home *** CD-ROM | disk | FTP | other *** search
/ Microsoft DirectX SDK 6.1 / Dx6_1_Gold.iso / dxf / doc / directx5 / directx.cnt next >
Encoding:
Text File  |  1998-04-09  |  128.6 KB  |  2,318 lines

  1. Legal Information=_dx5_Legal_Information_legal
  2. 1 Introducing DirectX 5
  3. 1 Introducing DirectX 5=_dx5_Introducing_DirectX_5_dxintro
  4. 2 DirectX Goals
  5. 2 DirectX Goals=_dx5_DirectX_Goals_dxintro
  6. 2 Benefits of Developing DirectX Windows Applications=_dx5_Benefits_of_Developing_DirectX_Windows_Applications_dxintro
  7. 2 Providing Guidelines for Hardware Development=_dx5_Providing_Guidelines_for_Hardware_Development_dxintro
  8. 2 The DirectX Programmer's Reference
  9. 2 The DirectX Programmer's Reference=_dx5_The_DirectX_Programmer_s_Reference_dxintro
  10. 2 DirectX Programmer's Reference Components=_dx5_DirectX_Programmer_s_Reference_Components_dxintro
  11. 2 Detecting DirectX Versions=_dx5_Detecting_DirectX_Versions_dxintro
  12. 2 Using Macro Definitions=_dx5_Using_Macro_Definitions_dxintro
  13. 2 DirectX and the Component Object Model
  14. 2 DirectX and the Component Object Model=_dx5_DirectX_and_the_Component_Object_Model_dxintro
  15. 2 The Component Object Model=_dx5_The_Component_Object_Model_dxintro
  16. 3 IUnknown Interface
  17. 3 IUnknown Interface=_dx5_IUnknown_Interface_dxintro
  18. 3 IUnknown::AddRef=_dx5_IUnknown_AddRef_dxintro
  19. 3 IUnknown::QueryInterface=_dx5_IUnknown_QueryInterface_dxintro
  20. 3 IUnknown::Release=_dx5_IUnknown_Release_dxintro
  21. 2 DirectX COM Interfaces=_dx5_DirectX_COM_Interfaces_dxintro
  22. 2 C++ and the COM Interface=_dx5_C_and_the_COM_Interface_dxintro
  23. 2 Retrieving Newer Interfaces=_dx5_Retrieving_Newer_Interfaces_dxintro
  24. 2 Accessing COM Objects by Using C=_dx5_Accessing_COM_Objects_by_Using_C_dxintro
  25. 2 Interface Method Names and Syntax=_dx5_Interface_Method_Names_and_Syntax_dxintro
  26. 1 What's New in DirectX 5?=_dx5_What_s_New_in_DirectX_5__dxintro
  27. 1 Conventions=_dx5_Conventions_dxintro
  28. New for Windows 98 and Windows NT 5.0=_dx5_New_for_Windows_98_and_Windows_NT_5.0_glos
  29. 1 DirectX Foundation
  30. 2 DirectDraw
  31. 2 DirectDraw=_dx5_DirectDraw_ddraw_ph
  32. 2 About DirectDraw=_dx5_About_DirectDraw_ddraw
  33. 2 Why Use DirectDraw?=_dx5_Why_Use_DirectDraw__ddraw
  34. 3 Getting Started: Basic Graphics Concepts
  35. 3 Getting Started: Basic Graphics Concepts=_dx5_Getting_Started_Basic_Graphics_Concepts_ddraw
  36. 3 Device-Independent Bitmaps=_dx5_Device_Independent_Bitmaps_ddraw
  37. 3 Drawing Surfaces=_dx5_Drawing_Surfaces_ddraw
  38. 3 Blitting Concepts=_dx5_Blitting_Concepts_ddraw
  39. 3 Page Flipping and Back Buffering=_dx5_Page_Flipping_and_Back_Buffering_ddraw
  40. 3 Introduction to Rectangles=_dx5_Introduction_to_Rectangles_ddraw
  41. 4 Sprite Concepts
  42. 4 Sprite Concepts=_dx5_Sprite_Concepts_ddraw
  43. 4 What is a Sprite?=_dx5_What_is_a_Sprite__ddraw
  44. 4 Transparent Blitting and Color Keys=_dx5_Transparent_Blitting_and_Color_Keys_ddraw
  45. 4 Sprite and Patch Rectangles=_dx5_Sprite_and_Patch_Rectangles_ddraw
  46. 4 Bounds Checking and Hit Detection=_dx5_Bounds_Checking_and_Hit_Detection_ddraw
  47. 3 DirectDraw Architecture
  48. 3 DirectDraw Architecture=_dx5_DirectDraw_Architecture_ddraw
  49. 3 Architectural Overview=_dx5_Architectural_Overview_ddraw
  50. 3 DirectDraw Object Types=_dx5_DirectDraw_Object_Types_ddraw
  51. 3 Hardware Abstraction Layer (HAL)=_dx5_Hardware_Abstraction_Layer_HAL__ddraw
  52. 3 Software Emulation=_dx5_Software_Emulation_ddraw
  53. 3 System Integration=_dx5_System_Integration_ddraw
  54. 3 DirectDraw Essentials
  55. 3 DirectDraw Essentials=_dx5_DirectDraw_Essentials_ddraw
  56. 3 Cooperative Levels=_dx5_Cooperative_Levels_ddraw
  57. 4 Display Modes
  58. 4 Display Modes=_dx5_Display_Modes_ddraw
  59. 4 About Display Modes=_dx5_About_Display_Modes_ddraw
  60. 4 Determining Supported Display Modes=_dx5_Determining_Supported_Display_Modes_ddraw
  61. 4 Setting Display Modes=_dx5_Setting_Display_Modes_ddraw
  62. 4 Restoring Display Modes=_dx5_Restoring_Display_Modes_ddraw
  63. 4 Mode X and Mode 13 Display Modes=_dx5_Mode_X_and_Mode_13_Display_Modes_ddraw
  64. 4 Support for High Resolutions and True-Color Bit Depths=_dx5_Support_for_High_Resolutions_and_True_Color_Bit_Depths_ddraw
  65. 4 The DirectDraw Object
  66. 4 The DirectDraw Object=_dx5_The_DirectDraw_Object_ddraw
  67. 4 What Are DirectDraw Objects?=_dx5_What_Are_DirectDraw_Objects__ddraw
  68. 5 What's New in IDirectDraw2?
  69. 5 What's New in IDirectDraw2?=_dx5_What_s_New_in_IDirectDraw2__ddraw
  70. 5 New Features in IDirectDraw2=_dx5_New_Features_in_IDirectDraw2_ddraw
  71. 5 Cooperative Levels and Display Modes with IDirectDraw2=_dx5_Cooperative_Levels_and_Display_Modes_with_IDirectDraw2_ddraw
  72. 5 Getting an IDirectDraw2 Interface=_dx5_Getting_an_IDirectDraw2_Interface_ddraw
  73. 4 Multiple DirectDraw Objects per Process=_dx5_Multiple_DirectDraw_Objects_per_Process_ddraw
  74. 4 Creating DirectDraw Objects by Using CoCreateInstance=_dx5_Creating_DirectDraw_Objects_by_Using_CoCreateInstance_ddraw
  75. 4 Surfaces
  76. 4 Surfaces=_dx5_Surfaces_ddraw
  77. 5 Basic Concepts
  78. 5 Basic Concepts=_dx5_Basic_Concepts_ddraw
  79. 5 What Are Surfaces?=_dx5_What_Are_Surfaces__ddraw
  80. 5 Surface Interfaces=_dx5_Surface_Interfaces_ddraw
  81. 5 Width and Pitch=_dx5_Width_and_Pitch_ddraw
  82. 5 Color Keying=_dx5_Color_Keying_ddraw
  83. 5 Pixel Formats=_dx5_Pixel_Formats_ddraw
  84. 5 Creating Surfaces
  85. 5 Creating Surfaces=_dx5_Creating_Surfaces_ddraw
  86. 5 Creating the Primary Surface=_dx5_Creating_the_Primary_Surface_ddraw
  87. 5 Creating an Off-Screen Surface=_dx5_Creating_an_Off_Screen_Surface_ddraw
  88. 5 Creating Complex Surfaces and Flipping Chains=_dx5_Creating_Complex_Surfaces_and_Flipping_Chains_ddraw
  89. 5 Creating Wide Surfaces=_dx5_Creating_Wide_Surfaces_ddraw
  90. 4 Flipping Surfaces=_dx5_Flipping_Surfaces_ddraw
  91. 4 Losing Surfaces=_dx5_Losing_Surfaces_ddraw
  92. 4 Releasing Surfaces=_dx5_Releasing_Surfaces_ddraw
  93. 4 Updating Surface Characteristics=_dx5_Updating_Surface_Characteristics_ddraw
  94. 4 Accessing the Frame-Buffer Directly=_dx5_Accessing_the_Frame_Buffer_Directly_ddraw
  95. 4 Using Non-local Video Memory Surfaces=_dx5_Using_Non_local_Video_Memory_Surfaces_ddraw
  96. 4 Converting Color and Format=_dx5_Converting_Color_and_Format_ddraw
  97. 5 Overlay Surfaces
  98. 5 Overlay Surfaces=_dx5_Overlay_Surfaces_ddraw
  99. 5 Overlay Surface Overview=_dx5_Overlay_Surface_Overview_ddraw
  100. 5 Significant DDCAPS Members and Flags=_dx5_Significant_DDCAPS_Members_and_Flags_ddraw
  101. 5 Source and Destination Rectangles=_dx5_Source_and_Destination_Rectangles_ddraw
  102. 5 Boundary and Size Alignment=_dx5_Boundary_and_Size_Alignment_ddraw
  103. 5 Minimum and Maximum Stretch Factors=_dx5_Minimum_and_Maximum_Stretch_Factors_ddraw
  104. 5 Overlay Color Keys=_dx5_Overlay_Color_Keys_ddraw
  105. 5 Positioning Overlay Surfaces=_dx5_Positioning_Overlay_Surfaces_ddraw
  106. 5 Creating Overlay Surfaces=_dx5_Creating_Overlay_Surfaces_ddraw
  107. 5 Overlay Z-Orders=_dx5_Overlay_Z_Orders_ddraw
  108. 5 Flipping Overlay Surfaces=_dx5_Flipping_Overlay_Surfaces_ddraw
  109. 4 Blitting to Multiple Windows=_dx5_Blitting_to_Multiple_Windows_ddraw
  110. 4 Palettes
  111. 4 Palettes=_dx5_Palettes_ddraw
  112. 4 What are Palettes?=_dx5_What_are_Palettes__ddraw
  113. 4 Palette Types=_dx5_Palette_Types_ddraw
  114. 4 Setting Palettes on Nonprimary Surfaces=_dx5_Setting_Palettes_on_Nonprimary_Surfaces_ddraw
  115. 4 Sharing Palettes=_dx5_Sharing_Palettes_ddraw
  116. 4 Palette Animation=_dx5_Palette_Animation_ddraw
  117. 4 Clippers
  118. 4 Clippers=_dx5_Clippers_ddraw
  119. 4 What Are Clipper Objects?=_dx5_What_Are_Clipper_Objects__ddraw
  120. 4 Clip Lists=_dx5_Clip_Lists_ddraw
  121. 4 Sharing DirectDrawClipper Objects=_dx5_Sharing_DirectDrawClipper_Objects_ddraw
  122. 4 Independent DirectDrawClipper Objects=_dx5_Independent_DirectDrawClipper_Objects_ddraw
  123. 4 Creating DirectDrawClipper Objects with CoCreateInstance=_dx5_Creating_DirectDrawClipper_Objects_with_CoCreateInstance_ddraw
  124. 4 Using a Clipper with the System Cursor=_dx5_Using_a_Clipper_with_the_System_Cursor_ddraw
  125. 4 Using a Clipper with Multiple Windows=_dx5_Using_a_Clipper_with_Multiple_Windows_ddraw
  126. 4 Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
  127. 4 Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)=_dx5_Multiple_Monitor_Systems_ddraw
  128. 4 Enumerating Devices on MultiMon Systems=_dx5_Enumerating_Devices_on_MultiMon_Systems_ddraw
  129. 4 Focus and Device Windows=_dx5_Focus_and_Device_Windows_ddraw
  130. 4 Setting Focus and Device Windows=_dx5_Setting_Focus_and_Device_Windows_ddraw
  131. 4 Default Device Windows=_dx5_Default_Device_Windows_ddraw
  132. 4 Devices and Acceleration in MultiMon Systems=_dx5_Devices_and_Acceleration_in_MultiMon_Systems_ddraw
  133. 4 Advanced DirectDraw Topics
  134. 4 Advanced DirectDraw Topics=_dx5_Advanced_DirectDraw_Topics_ddraw
  135. 5 Mode 13 Support
  136. 5 Mode 13 Support=_dx5_Mode_13_Support_ddraw
  137. 5 About Mode 13=_dx5_About_Mode_13_ddraw
  138. 5 Setting Mode 13=_dx5_Setting_Mode_13_ddraw
  139. 5 Mode 13 and Surface Capabilities=_dx5_Mode_13_and_Surface_Capabilities_ddraw
  140. 5 Using Mode 13=_dx5_Using_Mode_13_ddraw
  141. 5 Taking Advantage of DMA Support
  142. 5 Taking Advantage of DMA Support=_dx5_Taking_Advantage_of_DMA_Support_ddraw
  143. 5 About DMA Device Support=_dx5_About_DMA_Device_Support_ddraw
  144. 5 Testing For DMA Support=_dx5_Testing_For_DMA_Support_ddraw
  145. 5 Typical Scenarios For DMA=_dx5_Typical_Scenarios_For_DMA_ddraw
  146. 5 Using DMA=_dx5_Using_DMA_ddraw
  147. 5 Using DirectDraw Palettes in Windowed Mode
  148. 5 Using DirectDraw Palettes in Windowed Mode=_dx5_Using_DirectDraw_Palettes_in_Windowed_Mode_ddraw
  149. 5 Types of Palette Entries in Windowed Mode=_dx5_Types_of_Palette_Entries_in_Windowed_Mode_ddraw
  150. 5 Creating a Palette in Windowed Mode=_dx5_Creating_a_Palette_in_Windowed_Mode_ddraw
  151. 5 Setting Palette Entries in Windowed Mode=_dx5_Setting_Palette_Entries_in_Windowed_Mode_ddraw
  152. 5 Video-Ports
  153. 5 Video-Ports=_dx5_Video_Ports_ddraw
  154. 5 What is a Video-Port Object?=_dx5_What_is_a_Video_Port_Object__ddraw
  155. 5 Video-Port Technology Overview=_dx5_Video_Port_Technology_Overview_ddraw
  156. 5 About DirectDraw Video-Port Extensions=_dx5_About_DirectDraw_Video_Port_Extensions_ddraw
  157. 5 Video Frames and Fields=_dx5_Video_Frames_and_Fields_ddraw
  158. 5 HREF, VREF, and Connections=_dx5_HREF_VREF_and_Connections_ddraw
  159. 5 Vertical Blanking Interval Data=_dx5_Vertical_Blanking_Interval_Data_ddraw
  160. 5 Auto-flipping=_dx5_Auto_flipping_ddraw
  161. 5 Solutions to Common Video Artifacts=_dx5_Solutions_to_Common_Video_Artifacts_ddraw
  162. 5 Solving Problems Caused by Half-Lines=_dx5_Solving_Problems_Caused_by_Half_Lines_ddraw
  163. 5 Exploiting Hardware Features=_dx5_Exploiting_Hardware_Features_ddraw
  164. 4 Getting the Flip and Blit Status=_dx5_Getting_the_Flip_and_Blit_Status_ddraw
  165. 4 Blitting with Color Fill=_dx5_Blitting_with_Color_Fill_ddraw
  166. 4 Determining the Capabilities of the Display Hardware=_dx5_Determining_the_Capabilities_of_the_Display_Hardware_ddraw
  167. 4 Storing Bitmaps in Display Memory=_dx5_Storing_Bitmaps_in_Display_Memory_ddraw
  168. 4 Triple Buffering=_dx5_Triple_Buffering_ddraw
  169. 4 DirectDraw Applications and Window Styles=_dx5_DirectDraw_Applications_and_Window_Styles_ddraw
  170. 4 Matching True RGB Colors to the Frame Buffer's Color Space=_dx5_Matching_True_RGB_Colors_to_the_Frame_Buffer_s_Color_Space_ddraw
  171. 3 DirectDraw Tutorials
  172. 3 DirectDraw Tutorials=_dx5_DirectDraw_Tutorials_ddraw
  173. 4 Tutorial 1: The Basics of DirectDraw
  174. 4 Tutorial 1: The Basics of DirectDraw=_dx5_Tutorial_1_The_Basics_of_DirectDraw_ddraw
  175. 4 Step 1: Creating a DirectDraw Object=_dx5_Step_1_Creating_a_DirectDraw_Object_ddraw
  176. 4 Step 2: Determining the Application's Behavior=_dx5_Step_2_Determining_the_Application_s_Behavior_ddraw
  177. 4 Step 3: Changing the Display Mode=_dx5_Step_3_Changing_the_Display_Mode_ddraw
  178. 5 Step 4: Creating Flipping Surfaces
  179. 5 Step 4: Creating Flipping Surfaces=_dx5_Step_4_Creating_Flipping_Surfaces_ddraw
  180. 5 Defining the Surface Requirements=_dx5_Defining_the_Surface_Requirements_ddraw
  181. 5 Creating the Surfaces=_dx5_Creating_the_Surfaces_ddraw
  182. 4 Step 5: Rendering to the Surfaces=_dx5_Step_5_Rendering_to_the_Surfaces_ddraw
  183. 4 Step 6: Writing to the Surface=_dx5_Step_6_Writing_to_the_Surface_ddraw
  184. 4 Step 7: Flipping the Surfaces=_dx5_Step_7_Flipping_the_Surfaces_ddraw
  185. 4 Step 8: Deallocating the DirectDraw Objects=_dx5_Step_8_Deallocating_the_DirectDraw_Objects_ddraw
  186. 4 Tutorial 2: Loading Bitmaps on the Back Buffer
  187. 4 Tutorial 2: Loading Bitmaps on the Back Buffer=_dx5_Tutorial_2_Loading_Bitmaps_on_the_Back_Buffer_ddraw
  188. 4 Step 1: Creating the Palette=_dx5_Step_1_Creating_the_Palette_ddraw
  189. 4 Step 2: Setting the Palette=_dx5_Step_2_Setting_the_Palette_ddraw
  190. 4 Step 3: Loading a Bitmap on the Back Buffer=_dx5_Step_3_Loading_a_Bitmap_on_the_Back_Buffer_ddraw
  191. 4 Step 4: Flipping the Surfaces=_dx5_Step_4_Flipping_the_Surfaces_ddraw
  192. 4 Tutorial 3: Blitting from an Off-Screen Surface
  193. 4 Tutorial 3: Blitting from an Off-Screen Surface=_dx5_Tutorial_3_Blitting_from_an_Off_Screen_Surface_ddraw
  194. 4 Step 1: Creating the Off-Screen Surfaces=_dx5_Step_1_Creating_the_Off_Screen_Surfaces_ddraw
  195. 4 Step 2: Loading the Bitmaps to the Off-Screen Surfaces=_dx5_Step_2_Loading_the_Bitmaps_to_the_Off_Screen_Surfaces_ddraw
  196. 4 Step 3: Blitting the Off-Screen Surfaces to the Back Buffer=_dx5_Step_3_Blitting_the_Off_Screen_Surfaces_to_the_Back_Buffer_ddraw
  197. 4 Tutorial 4: Color Keys and Bitmap Animation
  198. 4 Tutorial 4: Color Keys and Bitmap Animation=_dx5_Tutorial_4_Color_Keys_and_Bitmap_Animation_ddraw
  199. 4 Step 1: Setting the Color Key=_dx5_Step_1_Setting_the_Color_Key_ddraw
  200. 4 Step 2: Creating a Simple Animation=_dx5_Step_2_Creating_a_Simple_Animation_ddraw
  201. 4 Tutorial 5: Dynamically Modifying Palettes
  202. 4 Tutorial 5: Dynamically Modifying Palettes=_dx5_Tutorial_5_Dynamically_Modifying_Palettes_ddraw
  203. 4 Step 1: Loading the Palette Entries=_dx5_Step_1_Loading_the_Palette_Entries_ddraw
  204. 4 Step 2: Rotating the Palettes=_dx5_Step_2_Rotating_the_Palettes_ddraw
  205. 4 Tutorial 6: Using Overlay Surfaces
  206. 4 Tutorial 6: Using Overlay Surfaces=_dx5_Tutorial_6_Using_Overlay_Surfaces_ddraw
  207. 4 Step 1: Creating a Primary Surface=_dx5_Step_1_Creating_a_Primary_Surface_ddraw
  208. 4 Step 2: Testing for Hardware Overlay Support=_dx5_Step_2_Testing_for_Hardware_Overlay_Support_ddraw
  209. 4 Step 3: Creating an Overlay Surface=_dx5_Step_3_Creating_an_Overlay_Surface_ddraw
  210. 5 Step 4: Displaying the Overlay Surface
  211. 5 Step 4: Displaying the Overlay Surface=_dx5_Step_4_Displaying_the_Overlay_Surface_ddraw
  212. 5 Step 4.1: Determining the Minimum Display Requirements=_dx5_Step_4.1_Determining_the_Minimum_Display_Requirements_ddraw
  213. 5 Step 4.2: Setting Up the Source and Destination Rectangles=_dx5_Step_4.2_Setting_Up_the_Source_and_Destination_Rectangles_ddraw
  214. 5 Step 4.3: Displaying the Overlay Surface=_dx5_Step_4.3_Displaying_the_Overlay_Surface_ddraw
  215. 4 Step 5: Updating the Overlay Display Position=_dx5_Step_5_Updating_the_Overlay_Display_Position_ddraw
  216. 4 Step 6: Hiding the Overlay Surface=_dx5_Step_6_Hiding_the_Overlay_Surface_ddraw
  217. 3 Other DirectDraw Samples=_dx5_Other_DirectDraw_Samples_ddraw
  218. 3 DirectDraw Reference
  219. 3 DirectDraw Reference=_dx5_DirectDraw_Reference_ddraw
  220. 4 Interfaces
  221. 4 Interfaces=_dx5_Interfaces_ddraw
  222. 5 IDDVideoPortContainer
  223. 5 IDDVideoPortContainer=_dx5_IDDVideoPortContainer_ddraw
  224. 5 IDDVideoPortContainer::CreateVideoPort=_dx5_IDDVideoPortContainer_CreateVideoPort_ddraw
  225. 5 IDDVideoPortContainer::EnumVideoPorts=_dx5_IDDVideoPortContainer_EnumVideoPorts_ddraw
  226. 5 IDDVideoPortContainer::GetVideoPortConnectInfo=_dx5_IDDVideoPortContainer_GetVideoPortConnectInfo_ddraw
  227. 5 IDDVideoPortContainer::QueryVideoPortStatus=_dx5_IDDVideoPortContainer_QueryVideoPortStatus_ddraw
  228. 5 IDirectDraw2
  229. 5 IDirectDraw2=_dx5_IDirectDraw2_ddraw
  230. 5 IDirectDraw2::Compact=_dx5_IDirectDraw2_Compact_ddraw
  231. 5 IDirectDraw2::CreateClipper=_dx5_IDirectDraw2_CreateClipper_ddraw
  232. 5 IDirectDraw2::CreatePalette=_dx5_IDirectDraw2_CreatePalette_ddraw
  233. 5 IDirectDraw2::CreateSurface=_dx5_IDirectDraw2_CreateSurface_ddraw
  234. 5 IDirectDraw2::DuplicateSurface=_dx5_IDirectDraw2_DuplicateSurface_ddraw
  235. 5 IDirectDraw2::EnumDisplayModes=_dx5_IDirectDraw2_EnumDisplayModes_ddraw
  236. 5 IDirectDraw2::EnumSurfaces=_dx5_IDirectDraw2_EnumSurfaces_ddraw
  237. 5 IDirectDraw2::FlipToGDISurface=_dx5_IDirectDraw2_FlipToGDISurface_ddraw
  238. 5 IDirectDraw2::GetAvailableVidMem=_dx5_IDirectDraw2_GetAvailableVidMem_ddraw
  239. 5 IDirectDraw2::GetCaps=_dx5_IDirectDraw2_GetCaps_ddraw
  240. 5 IDirectDraw2::GetDisplayMode=_dx5_IDirectDraw2_GetDisplayMode_ddraw
  241. 5 IDirectDraw2::GetFourCCCodes=_dx5_IDirectDraw2_GetFourCCCodes_ddraw
  242. 5 IDirectDraw2::GetGDISurface=_dx5_IDirectDraw2_GetGDISurface_ddraw
  243. 5 IDirectDraw2::GetMonitorFrequency=_dx5_IDirectDraw2_GetMonitorFrequency_ddraw
  244. 5 IDirectDraw2::GetScanLine=_dx5_IDirectDraw2_GetScanLine_ddraw
  245. 5 IDirectDraw2::GetVerticalBlankStatus=_dx5_IDirectDraw2_GetVerticalBlankStatus_ddraw
  246. 5 IDirectDraw2::Initialize=_dx5_IDirectDraw2_Initialize_ddraw
  247. 5 IDirectDraw2::RestoreDisplayMode=_dx5_IDirectDraw2_RestoreDisplayMode_ddraw
  248. 5 IDirectDraw2::SetCooperativeLevel=_dx5_IDirectDraw2_SetCooperativeLevel_ddraw
  249. 5 IDirectDraw2::SetDisplayMode=_dx5_IDirectDraw2_SetDisplayMode_ddraw
  250. 5 IDirectDraw2::WaitForVerticalBlank=_dx5_IDirectDraw2_WaitForVerticalBlank_ddraw
  251. 5 IDirectDrawClipper
  252. 5 IDirectDrawClipper=_dx5_IDirectDrawClipper_ddraw
  253. 5 IDirectDrawClipper::GetClipList=_dx5_IDirectDrawClipper_GetClipList_ddraw
