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- APENDIX ONE:
- The Elven Language:
- ===================
- Introduction by Zebin Al Zord
- -----------------------------
-
- I have attempted, in this minor work, to describe the basic structure
- of the Elven language as used in the performance of magical rites and
- incantations. The major references on the use of Elven magic are held
- in the tower Astimiah Eckhart, Mage of Brettle. It was he who so kin-
- dly allowed me to spend many hours delving through his library's ext-
- ensive stacks. To him and the brothers of his order I am in debted.
-
- Original research on ancient Elven was conducted by the mage Yonden
- Clang in the years 734 to 767. He discovered the fifteen "trees" of
- Elven speech, and documented the various historical varations which
- define modern spoken Elven. In this summary of his research I will
- endeavor to do justice to his fine linguist research.
-
- History of The Elven Language
- -----------------------------
-
- Use of Elven in Ashtalarea began, of course, with the appearance of
- Elves on the continent around the year 686. At that time, there were
- three forms of Elven in common use: , , .. ,
- Anfel, Kafarifel, Eavorfel.
- ---------------------------
- ( little french and german
- pronunciation things...)
-
- Anfel is the commonly-known Elven language spoken by all Elves in one
- dialect or another. This is the language taught to non-Elves by Elven
- sages. Kafarifel is the secret language of the Elven Lords, and is
- used ostensibly in the preparation of Elven military plans and other
- Elven secrets. Presumably the location of the famed "Secret Elven
- Wood-City" is discussed in Kafarifel.
-
- The last, Eavorfel, is the language of magic and incantation. All
- three Elven languages trace their etymologies to the fifteen "trees"(1)
- These trees are the roots of both Anfel and Eavorfel. Of Kafarifel I was
- able to learn nothing, but it is likely that it derives in some form
- from these fifteen Trees as well. The Trees describe all that the most
- Ancient Elves knew of their world, and they are divided into three
- "families": natural, familial, and unnatural. These categories havn't
- any linguistic signifigance, although the three"families" form a cons-
- istent theme in the literature of the Elven houses. It is interesting to
- note the existence of the "unnatural" family, and that it contains fire,
- stone, and noise, which comprise the Anfel word for Dwarf, TUYASWA.
-
- Elven hatred of Dwarves is a result of the historical Elven Disdain for
- linguistic members of the unnatural family. In this text I will discuss
- only the Anfel and Eavorfel languages of Elven speech. A reference to
- "Elven" should be taken to refer to both languages. Items appearing only
- in one or the other will be clearly identified as such.
-
- Notes On Pronunciation
- ----------------------
-
- 1. Not all Common letters are represented in Elven. The Elven alphabet
- (transcribed into the Latin alphabet) reads as follows:
- A B D E F I K L M N O P R S T U V W Y Z.
-
- 2. Vowels follow the general European patterns:
-
- A = ahh (as in "father")
- E = ay (as in "way")
- O = oh (as in "go" or as in "bought")
- I = i (as in "him"
- U = oo (as in "loop")
-
- 3. Double and Special vowels are read as follows:
-
- oo = ooh (as in "school", longer than "u")
- ee = ee (as in "he")
- ,
- e = eh (as in "exit")
- .. .. ..
- e = a (as in "make" or the german "Rader")
-
- 4. Accents are quite simple to learn. The only general rule is that
- verbs in their infinitive form are accented on the final syllable
- .. ..
- (manYA, lawenYA, kutYU.) In all other cases the accent must be
- learned, and the Elves themselves are undecided on the proper
- pronunciations. Stress, it would seem, is a major factor in
- distinguishing between the various dialects of elven speech. Thus
- the new learner of Elven is often left to decide opun his own ac-
- cents. This creates enormous difficulties in the lexicography of
- Elven. A positive note is that, however pronounced, magical inca-
- ntations all seem to work, and I have heard some quite horrendous
- pronunciations of the spells by mages across Ashtalarea
- (especially among the Krag Barbarians).
