home *** CD-ROM | disk | FTP | other *** search
- /*
- Copyright (C) 1996-1997 Id Software, Inc.
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
- See the GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- // r_draw.c
-
- #include "quakedef.h"
- #include "r_local.h"
- #include "d_local.h" // FIXME: shouldn't need to include this
-
- #define MAXLEFTCLIPEDGES 100
-
- // !!! if these are changed, they must be changed in asm_draw.h too !!!
- #define FULLY_CLIPPED_CACHED 0x80000000
- #define FRAMECOUNT_MASK 0x7FFFFFFF
-
- unsigned int cacheoffset;
-
- int c_faceclip; // number of faces clipped
-
- zpointdesc_t r_zpointdesc;
-
- polydesc_t r_polydesc;
-
-
-
- clipplane_t *entity_clipplanes;
- clipplane_t view_clipplanes[4];
- clipplane_t world_clipplanes[16];
-
- medge_t *r_pedge;
-
- qboolean r_leftclipped, r_rightclipped;
- static qboolean makeleftedge, makerightedge;
- qboolean r_nearzionly;
-
- int sintable[SIN_BUFFER_SIZE];
- int intsintable[SIN_BUFFER_SIZE];
-
- mvertex_t r_leftenter, r_leftexit;
- mvertex_t r_rightenter, r_rightexit;
-
- typedef struct
- {
- float u,v;
- int ceilv;
- } evert_t;
-
- int r_emitted;
- float r_nearzi;
- float r_u1, r_v1, r_lzi1;
- int r_ceilv1;
-
- qboolean r_lastvertvalid;
-
-
- #if !id386
- #if !id68k
-
- /*
- ================
- R_EmitEdge
- ================
- */
- void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1)
- {
- edge_t *edge, *pcheck;
- int u_check;
- float u, u_step;
- vec3_t local, transformed;
- float *world;
- int v, v2, ceilv0;
- float scale, lzi0, u0, v0;
- int side;
-
- if (r_lastvertvalid)
- {
- u0 = r_u1;
- v0 = r_v1;
- lzi0 = r_lzi1;
- ceilv0 = r_ceilv1;
- }
- else
- {
- world = &pv0->position[0];
-
- // transform and project
- VectorSubtract (world, modelorg, local);
- TransformVector (local, transformed);
-
- if (transformed[2] < NEAR_CLIP)
- transformed[2] = NEAR_CLIP;
-
- lzi0 = 1.0 / transformed[2];
-
- // FIXME: build x/yscale into transform?
- scale = xscale * lzi0;
- u0 = (xcenter + scale*transformed[0]);
- if (u0 < r_refdef.fvrectx_adj)
- u0 = r_refdef.fvrectx_adj;
- if (u0 > r_refdef.fvrectright_adj)
- u0 = r_refdef.fvrectright_adj;
-
- scale = yscale * lzi0;
- v0 = (ycenter - scale*transformed[1]);
- if (v0 < r_refdef.fvrecty_adj)
- v0 = r_refdef.fvrecty_adj;
- if (v0 > r_refdef.fvrectbottom_adj)
- v0 = r_refdef.fvrectbottom_adj;
-
- ceilv0 = (int) ceil(v0);
- }
-
- world = &pv1->position[0];
-
- // transform and project
- VectorSubtract (world, modelorg, local);
- TransformVector (local, transformed);
-
- if (transformed[2] < NEAR_CLIP)
- transformed[2] = NEAR_CLIP;
-
- r_lzi1 = 1.0 / transformed[2];
-
- scale = xscale * r_lzi1;
- r_u1 = (xcenter + scale*transformed[0]);
- if (r_u1 < r_refdef.fvrectx_adj)
- r_u1 = r_refdef.fvrectx_adj;
- if (r_u1 > r_refdef.fvrectright_adj)
- r_u1 = r_refdef.fvrectright_adj;
-
- scale = yscale * r_lzi1;
- r_v1 = (ycenter - scale*transformed[1]);
- if (r_v1 < r_refdef.fvrecty_adj)
- r_v1 = r_refdef.fvrecty_adj;
- if (r_v1 > r_refdef.fvrectbottom_adj)
- r_v1 = r_refdef.fvrectbottom_adj;
-
- if (r_lzi1 > lzi0)
- lzi0 = r_lzi1;
-
- if (lzi0 > r_nearzi) // for mipmap finding
- r_nearzi = lzi0;
-
- // for right edges, all we want is the effect on 1/z