  254. 5 IDirectDrawClipper::GetHWnd=_dx5_IDirectDrawClipper_GetHWnd_ddraw
  255. 5 IDirectDrawClipper::Initialize=_dx5_IDirectDrawClipper_Initialize_ddraw
  256. 5 IDirectDrawClipper::IsClipListChanged=_dx5_IDirectDrawClipper_IsClipListChanged_ddraw
  257. 5 IDirectDrawClipper::SetClipList=_dx5_IDirectDrawClipper_SetClipList_ddraw
  258. 5 IDirectDrawClipper::SetHWnd=_dx5_IDirectDrawClipper_SetHWnd_ddraw
  259. 5 IDirectDrawColorControl
  260. 5 IDirectDrawColorControl=_dx5_IDirectDrawColorControl_ddraw
  261. 5 IDirectDrawColorControl::GetColorControls=_dx5_IDirectDrawColorControl_GetColorControls_ddraw
  262. 5 IDirectDrawColorControl::SetColorControls=_dx5_IDirectDrawColorControl_SetColorControls_ddraw
  263. 5 IDirectDrawPalette
  264. 5 IDirectDrawPalette=_dx5_IDirectDrawPalette_ddraw
  265. 5 IDirectDrawPalette::GetCaps=_dx5_IDirectDrawPalette_GetCaps_ddraw
  266. 5 IDirectDrawPalette::GetEntries=_dx5_IDirectDrawPalette_GetEntries_ddraw
  267. 5 IDirectDrawPalette::Initialize=_dx5_IDirectDrawPalette_Initialize_ddraw
  268. 5 IDirectDrawPalette::SetEntries=_dx5_IDirectDrawPalette_SetEntries_ddraw
  269. 5 IDirectDrawSurface3
  270. 5 IDirectDrawSurface3=_dx5_IDirectDrawSurface3_ddraw
  271. 5 IDirectDrawSurface3::AddAttachedSurface=_dx5_IDirectDrawSurface3_AddAttachedSurface_ddraw
  272. 5 IDirectDrawSurface3::AddOverlayDirtyRect=_dx5_IDirectDrawSurface3_AddOverlayDirtyRect_ddraw
  273. 5 IDirectDrawSurface3::Blt=_dx5_IDirectDrawSurface3_Blt_ddraw
  274. 5 IDirectDrawSurface3::BltBatch=_dx5_IDirectDrawSurface3_BltBatch_ddraw
  275. 5 IDirectDrawSurface3::BltFast=_dx5_IDirectDrawSurface3_BltFast_ddraw
  276. 5 IDirectDrawSurface3::DeleteAttachedSurface=_dx5_IDirectDrawSurface3_DeleteAttachedSurface_ddraw
  277. 5 IDirectDrawSurface3::EnumAttachedSurfaces=_dx5_IDirectDrawSurface3_EnumAttachedSurfaces_ddraw
  278. 5 IDirectDrawSurface3::EnumOverlayZOrders=_dx5_IDirectDrawSurface3_EnumOverlayZOrders_ddraw
  279. 5 IDirectDrawSurface3::Flip=_dx5_IDirectDrawSurface3_Flip_ddraw
  280. 5 IDirectDrawSurface3::GetAttachedSurface=_dx5_IDirectDrawSurface3_GetAttachedSurface_ddraw
  281. 5 IDirectDrawSurface3::GetBltStatus=_dx5_IDirectDrawSurface3_GetBltStatus_ddraw
  282. 5 IDirectDrawSurface3::GetCaps=_dx5_IDirectDrawSurface3_GetCaps_ddraw
  283. 5 IDirectDrawSurface3::GetClipper=_dx5_IDirectDrawSurface3_GetClipper_ddraw
  284. 5 IDirectDrawSurface3::GetColorKey=_dx5_IDirectDrawSurface3_GetColorKey_ddraw
  285. 5 IDirectDrawSurface3::GetDC=_dx5_IDirectDrawSurface3_GetDC_ddraw
  286. 5 IDirectDrawSurface3::GetDDInterface=_dx5_IDirectDrawSurface3_GetDDInterface_ddraw
  287. 5 IDirectDrawSurface3::GetFlipStatus=_dx5_IDirectDrawSurface3_GetFlipStatus_ddraw
  288. 5 IDirectDrawSurface3::GetOverlayPosition=_dx5_IDirectDrawSurface3_GetOverlayPosition_ddraw
  289. 5 IDirectDrawSurface3::GetPalette=_dx5_IDirectDrawSurface3_GetPalette_ddraw
  290. 5 IDirectDrawSurface3::GetPixelFormat=_dx5_IDirectDrawSurface3_GetPixelFormat_ddraw
  291. 5 IDirectDrawSurface3::GetSurfaceDesc=_dx5_IDirectDrawSurface3_GetSurfaceDesc_ddraw
  292. 5 IDirectDrawSurface3::Initialize=_dx5_IDirectDrawSurface3_Initialize_ddraw
  293. 5 IDirectDrawSurface3::IsLost=_dx5_IDirectDrawSurface3_IsLost_ddraw
  294. 5 IDirectDrawSurface3::Lock=_dx5_IDirectDrawSurface3_Lock_ddraw
  295. 5 IDirectDrawSurface3::PageLock=_dx5_IDirectDrawSurface3_PageLock_ddraw
  296. 5 IDirectDrawSurface3::PageUnlock=_dx5_IDirectDrawSurface3_PageUnlock_ddraw
  297. 5 IDirectDrawSurface3::ReleaseDC=_dx5_IDirectDrawSurface3_ReleaseDC_ddraw
  298. 5 IDirectDrawSurface3::Restore=_dx5_IDirectDrawSurface3_Restore_ddraw
  299. 5 IDirectDrawSurface3::SetClipper=_dx5_IDirectDrawSurface3_SetClipper_ddraw
  300. 5 IDirectDrawSurface3::SetColorKey=_dx5_IDirectDrawSurface3_SetColorKey_ddraw
  301. 5 IDirectDrawSurface3::SetOverlayPosition=_dx5_IDirectDrawSurface3_SetOverlayPosition_ddraw
  302. 5 IDirectDrawSurface3::SetPalette=_dx5_IDirectDrawSurface3_SetPalette_ddraw
  303. 5 IDirectDrawSurface3::SetSurfaceDesc=_dx5_IDirectDrawSurface3_SetSurfaceDesc_ddraw
  304. 5 IDirectDrawSurface3::Unlock=_dx5_IDirectDrawSurface3_Unlock_ddraw
  305. 5 IDirectDrawSurface3::UpdateOverlay=_dx5_IDirectDrawSurface3_UpdateOverlay_ddraw
  306. 5 IDirectDrawSurface3::UpdateOverlayDisplay=_dx5_IDirectDrawSurface3_UpdateOverlayDisplay_ddraw
  307. 5 IDirectDrawSurface3::UpdateOverlayZOrder=_dx5_IDirectDrawSurface3_UpdateOverlayZOrder_ddraw
  308. 5 IDirectDrawVideoPort
  309. 5 IDirectDrawVideoPort=_dx5_IDirectDrawVideoPort_ddraw
  310. 5 IDirectDrawVideoPort::Flip=_dx5_IDirectDrawVideoPort_Flip_ddraw
  311. 5 IDirectDrawVideoPort::GetBandwidthInfo=_dx5_IDirectDrawVideoPort_GetBandwidthInfo_ddraw
  312. 5 IDirectDrawVideoPort::GetColorControls=_dx5_IDirectDrawVideoPort_GetColorControls_ddraw
  313. 5 IDirectDrawVideoPort::GetFieldPolarity=_dx5_IDirectDrawVideoPort_GetFieldPolarity_ddraw
  314. 5 IDirectDrawVideoPort::GetInputFormats=_dx5_IDirectDrawVideoPort_GetInputFormats_ddraw
  315. 5 IDirectDrawVideoPort::GetOutputFormats=_dx5_IDirectDrawVideoPort_GetOutputFormats_ddraw
  316. 5 IDirectDrawVideoPort::GetVideoLine=_dx5_IDirectDrawVideoPort_GetVideoLine_ddraw
  317. 5 IDirectDrawVideoPort::GetVideoSignalStatus=_dx5_IDirectDrawVideoPort_GetVideoSignalStatus_ddraw
  318. 5 IDirectDrawVideoPort::SetColorControls=_dx5_IDirectDrawVideoPort_SetColorControls_ddraw
  319. 5 IDirectDrawVideoPort::SetTargetSurface=_dx5_IDirectDrawVideoPort_SetTargetSurface_ddraw
  320. 5 IDirectDrawVideoPort::StartVideo=_dx5_IDirectDrawVideoPort_StartVideo_ddraw
  321. 5 IDirectDrawVideoPort::StopVideo=_dx5_IDirectDrawVideoPort_StopVideo_ddraw
  322. 5 IDirectDrawVideoPort::UpdateVideo=_dx5_IDirectDrawVideoPort_UpdateVideo_ddraw
  323. 5 IDirectDrawVideoPort::WaitForSync=_dx5_IDirectDrawVideoPort_WaitForSync_ddraw
  324. 4 Functions
  325. 4 Functions=_dx5_Functions_ddraw
  326. 4 DirectDrawCreate=_dx5_DirectDrawCreate_ddraw
  327. 4 DirectDrawCreateClipper=_dx5_DirectDrawCreateClipper_ddraw
  328. 4 DirectDrawEnumerate=_dx5_DirectDrawEnumerate_ddraw
  329. 4 DirectDrawEnumerateEx=_dx5_DirectDrawEnumerateEx_ddraw
  330. 4 Callback Functions
  331. 4 Callback Functions=_dx5_Callback_Functions_ddraw
  332. 4 DDEnumCallback=_dx5_DDEnumCallback_ddraw
  333. 4 DDEnumCallbackEx=_dx5_DDEnumCallbackEx_ddraw
  334. 4 EnumModesCallback=_dx5_EnumModesCallback_ddraw
  335. 4 EnumSurfacesCallback=_dx5_EnumSurfacesCallback_ddraw
  336. 4 EnumVideoCallback=_dx5_EnumVideoCallback_ddraw
  337. 4 Structures
  338. 4 Structures=_dx5_Structures_ddraw
  339. 4 DDBLTBATCH=_dx5_DDBLTBATCH_ddraw
  340. 4 DDBLTFX=_dx5_DDBLTFX_ddraw
  341. 4 DDCAPS=_dx5_DDCAPS_ddraw
  342. 4 DDCOLORCONTROL=_dx5_DDCOLORCONTROL_ddraw
  343. 4 DDCOLORKEY=_dx5_DDCOLORKEY_ddraw
  344. 4 DDOVERLAYFX=_dx5_DDOVERLAYFX_ddraw
  345. 4 DDPIXELFORMAT=_dx5_DDPIXELFORMAT_ddraw
  346. 4 DDSCAPS=_dx5_DDSCAPS_ddraw
  347. 4 DDSURFACEDESC=_dx5_DDSURFACEDESC_ddraw
  348. 4 DDVIDEOPORTBANDWIDTH=_dx5_DDVIDEOPORTBANDWIDTH_ddraw
  349. 4 DDVIDEOPORTCAPS=_dx5_DDVIDEOPORTCAPS_ddraw
  350. 4 DDVIDEOPORTCONNECT=_dx5_DDVIDEOPORTCONNECT_ddraw
  351. 4 DDVIDEOPORTDESC=_dx5_DDVIDEOPORTDESC_ddraw
  352. 4 DDVIDEOPORTINFO=_dx5_DDVIDEOPORTINFO_ddraw
  353. 4 DDVIDEOPORTSTATUS=_dx5_DDVIDEOPORTSTATUS_ddraw
  354. 3 Return Values=_dx5_Return_Values_ddraw
  355. 4 Pixel Format Masks
  356. 4 Pixel Format Masks=_dx5_Pixel_Format_Masks_ddraw
  357. 4 Texture Map Formats=_dx5_Texture_Map_Formats_ddraw
  358. 4 Off-Screen Surface Formats=_dx5_Off_Screen_Surface_Formats_ddraw
  359. 3 Four Character Codes (FOURCC)=_dx5_Four_Character_Codes_FOURCC__ddraw
  360. 2 DirectSound
  361. 2 DirectSound=_dx_DirectSound_dsound
  362. 2 About DirectSound=_dx_About_DirectSound_dsound
  363. 2 Why Use DirectSound?=_dx_Why_Use_DirectSound_dsound
  364. 3 DirectSound Architecture
  365. 3 DirectSound Architecture=_dx_DirectSound_Architecture_dsound
  366. 3 Architectural Overview=_dx_Architectural_Overview_dsound
  367. 3 Sound Data=_dx_Sound_Data_dsound
  368. 3 Playback Overview=_dx_Playback_Overview_dsound
  369. 3 Capture Overview=_dx_Capture_Overview_dsound
  370. 3 Property Sets Overview=_dx_Property_Sets_Overview_dsound
  371. 3 Hardware Abstraction and Emulation=_dx_Hardware_Abstraction_and_Emulation_dsound
  372. 3 System Integration=_dx_System_Integration_dsound
  373. 3 DirectSound Essentials
  374. 3 DirectSound Essentials=_dx_DirectSound_Essentials_dsound
  375. 4 DirectSound Devices
  376. 4 DirectSound Devices=_dx_DirectSound_Devices_dsound
  377. 4 Enumeration of Sound Devices=_dx_Enumeration_of_Sound_Devices_dsound
  378. 4 Creating the DirectSound Object=_dx_Creating_the_DirectSound_Object_dsound
  379. 4 Cooperative Levels=_dx_Cooperative_Levels_dsound
  380. 4 Device Capabilities=_dx_Device_Capabilities_dsound
  381. 4 Speaker Configuration=_dx_Speaker_Configuration_dsound
  382. 4 Compacting Hardware Memory=_dx_Compacting_Hardware_Memory_dsound
  383. 4 DirectSound Buffers
  384. 4 DirectSound Buffers=_dx_DirectSound_Buffers_dsound
  385. 4 Buffer Basics=_dx_Buffer_Basics_dsound
  386. 4 Static and Streaming Sound Buffers=_dx_Static_and_Streaming_Sound_Buffers_dsound
  387. 4 Creating Secondary Buffers=_dx_Creating_Secondary_Buffers_dsound
  388. 4 Buffer Control Options=_dx_Buffer_Control_Options_dsound
  389. 4 Access to the Primary Buffer=_dx_Access_to_the_Primary_Buffer_dsound
  390. 4 Playing Sounds=_dx_Playing_Sounds_dsound
  391. 4 Playback Controls=_dx_Playback_Controls_dsound
  392. 4 Current Play and Write Positions=_dx_Current_Play_and_Write_Positions_dsound
  393. 4 Play Buffer Notification=_dx_Play_Buffer_Notification_dsound
  394. 4 Mixing Sounds=_dx_Mixing_Sounds_dsound
  395. 4 Custom Mixers=_dx_Custom_Mixers_dsound
  396. 4 Buffer Management=_dx_Buffer_Management_dsound
  397. 4 Compressed Wave Formats=_dx_Compressed_Wave_Formats_dsound
  398. 4 DirectSound in 3-D
  399. 4 DirectSound in 3-D=_dx_DirectSound_in_3_D_dsound
  400. 4 Integration with Direct3D=_dx_Integration_with_Direct3D_dsound
  401. 4 Mono and Stereo Sources=_dx_Mono_and_Stereo_Sources_dsound
  402. 4 Perception of Sound Positions=_dx_Perception_of_Sound_Positions_dsound
  403. 4 DirectSound 3-D Buffers
  404. 4 DirectSound 3-D Buffers=_dx_DirectSound_3_D_Buffers_dsound
  405. 4 Obtaining the IDirectSound3DBuffer Interface=_dx_Obtaining_the_IDirectSound3DBuffer_Interface_dsound
  406. 4 Batch Parameters for IDirectSound3DBuffer=_dx_Batch_Parameters_for_IDirectSound3DBuffer_dsound
  407. 4 Minimum and Maximum Distances=_dx_Minimum_and_Maximum_Distances_dsound
  408. 4 Processing Mode=_dx_Processing_Mode_dsound
  409. 4 Buffer Position and Velocity=_dx_Buffer_Position_and_Velocity_dsound
  410. 4 Sound Cones=_dx_Sound_Cones_dsound
  411. 4 DirectSound 3-D Listeners
  412. 4 DirectSound 3-D Listeners=_dx_DirectSound_3_D_Listeners_dsound
  413. 4 Obtaining the IDirectSound3DListener Interface=_dx_Obtaining_the_IDirectSound3DListener_Interface_dsound
  414. 4 Batch Parameters for IDirectSound3DListener=_dx_Batch_Parameters_for_IDirectSound3DListener_dsound
  415. 4 Deferred Settings=_dx_Deferred_Settings_dsound
  416. 4 Distance Factor=_dx_Distance_Factor_dsound
  417. 4 Listener Orientation=_dx_Listener_Orientation_dsound
  418. 4 Listener Position and Velocity=_dx_Listener_Position_and_Velocity_dsound
  419. 4 Doppler Factor=_dx_Doppler_Factor_dsound
  420. 4 Rolloff Factor=_dx_Rolloff_Factor_dsound
  421. 4 DirectSoundCapture
  422. 4 DirectSoundCapture=_dx_DirectSoundCapture_dsound
  423. 4 Enumeration of Capture Devices=_dx_Enumeration_of_Capture_Devices_dsound
  424. 4 Creating the DirectSoundCapture Object=_dx_Creating_the_DirectSoundCapture_Object_dsound
  425. 4 Capture Device Capabilities=_dx_Capture_Device_Capabilities_dsound
  426. 4 Creating a Capture Buffer=_dx_Creating_a_Capture_Buffer_dsound
  427. 4 Capture Buffer Information=_dx_Capture_Buffer_Information_dsound
  428. 4 Capture Buffer Notification=_dx_Capture_Buffer_Notification_dsound
  429. 4 Capturing Sounds=_dx_Capturing_Sounds_dsound
  430. 3 DirectSound Property Sets=_dx_DirectSound_Property_Sets_dsound
  431. 4 Optimizing DirectSound Performance
  432. 4 Optimizing DirectSound Performance=_dx_Optimizing_DirectSound_Performance_dsound
  433. 4 Matching Buffer Formats=_dx_Matching_Buffer_Formats_dsound
  434. 4 Playing the Primary Buffer Continuously=_dx_Playing_the_Primary_Buffer_Continuously_dsound
  435. 4 Using Hardware Mixing=_dx_Using_Hardware_Mixing_dsound
  436. 4 Minimizing Control Changes=_dx_Minimizing_Control_Changes_dsound
  437. 4 CPU Considerations for 3-D Buffers=_dx_CPU_Considerations_for_3_D_Buffers_dsound
  438. 4 Using Wave Files
  439. 4 Using Wave Files=_dx_Using_Wave_Files_dsound
  440. 4 Reading from a Wave File=_dx_Reading_from_a_Wave_File_dsound
  441. 4 Writing to a Wave File=_dx_Writing_to_a_Wave_File_dsound
  442. 3 Reading Wave Data from a Resource=_dx_Reading_Wave_Data_from_a_Resource_dsound
  443. 3 DirectSound Tutorials
  444. 3 DirectSound Tutorials=_dx_DirectSound_Tutorials_dsound
  445. 4 Tutorial 1: Sound Playback
  446. 4 Tutorial 1: Sound Playback=_dx_Tutorial_1_Sound_Playback_dsound
  447. 4 Step 1: Set Up DirectSound=_dx_Step_1_Set_Up_DirectSound_dsound
  448. 4 Step 2: Open the Wave File=_dx_Step_2_Open_the_Wave_File_dsound
  449. 4 Step 3: Create the Secondary Buffer=_dx_Step_3_Create_the_Secondary_Buffer_dsound
  450. 4 Step 4: Set Up Play Notification=_dx_Step_4_Set_Up_Play_Notification_dsound
  451. 4 Step 5: Handle the Play Notifications=_dx_Step_5_Handle_the_Play_Notifications_dsound
  452. 4 Step 6: Stream Data from the Wave File=_dx_Step_6_Stream_Data_from_the_Wave_File_dsound
  453. 4 Step 7: Shut Down DirectSound=_dx_Step_7_Shut_Down_DirectSound_dsound
  454. 4 Tutorial 2: Sound Capture
  455. 4 Tutorial 2: Sound Capture=_dx_Tutorial_2_Sound_Capture_dsound
  456. 4 Step 1: Set Up DirectSoundCapture=_dx_Step_1_Set_Up_DirectSoundCapture_dsound
  457. 4 Step 2: Set the Capture Format=_dx_Step_2_Set_the_Capture_Format_dsound
  458. 4 Step 3: Create the Capture Buffer=_dx_Step_3_Create_the_Capture_Buffer_dsound
  459. 4 Step 4: Set Up Capture Notification=_dx_Step_4_Set_Up_Capture_Notification_dsound
  460. 4 Step 5: Create the Wave File=_dx_Step_5_Create_the_Wave_File_dsound
  461. 4 Step 6: Handle the Capture Notifications=_dx_Step_6_Handle_the_Capture_Notifications_dsound
  462. 4 Step 7: Stream Data to the Wave File=_dx_Step_7_Stream_Data_to_the_Wave_File_dsound
  463. 4 Step 8: Stop Capturing=_dx_Step_8_Stop_Capturing_dsound
  464. 4 Step 9: Shut Down DirectSoundCapture=_dx_Step_9_Shut_Down_DirectSoundCapture_dsound
  465. 3 DirectSound Reference
  466. 3 DirectSound Reference=_dx_DirectSound_Reference_dsound
  467. 4 Interfaces
  468. 4 Interfaces=_dx_Interfaces_dsound
  469. 5 IDirectSound
  470. 5 IDirectSound=_dx_IDirectSound_dsound
  471. 5 IDirectSound::Compact=_dx_IDirectSound_Compact_dsound
  472. 5 IDirectSound::CreateSoundBuffer=_dx_IDirectSound_CreateSoundBuffer_dsound
  473. 5 IDirectSound::DuplicateSoundBuffer=_dx_IDirectSound_DuplicateSoundBuffer_dsound
  474. 5 IDirectSound::GetCaps=_dx_IDirectSound_GetCaps_dsound
  475. 5 IDirectSound::GetSpeakerConfig=_dx_IDirectSound_GetSpeakerConfig_dsound
  476. 5 IDirectSound::Initialize=_dx_IDirectSound_Initialize_dsound
  477. 5 IDirectSound::SetCooperativeLevel=_dx_IDirectSound_SetCooperativeLevel_dsound
  478. 5 IDirectSound::SetSpeakerConfig=_dx_IDirectSound_SetSpeakerConfig_dsound
  479. 5 IDirectSound3DBuffer
  480. 5 IDirectSound3DBuffer=_dx_IDirectSound3DBuffer_dsound
  481. 5 IDirectSound3DBuffer::GetAllParameters=_dx_IDirectSound3DBuffer_GetAllParameters_dsound
  482. 5 IDirectSound3DBuffer::GetConeAngles=_dx_IDirectSound3DBuffer_GetConeAngles_dsound
  483. 5 IDirectSound3DBuffer::GetConeOrientation=_dx_IDirectSound3DBuffer_GetConeOrientation_dsound
  484. 5 IDirectSound3DBuffer::GetConeOutsideVolume=_dx_IDirectSound3DBuffer_GetConeOutsideVolume_dsound
  485. 5 IDirectSound3DBuffer::GetMaxDistance=_dx_IDirectSound3DBuffer_GetMaxDistance_dsound
  486. 5 IDirectSound3DBuffer::GetMinDistance=_dx_IDirectSound3DBuffer_GetMinDistance_dsound
  487. 5 IDirectSound3DBuffer::GetMode=_dx_IDirectSound3DBuffer_GetMode_dsound
  488. 5 IDirectSound3DBuffer::GetPosition=_dx_IDirectSound3DBuffer_GetPosition_dsound
  489. 5 IDirectSound3DBuffer::GetVelocity=_dx_IDirectSound3DBuffer_GetVelocity_dsound
  490. 5 IDirectSound3DBuffer::SetAllParameters=_dx_IDirectSound3DBuffer_SetAllParameters_dsound
  491. 5 IDirectSound3DBuffer::SetConeAngles=_dx_IDirectSound3DBuffer_SetConeAngles_dsound
  492. 5 IDirectSound3DBuffer::SetConeOrientation=_dx_IDirectSound3DBuffer_SetConeOrientation_dsound
  493. 5 IDirectSound3DBuffer::SetConeOutsideVolume=_dx_IDirectSound3DBuffer_SetConeOutsideVolume_dsound
  494. 5 IDirectSound3DBuffer::SetMaxDistance=_dx_IDirectSound3DBuffer_SetMaxDistance_dsound
  495. 5 IDirectSound3DBuffer::SetMinDistance=_dx_IDirectSound3DBuffer_SetMinDistance_dsound
  496. 5 IDirectSound3DBuffer::SetMode=_dx_IDirectSound3DBuffer_SetMode_dsound
  497. 5 IDirectSound3DBuffer::SetPosition=_dx_IDirectSound3DBuffer_SetPosition_dsound
  498. 5 IDirectSound3DBuffer::SetVelocity=_dx_IDirectSound3DBuffer_SetVelocity_dsound
  499. 5 IDirectSound3DListener
  500. 5 IDirectSound3DListener=_dx_IDirectSound3DListener_dsound
  501. 5 IDirectSound3DListener::CommitDeferredSettings=_dx_IDirectSound3DListener_CommitDeferredSettings_dsound
  502. 5 IDirectSound3DListener::GetAllParameters=_dx_IDirectSound3DListener_GetAllParameters_dsound
  503. 5 IDirectSound3DListener::GetDistanceFactor=_dx_IDirectSound3DListener_GetDistanceFactor_dsound
  504. 5 IDirectSound3DListener::GetDopplerFactor=_dx_IDirectSound3DListener_GetDopplerFactor_dsound
  505. 5 IDirectSound3DListener::GetOrientation=_dx_IDirectSound3DListener_GetOrientation_dsound
  506. 5 IDirectSound3DListener::GetPosition=_dx_IDirectSound3DListener_GetPosition_dsound
  507. 5 IDirectSound3DListener::GetRolloffFactor=_dx_IDirectSound3DListener_GetRolloffFactor_dsound
  508. 5 IDirectSound3DListener::GetVelocity=_dx_IDirectSound3DListener_GetVelocity_dsound
  509. 5 IDirectSound3DListener::SetAllParameters=_dx_IDirectSound3DListener_SetAllParameters_dsound
  510. 5 IDirectSound3DListener::SetDistanceFactor=_dx_IDirectSound3DListener_SetDistanceFactor_dsound
  511. 5 IDirectSound3DListener::SetDopplerFactor=_dx_IDirectSound3DListener_SetDopplerFactor_dsound
