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- /* $Id: xmesa1.c,v 1.39 1997/11/07 03:48:03 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.5
- * Copyright (C) 1995-1997 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: xmesa1.c,v $
- * Revision 1.39 1997/11/07 03:48:03 brianp
- * added basic stencil buffer and accumulation buffer support for 3Dfx/Glide
- *
- * Revision 1.38 1997/11/02 20:21:07 brianp
- * if a window doesn't have a colormap, allocate one (xlockmore)
- *
- * Revision 1.37 1997/08/26 02:08:42 brianp
- * replaced MESA_FX_WINDOW/FULLSCREEN env vars with MESA_GLX_FX
- *
- * Revision 1.36 1997/08/14 01:22:18 brianp
- * renamed environment vars: MESA_FX_WINDOW and MESA_FX_FULLSCREEN
- *
- * Revision 1.35 1997/08/13 02:06:03 brianp
- * incorporated David Bucciarelli's v0.18 changes
- *
- * Revision 1.34 1997/08/11 01:23:41 brianp
- * added a pointer cast
- *
- * Revision 1.33 1997/08/02 16:40:13 brianp
- * removed unused FXhack variable
- *
- * Revision 1.32 1997/07/24 00:59:10 brianp
- * implemented FXHACK (3Dfx rendering copied into X window)
- *
- * Revision 1.31 1997/07/18 03:15:44 brianp
- * added some new assertions and error checking
- *
- * Revision 1.30 1997/07/11 23:11:40 brianp
- * added NULL testing to XMesaFlush per Matthew Rees. Bumped version to 2.4
- *
- * Revision 1.29 1997/07/11 23:07:55 brianp
- * added XMesaGetDepthBuffer() function (Randy Frank)
- *
- * Revision 1.28 1997/06/20 02:54:37 brianp
- * hopefully fixed a bug in XMesaMakeCurrent() involving reallocated memory
- *
- * Revision 1.27 1997/05/26 21:15:37 brianp
- * now pass red/green/blue/alpha bits to gl_create_visual()
- *
- * Revision 1.26 1997/05/26 20:34:40 brianp
- * added PF_TRUEDITHER pixel format
- *
- * Revision 1.25 1997/05/17 03:43:21 brianp
- * prev pointer wasn't updated in free_xmesa_buffer() (Stephane Rehel)
- *
- * Revision 1.24 1997/05/14 03:27:48 brianp
- * added XMesaDitherColor()
- *
- * Revision 1.23 1997/04/27 03:20:13 brianp
- * added XMesaFindBuffer() and XMesaGarbageCollect
- *
- * Revision 1.22 1997/04/27 02:42:52 brianp
- * Optimized color table setup. Free X colormap entries when finished.
- *
- * Revision 1.21 1997/04/26 04:34:12 brianp
- * new comments for XMesaCreateVisual()
- *
- * Revision 1.20 1997/04/20 20:29:11 brianp
- * replaced abort() with gl_problem()
- *
- * Revision 1.19 1997/04/12 17:13:33 brianp
- * added optimization to XMesaMakeCurrent() so rebinding current ctx is faster
- *
- * Revision 1.18 1997/04/12 16:23:23 brianp
- * made XMesa static, removed call to xmesa_setup_DD_pointers() in MakeCurrent
- *
- * Revision 1.17 1997/04/04 05:23:57 brianp
- * fixed problem with black/white being reversed on monochrome displays
- *
- * Revision 1.16 1997/01/31 20:40:46 brianp
- * in XMesaCreateVisual copy viinfo to vishandle
- *
- * Revision 1.15 1997/01/29 19:21:39 brianp
- * save a copy of the visinfo passed to XMesaCreateVisual() per Wolfram Gloger
- *
- * Revision 1.14 1997/01/03 23:56:13 brianp
- * pick a better dithered color in xmesa_color_to_pixel() per Michael Pichler
- *
- * Revision 1.13 1996/12/20 20:40:55 brianp
- * added .30 : .59 : .11 color weighting to noFaultXAllocColor()
- *
- * Revision 1.12 1996/12/03 21:40:24 brianp
- * remove the shared memory ID if shmat() fails in alloc_shm_back_buffer()
- *
- * Revision 1.11 1996/12/03 21:12:30 brianp
- * setup for 8-bit True/DirectColor no longer needs a colormap
- *
- * Revision 1.10 1996/11/21 03:42:44 brianp
- * fixed 24/32 bit per pixel bug, added check for MESA_INFO env var
- *
- * Revision 1.9 1996/11/09 01:44:27 brianp
- * noFaultXAllocColor() was reading from free()'d space!
- *
- * Revision 1.8 1996/10/22 02:44:41 brianp
- * now uses DITHER_SETUP and LOOKUP_SETUP macros
- *
- * Revision 1.7 1996/09/27 17:10:38 brianp
- * index_bits now stored in the XMesaVisual struct
- *
- * Revision 1.6 1996/09/27 01:31:29 brianp
- * removed unused variables
- *
- * Revision 1.5 1996/09/20 02:55:39 brianp
- * updated profiling code
- *
- * Revision 1.4 1996/09/19 03:42:05 brianp
- * added XMesaGetCurrentBuffer
- *
- * Revision 1.3 1996/09/19 03:16:04 brianp
- * new X/Mesa interface with XMesaContext, XMesaVisual, and XMesaBuffer types
- *
- * Revision 1.2 1996/09/15 14:21:27 brianp
- * use new GLframebuffer and GLvisual types and functions
- *
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
- /*
- * Mesa/X11 interface, part 1.
- *
- * This file contains the implementations of all the XMesa* functions.
- *
- *
- * NOTES:
- *
- * The window coordinate system origin (0,0) is in the lower-left corner
- * of the window. X11's window coordinate origin is in the upper-left
- * corner of the window. Therefore, most drawing functions in this
- * file have to flip Y coordinates.
- *
- * Define SHM in the Makefile with -DSHM if you want to compile in support
- * for the MIT Shared Memory extension. If enabled, when you use an Ximage
- * for the back buffer in double buffered mode, the "swap" operation will
- * be faster. You must also link with -lXext.
- *
- * Byte swapping: If the Mesa host and the X display use a different
- * byte order then there's some trickiness to be aware of when using
- * XImages. The byte ordering used for the XImage is that of the X
- * display, not the Mesa host.
- * The color-to-pixel encoding for True/DirectColor must be done
- * according to the display's visual red_mask, green_mask, and blue_mask.
- * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
- * do byte swapping if needed. If one wants to directly "poke" the pixel
- * into the XImage's buffer then the pixel must be byte swapped first. In
- * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
- * and use XPutPixel everywhere except in the implementation of
- * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
- * instead of using XPutPixel we "poke" our values after byte-swapping
- * the clear pixel value if needed.
