchronous connect which returns status codes
  1480.  */
  1481. #define DPCONNECT_RETURNSTATUS      (DPENUMSESSIONS_RETURNSTATUS)
  1482.  
  1483.  
  1484. /****************************************************************************
  1485.  *
  1486.  * DirectPlay system messages and message data structures
  1487.  *
  1488.  * All system message come 'From' player DPID_SYSMSG.  To determine what type 
  1489.  * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check
  1490.  * the dwType member against one of the following DPSYS_xxx constants. Once
  1491.  * a match is found, cast the lpData to the corresponding of the DPMSG_xxx
  1492.  * structures to access the data of the message.
  1493.  *
  1494.  ****************************************************************************/
  1495.  
  1496. /*
  1497.  * A new player or group has been created in the session
  1498.  * Use DPMSG_CREATEPLAYERORGROUP.  Check dwPlayerType to see if it
  1499.  * is a player or a group.
  1500.  */
  1501. #define DPSYS_CREATEPLAYERORGROUP   0x0003  
  1502.  
  1503. /*
  1504.  * A player has been deleted from the session
  1505.  * Use DPMSG_DESTROYPLAYERORGROUP
  1506.  */
  1507. #define DPSYS_DESTROYPLAYERORGROUP  0x0005  
  1508.  
  1509. /*
  1510.  * A player has been added to a group
  1511.  * Use DPMSG_ADDPLAYERTOGROUP
  1512.  */
  1513. #define DPSYS_ADDPLAYERTOGROUP      0x0007  
  1514.  
  1515. /*
  1516.  * A player has been removed from a group
  1517.  * Use DPMSG_DELETEPLAYERFROMGROUP
  1518.  */
  1519. #define DPSYS_DELETEPLAYERFROMGROUP 0x0021  
  1520.  
  1521. /*
  1522.  * This DirectPlay object lost its connection with all the
  1523.  * other players in the session.
  1524.  * Use DPMSG_SESSIONLOST.
  1525.  */
  1526. #define DPSYS_SESSIONLOST           0x0031
  1527.  
  1528. /*
  1529.  * The current host has left the session.
  1530.  * This DirectPlay object is now the host.
  1531.  * Use DPMSG_HOST.
  1532.  */
  1533. #define DPSYS_HOST                  0x0101
  1534.  
  1535. /*
  1536.  * The remote data associated with a player or
  1537.  * group has changed. Check dwPlayerType to see
  1538.  * if it is a player or a group
  1539.  * Use DPMSG_SETPLAYERORGROUPDATA
  1540.  */
  1541. #define DPSYS_SETPLAYERORGROUPDATA  0x0102
  1542.  
  1543. /*
  1544.  * The name of a player or group has changed.
  1545.  * Check dwPlayerType to see if it is a player
  1546.  * or a group.
  1547.  * Use DPMSG_SETPLAYERORGROUPNAME
  1548.  */
  1549. #define DPSYS_SETPLAYERORGROUPNAME  0x0103
  1550.  
  1551. /*
  1552.  * The session description has changed.
  1553.  * Use DPMSG_SETSESSIONDESC
  1554.  */
  1555. #define DPSYS_SETSESSIONDESC        0x0104
  1556.  
  1557. /*
  1558.  * A group has been added to a group
  1559.  * Use DPMSG_ADDGROUPTOGROUP
  1560.  */
  1561. #define DPSYS_ADDGROUPTOGROUP          0x0105  
  1562.  
  1563. /*
  1564.  * A group has been removed from a group
  1565.  * Use DPMSG_DELETEGROUPFROMGROUP
  1566.  */
  1567. #define DPSYS_DELETEGROUPFROMGROUP     0x0106
  1568.  
  1569. /*
  1570.  * A secure player-player message has arrived.
  1571.  * Use DPMSG_SECUREMESSAGE
  1572.  */
  1573. #define DPSYS_SECUREMESSAGE         0x0107
  1574.  