  512. 5 IDirectSound3DListener::SetOrientation=_dx_IDirectSound3DListener_SetOrientation_dsound
  513. 5 IDirectSound3DListener::SetPosition=_dx_IDirectSound3DListener_SetPosition_dsound
  514. 5 IDirectSound3DListener::SetRolloffFactor=_dx_IDirectSound3DListener_SetRolloffFactor_dsound
  515. 5 IDirectSound3DListener::SetVelocity=_dx_IDirectSound3DListener_SetVelocity_dsound
  516. 5 IDirectSoundBuffer
  517. 5 IDirectSoundBuffer=_dx_IDirectSoundBuffer_dsound
  518. 5 IDirectSoundBuffer::GetCaps=_dx_IDirectSoundBuffer_GetCaps_dsound
  519. 5 IDirectSoundBuffer::GetCurrentPosition=_dx_IDirectSoundBuffer_GetCurrentPosition_dsound
  520. 5 IDirectSoundBuffer::GetFormat=_dx_IDirectSoundBuffer_GetFormat_dsound
  521. 5 IDirectSoundBuffer::GetFrequency=_dx_IDirectSoundBuffer_GetFrequency_dsound
  522. 5 IDirectSoundBuffer::GetPan=_dx_IDirectSoundBuffer_GetPan_dsound
  523. 5 IDirectSoundBuffer::GetStatus=_dx_IDirectSoundBuffer_GetStatus_dsound
  524. 5 IDirectSoundBuffer::GetVolume=_dx_IDirectSoundBuffer_GetVolume_dsound
  525. 5 IDirectSoundBuffer::Initialize=_dx_IDirectSoundBuffer_Initialize_dsound
  526. 5 IDirectSoundBuffer::Lock=_dx_IDirectSoundBuffer_Lock_dsound
  527. 5 IDirectSoundBuffer::Play=_dx_IDirectSoundBuffer_Play_dsound
  528. 5 IDirectSoundBuffer::Restore=_dx_IDirectSoundBuffer_Restore_dsound
  529. 5 IDirectSoundBuffer::SetCurrentPosition=_dx_IDirectSoundBuffer_SetCurrentPosition_dsound
  530. 5 IDirectSoundBuffer::SetFormat=_dx_IDirectSoundBuffer_SetFormat_dsound
  531. 5 IDirectSoundBuffer::SetFrequency=_dx_IDirectSoundBuffer_SetFrequency_dsound
  532. 5 IDirectSoundBuffer::SetPan=_dx_IDirectSoundBuffer_SetPan_dsound
  533. 5 IDirectSoundBuffer::SetVolume=_dx_IDirectSoundBuffer_SetVolume_dsound
  534. 5 IDirectSoundBuffer::Stop=_dx_IDirectSoundBuffer_Stop_dsound
  535. 5 IDirectSoundBuffer::Unlock=_dx_IDirectSoundBuffer_Unlock_dsound
  536. 5 IDirectSoundCapture
  537. 5 IDirectSoundCapture=_dx_IDirectSoundCapture_dsound
  538. 5 IDirectSoundCapture::CreateCaptureBuffer=_dx_IDirectSoundCapture_CreateCaptureBuffer_dsound
  539. 5 IDirectSoundCapture::GetCaps=_dx_IDirectSoundCapture_GetCaps_dsound
  540. 5 IDirectSoundCapture::Initialize=_dx_IDirectSoundCapture_Initialize_dsound
  541. 5 IDirectSoundCaptureBuffer
  542. 5 IDirectSoundCaptureBuffer=_dx_IDirectSoundCaptureBuffer_dsound
  543. 5 IDirectSoundCaptureBuffer::GetCaps=_dx_IDirectSoundCaptureBuffer_GetCaps_dsound
  544. 5 IDirectSoundCaptureBuffer::GetCurrentPosition=_dx_IDirectSoundCaptureBuffer_GetCurrentPosition_dsound
  545. 5 IDirectSoundCaptureBuffer::GetFormat=_dx_IDirectSoundCaptureBuffer_GetFormat_dsound
  546. 5 IDirectSoundCaptureBuffer::GetStatus=_dx_IDirectSoundCaptureBuffer_GetStatus_dsound
  547. 5 IDirectSoundCaptureBuffer::Initialize=_dx_IDirectSoundCaptureBuffer_Initialize_dsound
  548. 5 IDirectSoundCaptureBuffer::Lock=_dx_IDirectSoundCaptureBuffer_Lock_dsound
  549. 5 IDirectSoundCaptureBuffer::Start=_dx_IDirectSoundCaptureBuffer_Start_dsound
  550. 5 IDirectSoundCaptureBuffer::Stop=_dx_IDirectSoundCaptureBuffer_Stop_dsound
  551. 5 IDirectSoundCaptureBuffer::Unlock=_dx_IDirectSoundCaptureBuffer_Unlock_dsound
  552. 5 IDirectSoundNotify
  553. 5 IDirectSoundNotify=_dx_IDirectSoundNotify_dsound
  554. 5 IDirectSoundNotify::SetNotificationPositions=_dx_IDirectSoundNotify_SetNotificationPositions_dsound
  555. 5 IKsPropertySet
  556. 5 IKsPropertySet=_dx_IKsPropertySet_dsound
  557. 5 IKsPropertySet::Get=_dx_IKsPropertySet_Get_dsound
  558. 5 IKsPropertySet::QuerySupport=_dx_IKsPropertySet_QuerySupport_dsound
  559. 5 IKsPropertySet::Set=_dx_IKsPropertySet_Set_dsound
  560. 4 Functions
  561. 4 Functions=_dx_Functions_dsound
  562. 4 DirectSoundCreate=_dx_DirectSoundCreate_dsound
  563. 4 DirectSoundEnumerate=_dx_DirectSoundEnumerate_dsound
  564. 4 DirectSoundCaptureCreate=_dx_DirectSoundCaptureCreate_dsound
  565. 4 DirectSoundCaptureEnumerate=_dx_DirectSoundCaptureEnumerate_dsound
  566. 4 Callback Function
  567. 4 Callback Function=_dx_Callback_Function_dsound
  568. 4 DSEnumCallback=_dx_DSEnumCallback_dsound
  569. 4 Structures
  570. 4 Structures=_dx_Structures_dsound
  571. 4 DS3DBUFFER=_dx_DS3DBUFFER_dsound
  572. 4 DS3DLISTENER=_dx_DS3DLISTENER_dsound
  573. 4 DSBCAPS=_dx_DSBCAPS_dsound
  574. 4 DSBPOSITIONNOTIFY=_dx_DSBPOSITIONNOTIFY_dsound
  575. 4 DSBUFFERDESC=_dx_DSBUFFERDESC_dsound
  576. 4 DSCAPS=_dx_DSCAPS_dsound
  577. 4 DSCBCAPS=_dx_DSCBCAPS_dsound
  578. 4 DSCBUFFERDESC=_dx_DSCBUFFERDESC_dsound
  579. 4 DSCCAPS=_dx_DSCCAPS_dsound
  580. 3 Return Values=_dx_Return_Values_dsound
  581. 2 Direct3D Immediate Mode
  582. 2 Direct3D Immediate Mode=_dx5_Direct3D_Immediate_Mode_Overview_d3d
  583. 2 About Direct3D Immediate Mode=_dx5_About_Direct3D_Immediate_Mode_d3d
  584. 2 Why Use Direct3D Immediate Mode?=_dx5_Why_Use_Direct3D_Immediate_Mode__d3d
  585. 3 Getting Started with Immediate Mode
  586. 3 Getting Started with Immediate Mode=_dx5_Getting_Started_with_Immediate_Mode_d3d
  587. 4 3-D Coordinate Systems
  588. 4 3-D Coordinate Systems=_dx5_3_D_Coordinate_Systems_d3d
  589. 4 Direct3D Coordinate System=_dx5_Direct3D_Coordinate_System_d3d
  590. 4 U- and V-Coordinates=_dx5_U_and_V_Coordinates_d3d
  591. 4 3-D Transformations
  592. 4 3-D Transformations=_dx5_3_D_Transformations_d3d
  593. 4 Translation=_dx5_Translation_d3d
  594. 4 Rotation=_dx5_Rotation_d3d
  595. 4 Scaling=_dx5_Scaling_d3d
  596. 4 Polygons
  597. 4 Polygons=_dx5_Polygons_d3d
  598. 4 Face and Vertex Normals=_dx5_Face_and_Vertex_Normals_d3d
  599. 4 Shade Modes=_dx5_Shade_Modes_d3d
  600. 4 Triangle Interpolants=_dx5_Triangle_Interpolants_d3d
  601. 4 Triangle Strips and Fans
  602. 4 Triangle Strips and Fans=_dx5_Triangle_Strips_and_Fans_d3d
  603. 4 Triangle Strips=_dx5_Triangle_Strips_d3d
  604. 4 Triangle Fans=_dx5_Triangle_Fans_d3d
  605. 3 Triangle Rasterization Rules=_dx5_Triangle_Rasterization_Rules_d3d
  606. 3 Direct3D Immediate-Mode Architecture
  607. 3 Direct3D Immediate-Mode Architecture=_dx5_Direct3D_Immediate_Mode_Architecture_d3d
  608. 3 Architectural Overview=_dx5_Architectural_Overview_d3d
  609. 3 Immediate Mode Object Types=_dx5_Immediate_Mode_Object_Types_d3d
  610. 3 Immediate Mode COM Interfaces=_dx5_Immediate_Mode_COM_Interfaces_d3d
  611. 3 The DrawPrimitive Methods and Execute Buffers=_dx5_The_DrawPrimitive_Methods_and_Execute_Buffers_d3d
  612. 3 Direct3D Immediate-Mode Essentials
  613. 3 Direct3D Immediate-Mode Essentials=_dx5_Direct3D_Immediate_Mode_Essentials_d3d
  614. 4 Immediate Mode Changes for DirectX 5
  615. 4 Immediate Mode Changes for DirectX 5=_dx5_Immediate_Mode_Changes_for_DirectX_5_d3d
  616. 4 Compatibility with DirectX 3=_dx5_Compatibility_with_DirectX_3_d3d
  617. 4 Moving DirectX 3 Applications to DirectX 5=_dx5_Moving_DirectX_3_Applications_to_DirectX_5_d3d
  618. 3 The DrawPrimitive Methods=_dx5_The_DrawPrimitive_Methods_d3d
  619. 3 GUIDs=_dx5_GUIDs_d3d
  620. 3 IDirect3D2 Interface=_dx5_IDirect3D2_Interface_d3d
  621. 3 Devices=_dx5_Devices_d3d
  622. 4 Viewports and Transformations
  623. 4 Viewports and Transformations=_dx5_Viewports_and_Transformations_d3d
  624. 4 The Transformation Pipeline=_dx5_The_Transformation_Pipeline_d3d
  625. 4 Setting Transformations=_dx5_Setting_Transformations_d3d
  626. 4 Creating and Deleting Viewports=_dx5_Creating_and_Deleting_Viewports_d3d
  627. 4 Matrices=_dx5_Matrices_d3d
  628. 4 World Transform=_dx5_World_Transform_d3d
  629. 4 View Transform=_dx5_View_Transform_d3d
  630. 4 Projection Transform=_dx5_Projection_Transform_d3d
  631. 3 Working With Z-Buffers=_dx5_Working_With_Z_Buffers_d3d
  632. 4 Vertex Types
  633. 4 Vertex Types=_dx5_Vertex_Types_d3d
  634. 4 Vertex=_dx5_Vertex_d3d
  635. 4 Lit Vertex=_dx5_Lit_Vertex_d3d
  636. 4 Transformed and Lit Vertex=_dx5_Transformed_and_Lit_Vertex_d3d
  637. 4 Textures
  638. 4 Textures=_dx5_Textures_d3d
  639. 4 Surfaces, Devices, and Handles=_dx5_Surfaces_Devices_and_Handles_d3d
  640. 4 Texture Wrapping=_dx5_Texture_Wrapping_d3d
  641. 4 Texture Filtering and Blending=_dx5_Texture_Filtering_and_Blending_d3d
  642. 4 Mipmaps=_dx5_Mipmaps_d3d
  643. 4 Transparency and Translucency=_dx5_Transparency_and_Translucency_d3d
  644. 3 Lights=_dx5_Lights_d3d
  645. 3 Materials=_dx5_Materials_d3d
  646. 4 Colors and Fog
  647. 4 Colors and Fog=_dx5_Colors_and_Fog_d3d
  648. 4 Colored Lights=_dx5_Colored_Lights_d3d
  649. 4 Palette Entries=_dx5_Palette_Entries_d3d
  650. 4 Fog=_dx5_Fog_d3d
  651. 4 Antialiasing
  652. 4 Antialiasing=_dx5_Antialiasing_d3d
  653. 4 Edge Antialiasing=_dx5_Edge_Antialiasing_d3d
  654. 4 General Antialiasing=_dx5_General_Antialiasing_d3d
  655. 4 Direct3D Integration with DirectDraw
  656. 4 Direct3D Integration with DirectDraw=_dx5_Direct3D_Integration_with_DirectDraw_d3d
  657. 4 Objects and Interfaces=_dx5_Objects_and_Interfaces_d3d
  658. 4 Texture Maps=_dx5_Texture_Maps_d3d
  659. 4 Z-Buffers=_dx5_Z_Buffers_d3d
  660. 4 RGBZ Support=_dx5_RGBZ_Support_d3d
  661. 3 Execute Buffers=_dx5_Execute_Buffers_d3d
  662. 4 Using Execute Buffers
  663. 4 Using Execute Buffers=_dx5_Using_Execute_Buffers_d3d
  664. 4 Execute-Buffer Architecture=_dx5_Execute_Buffer_Architecture_d3d
  665. 4 Execute-Buffer Contents=_dx5_Execute_Buffer_Contents_d3d
  666. 4 Creating an Execute Buffer=_dx5_Creating_an_Execute_Buffer_d3d
  667. 4 Locking the Execute Buffer=_dx5_Locking_the_Execute_Buffer_d3d
  668. 4 Filling the Execute Buffer=_dx5_Filling_the_Execute_Buffer_d3d
  669. 4 Unlocking the Execute Buffer=_dx5_Unlocking_the_Execute_Buffer_d3d
  670. 4 Executing the Execute Buffer=_dx5_Executing_the_Execute_Buffer_d3d
  671. 3 States and State Overrides=_dx5_States_and_State_Overrides_d3d
  672. 3 Floating-point Precision=_dx5_Floating_point_Precision_d3d
  673. 4 Performance Optimization
  674. 4 Performance Optimization=_dx5_Performance_Optimization_d3d
  675. 4 PC Hardware Accelerators=_dx5_PC_Hardware_Accelerators_d3d
  676. 4 Databases and Culling=_dx5_Databases_and_Culling_d3d
  677. 4 Batching Primitives=_dx5_Batching_Primitives_d3d
  678. 4 Lighting Tips=_dx5_Lighting_Tips_d3d
  679. 4 Texture Size=_dx5_Texture_Size_d3d
  680. 4 Ramp Textures=_dx5_Ramp_Textures_d3d
  681. 4 Copy Texture-blending Mode=_dx5_Copy_Texture_blending_Mode_d3d
  682. 4 Software versus Hardware=_dx5_Software_versus_Hardware_d3d
  683. 4 Triangle Flags=_dx5_Triangle_Flags_d3d
  684. 4 Clip Tests on Execution=_dx5_Clip_Tests_on_Execution_d3d
  685. 4 Ramp Performance Tips=_dx5_Ramp_Performance_Tips_d3d
  686. 4 Z-Buffer Performance=_dx5_Z_Buffer_Performance_d3d
  687. 4 General Performance Tips=_dx5_General_Performance_Tips_d3d
  688. 4 Troubleshooting
  689. 4 Troubleshooting=_dx5_Troubleshooting_d3d
  690. 4 Device Creation=_dx5_Device_Creation_d3d
  691. 4 Nothing Visible=_dx5_Nothing_Visible_d3d
  692. 4 Debugging=_dx5_Debugging_d3d
  693. 4 Borland Floating-Point Initialization=_dx5_Borland_Floating_Point_Initialization_d3d
  694. 4 Miscellaneous=_dx5_Miscellaneous_d3d
  695. 3 Direct3D Execute-Buffer Tutorial
  696. 3 Direct3D Execute-Buffer Tutorial=_dx5_Direct3D_Execute_Buffer_Tutorial_d3d
  697. 4 Definitions, Prototypes, and Globals
  698. 4 Definitions, Prototypes, and Globals=_dx5_Definitions_Prototypes_and_Globals_d3d
  699. 4 Header and Includes=_dx5_Header_and_Includes_d3d
  700. 4 Constants in Imsample.c=_dx5_Constants_in_Imsample.c_d3d
  701. 4 Macros in Imsample.c=_dx5_Macros_in_Imsample.c_d3d
  702. 4 Global Variables=_dx5_Global_Variables_d3d
  703. 4 Function Prototypes=_dx5_Function_Prototypes_d3d
  704. 4 Enumerating Direct3D Devices
  705. 4 Enumerating Direct3D Devices=_dx5_Enumerating_Direct3D_Devices_d3d
  706. 4 Enumeration Callback Function=_dx5_Enumeration_Callback_Function_d3d
  707. 4 Enumeration Function=_dx5_Enumeration_Function_d3d
  708. 4 Creating Objects and Interfaces
  709. 4 Creating Objects and Interfaces=_dx5_Creating_Objects_and_Interfaces_d3d
  710. 4 Creating the Primary Surface and Clipper Object=_dx5_Creating_the_Primary_Surface_and_Clipper_Object_d3d
  711. 4 Creating the Direct3D Object=_dx5_Creating_the_Direct3D_Object_d3d
  712. 4 Creating the Direct3D Device=_dx5_Creating_the_Direct3D_Device_d3d
  713. 3 Creating the Scene=_dx5_Creating_the_Scene_d3d
  714. 3 Filling the Execute Buffer=_dx5_Filling_the_Execute_Buffer_Code_d3d
  715. 3 Animating the Scene=_dx5_Animating_the_Scene_d3d
  716. 4 Rendering
  717. 4 Rendering=_dx5_Rendering_d3d
  718. 4 Rendering the Scene=_dx5_Rendering_the_Scene_d3d
  719. 4 Rendering a Single Frame=_dx5_Rendering_a_Single_Frame_d3d
  720. 4 Working with Matrices
  721. 4 Working with Matrices=_dx5_Working_with_Matrices_d3d
  722. 4 Setting the Perspective Transformation=_dx5_Setting_the_Perspective_Transformation_d3d
  723. 4 Setting a Rotation Transformation=_dx5_Setting_a_Rotation_Transformation_d3d
  724. 4 Restoring and Redrawing
  725. 4 Restoring and Redrawing=_dx5_Restoring_and_Redrawing_d3d
  726. 4 Restoring the Direct3D Device=_dx5_Restoring_the_Direct3D_Device_d3d
  727. 4 Restoring the Primary Surface=_dx5_Restoring_the_Primary_Surface_d3d
  728. 4 Restoring All Surfaces=_dx5_Restoring_All_Surfaces_d3d
  729. 4 Redrawing on Window Movement=_dx5_Redrawing_on_Window_Movement_d3d
  730. 4 Redrawing on Window Resizing=_dx5_Redrawing_on_Window_Resizing_d3d
  731. 4 Repainting the Client Area=_dx5_Repainting_the_Client_Area_d3d
  732. 4 Updating the Viewport=_dx5_Updating_the_Viewport_d3d
  733. 4 Releasing Objects
  734. 4 Releasing Objects=_dx5_Releasing_Objects_d3d
  735. 4 Releasing the Direct3D Object=_dx5_Releasing_the_Direct3D_Object_d3d
  736. 4 Releasing the Direct3D Device=_dx5_Releasing_the_Direct3D_Device_d3d
  737. 4 Releasing the Primary Surface=_dx5_Releasing_the_Primary_Surface_d3d
  738. 4 Releasing the Objects in the Scene=_dx5_Releasing_the_Objects_in_the_Scene_d3d
  739. 4 Error Checking
  740. 4 Error Checking=_dx5_Error_Checking_d3d
  741. 4 Checking for Active Status=_dx5_Checking_for_Active_Status_d3d
  742. 4 Reporting Standard Errors=_dx5_Reporting_Standard_Errors_d3d
  743. 4 Reporting Fatal Errors=_dx5_Reporting_Fatal_Errors_d3d
  744. 4 Displaying a Notification String=_dx5_Displaying_a_Notification_String_d3d
  745. 4 Converting Bit Depths
  746. 4 Converting Bit Depths=_dx5_Converting_Bit_Depths_d3d
  747. 4 Converting a Bit Depth into a Flag=_dx5_Converting_a_Bit_Depth_into_a_Flag_d3d
  748. 4 Converting a Flag into a Bit Depth=_dx5_Converting_a_Flag_into_a_Bit_Depth_d3d
  749. 3 Main Window Procedure=_dx5_Main_Window_Procedure_d3d
  750. 3 WinMain Function=_dx5_WinMain_Function_d3d
  751. 3 Immediate-Mode Reference
  752. 3 Immediate-Mode Reference=_dx5_Immediate_Mode_Reference_d3d
  753. 4 Interfaces
  754. 4 Interfaces=_dx5_Interfaces_d3d
  755. 5 IDirect3D2
  756. 5 IDirect3D2=_dx5_IDirect3D2_d3d
  757. 5 IDirect3D2::CreateDevice=_dx5_IDirect3D2_CreateDevice_d3d
  758. 5 IDirect3D2::CreateLight=_dx5_IDirect3D2_CreateLight_d3d
  759. 5 IDirect3D2::CreateMaterial=_dx5_IDirect3D2_CreateMaterial_d3d
  760. 5 IDirect3D2::CreateViewport=_dx5_IDirect3D2_CreateViewport_d3d
  761. 5 IDirect3D2::EnumDevices=_dx5_IDirect3D2_EnumDevices_d3d
  762. 5 IDirect3D2::FindDevice=_dx5_IDirect3D2_FindDevice_d3d
  763. 5 IDirect3DDevice
  764. 5 IDirect3DDevice=_dx5_IDirect3DDevice_d3d
  765. 5 IDirect3DDevice::CreateExecuteBuffer=_dx5_IDirect3DDevice_CreateExecuteBuffer_d3d
  766. 5 IDirect3DDevice::CreateMatrix=_dx5_IDirect3DDevice_CreateMatrix_d3d
  767. 5 IDirect3DDevice::DeleteMatrix=_dx5_IDirect3DDevice_DeleteMatrix_d3d
  768. 5 IDirect3DDevice::Execute=_dx5_IDirect3DDevice_Execute_d3d
  769. 5 IDirect3DDevice::GetMatrix=_dx5_IDirect3DDevice_GetMatrix_d3d
  770. 5 IDirect3DDevice::GetPickRecords=_dx5_IDirect3DDevice_GetPickRecords_d3d
  771. 5 IDirect3DDevice::Initialize=_dx5_IDirect3DDevice_Initialize_d3d
  772. 5 IDirect3DDevice::Pick=_dx5_IDirect3DDevice_Pick_d3d
  773. 5 IDirect3DDevice::SetMatrix=_dx5_IDirect3DDevice_SetMatrix_d3d
  774. 5 IDirect3DDevice2
  775. 5 IDirect3DDevice2=_dx5_IDirect3DDevice2_d3d
  776. 5 IDirect3DDevice2::AddViewport=_dx5_IDirect3DDevice2_AddViewport_d3d
  777. 5 IDirect3DDevice2::Begin=_dx5_IDirect3DDevice2_Begin_d3d
  778. 5 IDirect3DDevice2::BeginIndexed=_dx5_IDirect3DDevice2_BeginIndexed_d3d
  779. 5 IDirect3DDevice2::BeginScene=_dx5_IDirect3DDevice2_BeginScene_d3d
  780. 5 IDirect3DDevice2::DeleteViewport=_dx5_IDirect3DDevice2_DeleteViewport_d3d
  781. 5 IDirect3DDevice2::DrawIndexedPrimitive=_dx5_IDirect3DDevice2_DrawIndexedPrimitive_d3d
  782. 5 IDirect3DDevice2::DrawPrimitive=_dx5_IDirect3DDevice2_DrawPrimitive_d3d
  783. 5 IDirect3DDevice2::End=_dx5_IDirect3DDevice2_End_d3d
  784. 5 IDirect3DDevice2::EndScene=_dx5_IDirect3DDevice2_EndScene_d3d
  785. 5 IDirect3DDevice2::EnumTextureFormats=_dx5_IDirect3DDevice2_EnumTextureFormats_d3d
  786. 5 IDirect3DDevice2::GetCaps=_dx5_IDirect3DDevice2_GetCaps_d3d
  787. 5 IDirect3DDevice2::GetClipStatus=_dx5_IDirect3DDevice2_GetClipStatus_d3d
  788. 5 IDirect3DDevice2::GetCurrentViewport=_dx5_IDirect3DDevice2_GetCurrentViewport_d3d
  789. 5 IDirect3DDevice2::GetDirect3D=_dx5_IDirect3DDevice2_GetDirect3D_d3d
  790. 5 IDirect3DDevice2::GetLightState=_dx5_IDirect3DDevice2_GetLightState_d3d
  791. 5 IDirect3DDevice2::GetRenderState=_dx5_IDirect3DDevice2_GetRenderState_d3d
  792. 5 IDirect3DDevice2::GetRenderTarget=_dx5_IDirect3DDevice2_GetRenderTarget_d3d
  793. 5 IDirect3DDevice2::GetStats=_dx5_IDirect3DDevice2_GetStats_d3d
  794. 5 IDirect3DDevice2::GetTransform=_dx5_IDirect3DDevice2_GetTransform_d3d
  795. 5 IDirect3DDevice2::Index=_dx5_IDirect3DDevice2_Index_d3d
  796. 5 IDirect3DDevice2::MultiplyTransform=_dx5_IDirect3DDevice2_MultiplyTransform_d3d
  797. 5 IDirect3DDevice2::NextViewport=_dx5_IDirect3DDevice2_NextViewport_d3d
  798. 5 IDirect3DDevice2::SetClipStatus=_dx5_IDirect3DDevice2_SetClipStatus_d3d
  799. 5 IDirect3DDevice2::SetCurrentViewport=_dx5_IDirect3DDevice2_SetCurrentViewport_d3d
  800. 5 IDirect3DDevice2::SetLightState=_dx5_IDirect3DDevice2_SetLightState_d3d
  801. 5 IDirect3DDevice2::SetRenderState=_dx5_IDirect3DDevice2_SetRenderState_d3d
  802. 5 IDirect3DDevice2::SetRenderTarget=_dx5_IDirect3DDevice2_SetRenderTarget_d3d
  803. 5 IDirect3DDevice2::SetTransform=_dx5_IDirect3DDevice2_SetTransform_d3d
  804. 5 IDirect3DDevice2::SwapTextureHandles=_dx5_IDirect3DDevice2_SwapTextureHandles_d3d