- *
- */
-
-
- #include <assert.h>
- #include <ctype.h>
- #include <math.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <X11/Xlib.h>
- #include <X11/Xutil.h>
- #ifdef SHM
- # include <sys/ipc.h>
- # include <sys/shm.h>
- # include <X11/extensions/XShm.h>
- #endif
- #include "GL/xmesa.h"
- #include "xmesaP.h"
- #include "context.h"
- #include "macros.h"
- #include "matrix.h"
- #include "types.h"
-
- #ifdef FX
- #include "GL/fxmesa.h"
- #define FX_WIDTH 640
- #define FX_HEIGHT 480
- #endif
-
-
- /*
- * Current X/Mesa context pointer:
- */
- static XMesaContext XMesa = NULL;
-
-
- /*
- * Lookup tables for HPCR pixel format:
- */
- static short hpcr_rTbl[256] = {
- 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
- 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
- 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
- 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
- 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
- 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
- 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
- 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
- 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
- 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
- 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
- };
-
- static short hpcr_gTbl[256] = {
- 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
- 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
- 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
- 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
- 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
- 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
- 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
- 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
- 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
- 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
- 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
- };
-
- static short hpcr_bTbl[256] = {
- 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
- 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
- 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
- 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
- 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
- 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
- 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
- 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
- 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
- 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
- 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
- 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
- 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
- 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
- };
-
-
-
- /**********************************************************************/
- /***** X Utility Functions *****/
- /**********************************************************************/
-
-
- /*
- * X/Mesa error reporting function:
- */
- static void error( const char *msg )
- {
- if (getenv("MESA_DEBUG"))
- fprintf( stderr, "X/Mesa error: %s\n", msg );
- }
-
-
- /*
- * Return the host's byte order as LSBFirst or MSBFirst ala X.
- */
- static int host_byte_order( void )
- {
- int i = 1;
- char *cptr = (char *) &i;
- return (*cptr==1) ? LSBFirst : MSBFirst;
- }
-
-
-
- /*
- * Error handling.
- */
- static int mesaXErrorFlag = 0;
-
- static int mesaHandleXError( Display *dpy, XErrorEvent *event )
- {
- mesaXErrorFlag = 1;
- return 0;
- }
-
-
- /*
- * Check if the X Shared Memory extension is available.
- * Return: 0 = not available
- * 1 = shared XImage support available
- * 2 = shared Pixmap support available also
- */
- static int check_for_xshm( Display *display )
- {
- #ifdef SHM
- int major, minor, ignore;
- Bool pixmaps;
-
- if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
- if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
- return (pixmaps==True) ? 2 : 1;
- }
- else {
- return 0;
- }
- }
- else {
- return 0;
- }
- #else
- /* Can't compile XSHM support */
- return 0;
- #endif
- }
-
-
- /*
- * Return the width and height of the given drawable.
- */
- static void get_drawable_size( Display *dpy, Drawable d,
- unsigned int *width, unsigned int *height )
- {
- Window root;
- int x, y;
- unsigned int bw, depth;
-
- XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth );
- }
-
-
-
- /*
- * Apply gamma correction to an intensity value in [0..max]. Return the
- * new intensity value.
- */
- static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max )
- {
- double x = (double) value / (double) max;
- return (GLint) ((GLfloat) max * pow( x, 1.0F/gamma ) );
- }
-
-
-
- /*
- * Return the true number of bits per pixel for XImages.
- * For example, if we request a 24-bit deep visual we may actually
- * get a 32-bit per pixel XImage. This function gives us this information.
- * Input: dpy - the X display
- * visinfo - desribes the visual to be used for XImages
- * Return: true number of bits per pixel for XImages
- */
- static int bits_per_pixel( Display *dpy, XVisualInfo *visinfo )
- {
- XImage *img;
- int bitsPerPixel;
- /* Create a temporary XImage */
- img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- (char*) malloc(8), /*data*/
- 1, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/
- );
- assert(img);
- /* grab the bits/pixel value */
- bitsPerPixel = img->bits_per_pixel;
- /* free the XImage */
- free( img->data );
- img->data = NULL;
- XDestroyImage( img );
- return bitsPerPixel;
- }
-
-
-
- /*
- * Determine if a given X window ID is valid (window exists).
- * Do this by calling XGetWindowAttributes() for the window and
- * checking if we catch an X error.
- * Input: dpy - the display
- * win - the window to check for existance
- * Return: GL_TRUE - window exists
- * GL_FALSE - window doesn't exist
- */
- static GLboolean WindowExistsFlag;
-
- static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
- {
- if (xerr->error_code == BadWindow) {
- WindowExistsFlag = GL_FALSE;
- }
- return 0;
- }
-
- static GLboolean window_exists( Display *dpy, Window win )
- {
- XWindowAttributes wa;
- int (*old_handler)( Display*, XErrorEvent* );
- WindowExistsFlag = GL_TRUE;
- old_handler = XSetErrorHandler(window_exists_err_handler);
- XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
- XSetErrorHandler(old_handler);
- return WindowExistsFlag;
- }
-
-
-
- /**********************************************************************/
- /***** Linked list of XMesaBuffers *****/
- /**********************************************************************/
-
- static XMesaBuffer XMesaBufferList = NULL;
-
-
- /* Allocate a new XMesaBuffer, add to linked list */
- static XMesaBuffer alloc_xmesa_buffer(void)
- {
- XMesaBuffer b = (XMesaBuffer) calloc( 1, sizeof(struct xmesa_buffer) );
- if (b) {
- b->Next = XMesaBufferList;
- XMesaBufferList = b;
- }
- return b;
- }
-
-
- /*
- * Find an XMesaBuffer by matching X display and colormap but NOT matching
- * the notThis buffer.
- */
- static XMesaBuffer find_xmesa_buffer(Display *dpy, Colormap cmap,
- XMesaBuffer notThis)
- {
- XMesaBuffer b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b->display==dpy && b->cmap==cmap && b!=notThis) {
- return b;
- }
- }
- return NULL;
- }
-
-
- /*
- * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
- * entries.
- */
- static void free_xmesa_buffer(XMesaBuffer buffer)
- {
- XMesaBuffer prev = NULL, b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b==buffer) {
- /* unlink bufer from list */
- if (prev)
- prev->Next = buffer->Next;
- else
- XMesaBufferList = buffer->Next;
- /* Check to free X colors */
- if (buffer->num_alloced>0) {
- /* If no other buffer uses this X colormap then free the colors. */
- if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) {
- XFreeColors(buffer->display, buffer->cmap,
- buffer->alloced_colors, buffer->num_alloced, 0);
- }
- }
- free(buffer);
- return;
- }
- /* continue search */
- prev = b;
- }
- /* buffer not found in XMesaBufferList */
- gl_problem(NULL,"free_xmesa_buffer() - buffer not found\n");
- }
-
-
- /* Copy X color table stuff from on XMesaBuffer to another. */
- static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
- {
- MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
- MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
- MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
- MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
- dst->num_alloced = src->num_alloced;
- MEMCPY(dst->alloced_colors, src->alloced_colors,
- sizeof(src->alloced_colors));
- }
-
-
-
- /**********************************************************************/
- /***** Misc Private Functions *****/
- /**********************************************************************/
-
-
- /*
- * Return number of bits set in n.
- */
- static int bitcount( unsigned long n )
- {
- int bits;
- for (bits=0; n>0; n=n>>1) {
- if (n&1) {
- bits++;
- }
- }
- return bits;
- }
-
-
-
- /*
- * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
- * Return: GL_TRUE if success, GL_FALSE if error
- */
- static GLboolean alloc_shm_back_buffer( XMesaBuffer b )
- {
- #ifdef SHM
- /*
- * We have to do a _lot_ of error checking here to be sure we can
- * really use the XSHM extension. It seems different servers trigger
- * errors at different points if the extension won't work. Therefore
- * we have to be very careful...