  1575. /*
  1576.  * Start a new session.
  1577.  * Use DPMSG_STARTSESSION
  1578.  */
  1579. #define DPSYS_STARTSESSION          0x0108
  1580.  
  1581. /*
  1582.  * A chat message has arrived
  1583.  * Use DPMSG_CHAT
  1584.  */
  1585. #define DPSYS_CHAT                  0x0109
  1586.  
  1587. /*
  1588.  * The owner of a group has changed
  1589.  * Use DPMSG_SETGROUPOWNER
  1590.  */
  1591. #define DPSYS_SETGROUPOWNER         0x010A
  1592.  
  1593. /*
  1594.  * An async send has finished, failed or been cancelled
  1595.  * Use DPMSG_SENDCOMPLETE
  1596.  */
  1597. #define DPSYS_SENDCOMPLETE          0x010d
  1598.  
  1599.  
  1600. /*
  1601.  * Used in the dwPlayerType field to indicate if it applies to a group
  1602.  * or a player
  1603.  */
  1604. #define DPPLAYERTYPE_GROUP          0x00000000
  1605. #define DPPLAYERTYPE_PLAYER         0x00000001
  1606.  
  1607.  
  1608. /*
  1609.  * DPMSG_GENERIC
  1610.  * Generic message structure used to identify the message type.
  1611.  */
  1612. typedef struct
  1613. {
  1614.     DWORD       dwType;         // Message type
  1615. } DPMSG_GENERIC, FAR *LPDPMSG_GENERIC;
  1616.  
  1617. /*
  1618.  * DPMSG_CREATEPLAYERORGROUP
  1619.  * System message generated when a new player or group
  1620.  * created in the session with information about it.
  1621.  */
  1622. typedef struct
  1623. {
  1624.     DWORD       dwType;         // Message type
  1625.     DWORD       dwPlayerType;   // Is it a player or group
  1626.     DPID        dpId;           // ID of the player or group
  1627.     DWORD       dwCurrentPlayers;   // current # players & groups in session
  1628.     LPVOID      lpData;         // pointer to remote data
  1629.     DWORD       dwDataSize;     // size of remote data
  1630.     DPNAME      dpnName;        // structure with name info
  1631.     // the following fields are only available when using
  1632.     // the IDirectPlay3 interface or greater
  1633.     DPID        dpIdParent;     // id of parent group
  1634.     DWORD        dwFlags;        // player or group flags
  1635. } DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP;
  1636.  
  1637. /*
  1638.  * DPMSG_DESTROYPLAYERORGROUP
  1639.  * System message generated when a player or group is being
  1640.  * destroyed in the session with information about it.
  1641.  */
  1642. typedef struct
  1643. {
  1644.     DWORD       dwType;         // Message type
  1645.     DWORD       dwPlayerType;   // Is it a player or group
  1646.     DPID        dpId;           // player ID being deleted
  1647.     LPVOID      lpLocalData;    // copy of players local data
  1648.     DWORD       dwLocalDataSize; // sizeof local data
  1649.     LPVOID      lpRemoteData;   // copy of players remote data
  1650.     DWORD       dwRemoteDataSize; // sizeof remote data
  1651.     // the following fields are only available when using
  1652.     // the IDirectPlay3 interface or greater
  1653.     DPNAME      dpnName;        // structure with name info
  1654.     DPID        dpIdParent;     // id of parent group    
  1655.     DWORD        dwFlags;        // player or group flags
  1656. } DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP;
  1657.  
  1658. /*
  1659.  * DPMSG_ADDPLAYERTOGROUP
  1660.  * System message generated when a player is being added
  1661.  * to a group.
  1662.  */
  1663. typedef struct
  1664. {
  1665.     DWORD       dwType;         // Message type
  1666.     DPID        dpIdGroup;      // group ID being added to
  1667.     DPID        dpIdPlayer;     // player ID being added
  1668. } DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP;
  1669.  