- if (r_nearzionly)
- return;
-
- r_emitted = 1;
-
- r_ceilv1 = (int) ceil(r_v1);
-
-
- // create the edge
- if (ceilv0 == r_ceilv1)
- {
- // we cache unclipped horizontal edges as fully clipped
- if (cacheoffset != 0x7FFFFFFF)
- {
- cacheoffset = FULLY_CLIPPED_CACHED |
- (r_framecount & FRAMECOUNT_MASK);
- }
-
- return; // horizontal edge
- }
-
- side = ceilv0 > r_ceilv1;
-
- edge = edge_p++;
-
- edge->owner = r_pedge;
-
- edge->nearzi = lzi0;
-
- if (side == 0)
- {
- // trailing edge (go from p1 to p2)
- v = ceilv0;
- v2 = r_ceilv1 - 1;
-
- edge->surfs[0] = surface_p - surfaces;
- edge->surfs[1] = 0;
-
- u_step = ((r_u1 - u0) / (r_v1 - v0));
- u = u0 + ((float)v - v0) * u_step;
- }
- else
- {
- // leading edge (go from p2 to p1)
- v2 = ceilv0 - 1;
- v = r_ceilv1;
-
- edge->surfs[0] = 0;
- edge->surfs[1] = surface_p - surfaces;
-
- u_step = ((u0 - r_u1) / (v0 - r_v1));
- u = r_u1 + ((float)v - r_v1) * u_step;
- }
-
- edge->u_step = u_step*0x100000;
- edge->u = u*0x100000 + 0xFFFFF;
-
- // we need to do this to avoid stepping off the edges if a very nearly
- // horizontal edge is less than epsilon above a scan, and numeric error causes
- // it to incorrectly extend to the scan, and the extension of the line goes off
- // the edge of the screen
- // FIXME: is this actually needed?
- if (edge->u < r_refdef.vrect_x_adj_shift20)
- edge->u = r_refdef.vrect_x_adj_shift20;
- if (edge->u > r_refdef.vrectright_adj_shift20)
- edge->u = r_refdef.vrectright_adj_shift20;
-
- //
- // sort the edge in normally
- //
- u_check = edge->u;
- if (edge->surfs[0])
- u_check++; // sort trailers after leaders
-
- if (!newedges[v] || newedges[v]->u >= u_check)
- {
- edge->next = newedges[v];
- newedges[v] = edge;
- }
- else
- {
- pcheck = newedges[v];
- while (pcheck->next && pcheck->next->u < u_check)
- pcheck = pcheck->next;
- edge->next = pcheck->next;
- pcheck->next = edge;
- }
-
- edge->nextremove = removeedges[v2];
- removeedges[v2] = edge;
- }
-
- /*
- ================
- R_ClipEdge
- ================
- */
- void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip)
- {
- if (clip)
- {
- do
- {
- float d0, d1;
-
- d0 = DotProduct (pv0->position, clip->normal) - clip->dist;
- d1 = DotProduct (pv1->position, clip->normal) - clip->dist;
-
- if (d0 >= 0)
- {
- mvertex_t clipvert;
-
- // point 0 is unclipped
- if (d1 >= 0)
- {
- // both points are unclipped
- continue;
- }
-
- // only point 1 is clipped
-
- // we don't cache clipped edges
- cacheoffset = 0x7FFFFFFF;
-
- {
- float f;
-
- f = d0 / (d0 - d1);
- clipvert.position[0] = pv0->position[0] +
- f * (pv1->position[0] - pv0->position[0]);
- clipvert.position[1] = pv0->position[1] +
- f * (pv1->position[1] - pv0->position[1]);
- clipvert.position[2] = pv0->position[2] +
- f * (pv1->position[2] - pv0->position[2]);
- }
-
- if (clip->leftedge)
- {
- r_leftclipped = true;
- r_leftexit = clipvert;
- }
- else if (clip->rightedge)
- {
- r_rightclipped = true;
- r_rightexit = clipvert;
- }
-
- R_ClipEdge (pv0, &clipvert, clip->next);
- return;
- }
- else
- {
- mvertex_t clipvert;
-
- // point 0 is clipped
- if (d1 < 0)
- {
- // both points are clipped
- // we do cache fully clipped edges
- if (!r_leftclipped)