  805. 5 IDirect3DDevice2::Vertex=_dx5_IDirect3DDevice2_Vertex_d3d
  806. 5 IDirect3DExecuteBuffer
  807. 5 IDirect3DExecuteBuffer=_dx5_IDirect3DExecuteBuffer_d3d
  808. 5 IDirect3DExecuteBuffer::GetExecuteData=_dx5_IDirect3DExecuteBuffer_GetExecuteData_d3d
  809. 5 IDirect3DExecuteBuffer::Initialize=_dx5_IDirect3DExecuteBuffer_Initialize_d3d
  810. 5 IDirect3DExecuteBuffer::Lock=_dx5_IDirect3DExecuteBuffer_Lock_d3d
  811. 5 IDirect3DExecuteBuffer::Optimize=_dx5_IDirect3DExecuteBuffer_Optimize_d3d
  812. 5 IDirect3DExecuteBuffer::SetExecuteData=_dx5_IDirect3DExecuteBuffer_SetExecuteData_d3d
  813. 5 IDirect3DExecuteBuffer::Unlock=_dx5_IDirect3DExecuteBuffer_Unlock_d3d
  814. 5 IDirect3DExecuteBuffer::Validate=_dx5_IDirect3DExecuteBuffer_Validate_d3d
  815. 5 IDirect3DLight
  816. 5 IDirect3DLight=_dx5_IDirect3DLight_d3d
  817. 5 IDirect3DLight::GetLight=_dx5_IDirect3DLight_GetLight_d3d
  818. 5 IDirect3DLight::Initialize=_dx5_IDirect3DLight_Initialize_d3d
  819. 5 IDirect3DLight::SetLight=_dx5_IDirect3DLight_SetLight_d3d
  820. 5 IDirect3DMaterial2
  821. 5 IDirect3DMaterial2=_dx5_IDirect3DMaterial2_d3d
  822. 5 IDirect3DMaterial2::GetHandle=_dx5_IDirect3DMaterial2_GetHandle_d3d
  823. 5 IDirect3DMaterial2::GetMaterial=_dx5_IDirect3DMaterial2_GetMaterial_d3d
  824. 5 IDirect3DMaterial2::SetMaterial=_dx5_IDirect3DMaterial2_SetMaterial_d3d
  825. 5 IDirect3DTexture2
  826. 5 IDirect3DTexture2=_dx5_IDirect3DTexture2_d3d
  827. 5 IDirect3DTexture2::GetHandle=_dx5_IDirect3DTexture2_GetHandle_d3d
  828. 5 IDirect3DTexture2::Load=_dx5_IDirect3DTexture2_Load_d3d
  829. 5 IDirect3DTexture2::PaletteChanged=_dx5_IDirect3DTexture2_PaletteChanged_d3d
  830. 5 IDirect3DViewport2
  831. 5 IDirect3DViewport2=_dx5_IDirect3DViewport2_d3d
  832. 5 IDirect3DViewport2::AddLight=_dx5_IDirect3DViewport2_AddLight_d3d
  833. 5 IDirect3DViewport2::Clear=_dx5_IDirect3DViewport2_Clear_d3d
  834. 5 IDirect3DViewport2::DeleteLight=_dx5_IDirect3DViewport2_DeleteLight_d3d
  835. 5 IDirect3DViewport2::GetBackground=_dx5_IDirect3DViewport2_GetBackground_d3d
  836. 5 IDirect3DViewport2::GetBackgroundDepth=_dx5_IDirect3DViewport2_GetBackgroundDepth_d3d
  837. 5 IDirect3DViewport2::GetViewport=_dx5_IDirect3DViewport2_GetViewport_d3d
  838. 5 IDirect3DViewport2::GetViewport2=_dx5_IDirect3DViewport2_GetViewport2_d3d
  839. 5 IDirect3DViewport2::Initialize=_dx5_IDirect3DViewport2_Initialize_d3d
  840. 5 IDirect3DViewport2::LightElements=_dx5_IDirect3DViewport2_LightElements_d3d
  841. 5 IDirect3DViewport2::NextLight=_dx5_IDirect3DViewport2_NextLight_d3d
  842. 5 IDirect3DViewport2::SetBackground=_dx5_IDirect3DViewport2_SetBackground_d3d
  843. 5 IDirect3DViewport2::SetBackgroundDepth=_dx5_IDirect3DViewport2_SetBackgroundDepth_d3d
  844. 5 IDirect3DViewport2::SetViewport=_dx5_IDirect3DViewport2_SetViewport_d3d
  845. 5 IDirect3DViewport2::SetViewport2=_dx5_IDirect3DViewport2_SetViewport2_d3d
  846. 5 IDirect3DViewport2::TransformVertices=_dx5_IDirect3DViewport2_TransformVertices_d3d
  847. 4 Unimplemented Methods=_dx5_Unimplemented_Methods_d3d
  848. 4 D3D_OVERLOADS
  849. 4 D3D_OVERLOADS=_dx5_D3D_OVERLOADS_d3d
  850. 5 D3D_OVERLOADS Constructors
  851. 5 D3D_OVERLOADS Constructors=_dx5_D3D_OVERLOADS_Constructors_d3d
  852. 5 D3DLVERTEX Constructors=_dx5_D3DLVERTEX_Constructors_d3d
  853. 5 D3DTLVERTEX Constructors=_dx5_D3DTLVERTEX_Constructors_d3d
  854. 5 D3DVECTOR Constructors=_dx5_D3DVECTOR_Constructors_d3d
  855. 5 D3DVERTEX Constructors=_dx5_D3DVERTEX_Constructors_d3d
  856. 5 D3D_OVERLOADS Operators
  857. 5 D3D_OVERLOADS Operators=_dx5_D3D_OVERLOADS_Operators_d3d
  858. 5 Access Grant Operators (D3D_OVERLOADS)=_dx5_Access_Grant_Operators_D3D_OVERLOADS_d3d
  859. 5 Addition Operator (D3D_OVERLOADS)=_dx5_Addition_Operator_D3D_OVERLOADS_d3d
  860. 5 Assignment Operators (D3D_OVERLOADS)=_dx5_Assignment_Operators_D3D_OVERLOADS_d3d
  861. 5 Bitwise Equality Operator (D3D_OVERLOADS)=_dx5_Bitwise_Equality_Operator_D3D_OVERLOADS_d3d
  862. 5 D3DMATRIX (D3D_OVERLOADS)=_dx5_D3DMATRIX_D3D_OVERLOADS_d3d
  863. 5 Division Operator (D3D_OVERLOADS)=_dx5_Division_Operator_D3D_OVERLOADS_d3d
  864. 5 Multiplication Operator (D3D_OVERLOADS)=_dx5_Multiplication_Operator_D3D_OVERLOADS_d3d
  865. 5 Subtraction Operator (D3D_OVERLOADS)=_dx5_Subtraction_Operator_D3D_OVERLOADS_d3d
  866. 5 Unary Operators (D3D_OVERLOADS)=_dx5_Unary_Operators_D3D_OVERLOADS_d3d
  867. 5 Vector Dominance Operators (D3D_OVERLOADS)=_dx5_Vector_Dominance_Operators_D3D_OVERLOADS_d3d
  868. 5 D3D_OVERLOADS Helper Functions
  869. 5 D3D_OVERLOADS Helper Functions=_dx5_D3D_OVERLOADS_Helper_Functions_d3d
  870. 5 CrossProduct=_dx5_CrossProduct_d3d
  871. 5 DotProduct=_dx5_DotProduct_d3d
  872. 5 Magnitude=_dx5_Magnitude_d3d
  873. 5 Max=_dx5_Max_d3d
  874. 5 Maximize=_dx5_Maximize_d3d
  875. 5 Min=_dx5_Min_d3d
  876. 5 Minimize=_dx5_Minimize_d3d
  877. 5 Normalize=_dx5_Normalize_d3d
  878. 5 SquareMagnitude=_dx5_SquareMagnitude_d3d
  879. 4 Macros
  880. 4 Macros=_dx5_Macros_d3d
  881. 4 D3DDivide=_dx5_D3DDivide_d3d
  882. 4 D3DMultiply=_dx5_D3DMultiply_d3d
  883. 4 D3DRGB=_dx5_D3DRGB_d3d
  884. 4 D3DRGBA=_dx5_D3DRGBA_d3d
  885. 4 D3DSTATE_OVERRIDE=_dx5_D3DSTATE_OVERRIDE_d3d
  886. 4 D3DVAL=_dx5_D3DVAL_d3d
  887. 4 D3DVALP=_dx5_D3DVALP_d3d
  888. 4 RGB_GETBLUE=_dx5_RGB_GETBLUE_d3d
  889. 4 RGB_GETGREEN=_dx5_RGB_GETGREEN_d3d
  890. 4 RGB_GETRED=_dx5_RGB_GETRED_d3d
  891. 4 RGB_MAKE=_dx5_RGB_MAKE_d3d
  892. 4 RGB_TORGBA=_dx5_RGB_TORGBA_d3d
  893. 4 RGBA_GETALPHA=_dx5_RGBA_GETALPHA_d3d
  894. 4 RGBA_GETBLUE=_dx5_RGBA_GETBLUE_d3d
  895. 4 RGBA_GETGREEN=_dx5_RGBA_GETGREEN_d3d
  896. 4 RGBA_GETRED=_dx5_RGBA_GETRED_d3d
  897. 4 RGBA_MAKE=_dx5_RGBA_MAKE_d3d
  898. 4 RGBA_SETALPHA=_dx5_RGBA_SETALPHA_d3d
  899. 4 RGBA_TORGB=_dx5_RGBA_TORGB_d3d
  900. 4 Callback Functions
  901. 4 Callback Functions=_dx5_Callback_Functions_d3d
  902. 4 D3DENUMDEVICESCALLBACK=_dx5_D3DENUMDEVICESCALLBACK_d3d
  903. 4 D3DENUMTEXTUREFORMATSCALLBACK=_dx5_D3DENUMTEXTUREFORMATSCALLBACK_d3d
  904. 4 D3DVALIDATECALLBACK=_dx5_D3DVALIDATECALLBACK_d3d
  905. 4 Structures
  906. 4 Structures=_dx5_Structures_d3d
  907. 4 D3DBRANCH=_dx5_D3DBRANCH_d3d
  908. 4 D3DCLIPSTATUS=_dx5_D3DCLIPSTATUS_d3d
  909. 4 D3DCOLORVALUE=_dx5_D3DCOLORVALUE_d3d
  910. 4 D3DDEVICEDESC=_dx5_D3DDEVICEDESC_d3d
  911. 4 D3DEXECUTEBUFFERDESC=_dx5_D3DEXECUTEBUFFERDESC_d3d
  912. 4 D3DEXECUTEDATA=_dx5_D3DEXECUTEDATA_d3d
  913. 4 D3DFINDDEVICERESULT=_dx5_D3DFINDDEVICERESULT_d3d
  914. 4 D3DFINDDEVICESEARCH=_dx5_D3DFINDDEVICESEARCH_d3d
  915. 4 D3DHVERTEX=_dx5_D3DHVERTEX_d3d
  916. 4 D3DINSTRUCTION=_dx5_D3DINSTRUCTION_d3d
  917. 4 D3DLIGHT2=_dx5_D3DLIGHT2_d3d
  918. 4 D3DLIGHTDATA=_dx5_D3DLIGHTDATA_d3d
  919. 4 D3DLIGHTINGCAPS=_dx5_D3DLIGHTINGCAPS_d3d
  920. 4 D3DLIGHTINGELEMENT=_dx5_D3DLIGHTINGELEMENT_d3d
  921. 4 D3DLINE=_dx5_D3DLINE_d3d
  922. 4 D3DLINEPATTERN=_dx5_D3DLINEPATTERN_d3d
  923. 4 D3DLVERTEX=_dx5_D3DLVERTEX_d3d
  924. 4 D3DMATERIAL=_dx5_D3DMATERIAL_d3d
  925. 4 D3DMATRIX=_dx5_D3DMATRIX_d3d
  926. 4 D3DMATRIXLOAD=_dx5_D3DMATRIXLOAD_d3d
  927. 4 D3DMATRIXMULTIPLY=_dx5_D3DMATRIXMULTIPLY_d3d
  928. 4 D3DPICKRECORD=_dx5_D3DPICKRECORD_d3d
  929. 4 D3DPOINT=_dx5_D3DPOINT_d3d
  930. 4 D3DPRIMCAPS=_dx5_D3DPRIMCAPS_d3d
  931. 4 D3DPROCESSVERTICES=_dx5_D3DPROCESSVERTICES_d3d
  932. 4 D3DRECT=_dx5_D3DRECT_d3d
  933. 4 D3DSPAN=_dx5_D3DSPAN_d3d
  934. 4 D3DSTATE=_dx5_D3DSTATE_d3d
  935. 4 D3DSTATS=_dx5_D3DSTATS_d3d
  936. 4 D3DSTATUS=_dx5_D3DSTATUS_d3d
  937. 4 D3DTEXTURELOAD=_dx5_D3DTEXTURELOAD_d3d
  938. 4 D3DTLVERTEX=_dx5_D3DTLVERTEX_d3d
  939. 4 D3DTRANSFORMCAPS=_dx5_D3DTRANSFORMCAPS_d3d
  940. 4 D3DTRANSFORMDATA=_dx5_D3DTRANSFORMDATA_d3d
  941. 4 D3DTRIANGLE=_dx5_D3DTRIANGLE_d3d
  942. 4 D3DVECTOR=_dx5_D3DVECTOR_d3d
  943. 4 D3DVERTEX=_dx5_D3DVERTEX_d3d
  944. 4 D3DVIEWPORT=_dx5_D3DVIEWPORT_d3d
  945. 4 D3DVIEWPORT2=_dx5_D3DVIEWPORT2_d3d
  946. 4 Enumerated Types
  947. 4 Enumerated Types=_dx5_Enumerated_Types_d3d
  948. 4 D3DANTIALIASMODE=_dx5_D3DANTIALIASMODE_d3d
  949. 4 D3DBLEND=_dx5_D3DBLEND_d3d
  950. 4 D3DCMPFUNC=_dx5_D3DCMPFUNC_d3d
  951. 4 D3DCOLORMODEL=_dx5_D3DCOLORMODEL_d3d
  952. 4 D3DCULL=_dx5_D3DCULL_d3d
  953. 4 D3DFILLMODE=_dx5_D3DFILLMODE_d3d
  954. 4 D3DFOGMODE=_dx5_D3DFOGMODE_d3d
  955. 4 D3DLIGHTSTATETYPE=_dx5_D3DLIGHTSTATETYPE_d3d
  956. 4 D3DLIGHTTYPE=_dx5_D3DLIGHTTYPE_d3d
  957. 4 D3DOPCODE=_dx5_D3DOPCODE_d3d
  958. 4 D3DPRIMITIVETYPE=_dx5_D3DPRIMITIVETYPE_d3d
  959. 4 D3DRENDERSTATETYPE=_dx5_D3DRENDERSTATETYPE_d3d
  960. 4 D3DSHADEMODE=_dx5_D3DSHADEMODE_d3d
  961. 4 D3DTEXTUREADDRESS=_dx5_D3DTEXTUREADDRESS_d3d
  962. 4 D3DTEXTUREBLEND=_dx5_D3DTEXTUREBLEND_d3d
  963. 4 D3DTEXTUREFILTER=_dx5_D3DTEXTUREFILTER_d3d
  964. 4 D3DTRANSFORMSTATETYPE=_dx5_D3DTRANSFORMSTATETYPE_d3d
  965. 4 D3DVERTEXTYPE=_dx5_D3DVERTEXTYPE_d3d
  966. 4 Other Types
  967. 4 Other Types=_dx5_Other_Types_d3d
  968. 4 D3DCOLOR=_dx5_D3DCOLOR_d3d
  969. 4 D3DVALUE=_dx5_D3DVALUE_d3d
  970. 3 Return Values=_dx5_Return_Values_d3d
  971. 2 DirectInput
  972. 2 DirectInput=_dx_DirectInput_dinput
  973. 2 About DirectInput=_dx_About_DirectInput_dinput
  974. 2 Why Use DirectInput?=_dx_Why_Use_DirectInput__dinput
  975. 3 DirectInput Architecture
  976. 3 DirectInput Architecture=_dx_DirectInput_Architecture_dinput
  977. 3 Architectural Overview of DirectInput=_dx_Architectural_Overview_of_DirectInput_dinput
  978. 3 The DirectInput Object=_dx_The_DirectInput_Object_dinput
  979. 3 The DirectInputDevice Object=_dx_The_DirectInputDevice_Object_dinput
  980. 3 DirectInput Device Object Instances=_dx_DirectInput_Device_Object_Instances_dinput
  981. 3 The DirectInputEffect Object=_dx_The_DirectInputEffect_Object_dinput
  982. 3 Integration with Windows=_dx_Integration_with_Windows_dinput
  983. 3 Human Interface Device (New for Windows 98 and Windows NT 5.0)=_dx_Human_Interface_Device_dinput
  984. 3 DirectInput Essentials
  985. 3 DirectInput Essentials=_dx_DirectInput_Essentials_dinput
  986. 3 DirectInput Device Enumeration=_dx_DirectInput_Device_Enumeration_dinput
  987. 4 DirectInput Devices
  988. 4 DirectInput Devices=_dx_DirectInput_Devices_dinput
  989. 4 Device Setup=_dx_Device_Setup_dinput
  990. 4 Creating a DirectInput Device=_dx_Creating_a_DirectInput_Device_dinput
  991. 4 Device Capabilities=_dx_Device_Capabilities_dinput
  992. 4 Cooperative Levels=_dx_Cooperative_Levels_dinput
  993. 4 Device Object Enumeration=_dx_Device_Object_Enumeration_dinput
  994. 4 Device Data Formats=_dx_Device_Data_Formats_dinput
  995. 4 Device Properties=_dx_Device_Properties_dinput
  996. 4 Acquiring Devices=_dx_Acquiring_Devices_dinput
  997. 4 DirectInput Device Data
  998. 4 DirectInput Device Data=_dx_DirectInput_Device_Data_dinput
  999. 4 Buffered and Immediate Data=_dx_Buffered_and_Immediate_Data_dinput
  1000. 4 Time Stamps and Sequence Numbers=_dx_Time_Stamps_and_Sequence_Numbers_dinput
  1001. 4 Polling and Events=_dx_Polling_and_Events_dinput
  1002. 4 Relative and Absolute Axis Coordinates=_dx_Relative_and_Absolute_Axis_Coordinates_dinput
  1003. 5 Mouse Data
  1004. 5 Mouse Data=_dx_Mouse_Data_dinput
  1005. 5 Immediate Mouse Data=_dx_Immediate_Mouse_Data_dinput
  1006. 5 Buffered Mouse Data=_dx_Buffered_Mouse_Data_dinput
  1007. 5 Interpreting Mouse Axis Data=_dx_Interpreting_Mouse_Axis_Data_dinput
  1008. 5 Checking for Lost Mouse Input=_dx_Checking_for_Lost_Mouse_Input_dinput
  1009. 5 Keyboard Data
  1010. 5 Keyboard Data=_dx_Keyboard_Data_dinput
  1011. 5 Immediate Keyboard Data=_dx_Immediate_Keyboard_Data_dinput
  1012. 5 Buffered Keyboard Data=_dx_Buffered_Keyboard_Data_dinput
  1013. 5 Interpreting Keyboard Data=_dx_Interpreting_Keyboard_Data_dinput
  1014. 5 Checking for Lost Keyboard Input=_dx_Checking_for_Lost_Keyboard_Input_dinput
  1015. 5 Joystick Data
  1016. 5 Joystick Data=_dx_Joystick_Data_dinput
  1017. 5 Immediate Joystick Data=_dx_Immediate_Joystick_Data_dinput
  1018. 5 Buffered Joystick Data=_dx_Buffered_Joystick_Data_dinput
  1019. 5 Interpreting Joystick Axis Data=_dx_Interpreting_Joystick_Axis_Data_dinput
  1020. 5 Checking for Lost Joystick Input=_dx_Checking_for_Lost_Joystick_Input_dinput
  1021. 4 Output Data=_dx_Output_Data_dinput
  1022. 4 Force Feedback
  1023. 4 Force Feedback=_dx_Force_Feedback_dinput
  1024. 4 Basic Concepts of Force Feedback=_dx_Basic_Concepts_of_Force_Feedback_dinput
  1025. 4 Effect Enumeration=_dx_Effect_Enumeration_dinput
  1026. 4 Information About a Supported Effect=_dx_Information_About_a_Supported_Effect_dinput
  1027. 4 Creating an Effect=_dx_Creating_an_Effect_dinput
  1028. 4 Effect Direction=_dx_Effect_Direction_dinput
  1029. 4 Examples of Setting Effect Direction=_dx_Examples_of_Setting_Effect_Direction_dinput
  1030. 4 Envelopes and Offsets=_dx_Envelopes_and_Offsets_dinput
  1031. 4 Effect Playback=_dx_Effect_Playback_dinput
  1032. 4 Downloading and Unloading Effects=_dx_Downloading_and_Unloading_Effects_dinput
  1033. 4 Changing an Effect=_dx_Changing_an_Effect_dinput
  1034. 4 Gain=_dx_Gain_dinput
  1035. 4 Force Feedback State=_dx_Force_Feedback_State_dinput
  1036. 4 Effect Object Enumeration=_dx_Effect_Object_Enumeration_dinput
  1037. 4 Constant Forces=_dx_Constant_Forces_dinput
  1038. 4 Ramp Forces=_dx_Ramp_Forces_dinput
  1039. 4 Periodic Effects=_dx_Periodic_Effects_dinput
  1040. 4 Conditions=_dx_Conditions_dinput
  1041. 4 Custom Forces=_dx_Custom_Forces_dinput
  1042. 4 Device-Specific Effects=_dx_Device_Specific_Effects_dinput
  1043. 3 Designing for Previous Versions of DirectInput=_dx_Designing_for_Previous_Versions_of_DirectInput_dinput
  1044. 3 DirectInput Tutorials
  1045. 3 DirectInput Tutorials=_dx_DirectInput_Tutorials_dinput
  1046. 4 Tutorial 1: Using the Keyboard
  1047. 4 Tutorial 1: Using the Keyboard=_dx_Tutorial_1_Using_the_Keyboard_dinput
  1048. 4 Step 1: Creating the DirectInput Object=_dx_Step_1_Creating_the_DirectInput_Object_dinput
  1049. 4 Step 2: Creating the DirectInput Keyboard Device=_dx_Step_2_Creating_the_DirectInput_Keyboard_Device_dinput
  1050. 4 Step 3: Setting the Keyboard Data Format=_dx_Step_3_Setting_the_Keyboard_Data_Format_dinput
  1051. 4 Step 4: Setting the Keyboard Behavior=_dx_Step_4_Setting_the_Keyboard_Behavior_dinput
  1052. 4 Step 5: Gaining Access to the Keyboard=_dx_Step_5_Gaining_Access_to_the_Keyboard_dinput
  1053. 4 Step 6: Retrieving Data from the Keyboard=_dx_Step_6_Retrieving_Data_from_the_Keyboard_dinput
  1054. 4 Step 7: Closing Down the DirectInput System=_dx_Step_7_Closing_Down_the_DirectInput_System_dinput
  1055. 4 Sample Function 1: DI_Init=_dx_Sample_Function_1_DI_Init_dinput
  1056. 4 Sample Function 2: DI_Term=_dx_Sample_Function_2_DI_Term_dinput
  1057. 4 Tutorial 2: Using the Mouse
  1058. 4 Tutorial 2: Using the Mouse=_dx_Tutorial_2_Using_the_Mouse_dinput
  1059. 4 Step 1: Creating the DirectInput Mouse Device=_dx_Step_1_Creating_the_DirectInput_Mouse_Device_dinput
  1060. 4 Step 2: Setting the Mouse Data Format=_dx_Step_2_Setting_the_Mouse_Data_Format_dinput
  1061. 4 Step 3: Setting the Mouse Behavior=_dx_Step_3_Setting_the_Mouse_Behavior_dinput
  1062. 4 Step 4: Preparing for Buffered Input from the Mouse=_dx_Step_4_Preparing_for_Buffered_Input_from_the_Mouse_dinput
  1063. 4 Step 5: Managing Access to the Mouse=_dx_Step_5_Managing_Access_to_the_Mouse_dinput
  1064. 4 Step 6: Retrieving Buffered Data from the Mouse=_dx_Step_6_Retrieving_Buffered_Data_from_the_Mouse_dinput
  1065. 4 Tutorial 3: Using the Joystick
  1066. 4 Tutorial 3: Using the Joystick=_dx_Tutorial_3_Using_the_Joystick_dinput
  1067. 4 Step 1: Enumerating the Joysticks=_dx_Step_1_Enumerating_the_Joysticks_dinput
  1068. 4 Step 2: Creating the DirectInput Joystick Device=_dx_Step_2_Creating_the_DirectInput_Joystick_Device_dinput
  1069. 4 Step 3: Setting the Joystick Data Format=_dx_Step_3_Setting_the_Joystick_Data_Format_dinput
  1070. 4 Step 4: Setting the Joystick Behavior=_dx_Step_4_Setting_the_Joystick_Behavior_dinput
  1071. 4 Step 5: Gaining Access to the Joystick=_dx_Step_5_Gaining_Access_to_the_Joystick_dinput
  1072. 4 Step 6: Retrieving Data from the Joystick=_dx_Step_6_Retrieving_Data_from_the_Joystick_dinput
  1073. 4 Tutorial 4: Using Force Feedback
  1074. 4 Tutorial 4: Using Force Feedback=_dx_Tutorial_4_Using_Force_Feedback_dinput
  1075. 4 Step 1: Enumerating Force Feedback Devices=_dx_Step_1_Enumerating_Force_Feedback_Devices_dinput
  1076. 4 Step 2: Creating the DirectInput Force Feedback Device=_dx_Step_2_Creating_the_DirectInput_Force_Feedback_Device_dinput
  1077. 4 Step 3: Enumerating Supported Effects=_dx_Step_3_Enumerating_Supported_Effects_dinput
  1078. 4 Step 4: Creating an Effect=_dx_Step_4_Creating_an_Effect_dinput
  1079. 4 Step 5: Playing an Effect=_dx_Step_5_Playing_an_Effect_dinput
  1080. 4 Step 6: Changing an Effect=_dx_Step_6_Changing_an_Effect_dinput
  1081. 3 DirectInput Reference
  1082. 3 DirectInput Reference=_dx_DirectInput_Reference_dinput
  1083. 4 Interfaces
  1084. 4 Interfaces=_dx_Interfaces_dinput
  1085. 5 IDirectInput
  1086. 5 IDirectInput=_dx_IDirectInput_dinput
  1087. 5 IDirectInput::CreateDevice=_dx_IDirectInput_CreateDevice_dinput
  1088. 5 IDirectInput::EnumDevices=_dx_IDirectInput_EnumDevices_dinput
  1089. 5 IDirectInput::GetDeviceStatus=_dx_IDirectInput_GetDeviceStatus_dinput
  1090. 5 IDirectInput::Initialize=_dx_IDirectInput_Initialize_dinput
  1091. 5 IDirectInput::RunControlPanel=_dx_IDirectInput_RunControlPanel_dinput
  1092. 5 IDirectInputDevice
  1093. 5 IDirectInputDevice=_dx_IDirectInputDevice_dinput
  1094. 5 IDirectInputDevice::Acquire=_dx_IDirectInputDevice_Acquire_dinput
  1095. 5 IDirectInputDevice::EnumObjects=_dx_IDirectInputDevice_EnumObjects_dinput
  1096. 5 IDirectInputDevice::GetCapabilities=_dx_IDirectInputDevice_GetCapabilities_dinput
  1097. 5 IDirectInputDevice::GetDeviceData=_dx_IDirectInputDevice_GetDeviceData_dinput
  1098. 5 IDirectInputDevice::GetDeviceInfo=_dx_IDirectInputDevice_GetDeviceInfo_dinput
  1099. 5 IDirectInputDevice::GetDeviceState=_dx_IDirectInputDevice_GetDeviceState_dinput
  1100. 5 IDirectInputDevice::GetObjectInfo=_dx_IDirectInputDevice_GetObjectInfo_dinput
  1101. 5 IDirectInputDevice::GetProperty=_dx_IDirectInputDevice_GetProperty_dinput
  1102. 5 IDirectInputDevice::Initialize=_dx_IDirectInputDevice_Initialize_dinput
  1103. 5 IDirectInputDevice::RunControlPanel=_dx_IDirectInputDevice_RunControlPanel_dinput