  1670. /*
  1671.  * DPMSG_DELETEPLAYERFROMGROUP
  1672.  * System message generated when a player is being
  1673.  * removed from a group
  1674.  */
  1675. typedef DPMSG_ADDPLAYERTOGROUP          DPMSG_DELETEPLAYERFROMGROUP;
  1676. typedef DPMSG_DELETEPLAYERFROMGROUP     FAR *LPDPMSG_DELETEPLAYERFROMGROUP;
  1677.  
  1678. /*
  1679.  * DPMSG_ADDGROUPTOGROUP
  1680.  * System message generated when a group is being added
  1681.  * to a group.
  1682.  */
  1683. typedef struct
  1684. {
  1685.     DWORD       dwType;         // Message type
  1686.     DPID        dpIdParentGroup; // group ID being added to
  1687.     DPID        dpIdGroup;     // group ID being added
  1688. } DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
  1689.  
  1690. /*
  1691.  * DPMSG_DELETEGROUPFROMGROUP
  1692.  * System message generated when a GROUP is being
  1693.  * removed from a group
  1694.  */
  1695. typedef DPMSG_ADDGROUPTOGROUP          DPMSG_DELETEGROUPFROMGROUP;
  1696. typedef DPMSG_DELETEGROUPFROMGROUP     FAR *LPDPMSG_DELETEGROUPFROMGROUP;
  1697.  
  1698. /*
  1699.  * DPMSG_SETPLAYERORGROUPDATA
  1700.  * System message generated when remote data for a player or
  1701.  * group has changed.
  1702.  */
  1703. typedef struct
  1704. {
  1705.     DWORD       dwType;         // Message type
  1706.     DWORD       dwPlayerType;   // Is it a player or group
  1707.     DPID        dpId;           // ID of player or group
  1708.     LPVOID      lpData;         // pointer to remote data
  1709.     DWORD       dwDataSize;     // size of remote data
  1710. } DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA;
  1711.  
  1712. /*
  1713.  * DPMSG_SETPLAYERORGROUPNAME
  1714.  * System message generated when the name of a player or
  1715.  * group has changed.
  1716.  */
  1717. typedef struct
  1718. {
  1719.     DWORD       dwType;         // Message type
  1720.     DWORD       dwPlayerType;   // Is it a player or group
  1721.     DPID        dpId;           // ID of player or group
  1722.     DPNAME      dpnName;        // structure with new name info
  1723. } DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME;
  1724.  
  1725. /*
  1726.  * DPMSG_SETSESSIONDESC
  1727.  * System message generated when session desc has changed
  1728.  */
  1729. typedef struct
  1730. {
  1731.     DWORD           dwType;     // Message type
  1732.     DPSESSIONDESC2  dpDesc;     // Session desc
  1733. } DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC;
  1734.  
  1735. /*
  1736.  * DPMSG_HOST
  1737.  * System message generated when the host has migrated to this
  1738.  * DirectPlay object.
  1739.  *
  1740.  */
  1741. typedef DPMSG_GENERIC       DPMSG_HOST;
  1742. typedef DPMSG_HOST          FAR *LPDPMSG_HOST;
  1743.  
  1744. /*
  1745.  * DPMSG_SESSIONLOST
  1746.  * System message generated when the connection to the session is lost.
  1747.  *
  1748.  */
  1749. typedef DPMSG_GENERIC       DPMSG_SESSIONLOST;
  1750. typedef DPMSG_SESSIONLOST   FAR *LPDPMSG_SESSIONLOST;
  1751.  
  1752. /*
  1753.  * DPMSG_SECUREMESSAGE
  1754.  * System message generated when a player requests a secure send
  1755.  */
  1756. typedef struct 
  1757. {
  1758.     DWORD        dwType;         // Message Type
  1759.     DWORD        dwFlags;        // Signed/Encrypted
  1760.     DPID        dpIdFrom;       // ID of Sending Player
  1761.     LPVOID        lpData;         // Player message
  1762.     DWORD        dwDataSize;     // Size of player message
  1763. } DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE;
  1764.  