- */
- GC gc;
- int (*old_handler)( Display *, XErrorEvent * );
-
- b->backimage = XShmCreateImage( b->xm_visual->display,
- b->xm_visual->visinfo->visual,
- b->xm_visual->visinfo->depth,
- ZPixmap, NULL, &b->shminfo,
- b->width, b->height );
- if (b->backimage == NULL) {
- error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
- b->shm = 0;
- return GL_FALSE;
- }
-
- b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line
- * b->backimage->height, IPC_CREAT|0777 );
- if (b->shminfo.shmid < 0) {
- if (getenv("MESA_DEBUG"))
- perror("alloc_back_buffer");
- XDestroyImage( b->backimage );
- b->backimage = NULL;
- error("alloc_back_buffer: Shared memory error (shmget), disabling.");
- b->shm = 0;
- return GL_FALSE;
- }
-
- b->shminfo.shmaddr = b->backimage->data
- = (char*)shmat( b->shminfo.shmid, 0, 0 );
- if (b->shminfo.shmaddr == (char *) -1) {
- if (getenv("MESA_DEBUG"))
- perror("alloc_back_buffer");
- XDestroyImage( b->backimage );
- shmctl( b->shminfo.shmid, IPC_RMID, 0 );
- b->backimage = NULL;
- error("alloc_back_buffer: Shared memory error (shmat), disabling.");
- b->shm = 0;
- return GL_FALSE;
- }
-
- b->shminfo.readOnly = False;
- mesaXErrorFlag = 0;
- old_handler = XSetErrorHandler( mesaHandleXError );
- /* This may trigger the X protocol error we're ready to catch: */
- XShmAttach( b->xm_visual->display, &b->shminfo );
- XSync( b->xm_visual->display, False );
-
- if (mesaXErrorFlag) {
- /* we are on a remote display, this error is normal, don't print it */
- XFlush( b->xm_visual->display );
- mesaXErrorFlag = 0;
- XDestroyImage( b->backimage );
- shmdt( b->shminfo.shmaddr );
- shmctl( b->shminfo.shmid, IPC_RMID, 0 );
- b->backimage = NULL;
- b->shm = 0;
- (void) XSetErrorHandler( old_handler );
- return GL_FALSE;
- }
-
- shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */
-
- /* Finally, try an XShmPutImage to be really sure the extension works */
- gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL );
- XShmPutImage( b->xm_visual->display, b->frontbuffer, gc,
- b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False );
- XSync( b->xm_visual->display, False );
- XFreeGC( b->xm_visual->display, gc );
- (void) XSetErrorHandler( old_handler );
- if (mesaXErrorFlag) {
- XFlush( b->xm_visual->display );
- mesaXErrorFlag = 0;
- XDestroyImage( b->backimage );
- shmdt( b->shminfo.shmaddr );
- shmctl( b->shminfo.shmid, IPC_RMID, 0 );
- b->backimage = NULL;
- b->shm = 0;
- return GL_FALSE;
- }
-
- return GL_TRUE;
- #else
- /* Can't compile XSHM support */
- return GL_FALSE;
- #endif
- }
-
-
-
- /*
- * Setup an off-screen pixmap or Ximage to use as the back buffer.
- * Input: b - the X/Mesa buffer
- */
- void xmesa_alloc_back_buffer( XMesaBuffer b )
- {
- if (b->db_state==BACK_XIMAGE) {
- /* Deallocate the old backimage, if any */
- if (b->backimage) {
- #ifdef SHM
- if (b->shm) {
- XShmDetach( b->xm_visual->display, &b->shminfo );
- XDestroyImage( b->backimage );
- shmdt( b->shminfo.shmaddr );
- }
- else
- #endif
- XDestroyImage( b->backimage );
- b->backimage = NULL;
- }
-
- /* Allocate new back buffer */
- if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) {
- /* Allocate a regular XImage for the back buffer. */
- b->backimage = XCreateImage( b->xm_visual->display,
- b->xm_visual->visinfo->visual,
- b->xm_visual->visinfo->depth,
- ZPixmap, 0, /* format, offset */
- NULL, b->width, b->height,
- 8, 0 ); /* pad, bytes_per_line */
- if (!b->backimage) {
- error("alloc_back_buffer: XCreateImage failed.");
- }
- b->backimage->data = (char *) malloc( b->backimage->height
- * b->backimage->bytes_per_line );
- if (!b->backimage->data) {
- error("alloc_back_buffer: malloc failed.");
- XDestroyImage( b->backimage );
- b->backimage = NULL;
- }
- }
- b->backpixmap = None;
- }
- else if (b->db_state==BACK_PIXMAP) {
- Pixmap old_pixmap = b->backpixmap;
- /* Free the old back pixmap */
- if (b->backpixmap) {
- XFreePixmap( b->xm_visual->display, b->backpixmap );
- }
- /* Allocate new back pixmap */
- b->backpixmap = XCreatePixmap( b->xm_visual->display, b->frontbuffer,
- b->width, b->height,
- b->xm_visual->visinfo->depth );
- b->backimage = NULL;
- /* update other references to backpixmap */
- if (b->buffer==old_pixmap) {
- b->buffer = b->backpixmap;
- }
- }
- }
-
-
-
- /*
- * A replacement for XAllocColor. This function should never
- * fail to allocate a color. When XAllocColor fails, we return
- * the nearest matching color. If we have to allocate many colors
- * this function isn't too efficient; the XQueryColors() could be
- * done just once.
- * Written by Michael Pichler, Brian Paul, Mark Kilgard
- * Input: dpy - X display
- * cmap - X colormap
- * cmapSize - size of colormap
- * In/Out: color - the XColor struct
- * Output: exact - 1=exact color match, 0=closest match
- * alloced - 1=XAlloc worked, 0=XAlloc failed
- */
- static void
- noFaultXAllocColor( Display *dpy, Colormap cmap, int cmapSize,
- XColor *color, int *exact, int *alloced )
- {
- XColor *ctable, subColor;
- int i, bestmatch;
- double mindist; /* 3*2^16^2 exceeds long int precision. */
-
- /* First try just using XAllocColor. */
- if (XAllocColor(dpy, cmap, color)) {
- *exact = 1;
- *alloced = 1;
- return;
- }
-
- /* Alloc failed, search for closest match */
-
- /* Retrieve color table entries. */
- /* XXX alloca candidate. */
- ctable = (XColor *) malloc(cmapSize * sizeof(XColor));
- for (i = 0; i < cmapSize; i++) {
- ctable[i].pixel = i;
- }
- XQueryColors(dpy, cmap, ctable, cmapSize);
-
- /* Find best match. */
- bestmatch = -1;
- mindist = 0.0;
- for (i = 0; i < cmapSize; i++) {
- double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
- double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
- double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
- double dist = dr * dr + dg * dg + db * db;
- if (bestmatch < 0 || dist < mindist) {
- bestmatch = i;
- mindist = dist;
- }
- }
-
- /* Return result. */
- subColor.red = ctable[bestmatch].red;
- subColor.green = ctable[bestmatch].green;
- subColor.blue = ctable[bestmatch].blue;
- /* Try to allocate the closest match color. This should only
- * fail if the cell is read/write. Otherwise, we're incrementing
- * the cell's reference count.
- */
- if (XAllocColor(dpy, cmap, &subColor)) {
- *alloced = 1;
- }
- else {
- /* do this to work around a problem reported by Frank Ortega */
- subColor.pixel = (unsigned long) bestmatch;
- subColor.red = ctable[bestmatch].red;
- subColor.green = ctable[bestmatch].green;
- subColor.blue = ctable[bestmatch].blue;
- subColor.flags = DoRed | DoGreen | DoBlue;
- *alloced = 0;
- }
- free(ctable);
- *color = subColor;
- *exact = 0;
- }
-
-
-
- /*
- * Do setup for PF_GRAYSCALE pixel format.
- * Note that buffer may be NULL.
