home *** CD-ROM | disk | FTP | other *** search
-
-
- ≡P≡ ≡A≡ ≡N≡ ≡I≡ ≡C≡
-
- I M P O R T A N T I N F O R M A T I O N
-
- Written by GORE
-
- 01........About this demo
- 03........The credits
- 04........Our future games
- Controls: 05........Our disk magazine
- 06........Our other products
- PageUp 08........Scream Tracker 3.0
- 09........The Party'92 report
- and 12........The greetings
- 14........Info on ASSEMBLY'93
- PageDn 15........Creativity Demo Net
- 16........Our commercial demos
- 17........Looking for movies
- 18........Before you contact us
- 19........How to get demos
- 20........Our contact information
-
-
- 01 ABOUT THIS DEMO
-
-
-
- This demo requires a fast 386/486 computer, about 600 kb of
- conventional memory and a fast VGA adapter. Sound Blaster or
- Sound Blaster Pro and 1 MB of EMS is needed to hear the music.
- With a 16-25 MHz 386SX/DX, choose 8 KHz for the mixing rate.
- With a 33-40 MHz 386, choose 12-16 KHz and 20 KHz with a 486.
- This demo might not work properly under LAN network.
- This demo was originally meant to be released at THE PARTY 1992
- in Danmark, but since the demo still contained some major bugs,
- (like hanging completely on slower machines than 33 MHz 486) it
- had to be debugged until it would work on most fast 386 and 486
- computers. I truly hope we have acheived that goal now. But in
- case this demo still does not work properly on your computer,
- you should try the following:
-
- - Choose a lower mixing rate or NO SOUND (none)
- - If the demo still doesn't work as it should,
- go to a friend who has a faster computer
-
-
- 02 ... ABOUT THIS DEMO
-
-
-
- This demonstration is not a demonstration of some other program
- we might have in development. This is simply a demo of itself.
-
- This demonstration is freeware. It means that you can spread and
- copy this as much as you want. In fact, we would like it very
- much if you did spread this, but only in its complete original
- condition. Here is the list of all the files which came with
- this demo:
- PANIC.EXE 1693874 The demo itself
- GENERAL.CDN 5028 The info on CDN
- VOTING.FRM 3158 The voting form
- FILE_ID.DIZ 495 File description
- PANIC.NFO 21248 This textfile
-
- You are not allowed to change the contents of this demonstration
- nor to use the material contained in this demonstration in your
- own programs (demos, games or other type of software).
- --
-
- 03 THE CREDITS
-
-
-
- This demo was mainly coded by our newest member, Wildfire.
- The music player and the fractal routines were coded by PSI.
- The greetings scroller was coded by Trug.
- The 16 channel techno song was composed by Purple Motion.
- All logos and other bitmap graphics were drawn by Pixel.
- 3D object design by Abyss.
-
- The members of the Future Crew are:
-
- 1 GORE Samuli Syvahuoko Organizing/PR
- 2 Psi Sami Tammilehto Coding/music system
- 3 Trug Mika Tuomi Coding
- 4 Wildfire Arto Vuori Coding
- 5 Purple Motion Jonne Valtonen Music
- 6 Pixel Mikko Iho Graphics
- 7 Skaven Peter Hajba Music/graphics
- 8 Abyss Jussi Laakkonen BBS/object design
- --
-
- 04 OUR FUTURE GAMES
-
-
-
- Just like all the other famous demo groups, we are also going to
- make a few games in the future. Currently we have three games in
- development which will all include the type of things you have
- become familiar with when experiencing our demos.
- These things include, for example:
- - Full 256 color VGA graphics
- - 4-16 channel SB, SB Pro and GUS music
- - Use of up to 4 megabytes of extra memory
- - Fast 3D graphics routines, etc.
- If you want to know more about our forthcoming games and/or want
- to get into the mailing list, send a postcard with your name,
- address and telephone number to:
-
- Epic MegaGames
- 10406 Holbrook Drive
- Potomac, MD 20854
- USA
- --
-
- 05 OUR DISK MAGAZINE
-
-
-
- We are thinking of starting to release a disk magazine on the
- PC demo scene in the near future. We would like to include a
- hall of fame section in the mag and therefore we would like
- you to FILL OUT THE VOTING FORM and send it to us ASAP.