  1765. /*
  1766.  * DPMSG_STARTSESSION
  1767.  * System message containing all information required to 
  1768.  * start a new session
  1769.  */
  1770. typedef struct
  1771. {
  1772.     DWORD              dwType;     // Message type
  1773.     LPDPLCONNECTION    lpConn;     // DPLCONNECTION structure
  1774. } DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION;
  1775.  
  1776. /*
  1777.  * DPMSG_CHAT
  1778.  * System message containing a chat message
  1779.  */
  1780. typedef struct
  1781. {
  1782.     DWORD                  dwType;           // Message type
  1783.     DWORD                  dwFlags;          // Message flags
  1784.     DPID                   idFromPlayer;     // ID of the Sending Player
  1785.     DPID                   idToPlayer;       // ID of the To Player
  1786.     DPID                   idToGroup;        // ID of the To Group
  1787.     LPDPCHAT             lpChat;            // Pointer to a structure containing the chat message
  1788. } DPMSG_CHAT, FAR *LPDPMSG_CHAT;
  1789.  
  1790. /*
  1791.  * DPMSG_SETGROUPOWNER
  1792.  * System message generated when the owner of a group has changed
  1793.  */
  1794. typedef struct
  1795. {
  1796.     DWORD       dwType;         // Message type
  1797.     DPID        idGroup;        // ID of the group
  1798.     DPID        idNewOwner;     // ID of the player that is the new owner
  1799.     DPID        idOldOwner;     // ID of the player that used to be the owner
  1800. } DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;
  1801.  
  1802. /*
  1803.  * DPMSG_SENDCOMPLETE
  1804.  * System message generated when finished with an Async Send message
  1805.  *
  1806.  * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't
  1807.  *                change this message w/o changing SENDPARMS.
  1808.  */
  1809. typedef struct
  1810. {
  1811.     DWORD         dwType;
  1812.     DPID        idFrom;
  1813.     DPID        idTo;
  1814.     DWORD        dwFlags;
  1815.     DWORD        dwPriority;
  1816.     DWORD        dwTimeout;
  1817.     LPVOID        lpvContext;
  1818.     DWORD        dwMsgID;
  1819.     HRESULT     hr;
  1820.     DWORD       dwSendTime;
  1821. } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
  1822.  
  1823. /****************************************************************************
  1824.  *
  1825.  * DIRECTPLAY ERRORS
  1826.  *
  1827.  * Errors are represented by negative values and cannot be combined.
  1828.  *
  1829.  ****************************************************************************/
  1830. #define DP_OK                           S_OK
  1831. #define DPERR_ALREADYINITIALIZED        MAKE_DPHRESULT(   5 )
  1832. #define DPERR_ACCESSDENIED              MAKE_DPHRESULT(  10 )
  1833. #define DPERR_ACTIVEPLAYERS             MAKE_DPHRESULT(  20 )
  1834. #define DPERR_BUFFERTOOSMALL            MAKE_DPHRESULT(  30 )
