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- /* Copyright (c) 1984, 1986, 1987, 1988 AT&T */
- /* All Rights Reserved */
-
- /* THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF AT&T */
- /* The copyright notice above does not evidence any */
- /* actual or intended publication of such source code. */
-
- #ident "@(#)head:windows.h 1.1"
- #ident "@(#)attwin:head/agent.h 1.1"
-
- /* Copyright (c) 1984 AT&T */
- /* All Rights Reserved */
-
- /* THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF AT&T */
- /* The copyright notice above does not evidence any */
- /* actual or intended publication of such source code. */
-
- #define A_NEWLAYER 1 /* make a new layer */
- #define A_CURRENT 2 /* make layer process current */
- #define A_DELETE 3 /* delete a layer */
- #define A_TOP 4 /* bring a layer to top */
- #define A_BOTTOM 5 /* put a layer on bottom */
- #define A_MOVE 6 /* move a layer */
- #define A_RESHAPE 7 /* reshape a layer */
- #define A_NEW 8 /* make a new layer and send C_NEW to layers */
- #define A_EXIT 9 /* exit layers program */
-
- /* Leave some room for future mouse operations to be implemented */
-
- #define A_ROMVERSION 20 /* tell us your rom version, e.g. 8;7;5 */
- #define A_STACKSIZE 21 /* supply terminal with an alternate
- amount of stack space to be used with
- the current download */
-
-
- #ifndef DADDR
- /* needed for host code where dmd.h is not available...(DADDR is in dmd.h) */
- typedef struct Point {
- short x;
- short y;
- } Point;
- typedef struct Rectangle {
- Point origin;
- Point corner;
- } Rectangle;
- #endif
-
- struct agentrect{
- short command; /* either newlayer, reshape or current */
- short chan;
- Rectangle r; /* rectangle description */
- };
-