  1104. 5 IDirectInputDevice::SetCooperativeLevel=_dx_IDirectInputDevice_SetCooperativeLevel_dinput
  1105. 5 IDirectInputDevice::SetDataFormat=_dx_IDirectInputDevice_SetDataFormat_dinput
  1106. 5 IDirectInputDevice::SetEventNotification=_dx_IDirectInputDevice_SetEventNotification_dinput
  1107. 5 IDirectInputDevice::SetProperty=_dx_IDirectInputDevice_SetProperty_dinput
  1108. 5 IDirectInputDevice::Unacquire=_dx_IDirectInputDevice_Unacquire_dinput
  1109. 5 IDirectInputDevice2::CreateEffect=_dx_IDirectInputDevice2_CreateEffect_dinput
  1110. 5 IDirectInputDevice2::EnumCreatedEffectObjects=_dx_IDirectInputDevice2_EnumCreatedEffectObjects_dinput
  1111. 5 IDirectInputDevice2::EnumEffects=_dx_IDirectInputDevice2_EnumEffects_dinput
  1112. 5 IDirectInputDevice2::Escape=_dx_IDirectInputDevice2_Escape_dinput
  1113. 5 IDirectInputDevice2::GetEffectInfo=_dx_IDirectInputDevice2_GetEffectInfo_dinput
  1114. 5 IDirectInputDevice2::GetForceFeedbackState=_dx_IDirectInputDevice2_GetForceFeedbackState_dinput
  1115. 5 IDirectInputDevice2::Poll=_dx_IDirectInputDevice2_Poll_dinput
  1116. 5 IDirectInputDevice2::SendDeviceData=_dx_IDirectInputDevice2_SendDeviceData_dinput
  1117. 5 IDirectInputDevice2::SendForceFeedbackCommand=_dx_IDirectInputDevice2_SendForceFeedbackCommand_dinput
  1118. 5 IDirectInputEffect
  1119. 5 IDirectInputEffect=_dx_IDirectInputEffect_dinput
  1120. 5 IDirectInputEffect::Download=_dx_IDirectInputEffect_Download_dinput
  1121. 5 IDirectInputEffect::Escape=_dx_IDirectInputEffect_Escape_dinput
  1122. 5 IDirectInputEffect::GetEffectGuid=_dx_IDirectInputEffect_GetEffectGuid_dinput
  1123. 5 IDirectInputEffect::GetEffectStatus=_dx_IDirectInputEffect_GetEffectStatus_dinput
  1124. 5 IDirectInputEffect::GetParameters=_dx_IDirectInputEffect_GetParameters_dinput
  1125. 5 IDirectInputEffect::Initialize=_dx_IDirectInputEffect_Initialize_dinput
  1126. 5 IDirectInputEffect::SetParameters=_dx_IDirectInputEffect_SetParameters_dinput
  1127. 5 IDirectInputEffect::Start=_dx_IDirectInputEffect_Start_dinput
  1128. 5 IDirectInputEffect::Stop=_dx_IDirectInputEffect_Stop_dinput
  1129. 5 IDirectInputEffect::Unload=_dx_IDirectInputEffect_Unload_dinput
  1130. 4 Functions
  1131. 4 Functions=_dx_Functions_dinput
  1132. 4 DirectInputCreate=_dx_DirectInputCreate_dinput
  1133. 4 Callback Functions
  1134. 4 Callback Functions=_dx_Callback_Functions_dinput
  1135. 4 DIEnumCreatedEffectObjectsProc=_dx_DIEnumCreatedEffectObjectsProc_dinput
  1136. 4 DIEnumDeviceObjectsProc=_dx_DIEnumDeviceObjectsProc_dinput
  1137. 4 DIEnumDevicesProc=_dx_DIEnumDevicesProc_dinput
  1138. 4 DIEnumEffectsProc=_dx_DIEnumEffectsProc_dinput
  1139. 4 Macros
  1140. 4 Macros=_dx_Macros_dinput
  1141. 4 DIDFT_GETINSTANCE=_dx_DIDFT_GETINSTANCE_dinput
  1142. 4 DIDFT_GETTYPE=_dx_DIDFT_GETTYPE_dinput
  1143. 4 DIEFT_GETTYPE=_dx_DIEFT_GETTYPE_dinput
  1144. 4 DISEQUENCE_COMPARE=_dx_DISEQUENCE_COMPARE_dinput
  1145. 4 GET_DIDEVICE_SUBTYPE=_dx_GET_DIDEVICE_SUBTYPE_dinput
  1146. 4 GET_DIDEVICE_TYPE=_dx_GET_DIDEVICE_TYPE_dinput
  1147. 4 DIMAKEUSAGEDWORD=_dx_DIMAKEUSAGEDWORD_dinput
  1148. 4 Structures
  1149. 4 Structures=_dx_Structures_dinput
  1150. 4 DICONDITION=_dx_DICONDITION_dinput
  1151. 4 DICONSTANTFORCE=_dx_DICONSTANTFORCE_dinput
  1152. 4 DICUSTOMFORCE=_dx_DICUSTOMFORCE_dinput
  1153. 4 DIDATAFORMAT=_dx_DIDATAFORMAT_dinput
  1154. 4 DIDEVCAPS=_dx_DIDEVCAPS_dinput
  1155. 4 DIDEVICEINSTANCE=_dx_DIDEVICEINSTANCE_dinput
  1156. 4 DIDEVICEOBJECTDATA=_dx_DIDEVICEOBJECTDATA_dinput
  1157. 4 DIDEVICEOBJECTINSTANCE=_dx_DIDEVICEOBJECTINSTANCE_dinput
  1158. 4 DIEFFECT=_dx_DIEFFECT_dinput
  1159. 4 DIEFFECTINFO=_dx_DIEFFECTINFO_dinput
  1160. 4 DIEFFESCAPE=_dx_DIEFFESCAPE_dinput
  1161. 4 DIENVELOPE=_dx_DIENVELOPE_dinput
  1162. 4 DIJOYSTATE=_dx_DIJOYSTATE_dinput
  1163. 4 DIJOYSTATE2=_dx_DIJOYSTATE2_dinput
  1164. 4 DIMOUSESTATE=_dx_DIMOUSESTATE_dinput
  1165. 4 DIOBJECTDATAFORMAT=_dx_DIOBJECTDATAFORMAT_dinput
  1166. 4 DIPERIODIC=_dx_DIPERIODIC_dinput
  1167. 4 DIPROPDWORD=_dx_DIPROPDWORD_dinput
  1168. 4 DIPROPGUIDANDPATH=_dx_DIPROPGUIDANDPATH_dinput
  1169. 4 DIPROPHEADER=_dx_DIPROPHEADER_dinput
  1170. 4 DIPROPRANGE=_dx_DIPROPRANGE_dinput
  1171. 4 DIRAMPFORCE=_dx_DIRAMPFORCE_dinput
  1172. 4 Device Constants
  1173. 4 Device Constants=_dx_Device_Constants_dinput
  1174. 4 Keyboard Device Constants=_dx_Keyboard_Device_Constants_dinput
  1175. 4 DirectInput and Japanese Keyboards=_dx_DirectInput_and_Japanese_Keyboards_dinput
  1176. 4 Mouse Device Constants=_dx_Mouse_Device_Constants_dinput
  1177. 4 Joystick Device Constants=_dx_Joystick_Device_Constants_dinput
  1178. 3 Return Values=_dx_Return_Values_dinput
  1179. 2 DirectSetup
  1180. 2 DirectSetup=_dx5_DirectSetup_dsetup
  1181. 2 About DirectSetup=_dx5_About_DirectSetup_dsetup
  1182. 3 DirectSetup Overview
  1183. 3 DirectSetup Overview=_dx5_DirectSetup_Overview_dsetup
  1184. 3 What's New In DirectSetup For DirectX 5=_dx5_What_s_New_In_DirectSetup_For_DirectX_5_dsetup
  1185. 3 Using the DirectXSetup Function=_dx5_Using_the_DirectXSetup_Function_dsetup
  1186. 3 The Default Setup Process With DirectXSetup=_dx5_The_Default_Setup_Process_With_DirectXSetup_dsetup
  1187. 4 Customizing Setup With the DirectSetup Callback Function
  1188. 4 Customizing Setup With the DirectSetup Callback Function=_dx5_Customizing_Setup_With_the_DirectSetup_Callback_Function_dsetup
  1189. 4 Uses of the DirectSetup Callback Function=_dx5_Uses_of_the_DirectSetup_Callback_Function_dsetup
  1190. 4 Providing a Callback Function to DirectSetup=_dx5_Providing_a_Callback_Function_to_DirectSetup_dsetup
  1191. 4 Interpreting DirectSetup Flags in the Callback Function=_dx5_Interpreting_DirectSetup_Flags_in_the_Callback_Function_dsetup
  1192. 4 Overriding DirectSetup Flags in the Callback Function=_dx5_Overriding_DirectSetup_Flags_in_the_Callback_Function_dsetup
  1193. 4 An Example Callback Function=_dx5_An_Example_Callback_Function_dsetup
  1194. 4 Preparing a DirectX Application for Installation
  1195. 4 Preparing a DirectX Application for Installation=_dx5_Preparing_a_DirectX_Application_for_Installation_dsetup
  1196. 4 Creating the Setup Program=_dx5_Creating_the_Setup_Program_dsetup
  1197. 4 Testing the Setup Program=_dx5_Testing_the_Setup_Program_dsetup
  1198. 3 Enabling AutoPlay=_dx5_Enabling_AutoPlay_dsetup
  1199. 3 DirectSetup Reference
  1200. 3 DirectSetup Reference=_dx5_DirectSetup_Reference_dsetup
  1201. 4 Functions
  1202. 4 Functions=_dx5_Functions_dsetup
  1203. 4 DirectXRegisterApplication=_dx5_DirectXRegisterApplication_dsetup
  1204. 4 DirectXSetup=_dx5_DirectXSetup_dsetup
  1205. 4 DirectXSetupGetVersion=_dx5_DirectXSetupGetVersion_dsetup
  1206. 4 DirectXSetupSetCallback=_dx5_DirectXSetupSetCallback_dsetup
  1207. 4 DirectXSetupCallbackFunction=_dx5_DirectXSetupCallbackFunction_dsetup
  1208. 4 DirectXUnRegisterApplication=_dx5_DirectXUnRegisterApplication_dsetup
  1209. 4 Structures
  1210. 4 Structures=_dx5_Structures_dsetup
  1211. 4 DIRECTXREGISTERAPP=_dx5_DIRECTXREGISTERAPP_dsetup
  1212. 4 DSETUP_CB_UPGRADEINFO=_dx5_DSETUP_CB_UPGRADEINFO_dsetup
  1213. 3 Return Values=_dx5_Return_Values_dsetup
  1214. 2 AutoPlay
  1215. 2 AutoPlay=_dx5_AutoPlay_autoplay
  1216. 2 About AutoPlay=_dx5_About_AutoPlay_autoplay
  1217. 3 AutoPlay Overview
  1218. 3 AutoPlay Overview=_dx5_AutoPlay_Overview_autoplay
  1219. 3 How AutoPlay Works=_dx5_How_AutoPlay_Works_autoplay
  1220. 3 Autorun.inf=_dx5_Autorun.inf_autoplay
  1221. 4 Tips for Writing AutoPlay Applications
  1222. 4 Tips for Writing AutoPlay Applications=_dx5_Tips_for_Writing_AutoPlay_Applications_autoplay
  1223. 4 Opening a Startup Application=_dx5_Opening_a_Startup_Application_autoplay
  1224. 4 Loading in the Background=_dx5_Loading_in_the_Background_autoplay
  1225. 4 Conserving Hard Disk Space=_dx5_Conserving_Hard_Disk_Space_autoplay
  1226. 4 Using the Registry=_dx5_Using_the_Registry_autoplay
  1227. 4 Setting the NoDriveTypeAutoRun Value=_dx5_Setting_the_NoDriveTypeAutoRun_Value_autoplay
  1228. 3 Suppressing AutoPlay=_dx5_Suppressing_AutoPlay_autoplay
  1229. 3 AutoPlay for MS-DOS-Based Applications=_dx5_AutoPlay_for_MS_DOS_Based_Applications_autoplay
  1230. 3 AutoPlay Reference
  1231. 3 AutoPlay Reference=_dx5_AutoPlay_Reference_autoplay
  1232. 4 Commands
  1233. 4 Commands=_dx5_Commands_autoplay
  1234. 4 defaulticon=_dx5_defaulticon_autoplay
  1235. 4 icon=_dx5_icon_autoplay
  1236. 4 open=_dx5_open_autoplay
  1237. 4 shell=_dx5_shell_autoplay
  1238. 4 shell\verb=_dx5_shell_verb_autoplay
  1239. 2 Glossary
  1240. 2 Glossary=_dx5_Glossary_glos
  1241. 2 A=_dx5_A_glos
  1242. 2 B=_dx5_B_glos
  1243. 2 C=_dx5_C_glos
  1244. 2 D=_dx5_D_glos
  1245. 2 E=_dx5_E_glos
  1246. 2 F=_dx5_F_glos
  1247. 2 G=_dx5_G_glos
  1248. 2 H=_dx5_H_glos
  1249. 2 I=_dx5_I_glos
  1250. 2 L=_dx5_L_glos
  1251. 2 M=_dx5_M_glos
  1252. 2 N=_dx5_N_glos
  1253. 2 O=_dx5_O_glos
  1254. 2 P=_dx5_P_glos
  1255. 2 Q=_dx5_Q_glos
  1256. 2 R=_dx5_R_glos
  1257. 2 S=_dx5_S_glos
  1258. 2 T=_dx5_T_glos
  1259. 2 U=_dx5_U_glos
  1260. 2 V=_dx5_V_glos
  1261. 2 W=_dx5_W_glos
  1262. 2 Z=_dx5_Z_glos
  1263. 1 DirectX Media
  1264. 2 DirectPlay
  1265. 2 About DirectPlay=dplay_0000010101000000
  1266. 2 What's New in DirectPlay 5?=dplay_0000010102000000
  1267. 2 Updates to DirectPlay=dplay_0000010103000000
  1268. 2 Writing a Network Application=dplay_0000010104000000
  1269. 3 DirectPlay Overview
  1270. 3 DirectPlay Overview=dplay_0000010105000000
  1271. 3 Architecture=dplay_0000010105010000
  1272. 3 Session Management=dplay_0000010105020000
  1273. 3 Player Management=dplay_0000010105030000
  1274. 3 Message Management=dplay_0000010105040000
  1275. 3 Group Management=dplay_0000010105050000
  1276. 4 Overview of DirectPlay Communications
  1277. 4 Overview of DirectPlay Communications=dplay_0000010105060000
  1278. 4 Peer-to-Peer Session=dplay_0000010105060100
  1279. 4 Client/Server Session=dplay_0000010105060200
  1280. 3 Security=dplay_0000010105070000
  1281. 3 DirectPlay Lobby Overview
  1282. 3 DirectPlay Lobby Overview=dplay_0000010106000000
  1283. 3 DirectPlay Lobby Architecture=dplay_0000010106010000
  1284. 3 Lobby Sessions=dplay_0000010106020000
  1285. 3 Lobby Navigation=dplay_0000010106030000
  1286. 3 Synchronized Launching=dplay_0000010106040000
  1287. 3 DirectPlay Providers
  1288. 3 DirectPlay Providers=dplay_0000010107000000
  1289. 4 Service Providers
  1290. 4 Service Providers=dplay_0000010107010000
  1291. 4 TCP/IP=dplay_0000010107010100
  1292. 4 IPX=dplay_0000010107010200
  1293. 4 Modem-to-Modem=dplay_0000010107010300
  1294. 4 Serial Link=dplay_0000010107010400
  1295. 3 Lobby Providers=dplay_0000010107020000
  1296. 3 Using DirectPlay
  1297. 3 Using DirectPlay=dplay_0000010108000000
  1298. 3 Debug versus Retail DLLs=dplay_0000010108010000
  1299. 3 Working with GUIDs=dplay_0000010108020000
  1300. 3 DirectPlay Interfaces=dplay_0000010108030000
  1301. 3 Using Callback Functions=dplay_0000010108040000
  1302. 4 Building Lobby-Aware Applications
  1303. 4 Building Lobby-Aware Applications=dplay_0000010108050000
  1304. 4 Registering Lobby-Aware Applications=dplay_0000010108050100
  1305. 4 Supporting External Lobby Launching=dplay_0000010108050200
  1306. 4 Lobby Messaging (Optional)=dplay_0000010108050300
  1307. 4 DirectPlay Messages
  1308. 4 DirectPlay Messages=dplay_0000010108060000
  1309. 4 Synchronization=dplay_0000010108060100
  1310. 4 Using System Messages=dplay_0000010108060200
  1311. 4 Using Lobby Messages=dplay_0000010108060300
  1312. 4 DirectPlay Address (Optional)
  1313. 4 DirectPlay Address (Optional)=dplay_0000010108070000
  1314. 4 DirectPlay Address Data Types=dplay_0000010108070100
  1315. 4 Using DirectPlay Addresses=dplay_0000010108070200
  1316. 4 Examples of Using DirectPlay Addresses=dplay_0000010108070300
  1317. 4 Migrating from Previous Versions of DirectPlay
  1318. 4 Migrating from Previous Versions of DirectPlay=dplay_0000010108080000
  1319. 4 Migrating from DirectPlay 3=dplay_0000010108080100
  1320. 4 Migrating from DirectPlay 2 or Earlier=dplay_0000010108080200
  1321. 3 DirectPlay Tools and Samples=dplay_0000010108090000
  1322. 3 Security and Authentication=dplay_00000101080a0000
  1323. 3 DirectPlay Interface Overviews
  1324. 3 DirectPlay Interface Overviews=dplay_0000010109000000
  1325. 3 Unicode vs. ANSI Interfaces=dplay_0000010109010000
  1326. 3 IDirectPlay Interface=dplay_0000010109020000
  1327. 3 IDirectPlay2 Interface=dplay_0000010109030000
  1328. 3 IDirectPlay3 Interface=dplay_0000010109040000
  1329. 3 IDirectPlayLobby Interface=dplay_0000010109050000
  1330. 3 IDirectPlayLobby2 Interface=dplay_0000010109060000
  1331. 3 DirectPlay Tutorials
  1332. 3 DirectPlay Tutorials=dplay_000001010a000000
  1333. 4 Tutorial 1: Connecting by Using the Lobby
  1334. 4 Tutorial 1: Connecting by Using the Lobby=dplay_000001010a010000
  1335. 4 Step 1: Creating a DirectPlayLobby Object=dplay_000001010a010100
  1336. 4 Step 2: Retrieving the Connection Settings=dplay_000001010a010200
  1337. 4 Step 3: Configuring the Session Description=dplay_000001010a010300
  1338. 4 Step 4: Connecting to a Session=dplay_000001010a010400
  1339. 4 Step 5: Creating a Player=dplay_000001010a010500
  1340. 4 Tutorial 2: Connecting by Using a Dialog Box
  1341. 4 Tutorial 2: Connecting by Using a Dialog Box=dplay_000001010a020000
  1342. 4 Step 1: Creating the DirectPlay Object=dplay_000001010a020100
  1343. 4 Step 2: Enumerating and Initializing the Service Providers=dplay_000001010a020200
  1344. 4 Step 3: Joining a Session=dplay_000001010a020300
  1345. 4 Step 4: Creating a Session=dplay_000001010a020400
  1346. 4 Step 5: Creating a Player=dplay_000001010a020500
  1347. 3 Tutorial 3: Overriding the Service Provider Dialogs=dplay_000001010a030000
  1348. 3 Tutorial 4: Creating Self-Refreshing Session Lists=dplay_000001010a040000
  1349. 3 DirectPlay Reference
  1350. 4 Functions
  1351. 4 DirectPlayCreate=dplay_000001010b010100
  1352. 4 DirectPlayEnumerate=dplay_000001010b010200
  1353. 4 DirectPlayLobbyCreate=dplay_000001010b010300
  1354. 4 Callback Functions
  1355. 4 EnumAddressCallback=dplay_000001010b020100
  1356. 4 EnumAddressTypeCallback=dplay_000001010b020200
  1357. 4 EnumConnectionsCallback=dplay_000001010b020300
  1358. 4 EnumDPCallback=dplay_000001010b020400
  1359. 4 EnumLocalApplicationsCallback=dplay_000001010b020500
  1360. 4 EnumPlayersCallback2=dplay_000001010b020600
  1361. 4 EnumSessionsCallback2=dplay_000001010b020700
  1362. 4 IDirectPlay3
  1363. 4 IDirectPlay3=dplay_000001010b030000
  1364. 4 IDirectPlay3::AddGroupToGroup=dplay_000001010b030100
  1365. 4 IDirectPlay3::AddPlayerToGroup=dplay_000001010b030200
  1366. 4 IDirectPlay3::Close=dplay_000001010b030300
  1367. 4 IDirectPlay3::CreateGroup=dplay_000001010b030400
  1368. 4 IDirectPlay3::CreateGroupInGroup=dplay_000001010b030500
  1369. 4 IDirectPlay3::CreatePlayer=dplay_000001010b030600
  1370. 4 IDirectPlay3::DeleteGroupFromGroup=dplay_000001010b030700
  1371. 4 IDirectPlay3::DeletePlayerFromGroup=dplay_000001010b030800
  1372. 4 IDirectPlay3::DestroyGroup=dplay_000001010b030900
  1373. 4 IDirectPlay3::DestroyPlayer=dplay_000001010b030a00
  1374. 4 IDirectPlay3::EnumConnections=dplay_000001010b030b00
  1375. 4 IDirectPlay3::EnumGroupPlayers=dplay_000001010b030c00
  1376. 4 IDirectPlay3::EnumGroups=dplay_000001010b030d00
  1377. 4 IDirectPlay3::EnumGroupsInGroup=dplay_000001010b030e00
  1378. 4 IDirectPlay3::EnumPlayers=dplay_000001010b030f00
  1379. 4 IDirectPlay3::EnumSessions=dplay_000001010b031000
  1380. 4 IDirectPlay3::GetCaps=dplay_000001010b031100
  1381. 4 IDirectPlay3::GetGroupConnectionSettings=dplay_000001010b031200
  1382. 4 IDirectPlay3::GetGroupData=dplay_000001010b031300
  1383. 4 IDirectPlay3::GetGroupFlags=dplay_000001010b031400
  1384. 4 IDirectPlay3::GetGroupName=dplay_000001010b031500
  1385. 4 IDirectPlay3::GetGroupParent=dplay_000001010b031600
  1386. 4 IDirectPlay3::GetMessageCount=dplay_000001010b031700
  1387. 4 IDirectPlay3::GetPlayerAccount=dplay_000001010b031800
  1388. 4 IDirectPlay3::GetPlayerAddress=dplay_000001010b031900
  1389. 4 IDirectPlay3::GetPlayerCaps=dplay_000001010b031a00
  1390. 4 IDirectPlay3::GetPlayerData=dplay_000001010b031b00
  1391. 4 IDirectPlay3::GetPlayerFlags=dplay_000001010b031c00
  1392. 4 IDirectPlay3::GetPlayerName=dplay_000001010b031d00
  1393. 4 IDirectPlay3::GetSessionDesc=dplay_000001010b031e00
  1394. 4 IDirectPlay3::Initialize=dplay_000001010b031f00
  1395. 4 IDirectPlay3::InitializeConnection=dplay_000001010b032000
  1396. 4 IDirectPlay3::Open=dplay_000001010b032100
  1397. 4 IDirectPlay3::Receive=dplay_000001010b032200
  1398. 4 IDirectPlay3::SecureOpen=dplay_000001010b032300
  1399. 4 IDirectPlay3::Send=dplay_000001010b032400
  1400. 4 IDirectPlay3::SendChatMessage=dplay_000001010b032500
  1401. 4 IDirectPlay3::SetGroupConnectionSettings=dplay_000001010b032600
  1402. 4 IDirectPlay3::SetGroupData=dplay_000001010b032700
  1403. 4 IDirectPlay3::SetGroupName=dplay_000001010b032800
  1404. 4 IDirectPlay3::SetPlayerData=dplay_000001010b032900
  1405. 4 IDirectPlay3::SetPlayerName=dplay_000001010b032a00
  1406. 4 IDirectPlay3::SetSessionDesc=dplay_000001010b032b00
  1407. 4 IDirectPlay3::StartSession=dplay_000001010b032c00
  1408. 4 IDirectPlayLobby2
  1409. 4 IDirectPlayLobby2=dplay_000001010b040000
  1410. 4 IDirectPlayLobby2::Connect=dplay_000001010b040100
  1411. 4 IDirectPlayLobby2::CreateAddress=dplay_000001010b040200
  1412. 4 IDirectPlayLobby2::CreateCompoundAddress=dplay_000001010b040300
  1413. 4 IDirectPlayLobby2::EnumAddress=dplay_000001010b040400
  1414. 4 IDirectPlayLobby2::EnumAddressTypes=dplay_000001010b040500
  1415. 4 IDirectPlayLobby2::EnumLocalApplications=dplay_000001010b040600
  1416. 4 IDirectPlayLobby2::GetConnectionSettings=dplay_000001010b040700
  1417. 4 IDirectPlayLobby2::ReceiveLobbyMessage=dplay_000001010b040800
  1418. 4 IDirectPlayLobby2::RunApplication=dplay_000001010b040900
  1419. 4 IDirectPlayLobby2::SendLobbyMessage=dplay_000001010b040a00
  1420. 4 IDirectPlayLobby2::SetConnectionSettings=dplay_000001010b040b00
  1421. 4 IDirectPlayLobby2::SetLobbyMessageEvent=dplay_000001010b040c00
  1422. 4 Structures
  1423. 4 Structures=dplay_000001010b050000
  1424. 4 DPACCOUNTDESC=dplay_000001010b050100
  1425. 4 DPCAPS=dplay_000001010b050200
  1426. 4 DPCHAT=dplay_000001010b050300