  1835. #define DPERR_CANTADDPLAYER             MAKE_DPHRESULT(  40 )
  1836. #define DPERR_CANTCREATEGROUP           MAKE_DPHRESULT(  50 )
  1837. #define DPERR_CANTCREATEPLAYER          MAKE_DPHRESULT(  60 )
  1838. #define DPERR_CANTCREATESESSION         MAKE_DPHRESULT(  70 )
  1839. #define DPERR_CAPSNOTAVAILABLEYET       MAKE_DPHRESULT(  80 )
  1840. #define DPERR_EXCEPTION                 MAKE_DPHRESULT(  90 )
  1841. #define DPERR_GENERIC                   E_FAIL
  1842. #define DPERR_INVALIDFLAGS              MAKE_DPHRESULT( 120 )
  1843. #define DPERR_INVALIDOBJECT             MAKE_DPHRESULT( 130 )
  1844. #define DPERR_INVALIDPARAM              E_INVALIDARG
  1845. #define DPERR_INVALIDPARAMS             DPERR_INVALIDPARAM
  1846. #define DPERR_INVALIDPLAYER             MAKE_DPHRESULT( 150 )
  1847. #define DPERR_INVALIDGROUP                 MAKE_DPHRESULT( 155 )
  1848. #define DPERR_NOCAPS                    MAKE_DPHRESULT( 160 )
  1849. #define DPERR_NOCONNECTION              MAKE_DPHRESULT( 170 )
  1850. #define DPERR_NOMEMORY                  E_OUTOFMEMORY
  1851. #define DPERR_OUTOFMEMORY               DPERR_NOMEMORY
  1852. #define DPERR_NOMESSAGES                MAKE_DPHRESULT( 190 )
  1853. #define DPERR_NONAMESERVERFOUND         MAKE_DPHRESULT( 200 )
  1854. #define DPERR_NOPLAYERS                 MAKE_DPHRESULT( 210 )
  1855. #define DPERR_NOSESSIONS                MAKE_DPHRESULT( 220 )
  1856. #define DPERR_PENDING                    E_PENDING
  1857. #define DPERR_SENDTOOBIG                MAKE_DPHRESULT( 230 )
  1858. #define DPERR_TIMEOUT                   MAKE_DPHRESULT( 240 )
  1859. #define DPERR_UNAVAILABLE               MAKE_DPHRESULT( 250 )
  1860. #define DPERR_UNSUPPORTED               E_NOTIMPL
  1861. #define DPERR_BUSY                      MAKE_DPHRESULT( 270 )
  1862. #define DPERR_USERCANCEL                MAKE_DPHRESULT( 280 ) 
  1863. #define DPERR_NOINTERFACE               E_NOINTERFACE
  1864. #define DPERR_CANNOTCREATESERVER        MAKE_DPHRESULT( 290 )
  1865. #define DPERR_PLAYERLOST                MAKE_DPHRESULT( 300 )
  1866. #define DPERR_SESSIONLOST               MAKE_DPHRESULT( 310 )
  1867. #define DPERR_UNINITIALIZED             MAKE_DPHRESULT( 320 )
  1868. #define DPERR_NONEWPLAYERS              MAKE_DPHRESULT( 330 )
  1869. #define DPERR_INVALIDPASSWORD           MAKE_DPHRESULT( 340 )
  1870. #define DPERR_CONNECTING                MAKE_DPHRESULT( 350 )
  1871. #define DPERR_CONNECTIONLOST            MAKE_DPHRESULT( 360 )
  1872. #define DPERR_UNKNOWNMESSAGE            MAKE_DPHRESULT( 370 )
  1873. #define DPERR_CANCELFAILED              MAKE_DPHRESULT( 380 )
  1874. #define DPERR_INVALIDPRIORITY           MAKE_DPHRESULT( 390 )
  1875. #define DPERR_NOTHANDLED                MAKE_DPHRESULT( 400 )
  1876. #define DPERR_CANCELLED                 MAKE_DPHRESULT( 410 )
  1877. #define DPERR_ABORTED                   MAKE_DPHRESULT( 420 )
  1878.  
  1879.  