- */
- static GLboolean setup_grayscale( XMesaVisual v, XMesaBuffer buffer,
- Colormap cmap )
- {
- if (v->visinfo->depth<4 || v->visinfo->depth>16) {
- return GL_FALSE;
- }
-
- if (buffer) {
- XMesaBuffer prevBuffer;
-
- if (!cmap) {
- return GL_FALSE;
- }
-
- prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
- if (prevBuffer) {
- /* Copy colormap stuff from previous XMesaBuffer which uses same
- * X colormap. Do this to avoid time spent in noFaultXAllocColor.
- */
- copy_colortable_info(buffer, prevBuffer);
- }
- else {
- /* Allocate 256 shades of gray */
- int gray;
- int colorsfailed = 0;
- for (gray=0;gray<256;gray++) {
- GLint r = gamma_adjust( v->RedGamma, gray, 255 );
- GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
- GLint b = gamma_adjust( v->BlueGamma, gray, 255 );
- int exact, alloced;
- XColor xcol;
- xcol.red = (r << 8) | r;
- xcol.green = (g << 8) | g;
- xcol.blue = (b << 8) | b;
- noFaultXAllocColor( v->display, cmap, v->visinfo->colormap_size,
- &xcol, &exact, &alloced );
- if (!exact) {
- colorsfailed++;
- }
- if (alloced) {
- assert(buffer->num_alloced<256);
- buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
- buffer->num_alloced++;
- }
-
- assert(gray < 576);
- buffer->color_table[gray] = xcol.pixel;
- assert(xcol.pixel < 65536);
- buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
- buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
- buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
- }
-
- if (colorsfailed && getenv("MESA_DEBUG")) {
- fprintf( stderr,
- "Note: %d out of 256 needed colors do not match exactly.\n",
- colorsfailed );
- }
- }
- }
-
- #define WEIGHT
- #ifdef WEIGHT
- v->rmult = 30 * 255 / 100;
- v->gmult = 59 * 255 / 100;
- v->bmult = 11 * 255 / 100;
- #else
- v->rmult = 255/3;
- v->gmult = 255/3;
- v->bmult = 255/3;
- #endif
- v->dithered_pf = PF_GRAYSCALE;
- v->undithered_pf = PF_GRAYSCALE;
- return GL_TRUE;
- }
-
-
-
- /*
- * Setup RGB rendering for a window with a PseudoColor, StaticColor,
- * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
- * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
- * color. While this function was originally designed just for 8-bit
- * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
- * Dithering code contributed by Bob Mercier.
- */
- static GLboolean setup_dithered_color( XMesaVisual v, XMesaBuffer buffer,
- Window window, Colormap cmap )
- {
- if (v->visinfo->depth<4 || v->visinfo->depth>16) {
- return GL_FALSE;
- }
-
- if (buffer) {
- XMesaBuffer prevBuffer;
-
- if (!cmap) {
- return GL_FALSE;
- }
-
- prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
- if (prevBuffer) {
- /* Copy colormap stuff from previous, matching XMesaBuffer.
- * Do this to avoid time spent in noFaultXAllocColor.
- */
- copy_colortable_info(buffer, prevBuffer);
- }
- else {
- /* Allocate X colors and initialize color_table[], red_table[], etc */
- int r, g, b, i;
- int colorsfailed = 0;
- for (r = 0; r < _R; r++) {
- for (g = 0; g < _G; g++) {
- for (b = 0; b < _B; b++) {
- XColor xcol;
- int exact, alloced;
- xcol.red =gamma_adjust(v->RedGamma, r*65535/(_R-1),65535);
- xcol.green=gamma_adjust(v->GreenGamma, g*65535/(_G-1),65535);
- xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(_B-1),65535);
- noFaultXAllocColor(v->display, cmap,
- v->visinfo->colormap_size, &xcol, &exact,
- &alloced);
- if (!exact) {
- colorsfailed++;
- }
- if (alloced) {
- assert(buffer->num_alloced<256);
- buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
- buffer->num_alloced++;
- }
- i = _MIX( r, g, b );
- assert(i < 576);
- buffer->color_table[i] = xcol.pixel;
- assert(xcol.pixel < 65536);
- buffer->pixel_to_r[xcol.pixel] = r * 255 / (_R-1);
- buffer->pixel_to_g[xcol.pixel] = g * 255 / (_G-1);
- buffer->pixel_to_b[xcol.pixel] = b * 255 / (_B-1);
- }
- }
- }
-
- if (colorsfailed && getenv("MESA_DEBUG")) {
- fprintf( stderr,
- "Note: %d out of %d needed colors do not match exactly.\n",
- colorsfailed, _R*_G*_B );
- }
- }
- }
-
- v->rmult = 255;
- v->gmult = 255;
- v->bmult = 255;
- v->dithered_pf = PF_DITHER;
- v->undithered_pf = PF_LOOKUP;
- return GL_TRUE;
- }
-
-
- /*
- * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
- * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
- * Special dithering tables have to be initialized.
- */
- static void setup_8bit_hpcr( XMesaVisual v )
- {
- /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
- * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
- * on the root window AND the colormap obtainable by XGetRGBColormaps
- * for that atom must be set on the window. (see also tkInitWindow)
- * If that colormap is not set, the output will look stripy.
- */
-
- /* Setup color tables with gamma correction */
- int i;
- double g;
-
- g = 1.0 / v->RedGamma;
- for (i=0; i<256; i++) {
- GLint red = 255.0 * pow( hpcr_rTbl[i]/255.0, g ) + 0.5;
- v->hpcr_rTbl[i] = CLAMP( red, 16, 239 );
- }
-
- g = 1.0 / v->GreenGamma;
- for (i=0; i<256; i++) {
- GLint green = 255.0 * pow( hpcr_gTbl[i]/255.0, g ) + 0.5;
- v->hpcr_gTbl[i] = CLAMP( green, 16, 239 );
- }
-
- g = 1.0 / v->BlueGamma;
- for (i=0; i<256; i++) {
- GLint blue = 255.0 * pow( hpcr_bTbl[i]/255.0, g ) + 0.5;
- v->hpcr_bTbl[i] = CLAMP( blue, 32, 223 );
- }
- v->rmult = 255;
- v->gmult = 255;
- v->bmult = 255;
- v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */
- v->dithered_pf = PF_HPCR;
- }
-
-
-
- /*
- * Setup RGB rendering for a window with a True/DirectColor visual.