  1427. 4 DPCOMPORTADDRESS=dplay_000001010b050400
  1428. 4 DPCOMPOUNDADDRESSELEMENT=dplay_000001010b050500
  1429. 4 DPCREDENTIALS=dplay_000001010b050600
  1430. 4 DPLAPPINFO=dplay_000001010b050700
  1431. 4 DPLCONNECTION=dplay_000001010b050800
  1432. 4 DPNAME=dplay_000001010b050900
  1433. 4 DPSECURITYDESC=dplay_000001010b050a00
  1434. 4 DPSESSIONDESC2=dplay_000001010b050b00
  1435. 4 System Messages
  1436. 4 System Messages=dplay_000001010b060000
  1437. 4 DPMSG_ADDGROUPTOGROUP=dplay_000001010b060100
  1438. 4 DPMSG_ADDPLAYERTOGROUP=dplay_000001010b060200
  1439. 4 DPMSG_CHAT=dplay_000001010b060300
  1440. 4 DPMSG_CREATEPLAYERORGROUP=dplay_000001010b060400
  1441. 4 DPMSG_DELETEGROUPFROMGROUP=dplay_000001010b060500
  1442. 4 DPMSG_DELETEPLAYERFROMGROUP=dplay_000001010b060600
  1443. 4 DPMSG_DESTROYPLAYERORGROUP=dplay_000001010b060700
  1444. 4 DPMSG_GENERIC=dplay_000001010b060800
  1445. 4 DPMSG_HOST=dplay_000001010b060900
  1446. 4 DPMSG_SECUREMESSAGE=dplay_000001010b060a00
  1447. 4 DPMSG_SESSIONLOST=dplay_000001010b060b00
  1448. 4 DPMSG_SETPLAYERORGROUPDATA=dplay_000001010b060c00
  1449. 4 DPMSG_SETPLAYERORGROUPNAME=dplay_000001010b060d00
  1450. 4 DPMSG_SETSESSIONDESC=dplay_000001010b060e00
  1451. 4 DPMSG_STARTSESSION=dplay_000001010b060f00
  1452. 4 Standard Lobby Messages
  1453. 4 Standard Lobby Messages=dplay_000001010b070000
  1454. 4 DPLMSG_GENERIC=dplay_000001010b070100
  1455. 4 DPLMSG_GETPROPERTY=dplay_000001010b070200
  1456. 4 DPLMSG_GETPROPERTYRESPONSE=dplay_000001010b070300
  1457. 4 DPLMSG_SETPROPERTY=dplay_000001010b070400
  1458. 4 DPLMSG_SETPROPERTYRESPONSE=dplay_000001010b070500
  1459. 4 DirectPlay Defined Properties
  1460. 4 DirectPlay Defined Properties=dplay_000001010b080000
  1461. 4 DPLPROPERTY_LobbyGuid=dplay_000001010b080100
  1462. 4 DPLPROPERTY_MessagesSupported=dplay_000001010b080200
  1463. 4 DPLPROPERTY_PlayerGuid=dplay_000001010b080300
  1464. 4 DPLPROPERTY_PlayerScore=dplay_000001010b080400
  1465. 3 Return Values=dplay_000001010b090000
  1466. 2 Direct3D Retained-Mode
  1467. 3 Direct3D Retained-Mode Overview
  1468. 3 About Retained Mode=rmabout_0000010101000000
  1469. 4 Getting Started
  1470. 4 Getting Started=rmmath_0000010102000000
  1471. 5 3D Coordinate Systems
  1472. 5 3D Coordinate Systems=rmmath_0000010102010000
  1473. 5 Direct3D's Coordinate System=rmmath_0000010102010100
  1474. 5 U- and V-Coordinates=rmmath_0000010102010200
  1475. 5 3D Transformations
  1476. 5 3D Transformations=rmmath_0000010102020000
  1477. 5 Translation=rmmath_0000010102020100
  1478. 5 Rotation=rmmath_0000010102020200
  1479. 5 Scaling=rmmath_0000010102020300
  1480. 5 Polygons
  1481. 5 Polygons=rmmath_0000010102030000
  1482. 5 Geometry Requirements=rmmath_0000010102030100
  1483. 5 Face and Vertex Normals=rmmath_0000010102030200
  1484. 5 Shade Modes=rmmath_0000010102030300
  1485. 5 Triangle Interpolants=rmmath_0000010102030400
  1486. 4 Triangle Strips and Fans=rmmath_0000010102040000
  1487. 4 Vectors, Vertices, and Quaternions=rmmath_0000010102050000
  1488. 4 Floating-point Precision=rmmath_0000010102060000
  1489. 4 Direct3D Retained-Mode Architecture
  1490. 4 Direct3D Retained-Mode Architecture=rmobject_0000010103000000
  1491. 4 Objects and Interfaces=rmobject_0000010103010000
  1492. 4 Objects and Reference Counting=rmobject_0000010103020000
  1493. 4 Z Buffers in Retained-Mode=rmobject_0000010103030000
  1494. 4 IDirect3DRM and IDirect3DRM2 Interfaces=rmobject_0000010103040000
  1495. 4 IDirect3DRMAnimation and IDirect3DRMAnimationSet Interfaces=rmobject_0000010103050000
  1496. 5 IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces
  1497. 5 IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces=rmobject_0000010103060000
  1498. 5 Quality=rmobject_0000010103060100
  1499. 5 Color Models=rmobject_0000010103060200
  1500. 5 Window Management=rmobject_0000010103060300
  1501. 4 IDirect3DRMFace and IDirect3DRMFaceArray Interfaces=rmobject_0000010103070000
  1502. 5 IDirect3DRMFrame, IDirect3DRMFrame2, and IDirect3DRMFrameArray Interfaces
  1503. 5 IDirect3DRMFrame, IDirect3DRMFrame2, and IDirect3DRMFrameArray Interfaces=rmobject_0000010103080000
  1504. 5 Hierarchies=rmobject_0000010103080100
  1505. 5 Transformations=rmobject_0000010103080200
  1506. 5 Motion=rmobject_0000010103080300
  1507. 5 Callback Functions=rmobject_0000010103080400
  1508. 5 IDirect3DRMInterpolator Interface
  1509. 5 IDirect3DRMInterpolator Interface=rmobject_0000010103090000
  1510. 5 Interpolator Keys=rmobject_0000010103090100
  1511. 5 Interpolator Types=rmobject_0000010103090200
  1512. 5 Interpolator Example=rmobject_0000010103090300
  1513. 5 Methods Supported by the Interpolator=rmobject_0000010103090400
  1514. 5 Interpolator Index Span=rmobject_0000010103090500
  1515. 5 Interpolation Options=rmobject_0000010103090600
  1516. 5 IDirect3DRMLight and IDirect3DRMLightArray Interfaces
  1517. 5 IDirect3DRMLight and IDirect3DRMLightArray Interfaces=rmobject_00000101030a0000
  1518. 5 Ambient=rmobject_00000101030a0100
  1519. 5 Directional=rmobject_00000101030a0200
  1520. 5 Parallel Point=rmobject_00000101030a0300
  1521. 5 Point=rmobject_00000101030a0400
  1522. 5 Spotlight=rmobject_00000101030a0500
  1523. 4 IDirect3DRMMaterial Interface=rmobject_00000101030b0000
  1524. 4 IDirect3DRMMesh, IDirect3DRMMeshBuilder, and IDirect3DRMMeshBuilder2 Interfaces=rmobject_00000101030c0000
  1525. 4 Direct3DRMObject=rmobject_00000101030d0000
  1526. 4 IDirect3DRMPickedArray and IDirect3DRMPicked2Array Interfaces=rmobject_00000101030e0000
  1527. 4 IDirect3DRMProgressiveMesh Interface=rmobject_00000101030f0000
  1528. 4 IDirect3DRMShadow Interface=rmobject_0000010103100000
  1529. 5 IDirect3DRMTexture and IDirect3DRMTexture2 Interfaces
  1530. 5 IDirect3DRMTexture and IDirect3DRMTexture2 Interfaces=rmobject_0000010103110000
  1531. 5 Decals=rmobject_0000010103110100
  1532. 5 Texture Colors=rmobject_0000010103110200
  1533. 5 Mipmaps=rmobject_0000010103110300
  1534. 5 Texture Filtering=rmobject_0000010103110400
  1535. 5 Texture Transparency=rmobject_0000010103110500
  1536. 5 Texture Format Selection Rules=rmobject_0000010103110600
  1537. 4 IDirect3DRMUserVisual Interface=rmobject_0000010103120000
  1538. 5 IDirect3DRMViewport and IDirect3DRMViewportArray Interface
  1539. 5 IDirect3DRMViewport and IDirect3DRMViewportArray Interface=rmobject_0000010103130000
  1540. 5 Camera=rmobject_0000010103130100
  1541. 5 Viewing Frustum=rmobject_0000010103130200
  1542. 5 Transformations=rmobject_0000010103130300
  1543. 5 Picking=rmobject_0000010103130400
  1544. 4 IDirect3DRMVisual and IDirect3DRMVisualArray Interfaces=rmobject_0000010103140000
  1545. 5 IDirect3DRMWrap Interface
  1546. 5 IDirect3DRMWrap Interface=rmobject_0000010103150000
  1547. 5 Wrapping Flags=rmobject_0000010103150100
  1548. 5 Flat=rmobject_0000010103150200
  1549. 5 Cylindrical=rmobject_0000010103150300
  1550. 5 Spherical=rmobject_0000010103150400
  1551. 5 Chrome=rmobject_0000010103150500
  1552. 4 Direct3D Retained-Mode Tutorial
  1553. 4 Direct3D Retained-Mode Tutorial=rmtutor_0000010104000000
  1554. 5 Making the Helworld Sample
  1555. 5 Making the Helworld Sample=rmtutor_0000010104010000
  1556. 5 Limitations of the Sample=rmtutor_0000010104010100
  1557. 5 DirectDraw's Windowed Mode=rmtutor_0000010104010200
  1558. 4 Definitions and Global Variables=rmtutor_0000010104020000
  1559. 5 Windows Setup and Initialization
  1560. 5 Windows Setup and Initialization=rmtutor_0000010104030000
  1561. 5 The WinMain Function=rmtutor_0000010104030100
  1562. 5 The InitApp Function=rmtutor_0000010104030200
  1563. 5 The Main Window Procedure=rmtutor_0000010104030300
  1564. 5 Enumerating Device Drivers
  1565. 5 Enumerating Device Drivers=rmtutor_0000010104040000
  1566. 5 The EnumDrivers Function=rmtutor_0000010104040100
  1567. 5 The enumDeviceFunc Callback Function=rmtutor_0000010104040200
  1568. 5 The BPPToDDBD Helper Function=rmtutor_0000010104040300
  1569. 5 Setting up the 3-D Environment
  1570. 5 Setting up the 3-D Environment=rmtutor_0000010104050000
  1571. 5 Creating the Device and Viewport=rmtutor_0000010104050100
  1572. 5 Setting the Render State=rmtutor_0000010104050200
  1573. 4 The Rendering Loop=rmtutor_0000010104060000
  1574. 5 Creating the Scene
  1575. 5 Creating the Scene=rmtutor_0000010104070000
  1576. 5 The MyScene Function=rmtutor_0000010104070100
  1577. 5 The MakeMyFrames Function=rmtutor_0000010104070200
  1578. 5 The MakeMyLights Function=rmtutor_0000010104070300
  1579. 5 The SetMyPositions Function=rmtutor_0000010104070400
  1580. 5 The MakeMyMesh Function=rmtutor_0000010104070500
  1581. 5 The MakeMyWrap Function=rmtutor_0000010104070600
  1582. 5 The AddMyTexture Function=rmtutor_0000010104070700
  1583. 4 Cleaning Up=rmtutor_0000010104080000
  1584. 3 Direct3D Retained Mode: Reference
  1585. 4 Functions
  1586. 4 Direct3DRMCreate=rmfuncs_0000010201000100
  1587. 4 D3DRMColorGetAlpha=rmfuncs_0000010201000200
  1588. 4 D3DRMColorGetBlue=rmfuncs_0000010201000300
  1589. 4 D3DRMColorGetGreen=rmfuncs_0000010201000400
  1590. 4 D3DRMColorGetRed=rmfuncs_0000010201000500
  1591. 4 D3DRMCreateColorRGB=rmfuncs_0000010201000600
  1592. 4 D3DRMCreateColorRGBA=rmfuncs_0000010201000700
  1593. 4 D3DRMFREEFUNCTION=rmfuncs_0000010201000800
  1594. 4 D3DRMMALLOCFUNCTION=rmfuncs_0000010201000900
  1595. 4 D3DRMMatrixFromQuaternion=rmfuncs_0000010201000a00
  1596. 4 D3DRMQuaternionFromRotation=rmfuncs_0000010201000b00
  1597. 4 D3DRMQuaternionMultiply=rmfuncs_0000010201000c00
  1598. 4 D3DRMQuaternionSlerp=rmfuncs_0000010201000d00
  1599. 4 D3DRMREALLOCFUNCTION=rmfuncs_0000010201000e00
  1600. 4 D3DRMVectorAdd=rmfuncs_0000010201000f00
  1601. 4 D3DRMVectorCrossProduct=rmfuncs_0000010201001000
  1602. 4 D3DRMVectorDotProduct=rmfuncs_0000010201001100
  1603. 4 D3DRMVectorModulus=rmfuncs_0000010201001200
  1604. 4 D3DRMVectorNormalize=rmfuncs_0000010201001300
  1605. 4 D3DRMVectorRandom=rmfuncs_0000010201001400
  1606. 4 D3DRMVectorReflect=rmfuncs_0000010201001500
  1607. 4 D3DRMVectorRotate=rmfuncs_0000010201001600
  1608. 4 D3DRMVectorScale=rmfuncs_0000010201001700
  1609. 4 D3DRMVectorSubtract=rmfuncs_0000010201001800
  1610. 4 Callback Functions
  1611. 4 D3DRMDEVICEPALETTECALLBACK=rmfuncs_0000010202000100
  1612. 4 D3DRMFRAMEMOVECALLBACK=rmfuncs_0000010202000200
  1613. 4 D3DRMLOADCALLBACK=rmfuncs_0000010202000300
  1614. 4 D3DRMLOADTEXTURECALLBACK=rmfuncs_0000010202000400
  1615. 4 D3DRMOBJECTCALLBACK=rmfuncs_0000010202000500
  1616. 4 D3DRMUPDATECALLBACK=rmfuncs_0000010202000600
  1617. 4 D3DRMUSERVISUALCALLBACK=rmfuncs_0000010202000700
  1618. 4 D3DRMWRAPCALLBACK=rmfuncs_0000010202000800
  1619. 4 IDirect3DRM Array Interfaces
  1620. 4 IDirect3DRM Array Interfaces=rmarray_0000010203000000
  1621. 4 IDirect3DRMArray=rmarray_0000010203010000
  1622. 4 IDirect3DRMArray::GetSize=rmarray_0000010203010100
  1623. 4 IDirect3DRMDeviceArray=rmarray_0000010203020000
  1624. 4 IDirect3DRMDeviceArray::GetElement=rmarray_0000010203020100
  1625. 4 IDirect3DRMDeviceArray::GetSize=rmarray_0000010203020200
  1626. 4 IDirect3DRMFaceArray=rmarray_0000010203030000
  1627. 4 IDirect3DRMFaceArray::GetElement=rmarray_0000010203030100
  1628. 4 IDirect3DRMFaceArray::GetSize=rmarray_0000010203030200
  1629. 4 IDirect3DRMFrameArray=rmarray_0000010203040000
  1630. 4 IDirect3DRMFrameArray::GetElement=rmarray_0000010203040100
  1631. 4 IDirect3DRMFrameArray::GetSize=rmarray_0000010203040200
  1632. 4 IDirect3DRMLightArray=rmarray_0000010203050000
  1633. 4 IDirect3DRMLightArray::GetElement=rmarray_0000010203050100
  1634. 4 IDirect3DRMLightArray::GetSize=rmarray_0000010203050200
  1635. 4 IDirect3DRMObjectArray=rmarray_0000010203060000
  1636. 4 IDirect3DRMObjectArray::GetElement=rmarray_0000010203060100
  1637. 4 IDirect3DRMObjectArray::GetSize=rmarray_0000010203060200
  1638. 4 IDirect3DRMPickedArray=rmarray_0000010203070000
  1639. 4 IDirect3DRMPickedArray::GetPick=rmarray_0000010203070100
  1640. 4 IDirect3DRMPickedArray::GetSize=rmarray_0000010203070200
  1641. 4 IDirect3DRMPicked2Array=rmarray_0000010203080000
  1642. 4 IDirect3DRMPicked2Array::GetPick=rmarray_0000010203080100
  1643. 4 IDirect3DRMPicked2Array::GetSize=rmarray_0000010203080200
  1644. 4 IDirect3DRMViewportArray=rmarray_0000010203090000
  1645. 4 IDirect3DRMViewportArray::GetElement=rmarray_0000010203090100
  1646. 4 IDirect3DRMViewportArray::GetSize=rmarray_0000010203090200
  1647. 4 IDirect3DRMVisualArray=rmarray_00000102030a0000
  1648. 4 IDirect3DRMVisualArray::GetElement=rmarray_00000102030a0100
  1649. 4 IDirect3DRMVisualArray::GetSize=rmarray_00000102030a0200
  1650. 4 IDirect3DRM
  1651. 4 IDirect3DRM=rmid3drm_0000010204000000
  1652. 4 IDirect3DRM::AddSearchPath=rmid3drm_0000010204000100
  1653. 4 IDirect3DRM::CreateAnimation=rmid3drm_0000010204000200
  1654. 4 IDirect3DRM::CreateAnimationSet=rmid3drm_0000010204000300
  1655. 4 IDirect3DRM::CreateDevice=rmid3drm_0000010204000400
  1656. 4 IDirect3DRM::CreateDeviceFromClipper=rmid3drm_0000010204000500
  1657. 4 IDirect3DRM::CreateDeviceFromD3D=rmid3drm_0000010204000600
  1658. 4 IDirect3DRM::CreateDeviceFromSurface=rmid3drm_0000010204000700
  1659. 4 IDirect3DRM::CreateFace=rmid3drm_0000010204000800
  1660. 4 IDirect3DRM::CreateFrame=rmid3drm_0000010204000900
  1661. 4 IDirect3DRM::CreateLight=rmid3drm_0000010204000a00
  1662. 4 IDirect3DRM::CreateLightRGB=rmid3drm_0000010204000b00
  1663. 4 IDirect3DRM::CreateMaterial=rmid3drm_0000010204000c00
  1664. 4 IDirect3DRM::CreateMesh=rmid3drm_0000010204000d00
  1665. 4 IDirect3DRM::CreateMeshBuilder=rmid3drm_0000010204000e00
  1666. 4 IDirect3DRM::CreateObject=rmid3drm_0000010204000f00
  1667. 4 IDirect3DRM::CreateShadow=rmid3drm_0000010204001000
  1668. 4 IDirect3DRM::CreateTexture=rmid3drm_0000010204001100
  1669. 4 IDirect3DRM::CreateTextureFromSurface=rmid3drm_0000010204001200
  1670. 4 IDirect3DRM::CreateUserVisual=rmid3drm_0000010204001300
  1671. 4 IDirect3DRM::CreateViewport=rmid3drm_0000010204001400
  1672. 4 IDirect3DRM::CreateWrap=rmid3drm_0000010204001500
  1673. 4 IDirect3DRM::EnumerateObjects=rmid3drm_0000010204001600
  1674. 4 IDirect3DRM::GetDevices=rmid3drm_0000010204001700
  1675. 4 IDirect3DRM::GetNamedObject=rmid3drm_0000010204001800
  1676. 4 IDirect3DRM::GetSearchPath=rmid3drm_0000010204001900
  1677. 4 IDirect3DRM::Load=rmid3drm_0000010204001a00
  1678. 4 IDirect3DRM::LoadTexture=rmid3drm_0000010204001b00
  1679. 4 IDirect3DRM::LoadTextureFromResource=rmid3drm_0000010204001c00
  1680. 4 IDirect3DRM::SetDefaultTextureColors=rmid3drm_0000010204001d00
  1681. 4 IDirect3DRM::SetDefaultTextureShades=rmid3drm_0000010204001e00
  1682. 4 IDirect3DRM::SetSearchPath=rmid3drm_0000010204001f00
  1683. 4 IDirect3DRM::Tick=rmid3drm_0000010204002000
  1684. 4 IDirect3DRM2
  1685. 4 IDirect3DRM2=rmid3dr2_0000010205000000
  1686. 4 IDirect3DRM2::AddSearchPath=rmid3dr2_0000010205000100
  1687. 4 IDirect3DRM2::CreateAnimation=rmid3dr2_0000010205000200
  1688. 4 IDirect3DRM2::CreateAnimationSet=rmid3dr2_0000010205000300
  1689. 4 IDirect3DRM2::CreateDevice=rmid3dr2_0000010205000400
  1690. 4 IDirect3DRM2::CreateDeviceFromClipper=rmid3dr2_0000010205000500
  1691. 4 IDirect3DRM2::CreateDeviceFromD3D=rmid3dr2_0000010205000600
  1692. 4 IDirect3DRM2::CreateDeviceFromSurface=rmid3dr2_0000010205000700
  1693. 4 IDirect3DRM2::CreateFace=rmid3dr2_0000010205000800
  1694. 4 IDirect3DRM2::CreateFrame=rmid3dr2_0000010205000900
  1695. 4 IDirect3DRM2::CreateLight=rmid3dr2_0000010205000a00
  1696. 4 IDirect3DRM2::CreateLightRGB=rmid3dr2_0000010205000b00
  1697. 4 IDirect3DRM2::CreateMaterial=rmid3dr2_0000010205000c00
  1698. 4 IDirect3DRM2::CreateMesh=rmid3dr2_0000010205000d00
  1699. 4 IDirect3DRM2::CreateMeshBuilder=rmid3dr2_0000010205000e00
  1700. 4 IDirect3DRM2::CreateObject=rmid3dr2_0000010205000f00
  1701. 4 IDirect3DRM2::CreateProgressiveMesh=rmid3dr2_0000010205001000
  1702. 4 IDirect3DRM2::CreateShadow=rmid3dr2_0000010205001100
  1703. 4 IDirect3DRM2::CreateTexture=rmid3dr2_0000010205001200
  1704. 4 IDirect3DRM2::CreateTextureFromSurface=rmid3dr2_0000010205001300
  1705. 4 IDirect3DRM2::CreateUserVisual=rmid3dr2_0000010205001400
  1706. 4 IDirect3DRM2::CreateViewport=rmid3dr2_0000010205001500
  1707. 4 IDirect3DRM2::CreateWrap=rmid3dr2_0000010205001600
  1708. 4 IDirect3DRM2::EnumerateObjects=rmid3dr2_0000010205001700
  1709. 4 IDirect3DRM2::GetDevices=rmid3dr2_0000010205001800
  1710. 4 IDirect3DRM2::GetNamedObject=rmid3dr2_0000010205001900
  1711. 4 IDirect3DRM2::GetSearchPath=rmid3dr2_0000010205001a00
  1712. 4 IDirect3DRM2::Load=rmid3dr2_0000010205001b00
  1713. 4 IDirect3DRM2::LoadTexture=rmid3dr2_0000010205001c00
  1714. 4 IDirect3DRM2::LoadTextureFromResource=rmid3dr2_0000010205001d00
  1715. 4 IDirect3DRM2::SetDefaultTextureColors=rmid3dr2_0000010205001e00
  1716. 4 IDirect3DRM2::SetDefaultTextureShades=rmid3dr2_0000010205001f00
  1717. 4 IDirect3DRM2::SetSearchPath=rmid3dr2_0000010205002000
  1718. 4 IDirect3DRM2::Tick=rmid3dr2_0000010205002100
  1719. 4 IDirect3DRMAnimation
  1720. 4 IDirect3DRMAnimation=rmanim_0000010206000000
  1721. 4 IDirect3DRMAnimation::AddPositionKey=rmanim_0000010206000100
  1722. 4 IDirect3DRMAnimation::AddRotateKey=rmanim_0000010206000200
  1723. 4 IDirect3DRMAnimation::AddScaleKey=rmanim_0000010206000300
  1724. 4 IDirect3DRMAnimation::DeleteKey=rmanim_0000010206000400
  1725. 4 IDirect3DRMAnimation::GetOptions=rmanim_0000010206000500
  1726. 4 IDirect3DRMAnimation::SetFrame=rmanim_0000010206000600
  1727. 4 IDirect3DRMAnimation::SetOptions=rmanim_0000010206000700
  1728. 4 IDirect3DRMAnimation::SetTime=rmanim_0000010206000800
  1729. 4 IDirect3DRMAnimationSet
  1730. 4 IDirect3DRMAnimationSet=rmanimst_0000010207000000
  1731. 4 IDirect3DRMAnimationSet::AddAnimation=rmanimst_0000010207000100
  1732. 4 IDirect3DRMAnimationSet::DeleteAnimation=rmanimst_0000010207000200
  1733. 4 IDirect3DRMAnimationSet::Load=rmanimst_0000010207000300
  1734. 4 IDirect3DRMAnimationSet::SetTime=rmanimst_0000010207000400
  1735. 4 IDirect3DRMDevice
  1736. 4 IDirect3DRMDevice=rmdevice_0000010208000000
  1737. 4 IDirect3DRMDevice::AddUpdateCallback=rmdevice_0000010208000100
  1738. 4 IDirect3DRMDevice::DeleteUpdateCallback=rmdevice_0000010208000200
  1739. 4 IDirect3DRMDevice::GetBufferCount=rmdevice_0000010208000300
  1740. 4 IDirect3DRMDevice::GetColorModel=rmdevice_0000010208000400