  1880. #define DPERR_BUFFERTOOLARGE            MAKE_DPHRESULT( 1000 )
  1881. #define DPERR_CANTCREATEPROCESS         MAKE_DPHRESULT( 1010 )
  1882. #define DPERR_APPNOTSTARTED             MAKE_DPHRESULT( 1020 )
  1883. #define DPERR_INVALIDINTERFACE          MAKE_DPHRESULT( 1030 )
  1884. #define DPERR_NOSERVICEPROVIDER         MAKE_DPHRESULT( 1040 )
  1885. #define DPERR_UNKNOWNAPPLICATION        MAKE_DPHRESULT( 1050 )
  1886. #define DPERR_NOTLOBBIED                MAKE_DPHRESULT( 1070 )
  1887. #define DPERR_SERVICEPROVIDERLOADED        MAKE_DPHRESULT( 1080 )
  1888. #define DPERR_ALREADYREGISTERED            MAKE_DPHRESULT( 1090 )
  1889. #define DPERR_NOTREGISTERED                MAKE_DPHRESULT( 1100 )
  1890.  
  1891. //
  1892. // Security related errors
  1893. //
  1894. #define DPERR_AUTHENTICATIONFAILED      MAKE_DPHRESULT(  2000 )
  1895. #define DPERR_CANTLOADSSPI              MAKE_DPHRESULT(  2010 )
  1896. #define DPERR_ENCRYPTIONFAILED          MAKE_DPHRESULT(  2020 )
  1897. #define DPERR_SIGNFAILED                MAKE_DPHRESULT(  2030 )
  1898. #define DPERR_CANTLOADSECURITYPACKAGE   MAKE_DPHRESULT(  2040 )
  1899. #define DPERR_ENCRYPTIONNOTSUPPORTED    MAKE_DPHRESULT(  2050 )
  1900. #define DPERR_CANTLOADCAPI              MAKE_DPHRESULT(  2060 )
  1901. #define DPERR_NOTLOGGEDIN               MAKE_DPHRESULT(  2070 )
  1902. #define DPERR_LOGONDENIED               MAKE_DPHRESULT(  2080 )
  1903.  
  1904.  
  1905. /****************************************************************************
  1906.  *
  1907.  *     dplay 1.0 obsolete structures + interfaces
  1908.  *    Included for compatibility only. New apps should
  1909.  *    use IDirectPlay2
  1910.  *
  1911.  ****************************************************************************/
  1912.  
  1913. // define this to ignore obsolete interfaces and constants
  1914. #ifndef IDIRECTPLAY2_OR_GREATER
  1915.  
  1916. #define DPOPEN_OPENSESSION          DPOPEN_JOIN
  1917. #define DPOPEN_CREATESESSION        DPOPEN_CREATE
  1918.  
  1919. #define DPENUMSESSIONS_PREVIOUS     0x00000004
  1920.  
  1921. #define DPENUMPLAYERS_PREVIOUS      0x00000004
  1922.  
  1923. #define DPSEND_GUARANTEE            DPSEND_GUARANTEED
  1924. #define DPSEND_TRYONCE              0x00000004
  1925.  
  1926. #define DPCAPS_NAMESERVICE          0x00000001
  1927. #define DPCAPS_NAMESERVER           DPCAPS_ISHOST
  1928. #define DPCAPS_GUARANTEED           0x00000004
  1929.  
  1930. #define DPLONGNAMELEN               52
  1931. #define DPSHORTNAMELEN              20
  1932. #define DPSESSIONNAMELEN            32
  1933. #define DPPASSWORDLEN               16
  1934. #define DPUSERRESERVED              16
  1935.  
  1936. #define DPSYS_ADDPLAYER             0x0003
  1937. #define DPSYS_DELETEPLAYER          0x0005
  1938.  
  1939. #define DPSYS_DELETEGROUP           0x0020
  1940. #define DPSYS_DELETEPLAYERFROMGRP   0x0021
  1941. #define DPSYS_CONNECT               0x484b
  1942.  
  1943. typedef struct
  1944. {
  1945.     DWORD       dwType;
  1946.     DWORD       dwPlayerType;
  1947.     DPID        dpId;
  1948.     char        szLongName[DPLONGNAMELEN];
  1949.     char        szShortName[DPSHORTNAMELEN];
  1950.     DWORD       dwCurrentPlayers;
  1951. }   DPMSG_ADDPLAYER;
  1952.  