-
- The Three "Famalies" And The Fifteen "Trees"
- --------------------------------------------
-
- All words in Elven are derived in some way from one of the fifteen
- "Trees". These Trees (or "root words", if you prefer) are the basic
- ideas which the ancient Elves first put into language. They also
- represent the letters of the Elven alphabet. The Trees are divided
- into three "Families", which reflect the bases of all Elven thought.
- ,
- The Natural Family (Anon)
- *************************
-
- The natural family is comprised of the "Trees" which the Elves hold
- most sacred. They are the things which nurture and nourish the Elves
- and the children of the forests:
- ..
- AN the woodlands EA water
-
- LA the sun NA foodstuffs
- ,
- FA the wind
- ,
- The Familial Family (Onon)
- **************************
-
- MA mother DA father
-
- VORRA the Elven gods RI elf
- , ,
- FE singing, speech ONO family, clan
- ,
- The Unnatural Family (Ason)
- ***************************
- ..
- TU stone AWE fire
- ,
- ASA noise, sounds KU the moon
-
- .. ,
- The Use Of Eavorfel In Magic
- ----------------------------
- .. ,
- Eavorfel, the Elven language of magic, is typically the first Elven which
- non-Elves learn. It is actually a simplfied form of Anfel with a few
- syntactic changes. These changes will not be discussed here, but must be
- dealt with at some future point if one wishes to become fluent in Anfel.
-
- Since all Elven magic concerns itself with its effect on living things,
- the vocabulary of the incantations is actually quite limited
-
- Formation of spell names
- ------------------------
-
- The object of the spell is written first -- that is, the race on which
- the spell will have effect. Next comes the particular personal statistic
- affected: All spells increase or decrease some stat. For example, incr-
- easing or decreasing the Body stat is the magical way to cause or heal
- wounds. In Old Eavorfel the affix for the body was declined according to
- the family from which the targeted race is derived (The Natural Family
- ="a," Familial Family = "o," and Unnatural Family = "U"). "Human Body,"
- for instance, derives from "DAYSA" (humans), whose stem is ASA, which
- is in the Unnatural Family. The word for Human Body therefore is "dayVU"
- whereas "Elven Body" is "AnVO" and "Animal Body" is "AnVA". In modern
- Eavorfel, however, these declinations are no longer used, and the generic
- affic "na," of unknown origin, is used regardless of the etymology of the
- creature affected by the spell.
-
- The severity of the spell is affixed nest, followed by the range of the
- spell and its duration. Finally, a suffix denotes the particular sub-
- class(es) of creature atat which the spell is targeted. These creatures
- suffixes are derivations of the Anfel cardinal numbers, and relate dire-
- ctly to historical listings of creatures of the lands which were first
- made by the Elf-Druid Elandrohil hundereds of years ago.
-
- Spelling and Vocabulary
- -----------------------
- , .. ,
- In actual practice, spellings of Anfel and Eavorfel words have under-
- gone a number of variations since their introduction in Ashtalarea. In
- general, diacritical marks are seldom used in Eavorfel text. Except in
- special cases, omission of thediacriticals does not change the pronun-
- ciation or meaning of the incantation. Anfel is less forgiving, not on-
- ly because fewer non-Elves use it but also because the much richer voc-
- abulary of an active language requires more subtle differentiation bet-
- ween lexical items. In short, if you are casting a spell, you can ignore
- diacriticals, but if you'rewriting a poem, you'd better use them.