  1741. 4 IDirect3DRMDevice::GetDirect3DDevice=rmdevice_0000010208000500
  1742. 4 IDirect3DRMDevice::GetDither=rmdevice_0000010208000600
  1743. 4 IDirect3DRMDevice::GetHeight=rmdevice_0000010208000700
  1744. 4 IDirect3DRMDevice::GetQuality=rmdevice_0000010208000800
  1745. 4 IDirect3DRMDevice::GetShades=rmdevice_0000010208000900
  1746. 4 IDirect3DRMDevice::GetTextureQuality=rmdevice_0000010208000a00
  1747. 4 IDirect3DRMDevice::GetTrianglesDrawn=rmdevice_0000010208000b00
  1748. 4 IDirect3DRMDevice::GetViewports=rmdevice_0000010208000c00
  1749. 4 IDirect3DRMDevice::GetWidth=rmdevice_0000010208000d00
  1750. 4 IDirect3DRMDevice::GetWireframeOptions=rmdevice_0000010208000e00
  1751. 4 IDirect3DRMDevice::Init=rmdevice_0000010208000f00
  1752. 4 IDirect3DRMDevice::InitFromClipper=rmdevice_0000010208001000
  1753. 4 IDirect3DRMDevice::InitFromD3D=rmdevice_0000010208001100
  1754. 4 IDirect3DRMDevice::SetBufferCount=rmdevice_0000010208001200
  1755. 4 IDirect3DRMDevice::SetDither=rmdevice_0000010208001300
  1756. 4 IDirect3DRMDevice::SetQuality=rmdevice_0000010208001400
  1757. 4 IDirect3DRMDevice::SetShades=rmdevice_0000010208001500
  1758. 4 IDirect3DRMDevice::SetTextureQuality=rmdevice_0000010208001600
  1759. 4 IDirect3DRMDevice::Update=rmdevice_0000010208001700
  1760. 4 IDirect3DRMDevice2
  1761. 4 IDirect3DRMDevice2=rmdev2_0000010209000000
  1762. 4 IDirect3DRMDevice2::AddUpdateCallback=rmdev2_0000010209000100
  1763. 4 IDirect3DRMDevice2::DeleteUpdateCallback=rmdev2_0000010209000200
  1764. 4 IDirect3DRMDevice2::GetBufferCount=rmdev2_0000010209000300
  1765. 4 IDirect3DRMDevice2::GetColorModel=rmdev2_0000010209000400
  1766. 4 IDirect3DRMDevice2::GetDirect3DDevice2=rmdev2_0000010209000500
  1767. 4 IDirect3DRMDevice2::GetDither=rmdev2_0000010209000600
  1768. 4 IDirect3DRMDevice2::GetHeight=rmdev2_0000010209000700
  1769. 4 IDirect3DRMDevice2::GetQuality=rmdev2_0000010209000800
  1770. 4 IDirect3DRMDevice2::GetRenderMode=rmdev2_0000010209000900
  1771. 4 IDirect3DRMDevice2::GetShades=rmdev2_0000010209000a00
  1772. 4 IDirect3DRMDevice2::GetTextureQuality=rmdev2_0000010209000b00
  1773. 4 IDirect3DRMDevice2::GetTrianglesDrawn=rmdev2_0000010209000c00
  1774. 4 IDirect3DRMDevice2::GetViewports=rmdev2_0000010209000d00
  1775. 4 IDirect3DRMDevice2::GetWidth=rmdev2_0000010209000e00
  1776. 4 IDirect3DRMDevice2::GetWireframeOptions=rmdev2_0000010209000f00
  1777. 4 IDirect3DRMDevice2::Init=rmdev2_0000010209001000
  1778. 4 IDirect3DRMDevice2::InitFromClipper=rmdev2_0000010209001100
  1779. 4 IDirect3DRMDevice2::InitFromD3D2=rmdev2_0000010209001200
  1780. 4 IDirect3DRMDevice2::InitFromSurface=rmdev2_0000010209001300
  1781. 4 IDirect3DRMDevice2::SetBufferCount=rmdev2_0000010209001400
  1782. 4 IDirect3DRMDevice2::SetDither=rmdev2_0000010209001500
  1783. 4 IDirect3DRMDevice2::SetQuality=rmdev2_0000010209001600
  1784. 4 IDirect3DRMDevice2::SetRenderMode=rmdev2_0000010209001700
  1785. 4 IDirect3DRMDevice2::SetShades=rmdev2_0000010209001800
  1786. 4 IDirect3DRMDevice2::SetTextureQuality=rmdev2_0000010209001900
  1787. 4 IDirect3DRMDevice2::Update=rmdev2_0000010209001a00
  1788. 4 IDirect3DRMFace
  1789. 4 IDirect3DRMFace=rmface_000001020a000000
  1790. 4 IDirect3DRMFace::AddVertex=rmface_000001020a000100
  1791. 4 IDirect3DRMFace::AddVertexAndNormalIndexed=rmface_000001020a000200
  1792. 4 IDirect3DRMFace::GetColor=rmface_000001020a000300
  1793. 4 IDirect3DRMFace::GetMaterial=rmface_000001020a000400
  1794. 4 IDirect3DRMFace::GetNormal=rmface_000001020a000500
  1795. 4 IDirect3DRMFace::GetTexture=rmface_000001020a000600
  1796. 4 IDirect3DRMFace::GetTextureCoordinateIndex=rmface_000001020a000700
  1797. 4 IDirect3DRMFace::GetTextureCoordinates=rmface_000001020a000800
  1798. 4 IDirect3DRMFace::GetTextureTopology=rmface_000001020a000900
  1799. 4 IDirect3DRMFace::GetVertex=rmface_000001020a000a00
  1800. 4 IDirect3DRMFace::GetVertexCount=rmface_000001020a000b00
  1801. 4 IDirect3DRMFace::GetVertexIndex=rmface_000001020a000c00
  1802. 4 IDirect3DRMFace::GetVertices=rmface_000001020a000d00
  1803. 4 IDirect3DRMFace::SetColor=rmface_000001020a000e00
  1804. 4 IDirect3DRMFace::SetColorRGB=rmface_000001020a000f00
  1805. 4 IDirect3DRMFace::SetMaterial=rmface_000001020a001000
  1806. 4 IDirect3DRMFace::SetTexture=rmface_000001020a001100
  1807. 4 IDirect3DRMFace::SetTextureCoordinates=rmface_000001020a001200
  1808. 4 IDirect3DRMFace::SetTextureTopology=rmface_000001020a001300
  1809. 4 IDirect3DRMFrame
  1810. 4 IDirect3DRMFrame=rmframe_000001020b000000
  1811. 4 IDirect3DRMFrame::AddChild=rmframe_000001020b000100
  1812. 4 IDirect3DRMFrame::AddLight=rmframe_000001020b000200
  1813. 4 IDirect3DRMFrame::AddMoveCallback=rmframe_000001020b000300
  1814. 4 IDirect3DRMFrame::AddRotation=rmframe_000001020b000400
  1815. 4 IDirect3DRMFrame::AddScale=rmframe_000001020b000500
  1816. 4 IDirect3DRMFrame::AddTransform=rmframe_000001020b000600
  1817. 4 IDirect3DRMFrame::AddTranslation=rmframe_000001020b000700
  1818. 4 IDirect3DRMFrame::AddVisual=rmframe_000001020b000800
  1819. 4 IDirect3DRMFrame::DeleteChild=rmframe_000001020b000900
  1820. 4 IDirect3DRMFrame::DeleteLight=rmframe_000001020b000a00
  1821. 4 IDirect3DRMFrame::DeleteMoveCallback=rmframe_000001020b000b00
  1822. 4 IDirect3DRMFrame::DeleteVisual=rmframe_000001020b000c00
  1823. 4 IDirect3DRMFrame::GetChildren=rmframe_000001020b000d00
  1824. 4 IDirect3DRMFrame::GetColor=rmframe_000001020b000e00
  1825. 4 IDirect3DRMFrame::GetLights=rmframe_000001020b000f00
  1826. 4 IDirect3DRMFrame::GetMaterialMode=rmframe_000001020b001000
  1827. 4 IDirect3DRMFrame::GetOrientation=rmframe_000001020b001100
  1828. 4 IDirect3DRMFrame::GetParent=rmframe_000001020b001200
  1829. 4 IDirect3DRMFrame::GetPosition=rmframe_000001020b001300
  1830. 4 IDirect3DRMFrame::GetRotation=rmframe_000001020b001400
  1831. 4 IDirect3DRMFrame::GetScene=rmframe_000001020b001500
  1832. 4 IDirect3DRMFrame::GetSceneBackground=rmframe_000001020b001600
  1833. 4 IDirect3DRMFrame::GetSceneBackgroundDepth=rmframe_000001020b001700
  1834. 4 IDirect3DRMFrame::GetSceneFogColor=rmframe_000001020b001800
  1835. 4 IDirect3DRMFrame::GetSceneFogEnable=rmframe_000001020b001900
  1836. 4 IDirect3DRMFrame::GetSceneFogMode=rmframe_000001020b001a00
  1837. 4 IDirect3DRMFrame::GetSceneFogParams=rmframe_000001020b001b00
  1838. 4 IDirect3DRMFrame::GetSortMode=rmframe_000001020b001c00
  1839. 4 IDirect3DRMFrame::GetTexture=rmframe_000001020b001d00
  1840. 4 IDirect3DRMFrame::GetTextureTopology=rmframe_000001020b001e00
  1841. 4 IDirect3DRMFrame::GetTransform=rmframe_000001020b001f00
  1842. 4 IDirect3DRMFrame::GetVelocity=rmframe_000001020b002000
  1843. 4 IDirect3DRMFrame::GetVisuals=rmframe_000001020b002100
  1844. 4 IDirect3DRMFrame::GetZbufferMode=rmframe_000001020b002200
  1845. 4 IDirect3DRMFrame::InverseTransform=rmframe_000001020b002300
  1846. 4 IDirect3DRMFrame::Load=rmframe_000001020b002400
  1847. 4 IDirect3DRMFrame::LookAt=rmframe_000001020b002500
  1848. 4 IDirect3DRMFrame::Move=rmframe_000001020b002600
  1849. 4 IDirect3DRMFrame::SetColor=rmframe_000001020b002700
  1850. 4 IDirect3DRMFrame::SetColorRGB=rmframe_000001020b002800
  1851. 4 IDirect3DRMFrame::SetMaterialMode=rmframe_000001020b002900
  1852. 4 IDirect3DRMFrame::SetOrientation=rmframe_000001020b002a00
  1853. 4 IDirect3DRMFrame::SetPosition=rmframe_000001020b002b00
  1854. 4 IDirect3DRMFrame::SetRotation=rmframe_000001020b002c00
  1855. 4 IDirect3DRMFrame::SetSceneBackground=rmframe_000001020b002d00
  1856. 4 IDirect3DRMFrame::SetSceneBackgroundDepth=rmframe_000001020b002e00
  1857. 4 IDirect3DRMFrame::SetSceneBackgroundImage=rmframe_000001020b002f00
  1858. 4 IDirect3DRMFrame::SetSceneBackgroundRGB=rmframe_000001020b003000
  1859. 4 IDirect3DRMFrame::SetSceneFogColor=rmframe_000001020b003100
  1860. 4 IDirect3DRMFrame::SetSceneFogEnable=rmframe_000001020b003200
  1861. 4 IDirect3DRMFrame::SetSceneFogMode=rmframe_000001020b003300
  1862. 4 IDirect3DRMFrame::SetSceneFogParams=rmframe_000001020b003400
  1863. 4 IDirect3DRMFrame::SetSortMode=rmframe_000001020b003500
  1864. 4 IDirect3DRMFrame::SetTexture=rmframe_000001020b003600
  1865. 4 IDirect3DRMFrame::SetTextureTopology=rmframe_000001020b003700
  1866. 4 IDirect3DRMFrame::SetVelocity=rmframe_000001020b003800
  1867. 4 IDirect3DRMFrame::SetZbufferMode=rmframe_000001020b003900
  1868. 4 IDirect3DRMFrame::Transform=rmframe_000001020b003a00
  1869. 4 IDirect3DRMFrame2
  1870. 4 IDirect3DRMFrame2=rmframe2_000001020c000000
  1871. 4 IDirect3DRMFrame2::AddChild=rmframe2_000001020c000100
  1872. 4 IDirect3DRMFrame2::AddLight=rmframe2_000001020c000200
  1873. 4 IDirect3DRMFrame2::AddMoveCallback2=rmframe2_000001020c000300
  1874. 4 IDirect3DRMFrame2::AddRotation=rmframe2_000001020c000400
  1875. 4 IDirect3DRMFrame2::AddScale=rmframe2_000001020c000500
  1876. 4 IDirect3DRMFrame2::AddTransform=rmframe2_000001020c000600
  1877. 4 IDirect3DRMFrame2::AddTranslation=rmframe2_000001020c000700
  1878. 4 IDirect3DRMFrame2::AddVisual=rmframe2_000001020c000800
  1879. 4 IDirect3DRMFrame2::DeleteChild=rmframe2_000001020c000900
  1880. 4 IDirect3DRMFrame2::DeleteLight=rmframe2_000001020c000a00
  1881. 4 IDirect3DRMFrame2::DeleteMoveCallback=rmframe2_000001020c000b00
  1882. 4 IDirect3DRMFrame2::DeleteVisual=rmframe2_000001020c000c00
  1883. 4 IDirect3DRMFrame2::GetAxes=rmframe2_000001020c000d00
  1884. 4 IDirect3DRMFrame2::GetBox=rmframe2_000001020c000e00
  1885. 4 IDirect3DRMFrame2::GetBoxEnable=rmframe2_000001020c000f00
  1886. 4 IDirect3DRMFrame2::GetChildren=rmframe2_000001020c001000
  1887. 4 IDirect3DRMFrame2::GetColor=rmframe2_000001020c001100
  1888. 4 IDirect3DRMFrame2::GetHierarchyBox=rmframe2_000001020c001200
  1889. 4 IDirect3DRMFrame2::GetInheritAxes=rmframe2_000001020c001300
  1890. 4 IDirect3DRMFrame2::GetLights=rmframe2_000001020c001400
  1891. 4 IDirect3DRMFrame2::GetMaterial=rmframe2_000001020c001500
  1892. 4 IDirect3DRMFrame2::GetMaterialMode=rmframe2_000001020c001600
  1893. 4 IDirect3DRMFrame2::GetOrientation=rmframe2_000001020c001700
  1894. 4 IDirect3DRMFrame2::GetParent=rmframe2_000001020c001800
  1895. 4 IDirect3DRMFrame2::GetPosition=rmframe2_000001020c001900
  1896. 4 IDirect3DRMFrame2::GetRotation=rmframe2_000001020c001a00
  1897. 4 IDirect3DRMFrame2::GetScene=rmframe2_000001020c001b00
  1898. 4 IDirect3DRMFrame2::GetSceneBackground=rmframe2_000001020c001c00
  1899. 4 IDirect3DRMFrame2::GetSceneBackgroundDepth=rmframe2_000001020c001d00
  1900. 4 IDirect3DRMFrame2::GetSceneFogColor=rmframe2_000001020c001e00
  1901. 4 IDirect3DRMFrame2::GetSceneFogEnable=rmframe2_000001020c001f00
  1902. 4 IDirect3DRMFrame2::GetSceneFogMode=rmframe2_000001020c002000
  1903. 4 IDirect3DRMFrame2::GetSceneFogParams=rmframe2_000001020c002100
  1904. 4 IDirect3DRMFrame2::GetSortMode=rmframe2_000001020c002200
  1905. 4 IDirect3DRMFrame2::GetTexture=rmframe2_000001020c002300
  1906. 4 IDirect3DRMFrame2::GetTextureTopology=rmframe2_000001020c002400
  1907. 4 IDirect3DRMFrame2::GetTransform=rmframe2_000001020c002500
  1908. 4 IDirect3DRMFrame2::GetVelocity=rmframe2_000001020c002600
  1909. 4 IDirect3DRMFrame2::GetVisuals=rmframe2_000001020c002700
  1910. 4 IDirect3DRMFrame2::GetZbufferMode=rmframe2_000001020c002800
  1911. 4 IDirect3DRMFrame2::InverseTransform=rmframe2_000001020c002900
  1912. 4 IDirect3DRMFrame2::Load=rmframe2_000001020c002a00
  1913. 4 IDirect3DRMFrame2::LookAt=rmframe2_000001020c002b00
  1914. 4 IDirect3DRMFrame2::Move=rmframe2_000001020c002c00
  1915. 4 IDirect3DRMFrame2::RayPick=rmframe2_000001020c002d00
  1916. 4 IDirect3DRMFrame2::Save=rmframe2_000001020c002e00
  1917. 4 IDirect3DRMFrame2::SetAxes=rmframe2_000001020c002f00
  1918. 4 IDirect3DRMFrame2::SetBox=rmframe2_000001020c003000
  1919. 4 IDirect3DRMFrame2::SetBoxEnable=rmframe2_000001020c003100
  1920. 4 IDirect3DRMFrame2::SetColor=rmframe2_000001020c003200
  1921. 4 IDirect3DRMFrame2::SetColorRGB=rmframe2_000001020c003300
  1922. 4 IDirect3DRMFrame2::SetInheritAxes=rmframe2_000001020c003400
  1923. 4 IDirect3DRMFrame2::SetMaterial=rmframe2_000001020c003500
  1924. 4 IDirect3DRMFrame2::SetMaterialMode=rmframe2_000001020c003600
  1925. 4 IDirect3DRMFrame2::SetOrientation=rmframe2_000001020c003700
  1926. 4 IDirect3DRMFrame2::SetPosition=rmframe2_000001020c003800
  1927. 4 IDirect3DRMFrame2::SetQuaternion=rmframe2_000001020c003900
  1928. 4 IDirect3DRMFrame2::SetRotation=rmframe2_000001020c003a00
  1929. 4 IDirect3DRMFrame2::SetSceneBackground=rmframe2_000001020c003b00
  1930. 4 IDirect3DRMFrame2::SetSceneBackgroundDepth=rmframe2_000001020c003c00
  1931. 4 IDirect3DRMFrame2::SetSceneBackgroundImage=rmframe2_000001020c003d00
  1932. 4 IDirect3DRMFrame2::SetSceneBackgroundRGB=rmframe2_000001020c003e00
  1933. 4 IDirect3DRMFrame2::SetSceneFogColor=rmframe2_000001020c003f00
  1934. 4 IDirect3DRMFrame2::SetSceneFogEnable=rmframe2_000001020c004000
  1935. 4 IDirect3DRMFrame2::SetSceneFogMode=rmframe2_000001020c004100
  1936. 4 IDirect3DRMFrame2::SetSceneFogParams=rmframe2_000001020c004200
  1937. 4 IDirect3DRMFrame2::SetSortMode=rmframe2_000001020c004300
  1938. 4 IDirect3DRMFrame2::SetTexture=rmframe2_000001020c004400
  1939. 4 IDirect3DRMFrame2::SetTextureTopology=rmframe2_000001020c004500
  1940. 4 IDirect3DRMFrame2::SetVelocity=rmframe2_000001020c004600
  1941. 4 IDirect3DRMFrame2::SetZbufferMode=rmframe2_000001020c004700
  1942. 4 IDirect3DRMFrame2::Transform=rmframe2_000001020c004800
  1943. 4 IDirect3DRMInterpolator
  1944. 4 IDirect3DRMInterpolator=rminterp_000001020d000000
  1945. 4 IDirect3DRMInterpolator::AttachObject=rminterp_000001020d000100
  1946. 4 IDirect3DRMInterpolator::DetachObject=rminterp_000001020d000200
  1947. 4 IDirect3DRMInterpolator::GetAttachedObjects=rminterp_000001020d000300
  1948. 4 IDirect3DRMInterpolator::GetIndex=rminterp_000001020d000400
  1949. 4 IDirect3DRMInterpolator::Interpolate=rminterp_000001020d000500
  1950. 4 IDirect3DRMInterpolator::SetIndex=rminterp_000001020d000600
  1951. 4 IDirect3DRMLight
  1952. 4 IDirect3DRMLight=rmlight_000001020e000000
  1953. 4 IDirect3DRMLight::GetColor=rmlight_000001020e000100
  1954. 4 IDirect3DRMLight::GetConstantAttenuation=rmlight_000001020e000200
  1955. 4 IDirect3DRMLight::GetEnableFrame=rmlight_000001020e000300
  1956. 4 IDirect3DRMLight::GetLinearAttenuation=rmlight_000001020e000400
  1957. 4 IDirect3DRMLight::GetPenumbra=rmlight_000001020e000500
  1958. 4 IDirect3DRMLight::GetQuadraticAttenuation=rmlight_000001020e000600
  1959. 4 IDirect3DRMLight::GetRange=rmlight_000001020e000700
  1960. 4 IDirect3DRMLight::GetType=rmlight_000001020e000800
  1961. 4 IDirect3DRMLight::GetUmbra=rmlight_000001020e000900
  1962. 4 IDirect3DRMLight::SetColor=rmlight_000001020e000a00
  1963. 4 IDirect3DRMLight::SetColorRGB=rmlight_000001020e000b00
  1964. 4 IDirect3DRMLight::SetConstantAttenuation=rmlight_000001020e000c00
  1965. 4 IDirect3DRMLight::SetEnableFrame=rmlight_000001020e000d00
  1966. 4 IDirect3DRMLight::SetLinearAttenuation=rmlight_000001020e000e00
  1967. 4 IDirect3DRMLight::SetPenumbra=rmlight_000001020e000f00
  1968. 4 IDirect3DRMLight::SetQuadraticAttenuation=rmlight_000001020e001000
  1969. 4 IDirect3DRMLight::SetRange=rmlight_000001020e001100
  1970. 4 IDirect3DRMLight::SetType=rmlight_000001020e001200
  1971. 4 IDirect3DRMLight::SetUmbra=rmlight_000001020e001300
  1972. 4 IDirect3DRMMaterial
  1973. 4 IDirect3DRMMaterial=rmmatrl_000001020f000000
  1974. 4 IDirect3DRMMaterial::GetEmissive=rmmatrl_000001020f000100
  1975. 4 IDirect3DRMMaterial::GetPower=rmmatrl_000001020f000200
  1976. 4 IDirect3DRMMaterial::GetSpecular=rmmatrl_000001020f000300
  1977. 4 IDirect3DRMMaterial::SetEmissive=rmmatrl_000001020f000400
  1978. 4 IDirect3DRMMaterial::SetPower=rmmatrl_000001020f000500
  1979. 4 IDirect3DRMMaterial::SetSpecular=rmmatrl_000001020f000600
  1980. 4 IDirect3DRMMesh
  1981. 4 IDirect3DRMMesh=rmmesh_0000010210000000
  1982. 4 IDirect3DRMMesh::AddGroup=rmmesh_0000010210000100
  1983. 4 IDirect3DRMMesh::GetBox=rmmesh_0000010210000200
  1984. 4 IDirect3DRMMesh::GetGroup=rmmesh_0000010210000300
  1985. 4 IDirect3DRMMesh::GetGroupColor=rmmesh_0000010210000400
  1986. 4 IDirect3DRMMesh::GetGroupCount=rmmesh_0000010210000500
  1987. 4 IDirect3DRMMesh::GetGroupMapping=rmmesh_0000010210000600
  1988. 4 IDirect3DRMMesh::GetGroupMaterial=rmmesh_0000010210000700
  1989. 4 IDirect3DRMMesh::GetGroupQuality=rmmesh_0000010210000800
  1990. 4 IDirect3DRMMesh::GetGroupTexture=rmmesh_0000010210000900
  1991. 4 IDirect3DRMMesh::GetVertices=rmmesh_0000010210000a00
  1992. 4 IDirect3DRMMesh::Scale=rmmesh_0000010210000b00
  1993. 4 IDirect3DRMMesh::SetGroupColor=rmmesh_0000010210000c00
  1994. 4 IDirect3DRMMesh::SetGroupColorRGB=rmmesh_0000010210000d00
  1995. 4 IDirect3DRMMesh::SetGroupMapping=rmmesh_0000010210000e00
  1996. 4 IDirect3DRMMesh::SetGroupMaterial=rmmesh_0000010210000f00
  1997. 4 IDirect3DRMMesh::SetGroupQuality=rmmesh_0000010210001000
  1998. 4 IDirect3DRMMesh::SetGroupTexture=rmmesh_0000010210001100
  1999. 4 IDirect3DRMMesh::SetVertices=rmmesh_0000010210001200
  2000. 4 IDirect3DRMMesh::Translate=rmmesh_0000010210001300
  2001. 4 IDirect3DRMMeshBuilder
  2002. 4 IDirect3DRMMeshBuilder=rmmshbld_0000010211000000
  2003. 4 IDirect3DRMMeshBuilder::AddFace=rmmshbld_0000010211000100
  2004. 4 IDirect3DRMMeshBuilder::AddFaces=rmmshbld_0000010211000200
  2005. 4 IDirect3DRMMeshBuilder::AddFrame=rmmshbld_0000010211000300
  2006. 4 IDirect3DRMMeshBuilder::AddMesh=rmmshbld_0000010211000400
  2007. 4 IDirect3DRMMeshBuilder::AddMeshBuilder=rmmshbld_0000010211000500
  2008. 4 IDirect3DRMMeshBuilder::AddNormal=rmmshbld_0000010211000600
  2009. 4 IDirect3DRMMeshBuilder::AddVertex=rmmshbld_0000010211000700
  2010. 4 IDirect3DRMMeshBuilder::CreateFace=rmmshbld_0000010211000800
  2011. 4 IDirect3DRMMeshBuilder::CreateMesh=rmmshbld_0000010211000900
  2012. 4 IDirect3DRMMeshBuilder::GenerateNormals=rmmshbld_0000010211000a00
  2013. 4 IDirect3DRMMeshBuilder::GetBox=rmmshbld_0000010211000b00
  2014. 4 IDirect3DRMMeshBuilder::GetColorSource=rmmshbld_0000010211000c00
  2015. 4 IDirect3DRMMeshBuilder::GetFaceCount=rmmshbld_0000010211000d00
  2016. 4 IDirect3DRMMeshBuilder::GetFaces=rmmshbld_0000010211000e00
  2017. 4 IDirect3DRMMeshBuilder::GetPerspective=rmmshbld_0000010211000f00
  2018. 4 IDirect3DRMMeshBuilder::GetQuality=rmmshbld_0000010211001000