  1953. typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP;
  1954.  
  1955. typedef struct
  1956. {
  1957.     DWORD       dwType;
  1958.     DPID        dpIdGroup;
  1959.     DPID        dpIdPlayer;
  1960. } DPMSG_GROUPADD;
  1961.  
  1962. typedef DPMSG_GROUPADD DPMSG_GROUPDELETE;
  1963. typedef struct
  1964. {
  1965.     DWORD       dwType;
  1966.     DPID        dpId;
  1967. } DPMSG_DELETEPLAYER;
  1968.  
  1969. typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)(
  1970.     DPID    dpId,
  1971.     LPSTR   lpFriendlyName,
  1972.     LPSTR   lpFormalName,
  1973.     DWORD   dwFlags,
  1974.     LPVOID  lpContext );
  1975.  
  1976. typedef struct
  1977. {
  1978.     DWORD   dwSize;
  1979.     GUID    guidSession;                  
  1980.     DWORD   dwSession;                    
  1981.     DWORD   dwMaxPlayers;                 
  1982.     DWORD   dwCurrentPlayers;             
  1983.     DWORD   dwFlags;                      
  1984.     char    szSessionName[DPSESSIONNAMELEN];
  1985.     char    szUserField[DPUSERRESERVED];
  1986.     DWORD   dwReserved1;                  
  1987.     char    szPassword[DPPASSWORDLEN];    
  1988.     DWORD   dwReserved2;                  
  1989.     DWORD   dwUser1;
  1990.     DWORD   dwUser2;
  1991.     DWORD   dwUser3;
  1992.     DWORD   dwUser4;
  1993. } DPSESSIONDESC,*LPDPSESSIONDESC;
  1994.  
  1995. typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)(
  1996.     LPDPSESSIONDESC lpDPSessionDesc,
  1997.     LPVOID      lpContext,
  1998.     LPDWORD     lpdwTimeOut,
  1999.     DWORD       dwFlags);
  2000.  
  2001. /*
  2002.  * IDirectPlay
  2003.  */
  2004. #undef INTERFACE
  2005. #define INTERFACE IDirectPlay
  2006. DECLARE_INTERFACE_( IDirectPlay, IUnknown )
  2007. {
  2008.     /*** IUnknown methods ***/
  2009.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  2010.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  2011.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  2012.     /*** IDirectPlay methods ***/
  2013.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  2014.     STDMETHOD(Close)                (THIS) PURE;
  2015.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE;
  2016.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPSTR,LPSTR) PURE;
  2017.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  2018.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  2019.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  2020.     STDMETHOD(EnableNewPlayers)     (THIS_ BOOL) PURE;
  2021.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2022.     STDMETHOD(EnumGroups)           (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2023.     STDMETHOD(EnumPlayers)          (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2024.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
  2025.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS) PURE;
  2026.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  2027.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID, LPDPCAPS) PURE;
  2028.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE;
  2029.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  2030.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC) PURE;
  2031.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  2032.     STDMETHOD(SaveSession)          (THIS_ LPSTR) PURE;
  2033.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  2034.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPSTR,LPSTR) PURE;
  2035. };
  2036.  
  2037. /****************************************************************************
  2038.  *
  2039.  * IDirectPlay interface macros
  2040.  *
  2041.  ****************************************************************************/
  2042.  
  2043. #if !defined(__cplusplus) || defined(CINTERFACE)
  2044.  