- .. ,
- In addition, Eavorfel names for spells are written using twelve characters
- or less, due to the necessity for speed in speaking incantations during
- combat. Many Eavorfel words therefore are difficult for the non-specialist
- to analyze liguistically. In The list below the original spellings of
- Eavorfel words and phrases have been kept to aid in formation of future
- incantations names. The most frequently-used abbreviated Eavorfel words
- are listed alongside their Anfel variants (Anfel spellings minus diacrit-
- ical marks):
-
- Statistics:
- ***********
- , .. ,
- English Anfel variant Eavorfel
- ------- ------------- --------
- STRENGTH DANTURA DAN
- QUICKNESS VAFA VA
- FORESIGHT DAVORA DA
- INTELLIGENCE VORNIFA VOR
- FATIGUE TWE , TWE
- OFFENSE KUTWE KUT
- DEFENSE ANDANA AND
- BODY NAVA NA
-
- Classes
- *******
- , .. ,
- English Anfel variant Eavorfel
- ------- ------------- --------
- HUMAN DAYSA DAY
- ELF ANRIeA(.. OVER e) AR
- DWARF TUYASWA TYA
- KELDERHEIT KELDAR KEL
- ANIMAL ANNEA AN
- DRAGON DAKU DAK
- ELEMENTAL VORNEA VON
- GIANTKIND KUMATWE KUM
- LEGENDARY VORANNEA VAR
- REPTILE ENNEA EN
- SPECTRE KUNEA KUN
- UNDEAD VORKUNA VOR
-
- Severity
- ******** , .. ,
- Anfel Eavorfel
- -------------------
- Insignificant Healing/Damage: Ri R
- Moderate Healing/Wound : La L
- Serious Helaing/Wound : Wa W
- Great Healing/Wound : Ye Y
- Tremendous Healing/Wound : Fe F
-
- Range
- *****
-
- Close (Adjacent Or Touching) ON
- Long YR
-
- Duration
- ********
-
- Minimal : A Long : O
- Short : E Longest : U
- Medium : I
-
- SUBCLASS
- ********
- The Eavorfel Numbers
- --------------------
- ,
- 1 LA 10 KE
- ,
- 2 MU 11 aT
- ,
- 3 FE 12 LO
-
- 4 TI 13 RI
- ,
- 5 MI 14 oT
- ..
- 6 KO 15 Yo
-
- 7 RA 16 U
- ..
- 8 a All,every TA
- ,
- 9 Ua
-
-
- Modern Common Derivatives
- -------------------------
-
- There are, suprisingly, a number of Modern Common words which derive from
- Elven:
-
- FLORA: Derived from Old Common flora , the goddessof flowers in one myth-
- ology. She was in fact an Elven princess from the Tinyu forest in Astrikan.
- , , ,
- Her name felorra , derives from the Old Anfel felavorra, "song of the god".
-
- FAUNA: derived from the Old Common Fauna, the goddess of fruitfulness in
- ancient mythology, and the sister of Faunas. An Elven wizard-maiden named
- , , ,
- Feanna is the basis for this name. It derives from the Old Anfel Felaan,
- "song of the woodland gods."
-
- FAIRY: derived from Old Common FATA, "goddess of fate," which derived from
- the noun 'fatum', "fate." Continuing the etymology into Elven, we find
- that it derives from Modern Anfel Feari, from Old Anfel Feeari, "water
- songs of the Elves."
-
-
- APPENDIX TWO
- Timeline For Ashtalarea
- =======================
- Year's:
- -------
-
- 604 : Dwarves Thrive under the mountains of Mytrone and Ghor unaware of
- the worlds above them.
-
- 604 : Ghor Dwarves surface from beneath the Ghor Mountains.
-
- 686?: ELves arrive on the backs of mystical winged steeds.
-
- 764 : Dwarves carve their way out of the Mytrone Mountains.
-
- 794: The Reign of King Zolod begins in Ashtalarea.
-
- 936-38: Ghow Dwarves encounter Stone Ogres. First Ogre War.
-
- 952 : Second Ogre War
-
- 960 : First Humans cross the Tyme Pass into Ashtalarea.
-
- 962 : Brettle Founded.
-
- 963 : Third Ogre War destroys Ghor mountains, reducing them to rubble.