- */
- static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer,
- Window window, Colormap cmap )
- {
- unsigned long rmask, gmask, bmask;
- int bitsPerPixel;
-
- /* Compute red multiplier (mask) and bit shift */
- v->rshift = 0;
- rmask = v->visinfo->red_mask;
- while ((rmask & 1)==0) {
- v->rshift++;
- rmask = rmask >> 1;
- }
-
- /* Compute green multiplier (mask) and bit shift */
- v->gshift = 0;
- gmask = v->visinfo->green_mask;
- while ((gmask & 1)==0) {
- v->gshift++;
- gmask = gmask >> 1;
- }
-
- /* Compute blue multiplier (mask) and bit shift */
- v->bshift = 0;
- bmask = v->visinfo->blue_mask;
- while ((bmask & 1)==0) {
- v->bshift++;
- bmask = bmask >> 1;
- }
-
- /*
- * Compute component-to-pixel lookup tables and dithering kernel
- */
- {
- static GLubyte kernel[16] = {
- 0*16, 8*16, 2*16, 10*16,
- 12*16, 4*16, 14*16, 6*16,
- 3*16, 11*16, 1*16, 9*16,
- 15*16, 7*16, 13*16, 5*16,
- };
- GLint rBits = bitcount(rmask);
- GLint gBits = bitcount(gmask);
- GLint bBits = bitcount(bmask);
- GLint minBits;
- GLint i;
-
- /* convert pixel components in [0,_mask] to RGB values in [0,255] */
- for (i=0; i<=rmask; i++)
- v->PixelToR[i] = (i * 255) / rmask;
- for (i=0; i<=gmask; i++)
- v->PixelToG[i] = (i * 255) / gmask;
- for (i=0; i<=bmask; i++)
- v->PixelToB[i] = (i * 255) / bmask;
-
- /* convert RGB values from [0,255] to pixel components */
- for (i=0;i<256;i++) {
- GLint r = gamma_adjust(v->RedGamma, i, 255);
- GLint g = gamma_adjust(v->GreenGamma, i, 255);
- GLint b = gamma_adjust(v->BlueGamma, i, 255);
- v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
- v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
- v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
- }
- /* overflow protection */
- for (i=256;i<512;i++) {
- v->RtoPixel[i] = v->RtoPixel[255];
- v->GtoPixel[i] = v->GtoPixel[255];
- v->BtoPixel[i] = v->BtoPixel[255];
- }
-
- /* setup dithering kernel */
- minBits = rBits;
- if (gBits < minBits) minBits = gBits;
- if (bBits < minBits) minBits = bBits;
- for (i=0;i<16;i++) {
- v->Kernel[i] = kernel[i] >> minBits;
- }
-
- v->rmult = v->gmult = v->bmult = 255;
- v->undithered_pf = PF_TRUECOLOR;
- v->dithered_pf = (v->visinfo->depth<24) ? PF_TRUEDITHER : PF_TRUECOLOR;
- }
-
- /*
- * Now check for TrueColor visuals which we can optimize.
- */
-
- bitsPerPixel = bits_per_pixel( v->display, v->visinfo );
-
- if ( v->visinfo->red_mask ==0x0000ff
- && v->visinfo->green_mask==0x00ff00
- && v->visinfo->blue_mask ==0xff0000
- && host_byte_order()==ImageByteOrder(v->display)
- && bitsPerPixel==32
- && sizeof(GLuint)==4
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* common 24-bit config used on SGI, Sun */
- v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
- }
- else if (v->visinfo->red_mask ==0xff0000
- && v->visinfo->green_mask==0x00ff00
- && v->visinfo->blue_mask ==0x0000ff
- && host_byte_order()==ImageByteOrder(v->display)
- && bitsPerPixel==32
- && sizeof(GLuint)==4
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* common 24-bit config used on Linux, HP, IBM */
- v->undithered_pf = v->dithered_pf = PF_8R8G8B;
- }
- else if (v->visinfo->red_mask ==0xf800
- && v->visinfo->green_mask==0x07e0
- && v->visinfo->blue_mask ==0x001f
- && host_byte_order()==ImageByteOrder(v->display)
- && bitsPerPixel==16
- && sizeof(GLushort)==2
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* 5-6-5 color weight on common PC VGA boards */
- v->undithered_pf = PF_5R6G5B;
- v->dithered_pf = PF_TRUEDITHER;
- }
- else if (v->visinfo->red_mask ==0xe0
- && v->visinfo->green_mask==0x1c
- && v->visinfo->blue_mask ==0x03
- && XInternAtom(v->display, "_HP_RGB_SMOOTH_MAP_LIST", True)) {
- setup_8bit_hpcr( v );
- }
- }
-
-
-
- /*
- * Setup RGB rendering for a window with a monochrome visual.
- */
- static void setup_monochrome( XMesaVisual v )
- {
- v->rmult = 255;
- v->gmult = 255;
- v->bmult = 255;
- v->dithered_pf = v->undithered_pf = PF_1BIT;
- /* if black=1 then we must flip pixel values */
- v->bitFlip = (BlackPixel(v->display, v->visinfo->screen) != 0);
- }
-
-
-
- /*
- * When a context is "made current" for the first time, we can finally
- * finish initializing the context's visual and buffer information.
- * Input: v - the XMesaVisual to initialize
- * b - the XMesaBuffer to initialize (may be NULL)
- * rgb_flag - TRUE = RGBA mode, FALSE = color index mode
- * window - the window/pixmap we're rendering into
- * cmap - the colormap associated with the window/pixmap
- * Return: GL_TRUE=success, GL_FALSE=failure
- */
- static GLboolean initialize_visual_and_buffer( XMesaVisual v,
- XMesaBuffer b,
- GLboolean rgb_flag,
- Window window,
- Colormap cmap )
- {
- XGCValues gcvalues;
-
- if (b) {
- assert(b->xm_visual == v);
- }
-
- if (rgb_flag==GL_FALSE) {
- /* COLOR-INDEXED WINDOW:
- * Even if the visual is TrueColor or DirectColor we treat it as
- * being color indexed. This is weird but might be useful to someone.
- */
- v->dithered_pf = v->undithered_pf = PF_INDEX;
- v->rmult = v->gmult = v->bmult = 0;
- v->index_bits = v->visinfo->depth;
- }
- else {
- /* RGB WINDOW:
- * We support RGB rendering into almost any kind of visual.
- */
- int xclass;
- #if defined(__cplusplus) || defined(c_plusplus)
- xclass = v->visinfo->c_class;
- #else
- xclass = v->visinfo->class;
- #endif
- if (xclass==TrueColor || xclass==DirectColor) {
- setup_truecolor( v, b, window, cmap );
- }
- else if (xclass==StaticGray && v->visinfo->depth==1) {
- setup_monochrome( v );
- }
- else if (xclass==GrayScale || xclass==StaticGray) {
- if (!setup_grayscale( v, b, cmap )) {
- return GL_FALSE;
- }
- }
- else if ((xclass==PseudoColor || xclass==StaticColor)
- && v->visinfo->depth>=4 && v->visinfo->depth<=16) {
- if (!setup_dithered_color( v, b, window, cmap )) {
- return GL_FALSE;
- }
- }
- else {
- error("XMesa: RGB mode rendering not supported in given visual.");
- return GL_FALSE;
- }
- v->index_bits = 0;
- }
-
- /*
- * If MESA_INFO env var is set print out some debugging info
- * which can help Brian figure out what's going on when a user
- * reports bugs.
- */
- if (getenv("MESA_INFO")) {
- printf("v = %p\n", v);
- printf("dithered pf = %d\n", v->dithered_pf);
- printf("undithered pf = %d\n", v->undithered_pf);
- printf("level = %d\n", v->level);
- printf("depth = %d\n", v->visinfo->depth);
- printf("bits per pixel = %d\n", bits_per_pixel(v->display, v->visinfo));
- }
-
- if (b && window) {
- /* Do window-specific initializations */
-
- /* Window dimensions */
- unsigned int w, h;
- get_drawable_size( v->display, window, &w, &h );
- b->width = w;
- b->height = h;
-
- b->frontbuffer = window;
-
- assert( v->gl_visual );
-
- /* Setup for single/double buffering */
- if (v->gl_visual->DBflag) {
- /* Double buffered */
- b->shm = check_for_xshm( v->display );
- xmesa_alloc_back_buffer( b );
- if (b->db_state==BACK_PIXMAP) {
- b->buffer = b->backpixmap;
- }
- else {
- b->buffer = XIMAGE;
- }
- }
- else {
- /* Single Buffered */
- b->buffer = b->frontbuffer;
- }
-
- /* X11 graphics contexts */
- b->gc1 = XCreateGC( v->display, window, 0, NULL );
- XSetFunction( v->display, b->gc1, GXcopy );
- b->gc2 = XCreateGC( v->display, window, 0, NULL );
- XSetFunction( v->display, b->gc2, GXcopy );
- /*
- * Don't generate Graphics Expose/NoExpose events in swapbuffers().