  2045. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  2046. #define IDirectPlay_Close(p)                        (p)->lpVtbl->Close(p)
  2047. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->lpVtbl->CreateGroup(p,a,b,c)
  2048. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->lpVtbl->CreatePlayer(p,a,b,c,d)
  2049. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  2050. #define IDirectPlay_DestroyGroup(p,a)               (p)->lpVtbl->DestroyGroup(p,a)
  2051. #define IDirectPlay_DestroyPlayer(p,a)              (p)->lpVtbl->DestroyPlayer(p,a)
  2052. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->lpVtbl->EnableNewPlayers(p,a)
  2053. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d)
  2054. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  2055. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  2056. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  2057. #define IDirectPlay_GetCaps(p,a)                    (p)->lpVtbl->GetCaps(p,a)
  2058. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->lpVtbl->GetMessageCount(p,a,b)
  2059. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->lpVtbl->GetPlayerCaps(p,a,b)
  2060. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e)
  2061. #define IDirectPlay_Initialize(p,a)                 (p)->lpVtbl->Initialize(p,a)
  2062. #define IDirectPlay_Open(p,a)                       (p)->lpVtbl->Open(p,a)
  2063. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->lpVtbl->Receive(p,a,b,c,d,e)
  2064. #define IDirectPlay_SaveSession(p,a)                (p)->lpVtbl->SaveSession(p,a)
  2065. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->lpVtbl->Send(p,a,b,c,d,e)
  2066. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->lpVtbl->SetPlayerName(p,a,b,c)
  2067.  
  2068. #else /* C++ */
  2069.  
  2070. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->AddPlayerToGroup(a,b)
  2071. #define IDirectPlay_Close(p)                        (p)->Close()
  2072. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->CreateGroup(a,b,c)
  2073. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->CreatePlayer(a,b,c,d)
  2074. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->DeletePlayerFromGroup(a,b)
  2075. #define IDirectPlay_DestroyGroup(p,a)               (p)->DestroyGroup(a)
  2076. #define IDirectPlay_DestroyPlayer(p,a)              (p)->DestroyPlayer(a)
  2077. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->EnableNewPlayers(a)
  2078. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->EnumGroupPlayers(a,b,c,d)
  2079. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->EnumGroups(a,b,c,d)
  2080. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->EnumPlayers(a,b,c,d)
  2081. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->EnumSessions(a,b,c,d,e)
  2082. #define IDirectPlay_GetCaps(p,a)                    (p)->GetCaps(a)
  2083. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->GetMessageCount(a,b)
  2084. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->GetPlayerCaps(a,b)
  2085. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->GetPlayerName(a,b,c,d,e)
  2086. #define IDirectPlay_Initialize(p,a)                 (p)->Initialize(a)
  2087. #define IDirectPlay_Open(p,a)                       (p)->Open(a)
  2088. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->Receive(a,b,c,d,e)
  2089. #define IDirectPlay_SaveSession(p,a)                (p)->SaveSession(a)
  2090. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->Send(a,b,c,d,e)
  2091. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->SetPlayerName(a,b,c)
  2092.  
  2093. #endif
  2094.  
  2095. DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
  2096.  
  2097. #endif // IDIRECTPLAY2_OR_GREATER
  2098.  
  2099. /****************************************************************************
  2100.  *
  2101.  * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag)
  2102.  *
  2103.  ****************************************************************************/
  2104.  
  2105. #if !defined(__cplusplus) || defined(CINTERFACE)
  2106.  
  2107. #define IDirectPlay_QueryInterface(p,a,b)           (p)->lpVtbl->QueryInterface(p,a,b)
  2108. #define IDirectPlay_AddRef(p)                       (p)->lpVtbl->AddRef(p)
  2109. #define IDirectPlay_Release(p)                      (p)->lpVtbl->Release(p)
  2110.  
  2111. #else
  2112.  
  2113. #define IDirectPlay_QueryInterface(p,a,b)           (p)->QueryInterface(a,b)
  2114. #define IDirectPlay_AddRef(p)                       (p)->AddRef()
  2115. #define IDirectPlay_Release(p)                      (p)->Release()
  2116.  
  2117. #endif // IDirectPlay interface macros 
  2118.  
  2119.  
  2120.  
  2121.  
  2122. #ifdef __cplusplus
  2123. };
  2124. #endif
  2125.  
  2126. #endif
  2127.  
  2128.