- We also need articles to fill the mag with. If you think you
- have a good and interesting subject that has something to do
- with the demo scene, send it to us and we will decide if the
- article is suitable for publishing. Other demo groups can
- also send BBS advertisements in LBM (320x200x256) format to
- be published. I would also like to say that we are open for
- all kinds of suggestions concerning our disk magazine.
-
- And just to remind you; if we do not get enough votes and
- articles, we will NOT release one single issue of our disk
- magazine. So, this time it is completely up to YOU!
-
-
- --
-
- 06 OUR OTHER PRODUCTS
-
-
-
- Most of the people who write to us, want to know more about our
- other products, so, here is the complete list of all our demos
- and intros we have released and also a list of the things we
- might do in the future if we have enough time.
-
- Name: Size: Year: Description:
- ----------------------------------------------------------------
- Yo! 0,06 Mb '89 A VGA / PC speaker intro
- GR8 0,06 Mb '89 A EGA / No Sound sinusscroller
- Slideshow I 0,39 Mb '90 A VGA / SB picture slideshow
- Mental Surgery 0,34 Mb '91 A VGA / SB one part demo
- Fishtro 0,53 Mb '92 A VGA / SB two part intro
- Unreal 2,30 Mb '92 A VGA / SB megademo
- The Party'92 intro 0,25 Mb '92 A VGA / SB one part intro
- Panic 1,70 Mb '93 A VGA / SB trackdemo
-
- You can download these products from our BBS or from another well
- equipped BBS for free. They are all freeware.
-
- 07 OUR OTHER PRODUCTS
-
-
-
- We also have a number of other projects in mind currently.
-
- For example, we are thinking of releasing a so called "music
- disk", which is much like a simple demo, but with lots of
- music made by our two musicians - Purple Motion and Skaven.
- This music disk would also contain a few demo effects and
- naturally some beautiful graphics. We have no idea when this
- thing could be in releasing condition.
-
- Our other big project is our Assembly'93 party demo. The
- name of the demo might be UNREAL 2, for it might include
- lots of vector based graphics. We do not want to reveal
- anything else about this project at this time.
- If you want to be one of the first ones to see it, be sure
- to attend Assembly'93, which you will be able to read more
- about when we release our Assembly'93 invitation intro.
-
- --
-
- 08 SCREAM TRACKER 3.0
-
-
-
- Since the shareware release of Scream Tracker 2.3, people have
- been asking when the version 3.0 will be available. Due to other
- programming projects, ST 3.0 is still in the middle of development,
- but it is looking fairly good now, although we can not say when and
- how it will be available.
-
- For those people who do not know what Scream Tracker is, here is
- some information in a nutshell:
-
- Scream Tracker is a multi channel Sound Blaster music
- editor made by Sami Tammilehto, who is our main coder
- and also the founder of the Future Crew. The version
- 2.3 supports only 4 channels while the version 3.0
- can handle up to 16 digital sample channels and all
- the 9 AdLib channels. ST 3.0 will also support EMS,
- Sound Blaster Pro, Gravis Ultrasound, other music file
- formats and much more.
- --
-
- 09 THE PARTY 1992 REPORT
-
-
-
- THE PARTY 1992, which was held on 27.-29. of December 1992 in Aars
- in Danmark, was undoubtly the biggest and the best demoparty ever
- held anywhere in the world. Almost all the major groups attended
- this party. There were about 2300 people at this party of which 250
- were PC demo freaks. For comparing purposes, at Assembly'92 there
- were about 150 PC attenders.
-
- The PC demo competition was organized by us and a danish group called
- the Danish Elite. 15 groups attended the competition. The complete
- list of the groups and demos is on page 10 (in random order).
- You can download these demos, for example, from our BBS.
-
- Although the party was great, there was one negative thing I would
- like people to know about, namely the mixup in the voting system.
- Let me keep this short; there was no voting at all.