  2019. 4 IDirect3DRMMeshBuilder::GetTextureCoordinates=rmmshbld_0000010211001100
  2020. 4 IDirect3DRMMeshBuilder::GetVertexColor=rmmshbld_0000010211001200
  2021. 4 IDirect3DRMMeshBuilder::GetVertexCount=rmmshbld_0000010211001300
  2022. 4 IDirect3DRMMeshBuilder::GetVertices=rmmshbld_0000010211001400
  2023. 4 IDirect3DRMMeshBuilder::Load=rmmshbld_0000010211001500
  2024. 4 IDirect3DRMMeshBuilder::ReserveSpace=rmmshbld_0000010211001600
  2025. 4 IDirect3DRMMeshBuilder::Save=rmmshbld_0000010211001700
  2026. 4 IDirect3DRMMeshBuilder::Scale=rmmshbld_0000010211001800
  2027. 4 IDirect3DRMMeshBuilder::SetColor=rmmshbld_0000010211001900
  2028. 4 IDirect3DRMMeshBuilder::SetColorRGB=rmmshbld_0000010211001a00
  2029. 4 IDirect3DRMMeshBuilder::SetColorSource=rmmshbld_0000010211001b00
  2030. 4 IDirect3DRMMeshBuilder::SetMaterial=rmmshbld_0000010211001c00
  2031. 4 IDirect3DRMMeshBuilder::SetNormal=rmmshbld_0000010211001d00
  2032. 4 IDirect3DRMMeshBuilder::SetPerspective=rmmshbld_0000010211001e00
  2033. 4 IDirect3DRMMeshBuilder::SetQuality=rmmshbld_0000010211001f00
  2034. 4 IDirect3DRMMeshBuilder::SetTexture=rmmshbld_0000010211002000
  2035. 4 IDirect3DRMMeshBuilder::SetTextureCoordinates=rmmshbld_0000010211002100
  2036. 4 IDirect3DRMMeshBuilder::SetTextureTopology=rmmshbld_0000010211002200
  2037. 4 IDirect3DRMMeshBuilder::SetVertex=rmmshbld_0000010211002300
  2038. 4 IDirect3DRMMeshBuilder::SetVertexColor=rmmshbld_0000010211002400
  2039. 4 IDirect3DRMMeshBuilder::SetVertexColorRGB=rmmshbld_0000010211002500
  2040. 4 IDirect3DRMMeshBuilder::Translate=rmmshbld_0000010211002600
  2041. 4 IDirect3DRMMeshBuilder2
  2042. 4 IDirect3DRMMeshBuilder2=rmmshbl2_0000010212000000
  2043. 4 IDirect3DRMMeshBuilder2::AddFace=rmmshbl2_0000010212000100
  2044. 4 IDirect3DRMMeshBuilder2::AddFaces=rmmshbl2_0000010212000200
  2045. 4 IDirect3DRMMeshBuilder2::AddFrame=rmmshbl2_0000010212000300
  2046. 4 IDirect3DRMMeshBuilder2::AddMesh=rmmshbl2_0000010212000400
  2047. 4 IDirect3DRMMeshBuilder2::AddMeshBuilder=rmmshbl2_0000010212000500
  2048. 4 IDirect3DRMMeshBuilder2::AddNormal=rmmshbl2_0000010212000600
  2049. 4 IDirect3DRMMeshBuilder2::AddVertex=rmmshbl2_0000010212000700
  2050. 4 IDirect3DRMMeshBuilder2::CreateFace=rmmshbl2_0000010212000800
  2051. 4 IDirect3DRMMeshBuilder2::CreateMesh=rmmshbl2_0000010212000900
  2052. 4 IDirect3DRMMeshBuilder2::GenerateNormals2=rmmshbl2_0000010212000a00
  2053. 4 IDirect3DRMMeshBuilder2::GetBox=rmmshbl2_0000010212000b00
  2054. 4 IDirect3DRMMeshBuilder2::GetColorSource=rmmshbl2_0000010212000c00
  2055. 4 IDirect3DRMMeshBuilder2::GetFace=rmmshbl2_0000010212000d00
  2056. 4 IDirect3DRMMeshBuilder2::GetFaceCount=rmmshbl2_0000010212000e00
  2057. 4 IDirect3DRMMeshBuilder2::GetFaces=rmmshbl2_0000010212000f00
  2058. 4 IDirect3DRMMeshBuilder2::GetPerspective=rmmshbl2_0000010212001000
  2059. 4 IDirect3DRMMeshBuilder2::GetQuality=rmmshbl2_0000010212001100
  2060. 4 IDirect3DRMMeshBuilder2::GetTextureCoordinates=rmmshbl2_0000010212001200
  2061. 4 IDirect3DRMMeshBuilder2::GetVertexColor=rmmshbl2_0000010212001300
  2062. 4 IDirect3DRMMeshBuilder2::GetVertexCount=rmmshbl2_0000010212001400
  2063. 4 IDirect3DRMMeshBuilder2::GetVertices=rmmshbl2_0000010212001500
  2064. 4 IDirect3DRMMeshBuilder2::Load=rmmshbl2_0000010212001600
  2065. 4 IDirect3DRMMeshBuilder2::ReserveSpace=rmmshbl2_0000010212001700
  2066. 4 IDirect3DRMMeshBuilder2::Save=rmmshbl2_0000010212001800
  2067. 4 IDirect3DRMMeshBuilder2::Scale=rmmshbl2_0000010212001900
  2068. 4 IDirect3DRMMeshBuilder2::SetColor=rmmshbl2_0000010212001a00
  2069. 4 IDirect3DRMMeshBuilder2::SetColorRGB=rmmshbl2_0000010212001b00
  2070. 4 IDirect3DRMMeshBuilder2::SetColorSource=rmmshbl2_0000010212001c00
  2071. 4 IDirect3DRMMeshBuilder2::SetMaterial=rmmshbl2_0000010212001d00
  2072. 4 IDirect3DRMMeshBuilder2::SetNormal=rmmshbl2_0000010212001e00
  2073. 4 IDirect3DRMMeshBuilder2::SetPerspective=rmmshbl2_0000010212001f00
  2074. 4 IDirect3DRMMeshBuilder2::SetQuality=rmmshbl2_0000010212002000
  2075. 4 IDirect3DRMMeshBuilder2::SetTexture=rmmshbl2_0000010212002100
  2076. 4 IDirect3DRMMeshBuilder2::SetTextureCoordinates=rmmshbl2_0000010212002200
  2077. 4 IDirect3DRMMeshBuilder2::SetTextureTopology=rmmshbl2_0000010212002300
  2078. 4 IDirect3DRMMeshBuilder2::SetVertex=rmmshbl2_0000010212002400
  2079. 4 IDirect3DRMMeshBuilder2::SetVertexColor=rmmshbl2_0000010212002500
  2080. 4 IDirect3DRMMeshBuilder2::SetVertexColorRGB=rmmshbl2_0000010212002600
  2081. 4 IDirect3DRMMeshBuilder2::Translate=rmmshbl2_0000010212002700
  2082. 4 IDirect3DRMObject
  2083. 4 IDirect3DRMObject=rmobj_0000010213000000
  2084. 4 IDirect3DRMObject::AddDestroyCallback=rmobj_0000010213000100
  2085. 4 IDirect3DRMObject::Clone=rmobj_0000010213000200
  2086. 4 IDirect3DRMObject::DeleteDestroyCallback=rmobj_0000010213000300
  2087. 4 IDirect3DRMObject::GetAppData=rmobj_0000010213000400
  2088. 4 IDirect3DRMObject::GetClassName=rmobj_0000010213000500
  2089. 4 IDirect3DRMObject::GetName=rmobj_0000010213000600
  2090. 4 IDirect3DRMObject::SetAppData=rmobj_0000010213000700
  2091. 4 IDirect3DRMObject::SetName=rmobj_0000010213000800
  2092. 4 IDirect3DRMProgressiveMesh
  2093. 4 IDirect3DRMProgressiveMesh=rmpmesh_0000010214000000
  2094. 4 IDirect3DRMProgressiveMesh::Abort=rmpmesh_0000010214000100
  2095. 4 IDirect3DRMProgressiveMesh::Clone=rmpmesh_0000010214000200
  2096. 4 IDirect3DRMProgressiveMesh::CreateMesh=rmpmesh_0000010214000300
  2097. 4 IDirect3DRMProgressiveMesh::Duplicate=rmpmesh_0000010214000400
  2098. 4 IDirect3DRMProgressiveMesh::GetBox=rmpmesh_0000010214000500
  2099. 4 IDirect3DRMProgressiveMesh::GetDetail=rmpmesh_0000010214000600
  2100. 4 IDirect3DRMProgressiveMesh::GetFaceDetail=rmpmesh_0000010214000700
  2101. 4 IDirect3DRMProgressiveMesh::GetFaceDetailRange=rmpmesh_0000010214000800
  2102. 4 IDirect3DRMProgressiveMesh::GetLoadStatus=rmpmesh_0000010214000900
  2103. 4 IDirect3DRMProgressiveMesh::GetQuality=rmpmesh_0000010214000a00
  2104. 4 IDirect3DRMProgressiveMesh::GetVertexDetail=rmpmesh_0000010214000b00
  2105. 4 IDirect3DRMProgressiveMesh::GetVertexDetailRange=rmpmesh_0000010214000c00
  2106. 4 IDirect3DRMProgressiveMesh::Load=rmpmesh_0000010214000d00
  2107. 4 IDirect3DRMProgressiveMesh::RegisterEvents=rmpmesh_0000010214000e00
  2108. 4 IDirect3DRMProgressiveMesh::SetDetail=rmpmesh_0000010214000f00
  2109. 4 IDirect3DRMProgressiveMesh::SetFaceDetail=rmpmesh_0000010214001000
  2110. 4 IDirect3DRMProgressiveMesh::SetMinRenderDetail=rmpmesh_0000010214001100
  2111. 4 IDirect3DRMProgressiveMesh::SetQuality=rmpmesh_0000010214001200
  2112. 4 IDirect3DRMProgressiveMesh::SetVertexDetail=rmpmesh_0000010214001300
  2113. 4 IDirect3DRMShadow
  2114. 4 IDirect3DRMShadow=rmshadow_0000010215000000
  2115. 4 IDirect3DRMShadow::Init=rmshadow_0000010215000100
  2116. 4 IDirect3DRMTexture
  2117. 4 IDirect3DRMTexture=rmtextur_0000010216000000
  2118. 4 IDirect3DRMTexture::Changed=rmtextur_0000010216000100
  2119. 4 IDirect3DRMTexture::GetColors=rmtextur_0000010216000200
  2120. 4 IDirect3DRMTexture::GetDecalOrigin=rmtextur_0000010216000300
  2121. 4 IDirect3DRMTexture::GetDecalScale=rmtextur_0000010216000400
  2122. 4 IDirect3DRMTexture::GetDecalSize=rmtextur_0000010216000500
  2123. 4 IDirect3DRMTexture::GetDecalTransparency=rmtextur_0000010216000600
  2124. 4 IDirect3DRMTexture::GetDecalTransparentColor=rmtextur_0000010216000700
  2125. 4 IDirect3DRMTexture::GetImage=rmtextur_0000010216000800
  2126. 4 IDirect3DRMTexture::GetShades=rmtextur_0000010216000900
  2127. 4 IDirect3DRMTexture::InitFromFile=rmtextur_0000010216000a00
  2128. 4 IDirect3DRMTexture::InitFromResource=rmtextur_0000010216000b00
  2129. 4 IDirect3DRMTexture::InitFromSurface=rmtextur_0000010216000c00
  2130. 4 IDirect3DRMTexture::SetColors=rmtextur_0000010216000d00
  2131. 4 IDirect3DRMTexture::SetDecalOrigin=rmtextur_0000010216000e00
  2132. 4 IDirect3DRMTexture::SetDecalScale=rmtextur_0000010216000f00
  2133. 4 IDirect3DRMTexture::SetDecalSize=rmtextur_0000010216001000
  2134. 4 IDirect3DRMTexture::SetDecalTransparency=rmtextur_0000010216001100
  2135. 4 IDirect3DRMTexture::SetDecalTransparentColor=rmtextur_0000010216001200
  2136. 4 IDirect3DRMTexture::SetShades=rmtextur_0000010216001300
  2137. 4 IDirect3DRMTexture2
  2138. 4 IDirect3DRMTexture2=rmtext2_0000010217000000
  2139. 4 IDirect3DRMTexture2::Changed=rmtext2_0000010217000100
  2140. 4 IDirect3DRMTexture2::GenerateMIPMap=rmtext2_0000010217000200
  2141. 4 IDirect3DRMTexture2::GetColors=rmtext2_0000010217000300
  2142. 4 IDirect3DRMTexture2::GetDecalOrigin=rmtext2_0000010217000400
  2143. 4 IDirect3DRMTexture2::GetDecalScale=rmtext2_0000010217000500
  2144. 4 IDirect3DRMTexture2::GetDecalSize=rmtext2_0000010217000600
  2145. 4 IDirect3DRMTexture2::GetDecalTransparency=rmtext2_0000010217000700
  2146. 4 IDirect3DRMTexture2::GetDecalTransparentColor=rmtext2_0000010217000800
  2147. 4 IDirect3DRMTexture2::GetImage=rmtext2_0000010217000900
  2148. 4 IDirect3DRMTexture2::GetShades=rmtext2_0000010217000a00
  2149. 4 IDirect3DRMTexture2::InitFromFile=rmtext2_0000010217000b00
  2150. 4 IDirect3DRMTexture2::InitFromImage=rmtext2_0000010217000c00
  2151. 4 IDirect3DRMTexture2::InitFromResource2=rmtext2_0000010217000d00
  2152. 4 IDirect3DRMTexture2::InitFromSurface=rmtext2_0000010217000e00
  2153. 4 IDirect3DRMTexture2::SetColors=rmtext2_0000010217000f00
  2154. 4 IDirect3DRMTexture2::SetDecalOrigin=rmtext2_0000010217001000
  2155. 4 IDirect3DRMTexture2::SetDecalScale=rmtext2_0000010217001100
  2156. 4 IDirect3DRMTexture2::SetDecalSize=rmtext2_0000010217001200
  2157. 4 IDirect3DRMTexture2::SetDecalTransparency=rmtext2_0000010217001300
  2158. 4 IDirect3DRMTexture2::SetDecalTransparentColor=rmtext2_0000010217001400
  2159. 4 IDirect3DRMTexture2::SetShades=rmtext2_0000010217001500
  2160. 4 IDirect3DRMUserVisual
  2161. 4 IDirect3DRMUserVisual=rmuservz_0000010218000000
  2162. 4 IDirect3DRMUserVisual::Init=rmuservz_0000010218000100
  2163. 4 IDirect3DRMViewport
  2164. 4 IDirect3DRMViewport=rmviewpt_0000010219000000
  2165. 4 IDirect3DRMViewport::Clear=rmviewpt_0000010219000100
  2166. 4 IDirect3DRMViewport::Configure=rmviewpt_0000010219000200
  2167. 4 IDirect3DRMViewport::ForceUpdate=rmviewpt_0000010219000300
  2168. 4 IDirect3DRMViewport::GetBack=rmviewpt_0000010219000400
  2169. 4 IDirect3DRMViewport::GetCamera=rmviewpt_0000010219000500
  2170. 4 IDirect3DRMViewport::GetDevice=rmviewpt_0000010219000600
  2171. 4 IDirect3DRMViewport::GetDirect3DViewport=rmviewpt_0000010219000700
  2172. 4 IDirect3DRMViewport::GetField=rmviewpt_0000010219000800
  2173. 4 IDirect3DRMViewport::GetFront=rmviewpt_0000010219000900
  2174. 4 IDirect3DRMViewport::GetHeight=rmviewpt_0000010219000a00
  2175. 4 IDirect3DRMViewport::GetPlane=rmviewpt_0000010219000b00
  2176. 4 IDirect3DRMViewport::GetProjection=rmviewpt_0000010219000c00
  2177. 4 IDirect3DRMViewport::GetUniformScaling=rmviewpt_0000010219000d00
  2178. 4 IDirect3DRMViewport::GetWidth=rmviewpt_0000010219000e00
  2179. 4 IDirect3DRMViewport::GetX=rmviewpt_0000010219000f00
  2180. 4 IDirect3DRMViewport::GetY=rmviewpt_0000010219001000
  2181. 4 IDirect3DRMViewport::Init=rmviewpt_0000010219001100
  2182. 4 IDirect3DRMViewport::InverseTransform=rmviewpt_0000010219001200
  2183. 4 IDirect3DRMViewport::Pick=rmviewpt_0000010219001300
  2184. 4 IDirect3DRMViewport::Render=rmviewpt_0000010219001400
  2185. 4 IDirect3DRMViewport::SetBack=rmviewpt_0000010219001500
  2186. 4 IDirect3DRMViewport::SetCamera=rmviewpt_0000010219001600
  2187. 4 IDirect3DRMViewport::SetField=rmviewpt_0000010219001700
  2188. 4 IDirect3DRMViewport::SetFront=rmviewpt_0000010219001800
  2189. 4 IDirect3DRMViewport::SetPlane=rmviewpt_0000010219001900
  2190. 4 IDirect3DRMViewport::SetProjection=rmviewpt_0000010219001a00
  2191. 4 IDirect3DRMViewport::SetUniformScaling=rmviewpt_0000010219001b00
  2192. 4 IDirect3DRMViewport::Transform=rmviewpt_0000010219001c00
  2193. 4 IDirect3DRMWinDevice
  2194. 4 IDirect3DRMWinDevice=rmwindev_000001021a000000
  2195. 4 IDirect3DRMWinDevice::HandleActivate=rmwindev_000001021a000100
  2196. 4 IDirect3DRMWinDevice::HandlePaint=rmwindev_000001021a000200
  2197. 4 IDirect3DRMWrap
  2198. 4 IDirect3DRMWrap=rmwrap_000001021b000000
  2199. 4 IDirect3DRMWrap::Apply=rmwrap_000001021b000100
  2200. 4 IDirect3DRMWrap::ApplyRelative=rmwrap_000001021b000200
  2201. 4 IDirect3DRMWrap::Init=rmwrap_000001021b000300
  2202. 4 Structures
  2203. 4 D3DRMBOX=rmtypes_000001021c000100
  2204. 4 D3DRMIMAGE=rmtypes_000001021c000200
  2205. 4 D3DRMLOADMEMORY=rmtypes_000001021c000300
  2206. 4 D3DRMLOADRESOURCE=rmtypes_000001021c000400
  2207. 4 D3DRMPALETTEENTRY=rmtypes_000001021c000500
  2208. 4 D3DRMPICKDESC=rmtypes_000001021c000600
  2209. 4 D3DRMPICKDESC2=rmtypes_000001021c000700
  2210. 4 D3DRMPMESHLOADSTATUS=rmtypes_000001021c000800
  2211. 4 D3DRMQUATERNION=rmtypes_000001021c000900
  2212. 4 D3DRMRAY=rmtypes_000001021c000a00
  2213. 4 D3DRMVECTOR4D=rmtypes_000001021c000b00
  2214. 4 D3DRMVERTEX=rmtypes_000001021c000c00
  2215. 4 Enumerated Types
  2216. 4 D3DRMCOLORSOURCE=rmtypes_000001021d000100
  2217. 4 D3DRMCOMBINETYPE=rmtypes_000001021d000200
  2218. 4 D3DRMFILLMODE=rmtypes_000001021d000300
  2219. 4 D3DRMFOGMODE=rmtypes_000001021d000400
  2220. 4 D3DRMFRAMECONSTRAINT=rmtypes_000001021d000500
  2221. 4 D3DRMLIGHTMODE=rmtypes_000001021d000600
  2222. 4 D3DRMLIGHTTYPE=rmtypes_000001021d000700
  2223. 4 D3DRMMATERIALMODE=rmtypes_000001021d000800
  2224. 4 D3DRMPALETTEFLAGS=rmtypes_000001021d000900
  2225. 4 D3DRMPROJECTIONTYPE=rmtypes_000001021d000a00
  2226. 4 D3DRMRENDERQUALITY=rmtypes_000001021d000b00
  2227. 4 D3DRMSHADEMODE=rmtypes_000001021d000c00
  2228. 4 D3DRMSORTMODE=rmtypes_000001021d000d00
  2229. 4 D3DRMTEXTUREQUALITY=rmtypes_000001021d000e00
  2230. 4 D3DRMUSERVISUALREASON=rmtypes_000001021d000f00
  2231. 4 D3DRMWRAPTYPE=rmtypes_000001021d001000
  2232. 4 D3DRMXOFFORMAT=rmtypes_000001021d001100
  2233. 4 D3DRMZBUFFERMODE=rmtypes_000001021d001200
  2234. 4 Other Types
  2235. 4 D3DRMANIMATIONOPTIONS=rmtypes_000001021e000100
  2236. 4 D3DRMCOLORMODEL=rmtypes_000001021e000200
  2237. 4 D3DRMINTERPOLATIONOPTIONS=rmtypes_000001021e000300
  2238. 4 D3DRMLOADOPTIONS=rmtypes_000001021e000400
  2239. 4 D3DRMMAPPING=rmtypes_000001021e000500
  2240. 4 D3DRMMATRIX4D=rmtypes_000001021e000600
  2241. 4 D3DRMSAVEOPTIONS=rmtypes_000001021e000700
  2242. 3 Return Values=rmtypes_000001021f000000
  2243. 3 DirectX File Format
  2244. 3 Copyright Notification=xfilefrm_0000010301000000
  2245. 3 Introduction to File Formats=xfilefrm_0000010302000000
  2246. 4 File Format Architecture
  2247. 4 File Format Architecture=xfilefrm_0000010303000000
  2248. 4 Reserved Words=xfilefrm_0000010303010000
  2249. 5 Header
  2250. 5 Header=xfilefrm_0000010303020000
  2251. 5 Example=xfilefrm_0000010303020100
  2252. 4 Comments=xfilefrm_0000010303030000
  2253. 5 Templates
  2254. 5 Templates=xfilefrm_0000010303040000
  2255. 5 Template name=xfilefrm_0000010303040100
  2256. 5 UUID=xfilefrm_0000010303040200
  2257. 5 Members=xfilefrm_0000010303040300
  2258. 5 Restrictions=xfilefrm_0000010303040400
  2259. 5 Examples=xfilefrm_0000010303040500
  2260. 5 Data
  2261. 5 Data=xfilefrm_0000010303050000
  2262. 5 Identifier=xfilefrm_0000010303050100
  2263. 5 Name=xfilefrm_0000010303050200
  2264. 5 Members=xfilefrm_0000010303050300
  2265. 4 Use of commas and semicolons=xfilefrm_0000010303060000
  2266. 4 Appendix A: Templates
  2267. 4 Appendix A: Templates=xfilefrm_0000010304000000
  2268. 4 Template Name: Header=xfilefrm_0000010304010000
  2269. 4 Template Name: Vector=xfilefrm_0000010304020000
  2270. 4 Template Name: Coords2d=xfilefrm_0000010304030000
  2271. 4 Template Name: Quaternion=xfilefrm_0000010304040000
  2272. 4 Template Name: Matrix4x4=xfilefrm_0000010304050000
  2273. 4 Template Name: ColorRGBA=xfilefrm_0000010304060000
  2274. 4 Template Name: ColorRGB=xfilefrm_0000010304070000
  2275. 4 Template Name: Indexed Color=xfilefrm_0000010304080000
  2276. 4 Template Name: Boolean=xfilefrm_0000010304090000
  2277. 4 Template Name: Boolean2d=xfilefrm_00000103040a0000
  2278. 4 Template Name: Material=xfilefrm_00000103040b0000
  2279. 4 Template Name: TextureFilename=xfilefrm_00000103040c0000
  2280. 4 Template Name: MeshFace=xfilefrm_00000103040d0000
  2281. 4 Template Name: MeshFaceWraps=xfilefrm_00000103040e0000
  2282. 4 Template Name: MeshTextureCoords=xfilefrm_00000103040f0000
  2283. 4 Template Name: MeshNormals=xfilefrm_0000010304100000
  2284. 4 Template Name: MeshVertexColors=xfilefrm_0000010304110000
  2285. 4 Template Name: MeshMaterialList=xfilefrm_0000010304120000
  2286. 4 Template Name: Mesh=xfilefrm_0000010304130000
  2287. 4 Template Name: FrameTransformMatrix=xfilefrm_0000010304140000
  2288. 4 Template Name: Frame=xfilefrm_0000010304150000
  2289. 4 Template Name: FloatKeys=xfilefrm_0000010304160000
  2290. 4 Template Name: TimedFloatKeys=xfilefrm_0000010304170000
  2291. 4 Template Name: AnimationKey=xfilefrm_0000010304180000
  2292. 4 Template Name: AnimationOptions=xfilefrm_0000010304190000
  2293. 4 Template Name: Animation=xfilefrm_00000103041a0000
  2294. 4 Template Name: AnimationSet=xfilefrm_00000103041b0000
  2295. 4 Appendix B: Example
  2296. 4 Appendix B: Example=xfilefrm_0000010305000000
  2297. 4 A Simple Cube=xfilefrm_0000010305010000
  2298. 4 Adding Textures=xfilefrm_0000010305020000
  2299. 5 Frames and Animations
  2300. 5 Frames and Animations=xfilefrm_0000010305030000
  2301. 5 Frames=xfilefrm_0000010305030100
  2302. 5 AnimationSets and Animations=xfilefrm_0000010305030200
  2303. 4 Appendix C: Binary Format
  2304. 4 Appendix C: Binary Format=xfilefrm_0000010306000000
  2305. 4 Header=xfilefrm_0000010306010000
  2306. 4 Templates=xfilefrm_0000010306020000
  2307. 4 Data=xfilefrm_0000010306030000
  2308. 4 Tokens=xfilefrm_0000010306040000
  2309. 4 Token Records=xfilefrm_0000010306050000
  2310. 4 Example Templates=xfilefrm_0000010306060000
  2311. 4 Example Data=xfilefrm_0000010306070000
  2312. 4 Appendix D: The Conv3ds.exe Utility
  2313. 4 Appendix D: The Conv3ds.exe Utility=xfilefrm_0000010307000000
  2314. 4 Using Conv3ds.exe=xfilefrm_0000010307010000
  2315. 4 Conv3ds.exe Optional Arguments=xfilefrm_0000010307020000
  2316. 4 3DS Files Produced from Lightwave Objects=xfilefrm_0000010307030000
  2317. 4 Hints and Tips=xfilefrm_0000010307040000
  2318.