-
- 972 : Time of Human expansion. Shellemoon founded. Feglar discovers Great
- Dismal Bay.
-
- 973 : Krell and Feglar fight. Krell flees into swamplands. Feglar enlists
- the aid of Mytrone Dwarves in building the Hobe.
-
- 977 : Brettle is made a Dukedom, Formation of the Brettle Regulars.
-
- 978 : Duke forms Highwaymen's Guild by hiring henchmen to build roads to
- Shellemoon and the Hobe.
-
- 980?: Pildar, the Dark Lord, begins amassing Orcs and Goblins in Drezin
- and South Tantowyn Forests. Pildar breeds humans for soldiers
- (Dark Guard)
-
- 984 : Small groups of Elves leave their homes and follow Pyar in the
- interest of trading with Humans.
-
- 997 : Pyar convinces Plainsmen to settle the border areas of Lintle
- despite other Elve's complaints.
-
- 1003: Dwarf Crelek goes North in search of Ghor remains and disappears
- into the hills. Htron founded.
-
- 1004: Elf-Human skirmishes break out.
-
- 1011: Walbars sail into Anchoring Bay and begin seatrading with Htron.
-
- 1026: First Htron ships set sail under command of the Rogue Poitle.
- Ship Olanth's Folly sets sail from Htron.
-
- 1042: The Dark War breaks out. Pildar's Orc and Ogre army attacks King
- Zobold in the Mytrone Kills. Goblins and Darkguard attack Shelle-
- moon. The city is besieged untill 1049.
-
- 1044: Dwarven city of Zobold is laid siege by Orcs and Ogres, City of
- Poitle founded.
-
- 1047: Elves from Litnle attack rear lines of Pildar's army in the
- Sodden Hills. King Usip dies, ending the lineage of Usip.
-
- 1048: King Zobold orders destruciton of water supply for his mountain
- city, thereby flooding it and committing suicide with over 1000
- Dwarves. Olegar fights Pildar's mage Tranzadeel near Prazen Point.
- Sir Segallion and the Hobean Squires arrive in Mytrone too late to
- save Zobold, but they push Pildan's army south into the Valley of
- the Damned.
-
- 1049: In the Valley of the Damned, Pildar's army is defeated by squires
- and elves. Victory in the West. Shellemoon counterattacks against
- the siege. Regulars, Highwaymen, Amazons, Crelek and a new Dwarven
- army from Ghow attack and defeat Pildar's only remaining forces.
-
- 1050: Pildar retreats into the Dark Tower. End of the Dark War. Plain-
- smen settle all of Lintle before the Elves can return from the Dark
- War.
-
- 1057: Olanth's Folly enters Ebbwater and beaches. Town of Olanthen found-
- ed.
-
- 1065: Locks built in Poitle. Town renamed Poitles Lock.
-
- 1067: First Kelden arrive in Ashtalarea, in Brettle.
-
- 1077: Last female of the Usip line dies.
-
- 1079-96: Barbarians of Krag attack Thimblewald.
-
- 1088: Hrondar the Leaned enters Ashtalarea through the Tyme Pass.
-
- 1092: Dungar Stiffnuckles finishes road from Ghor to Brettle. Highwaymen
- extend it all the way to Htron.
-
- 1096: Thimblewald Keep constructed on the River Downing to defend against
- the Barbarians attacks. End of Barbarian wars.
-
- 1100: Present Day.
-
-
- Well, this is about it. I'll make the maps in a different archive someday,
- it's not realy important.. just wander around alot and get to know the
- place, that's alot better than any Map I could make for you. If
- you really want a map, I'll meet you somewhere... leave me mail on boards,
- ask some other people to get in touch with me... You'll find me on
- Mt. Olympus, Hunter's & Collectors, Paradise City, Phaoroh's Curse,
- Mega bbs, Cavalier bbs, Death Shroud, Terminal Frost ( or at least where
- Jack's going to run it... he's moving soon.)
-
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