-
-
-
-
- 10 ... THE PARTY 1992 REPORT
-
-
-
- On the last day of the party, when all the votes were being
- counted, the PC votesystem failed (for reasons unknown). We
- and the Danish Elite had already left the party when this thing
- came up. "Luckily" one member of the Danish Elite was still at
- the partyplace and the Amiga organizers asked him his opinion
- of the TOP 3 demos. He said: 1 Witan with Facts of Life
- 2 Future Crew with Panic
- 3 Sonic PC with Delusion
- After he had said this, the Amiga organizers said to him that
- this was going to be the final result of the PC demo compo!
- After I had got home and heard about this big mixup, I called
- the Danish Elite member who had given the final result and I
- asked him if he thinks the result is still the same and it was
- not. I will not tell what he said but I will let YOU decide.
-
- Fill out the VOTING FORM and send it to us for our DISK MAG.
-
-
-
- 11 ... THE PARTY 1992 REPORT
-
-
-
- Name of the group: Released: Name of the demo:
-
- 1 Future Crew yes Panic
- 2 Witan yes Facts of Life
- 3 Sonic PC yes Delusion
- 4 The Hygge Gruppe no Hygge forever
- 5 Silents no Chain 4
- 6 Razor 1911 yes X-Mas'92
- 7 Surprise! Productions yes Copper
- 8 TTD no X-Mas'92
- 9 Fraggelberry yes X-Mas'92 Joke
- 10 The Phoney Coders yes X-Mas'92
- 11 Warlock yes X-Mas'92
- 12 Irresistible Works yes Introduces itself
- 13 Public NMI yes Jump
- 14 Flash Productions yes Monstra
- 15 Access Denied yes Starbase intro
- --
-
- 12 THE GREETINGS PAGE 1
-
-
-
- The Future Crew would like to greet the following groups:
-
- Triton, Sonic PC, Cascada, DCE, SKULL, Silents, Renaissance,
- Surprise! Productions, Dance Nation & Frantic, Rebels, Witan,
- Epical, Stone, The Code Blasters, The Space Pigs, Hysteria,
- The Phoney Coders, The Twilight Zone, Imphobia Diskmag Crew,
- Access Denied, Ultraforce, Paranoids, Electromotive Force,
- Corp, Triad PC, The Raiders Brothers, Legend Design, The Loom
- Syndicate, Flash Productions, Irresistible Works, Public NMI,
- Warlock, The Toxic Dream, The Hygge Gruppe and Razor 1911.
-
-
- We would also like to greet the following companies:
-
- Screen Artists Limited and Skyvision.
-
-
-
-
- 13 ... THE GREETINGS PAGE 2
-
-
-
- GORE sends personal greetings to: Phil Shatz, Erik Stridell,
- Jake, Jani Suominen, Arjan Brussee, Ulrik Henriksen, Jeff Glaze,
- Mark Rein, MeeGosh, Lord Cyrix / Access Denied, Felix Nielsen,
- Mikael Balle, Dave Cooper, Janne Pellinen, Wiperson / Corp and
- last but not least, Sami Sjoberg.
-
- Pixel greets: Riku Rokkanen, Toffe Laustiola, Janne Pellinen and
- Teppo Oranne for his hardware support.
-
- Abyss greets: FTJ / Sonic PC, Eija, Embo, Jussi Johansson,
- Michael Hoess, Arjan Pool, Captain, Arssi, Sparr / Corp, McGarrett
- and Max / Chronicle.
-
- Purple Motion greets: Mosaic & CC Catch / Renaissance, Ville Leino,
- Mikko Kodisoja, Druid / EMF, Max / Chronicle and everyone I met at
- THE PARTY'92.
-
- --
-
- 14 INFO ON ASSEMBLY'93
-
-
-
- Since Assembly'92 was so popular last year, there is going
- to be Assembly'93 too. At least, this is what I have heard
- so far. As soon as the partyplace and the time are settled,
- we will release the INVITATION INTRO through which all the
- information will be available for everybody. We truly wish
- for more people to come there than last year. There is no
- doubt that this party will be the biggest summerparty ever
- held, just like The Party'92 was the biggest X-Mas party.
-
- The party is being organized by the legendary Amiga group
- ACCESSION. At this time there is no info on other groups
- who might be organizing this party too, except that we will
- naturally organize the PC side of this party.