- * Patch contributed by Michael Pichler May 15, 1995.
- */
- gcvalues.graphics_exposures = False;
- b->cleargc = XCreateGC( v->display, window,
- GCGraphicsExposures, &gcvalues);
- XSetFunction( v->display, b->cleargc, GXcopy );
-
- /* Initialize the row buffer XImage for use in write_color_span() */
- b->rowimage = XCreateImage( v->display,
- v->visinfo->visual,
- v->visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- (char*) malloc(MAX_WIDTH*4), /*data*/
- MAX_WIDTH, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/ );
- }
-
- return GL_TRUE;
- }
-
-
-
- /*
- * Convert an RGBA color to a pixel value.
- */
- unsigned long xmesa_color_to_pixel( XMesaContext xmesa,
- GLubyte r, GLubyte g, GLubyte b, GLubyte a)
- {
- switch (xmesa->pixelformat) {
- case PF_INDEX:
- return 0;
- case PF_TRUECOLOR:
- {
- unsigned long p;
- PACK_TRUECOLOR( p, r, g, b );
- return p;
- }
- case PF_8A8B8G8R:
- return PACK_8A8B8G8R( r, g, b, a );
- case PF_8R8G8B:
- return PACK_8R8G8B( r, g, b );
- case PF_5R6G5B:
- return PACK_5R6G5B( r, g, b );
- case PF_DITHER:
- {
- DITHER_SETUP;
- return DITHER( 1, 0, r, g, b );
- }
- case PF_1BIT:
- /* 382 = (3*255)/2 */
- return ((r+g+b) > 382U) ^ xmesa->xm_visual->bitFlip;
- case PF_HPCR:
- return DITHER_HPCR(1, 1, r, g, b);
- case PF_LOOKUP:
- {
- LOOKUP_SETUP;
- return LOOKUP( r, g, b );
- }
- case PF_GRAYSCALE:
- return GRAY_RGB( r, g, b );
- case PF_TRUEDITHER:
- {
- unsigned long p;
- PACK_TRUEDITHER(p, 1, 0, r, g, b);
- return p;
- }
- default:
- gl_problem(NULL, "Bad pixel format in xmesa_color_to_pixel");
- return 0;
- }
- return 0; /*never get here*/
- }
-
-
- /**********************************************************************/
- /***** Public Functions *****/
- /**********************************************************************/
-
-
- /*
- * Create a new X/Mesa visual.
- * Input: display - the X display
- * visinfo - the XVisualInfo
- * rgb_flag - TRUE=RGB(A) mode, FALSE=CI mode
- * alpha_flag - need alpha planes?
- * db_flag - TRUE=double bufferd, FALSE=single
- * ximage_flag - TRUE=use XImage for back buffer, FALSE=use Pixmap
- * depth_size - requested min bits per depth buffer value
- * stencil_size - requested min bits per stencil buffer value
- * accum_size - requested min bits per accum buffer value (per channel)
- * level - 0=normal, 1=overaly, -1=underlay, etc.
- * Return: New XMesaVisual or NULL if something goes wrong
- */
- XMesaVisual XMesaCreateVisual( Display *display,
- XVisualInfo *visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_size,
- GLint level )
- {
- char *gamma;
- XMesaVisual v;
- GLfloat red_scale, green_scale, blue_scale, alpha_scale;
- GLint red_bits, green_bits, blue_bits, alpha_bits;
-
- /* For debugging only */
- if (getenv("MESA_XSYNC")) {
- XSynchronize( display, 1 ); /* This makes debugging X easier */
- }
-
- v = (XMesaVisual) calloc( 1, sizeof(struct xmesa_visual) );
- if (!v) {
- return NULL;
- }
-
- v->display = display;
-
- /* Save a copy of the XVisualInfo struct because the user may XFree()
- * the struct but we may need some of the information contained in it
- * at a later time.
- */
- v->visinfo = (XVisualInfo *) malloc(sizeof(*visinfo));
- if(!v->visinfo) {
- free(v);
- return NULL;
- }
- MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
-
- /* Save a copy of the pointer now so we can find this visual again
- * if we need to search for it in find_glx_visual().
- */
- v->vishandle = visinfo;
-
- /* check for MESA_GAMMA environment variable */
- gamma = getenv("MESA_GAMMA");
- if (gamma) {
- v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
- sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
- if (v->RedGamma<=0.0) v->RedGamma = 1.0;
- if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma;
- if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma;
- }
- else {
- v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
- }
-
- v->ximage_flag = ximage_flag;
- v->level = level;
-
- (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
-
- red_scale = (GLfloat) v->rmult;
- green_scale = (GLfloat) v->gmult;
- blue_scale = (GLfloat) v->bmult;
- alpha_scale = 255.0;
-
- {
- int xclass;
- #if defined(__cplusplus) || defined(c_plusplus)
- xclass = v->visinfo->c_class;
- #else
- xclass = v->visinfo->class;
- #endif
- if (xclass==TrueColor || xclass==DirectColor) {
- red_bits = bitcount(v->visinfo->red_mask);
- green_bits = bitcount(v->visinfo->green_mask);
- blue_bits = bitcount(v->visinfo->blue_mask);
- alpha_bits = 0;
- }
- else {
- /* this is an approximation */
- int depth = v->visinfo->depth;
- red_bits = depth / 3;
- depth -= red_bits;
- green_bits = depth / 2;
- depth -= green_bits;
- blue_bits = depth;
- alpha_bits = 0;
- assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
- }
- }
-
- v->gl_visual = gl_create_visual( rgb_flag, alpha_flag, db_flag,
- depth_size, stencil_size, accum_size,
- v->index_bits,
- red_scale, green_scale,
- blue_scale, alpha_scale,
- red_bits, green_bits,
- blue_bits, alpha_bits );
- if (!v->gl_visual) {
- free(v->visinfo);
- free(v);
- return NULL;
- }
-
- return v;
- }
-
-
-
- void XMesaDestroyVisual( XMesaVisual v )
- {
- gl_destroy_visual( v->gl_visual );
- free(v->visinfo);
- free(v);
- }
-
-
-
- /*
- * Create a new XMesaContext.
- * Input: v - XMesaVisual
- * share_list - another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * Return: an XMesaContext or NULL if error.
