set adjustVLoc to 10 + the height of the member of sprite 9 + 18
set bugFix to the left of sprite 2
set myRect to the rect of sprite 2 + [0, 0, 0, adjustVLoc]
set the rect of sprite 2 to myRect
repeat with i in [1, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25]
set the locV of sprite i to the locV of sprite i + adjustVLoc
end repeat
checkBtnLocations(the bottom of myRect)
set offsetPoint to point(getAt(the rect of the stage, 1) + ((640 - the width of myRect) / 2), getAt(the rect of the stage, 2) + ((480 - the height of myRect) / 2))
set theRect to myRect + rect(offsetPoint, offsetPoint)