- And just like last year, there will be competitions for the
- C-64, Amiga and PC. The rumour has it that this year there
- might also be a few competitions for the Atari ST.
-
- --
-
- 15 CREATIVITY DEMO NET
-
-
-
- If you are the sysop of a demo group's BBS and if you are
- interested in becoming part of the Creativity Demo Network
- (CDN), read the GENERAL.CDN textfile which came with this
- demo.
-
- Just for curiositys sake, there are about 40 BBS's from 9
- different countries in the CDN currently and the number is
- growing all the time. There are CDN boards even in the USA.
-
- The CDN is the best information forum of the whole PC demo
- scene. It also has public areas for other than members of
- demo groups to use and to obtain the latest info from.
-
- So, if your group's BBS still is not a member of CDN, join
- now!
-
-
- --
-
- 16 OUR COMMERCIAL DEMOS
-
-
-
- Like many other demo groups, we are also willing to make demos
- for commercial purposes. If you or your company are interested
- in an audiovisual demonstration highlighting different aspects
- about your company, your products or anything else you desire,
- just contact us and explain the size of your need after which
- we will be able to measure the amount of work required and to
- make you a fair offer.
-
- The best way for companies to contact us is by sending a fax.
- It is the fastest and clearest way to handle things like this.
-
- Our fax number: +358-(9)0-420 8620 (To:Future Crew Productions)
-
- Please allow 2 days for an answer.
-
-
-
- --
-
- 17 LOOKING FOR MOVIES
-
-
-
- We are looking for people all over the globe who would like to
- help us in acquiring original VHS movies on video cassette or
- laserdisc. All video systems are accepted (NTSC/PAL/SECAM/etc).
- So, if you live in a place where all the good movies are being
- sold in the stores for cheap prices (?) and would like to help
- us, send us your list of the original movies you would be able
- to get and we will come back to you as soon as we can.
-
- There is at least three reasons why we are doing this.
-
- - We get movies about six months later than the
- people in America (mainly the USA)
- - Some of the very best movies never get pass the
- movie censoring (horror/splatter/violent movies)
- - The ones who pass have been cut to pieces
-
-
- --
-
- 18 BEFORE YOU CONTACT US
-
-
-
- As you might realize, we are getting huge amounts of mail, and
- since I (GORE) am busy with many other things too, there just
- is not a possibility for me to answer EVERY letter we receive.
- Therefore, if you want me to answer back, include an unused enve-
- lope with your address on it with your letter.
-
- And if you are contacting us via fax and wish us to answer back,
- do not forget to mention your own fax number clearly enough.
- I have had many kinds of interesting experiences with things like
- these after we released Unreal, so, I know what I am talking about.
-
- I would also like to say I am very sorry to those people who have
- not received an answer from us yet.
-
- Anyhow, we love getting mail and if you have something interesting
- to tell us, do not hesitate to contact us.
-
- --
-
- 19 HOW TO GET DEMOS
-
-
-
- Since this demo is going to be spread wider than any other demo
- we (or any other demo group) have ever made and therefore it is
- going to enter areas where this type of demos have never been
- seen before, it would be a wise idea to include a few tips how
- to get the other demos that have been made by us and the many
- other demo groups all around the globe.
-
- There are at least three ways to get the demos.
-
- 1) Call our BBS and download them from our vast collection.
- 2) Call another well-equipped BBS and download them from
- there.
- 3) Get them via Internet from anonymous ftp sites.
- For example, a good demo site is: ftp.uwp.edu
- And the directory there: /pub/msdos/demos
-
-
- --
-
- 20 CONTACT INFORMATION
-
-
-
- There are three ways to contact us. The list goes as follows:
-
- Mailing address: GORE / Future Crew
- Hiiralantie 27 A
- 02160 ESPOO
- FINLAND
-
- Fax: GORE / Future Crew
- +358-(9)0-420 8620
-
- BBS: Starport - FC WHQ
- +358-(9)0-804 4626
- (1200-14400 bps)
- Sysop: Abyss / FC
-
- And if you want to get the latest FC news via Internet, finger
- jtheinon@kruuna.helsinki.fi
- - END -
-
-