- */
- XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
- {
- XMesaContext c;
- char *fxEnvVar;
-
- c = (XMesaContext) calloc( 1, sizeof(struct xmesa_context) );
- if (!c) {
- return NULL;
- }
-
- c->gl_ctx = gl_create_context( v->gl_visual,
- share_list ? share_list->gl_ctx : NULL,
- (void *) c );
- if (!c->gl_ctx) {
- free(c);
- return NULL;
- }
-
- if (host_byte_order()==ImageByteOrder(v->display)) {
- c->swapbytes = GL_FALSE;
- }
- else {
- c->swapbytes = GL_TRUE;
- }
-
- c->xm_visual = v;
- c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
- c->display = v->display;
- c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */
-
- c->gl_ctx->Driver.UpdateState = xmesa_setup_DD_pointers;
-
- #ifdef FX
- fxEnvVar = getenv("MESA_GLX_FX");
- if (fxEnvVar) {
- if (v->undithered_pf==PF_5R6G5B && tolower(fxEnvVar[0])=='w') {
- /* Window rendering */
- int attribs[] = {
- FXMESA_DEPTH_SIZE, 1,
- FXMESA_NONE
- };
- c->FXctx = fxMesaCreateBestContext(0, FX_WIDTH, FX_HEIGHT, attribs);
- c->FXhack = c->FXctx ? GL_TRUE : GL_FALSE;
- }
- else if (tolower(fxEnvVar[0])=='f') {
- /* Full-screen rendering */
- int attribs[100];
- int numAttribs = 0;
- attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
- attribs[numAttribs++] = 1;
- if (v->gl_visual->DBflag) {
- attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
- }
- if (v->gl_visual->AccumBits > 0) {
- attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
- attribs[numAttribs++] = v->gl_visual->AccumBits;
- }
- if (v->gl_visual->StencilBits > 0) {
- attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
- attribs[numAttribs++] = v->gl_visual->StencilBits;
- }
- attribs[numAttribs++] = FXMESA_NONE;
- c->FXctx = fxMesaCreateBestContext(0, FX_WIDTH, FX_HEIGHT, attribs);
- c->FXuse = c->FXctx ? GL_TRUE : GL_FALSE;
- c->FXhack = GL_FALSE;
- }
- }
- #endif
-
- return c;
- }
-
-
-
-
- void XMesaDestroyContext( XMesaContext c )
- {
- #ifdef FX
- if (c->FXctx)
- fxMesaDestroyContext(c->FXctx);
- #endif
- if (c->gl_ctx)
- gl_destroy_context( c->gl_ctx );
- free( c );
- }
-
-
-
- /*
- * Create a new XMesaBuffer from an X window.
- * Input: v - the XMesaVisual
- * W - the window
- * Return: new XMesaBuffer or NULL if error
- */
- XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w )
- {
- XWindowAttributes attr;
- XMesaBuffer b = alloc_xmesa_buffer();
- if (!b) {
- return NULL;
- }
-
- assert(v);
-
- XGetWindowAttributes( v->display, w, &attr );
-
- if (v->visinfo->depth != attr.depth) {
- if (getenv("MESA_DEBUG")) {
- fprintf(stderr, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
- }
- return NULL;
- }
-
- b->xm_visual = v;
- b->pixmap_flag = GL_FALSE;
- b->display = v->display;
- if (attr.colormap) {
- b->cmap = attr.colormap;
- }
- else {
- if (getenv("MESA_DEBUG")) {
- fprintf(stderr, "Window %d has no colormap!\n", w);
- }
- /* this is weird, a window w/out a colormap!? */
- /* OK, let's just allocate a new one and hope for the best */
- b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
- }
-
- /* determine back buffer implementation */
- if (v->gl_visual->DBflag) {
- if (v->ximage_flag) {
- b->db_state = BACK_XIMAGE;
- }
- else {
- b->db_state = BACK_PIXMAP;
- }
- }
- else {
- b->db_state = 0;
- }
-
- b->gl_buffer = gl_create_framebuffer( v->gl_visual );
- if (!b->gl_buffer) {
- free_xmesa_buffer(b);
- return NULL;
- }
-
- if (!initialize_visual_and_buffer( v, b, v->gl_visual->RGBAflag,
- w, b->cmap )) {
- gl_destroy_framebuffer( b->gl_buffer );
- free_xmesa_buffer(b);
- return NULL;
- }
-
- return b;
- }
-
-
-
- /*
- * Create a new XMesaBuffer from an X pixmap.
- * Input: v - the XMesaVisual
- * p - the pixmap
- * cmap - the colormap, may be 0 if using a TrueColor or DirectColor
- * visual for the pixmap
- * Return: new XMesaBuffer or NULL if error
- */
- XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, Pixmap p, Colormap cmap )
- {
- XMesaBuffer b = alloc_xmesa_buffer();
- if (!b) {
- return NULL;
- }
-
- assert(v);
-
- b->xm_visual = v;
- b->pixmap_flag = GL_TRUE;
- b->display = v->display;
- b->cmap = cmap;
-
- /* determine back buffer implementation */
- if (v->gl_visual->DBflag) {
- if (v->ximage_flag) {
- b->db_state = BACK_XIMAGE;
- }
- else {
- b->db_state = BACK_PIXMAP;
- }
- }
- else {
- b->db_state = 0;
- }
-
- b->gl_buffer = gl_create_framebuffer( v->gl_visual );
- if (!b->gl_buffer) {
- free_xmesa_buffer(b);
- return NULL;
- }
-
- if (!initialize_visual_and_buffer(v, b, v->gl_visual->RGBAflag, p, cmap)) {
- gl_destroy_framebuffer( b->gl_buffer );
- free_xmesa_buffer(b);
- return NULL;
- }
-
- return b;
- }
-
-
-
- /*
- * Deallocate an XMesaBuffer structure and all related info.
- */
- void XMesaDestroyBuffer( XMesaBuffer b )
- {
- if (b->gc1) XFreeGC( b->xm_visual->display, b->gc1 );
- if (b->gc2) XFreeGC( b->xm_visual->display, b->gc2 );
- if (b->cleargc) XFreeGC( b->xm_visual->display, b->cleargc );
-
- if (b->backimage) {
- #ifdef SHM
- if (b->shm) {
- XShmDetach( b->xm_visual->display, &b->shminfo );
- XDestroyImage( b->backimage );
- shmdt( b->shminfo.shmaddr );
- }
- else
- #endif
- XDestroyImage( b->backimage );
- }
- if (b->backpixmap) {
- XFreePixmap( b->xm_visual->display, b->backpixmap );
- }
- if (b->rowimage) {
- free( b->rowimage->data );
- b->rowimage->data = NULL;
- XDestroyImage( b->rowimage );
- }
-
- gl_destroy_framebuffer( b->gl_buffer );
- free_xmesa_buffer(b);
- }
-
-
-
- /*
- * Bind buffer b to context c and make c the current rendering context.
- */
- GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
- {
- if ((c && !b) || (!c && b)) {
- return GL_FALSE;
- }
-
- if (c) {
- #ifdef FX
- if (c->FXctx) {
- fxMesaMakeCurrent(c->FXctx);
- XMesa = c;
- return GL_TRUE;
- }
- #endif
- if (c->gl_ctx == gl_get_current_context() && c->xm_buffer == b
- && c->xm_buffer->wasCurrent) {
- /* same context and buffer, do nothing */
- return GL_TRUE;
- }
-
- c->xm_buffer = b;
-
- gl_make_current( c->gl_ctx, b->gl_buffer );
- XMesa = c;
-
- if (c->gl_ctx->Viewport.Width==0) {
- /* initialize viewport to window size */
- gl_Viewport( c->gl_ctx, 0, 0, b->width, b->height );
- c->gl_ctx->Scissor.Width = b->width;
- c->gl_ctx->Scissor.Height = b->height;
- }
-
- if (c->xm_visual->gl_visual->RGBAflag) {
- /*
- * Must recompute and set these pixel values because colormap
- * can be different for different windows.
- */
- c->pixel = xmesa_color_to_pixel( c, c->red, c->green,
- c->blue, c->alpha );
- XSetForeground( c->display, c->xm_buffer->gc1, c->pixel );
- c->clearpixel = xmesa_color_to_pixel( c,
- c->clearcolor[0],
- c->clearcolor[1],
- c->clearcolor[2],
- c->clearcolor[3] );
- XSetForeground( c->display, c->xm_buffer->cleargc, c->clearpixel );
- }
-
- /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
- c->xm_buffer->wasCurrent = GL_TRUE;
- }
- else {
- /* Detach */
- gl_make_current( NULL, NULL );
- XMesa = NULL;
- }
- return GL_TRUE;
- }
-
-
-
- XMesaContext XMesaGetCurrentContext( void )
- {
- return XMesa;
- }
-
-
-
- XMesaBuffer XMesaGetCurrentBuffer( void )
- {
- if (XMesa) {
- return XMesa->xm_buffer;
- }
- else {
- return 0;
- }
- }
-
-
- #ifdef FX
- /*
- * Read image from VooDoo frame buffer into X/Mesa's back XImage.
- */
- static void FXgetImage( XMesaBuffer b )
- {
- int x, y;
- Window root;
- unsigned int bw, depth, width, height;
- assert(XMesa->FXctx);
- XGetGeometry( XMesa->xm_visual->display, b->frontbuffer,
- &root, &x, &y, &width, &height, &bw, &depth);
- if (b->width != width || b->height != height) {
- b->width = MIN2(width, FX_WIDTH);
- b->height = MIN2(height, FX_HEIGHT);
- if (b->width & 1) b->width--; /* prevent odd width */
- xmesa_alloc_back_buffer( b );
- }
-
- grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */
- 0, FX_HEIGHT - b->height, /* position */
- b->width, b->height, /* size */
- b->width * sizeof(GLushort), /* stride*/
- b->backimage->data); /* dest buffer */
- }
- #endif
-
-
- /*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
- */
- void XMesaSwapBuffers( XMesaBuffer b )
- {
- #ifdef PROFILE
- GLdouble t0 = gl_time();
- #endif
-
- if (b->db_state) {
- #ifdef FX
- if (XMesa->FXctx) {
- if (XMesa->FXhack) {
- FXgetImage(b);
- }
- else if(XMesa->FXuse) {
- fxMesaSwapBuffers();
- return;
- }
- }
- #endif
- if (b->backimage) {
- /* Copy Ximage from host's memory to server's window */
- #ifdef SHM
- if (b->shm) {
- XShmPutImage( b->xm_visual->display, b->frontbuffer,
- b->cleargc,
- b->backimage, 0, 0,
- 0, 0, b->width, b->height, False );
- /* wait for finished event??? */
- }
- else
- #endif
- {
- XPutImage( b->xm_visual->display, b->frontbuffer,
- b->cleargc,
- b->backimage, 0, 0,
- 0, 0, b->width, b->height );
- }
- }
- else {
- /* Copy pixmap to window on server */
- XCopyArea( b->xm_visual->display,
- b->backpixmap, /* source drawable */
- b->frontbuffer, /* dest. drawable */
- b->cleargc,
- 0, 0, b->width, b->height, /* source region */
- 0, 0 /* dest region */
- );
- }
- }
- XSync( b->xm_visual->display, False );
- #ifdef PROFILE
- XMesa->gl_ctx->SwapCount++;
- XMesa->gl_ctx->SwapTime += gl_time() - t0;
- #endif
- }
-
-
-
- /*
- * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
- * is a way to get "under the hood" of X/Mesa so one can manipulate the
- * back buffer directly.
- * Output: pixmap - pointer to back buffer's Pixmap, or 0
- * ximage - pointer to back buffer's XImage, or NULL
- * Return: GL_TRUE = context is double buffered
- * GL_FALSE = context is single buffered
- */
- GLboolean XMesaGetBackBuffer( XMesaBuffer b, Pixmap *pixmap, XImage **ximage )
- {
- if (b->db_state) {
- if (pixmap) *pixmap = b->backpixmap;
- if (ximage) *ximage = b->backimage;
- return GL_TRUE;
- }
- else {
- *pixmap = 0;
- *ximage = NULL;
- return GL_FALSE;
- }
- }
-
-
- /*
- * Return the depth buffer associated with an XMesaBuffer.
- * Input: b - the XMesa buffer handle
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- */
- GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer )
- {
- if ((!b->gl_buffer) || (!b->gl_buffer->Depth)) {
- *width = 0;
- *height = 0;
- *bytesPerValue = 0;
- *buffer = 0;
- return GL_FALSE;
- }
- else {
- *width = b->gl_buffer->Width;
- *height = b->gl_buffer->Height;
- *bytesPerValue = sizeof(GLdepth);
- *buffer = b->gl_buffer->Depth;
- return GL_TRUE;
- }
- }
-
-
- void XMesaFlush( XMesaContext c )
- {
- if (c && c->xm_visual) {
- XSync( c->xm_visual->display, False );
- }
- }
-
-
-
- const char *XMesaGetString( XMesaContext c, int name )
- {
- if (name==XMESA_VERSION) {
- return "2.4";
- }
- else if (name==XMESA_EXTENSIONS) {
- return "";
- }
- else {
- return NULL;
- }
- }
-
-
-
- XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
- {
- XMesaBuffer b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b->display==dpy && b->frontbuffer==d) {
- return b;
- }
- }
- return NULL;
- }
-
-
-
- /*
- * Look for XMesaBuffers whose X window has been destroyed.
- * Deallocate any such XMesaBuffers.
- */
- void XMesaGarbageCollect( void )
- {
- XMesaBuffer b, next;
- for (b=XMesaBufferList; b; b=next) {
- next = b->Next;
- if (!b->pixmap_flag) {
- XSync(b->display, False);
- if (!window_exists( b->display, b->frontbuffer )) {
- /* found a dead window, free the ancillary info */
- XMesaDestroyBuffer( b );
- }
- }
- }
- }
-
-
-
- unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
- GLfloat red, GLfloat green,
- GLfloat blue, GLfloat alpha )
- {
- GLint r = (GLint) (red * (GLfloat) xmesa->xm_visual->rmult);
- GLint g = (GLint) (green * (GLfloat) xmesa->xm_visual->gmult);
- GLint b = (GLint) (blue * (GLfloat) xmesa->xm_visual->bmult);
- GLint a = (GLint) (alpha * 255.0F);
-
- switch (xmesa->pixelformat) {
- case PF_INDEX:
- return 0;
- case PF_TRUECOLOR:
- {
- unsigned long p;
- PACK_TRUECOLOR( p, r, g, b );
- return p;
- }
- case PF_8A8B8G8R:
- return PACK_8A8B8G8R( r, g, b, a );
- case PF_8R8G8B:
- return PACK_8R8G8B( r, g, b );
- case PF_5R6G5B:
- return PACK_5R6G5B( r, g, b );
- case PF_DITHER:
- {
- DITHER_SETUP;
- return DITHER( x, y, r, g, b );
- }
- case PF_1BIT:
- /* 382 = (3*255)/2 */
- return ((r+g+b) > 382U) ^ xmesa->xm_visual->bitFlip;
- case PF_HPCR:
- return DITHER_HPCR(x, y, r, g, b);
- case PF_LOOKUP:
- {
- LOOKUP_SETUP;
- return LOOKUP( r, g, b );
- }
- case PF_GRAYSCALE:
- return GRAY_RGB( r, g, b );
- case PF_TRUEDITHER:
- {
- unsigned long p;
- PACK_TRUEDITHER(p, x, y, r, g, b);
- return p;
- }
- default:
- gl_problem(NULL, "Bad pixel format in XMesaDitherColor");
- return 0;
- }
- return 0; /*never get here*/
- }
-
-
-