- cacheoffset = FULLY_CLIPPED_CACHED |
- (r_framecount & FRAMECOUNT_MASK);
- return;
- }
-
- // only point 0 is clipped
- r_lastvertvalid = false;
-
- // we don't cache partially clipped edges
- cacheoffset = 0x7FFFFFFF;
-
- {
- float f;
-
- f = d0 / (d0 - d1);
- clipvert.position[0] = pv0->position[0] +
- f * (pv1->position[0] - pv0->position[0]);
- clipvert.position[1] = pv0->position[1] +
- f * (pv1->position[1] - pv0->position[1]);
- clipvert.position[2] = pv0->position[2] +
- f * (pv1->position[2] - pv0->position[2]);
- }
-
- if (clip->leftedge)
- {
- r_leftclipped = true;
- r_leftenter = clipvert;
- }
- else if (clip->rightedge)
- {
- r_rightclipped = true;
- r_rightenter = clipvert;
- }
-
- R_ClipEdge (&clipvert, pv1, clip->next);
- return;
- }
- } while ((clip = clip->next) != NULL);
- }
-
- // add the edge
- R_EmitEdge (pv0, pv1);
- }
-
- #endif // !id68k
- #endif // !id386
-
-
- /*
- ================
- R_EmitCachedEdge
- ================
- */
- void R_EmitCachedEdge (void)
- {
- edge_t *pedge_t;
-
- pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset);
-
- if (!pedge_t->surfs[0])
- pedge_t->surfs[0] = surface_p - surfaces;
- else
- pedge_t->surfs[1] = surface_p - surfaces;
-
- if (pedge_t->nearzi > r_nearzi) // for mipmap finding
- r_nearzi = pedge_t->nearzi;
-
- r_emitted = 1;
- }
-
-
- /*
- ================
- R_RenderFace
- ================
- */
- void R_RenderFace (msurface_t *fa, int clipflags)
- {
- int i, lindex;
- unsigned mask;
- mplane_t *pplane;
- float distinv;
- vec3_t p_normal;
- medge_t *pedges, tedge;
- clipplane_t *pclip;
-
- // skip out if no more surfs
- if ((surface_p) >= surf_max)
- {
- r_outofsurfaces++;
- return;
- }
-
- // ditto if not enough edges left, or switch to auxedges if possible
- if ((edge_p + fa->numedges + 4) >= edge_max)
- {
- r_outofedges += fa->numedges;
- return;
- }
-
- c_faceclip++;
-
- // set up clip planes
- pclip = NULL;
-
- for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
- {
- if (clipflags & mask)
- {
- view_clipplanes[i].next = pclip;
- pclip = &view_clipplanes[i];
- }
- }
-
- // push the edges through
- r_emitted = 0;
- r_nearzi = 0;
- r_nearzionly = false;
- makeleftedge = makerightedge = false;
- pedges = currententity->model->edges;
- r_lastvertvalid = false;
-
- for (i=0 ; i<fa->numedges ; i++)
- {
- lindex = currententity->model->surfedges[fa->firstedge + i];
-
- if (lindex > 0)
- {
- r_pedge = &pedges[lindex];
-
- // if the edge is cached, we can just reuse the edge
- if (!insubmodel)
- {
- if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)
- {
- if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) ==
- r_framecount)
- {
- r_lastvertvalid = false;
- continue;
- }
- }
- else
- {
- if ((((unsigned long)edge_p - (unsigned long)r_edges) >
- r_pedge->cachededgeoffset) &&
- (((edge_t *)((unsigned long)r_edges +
- r_pedge->cachededgeoffset))->owner == r_pedge))
- {
- R_EmitCachedEdge ();
- r_lastvertvalid = false;
- continue;
- }
- }
- }
-
- // assume it's cacheable
- cacheoffset = (byte *)edge_p - (byte *)r_edges;
- r_leftclipped = r_rightclipped = false;
- R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]],
- &r_pcurrentvertbase[r_pedge->v[1]],
- pclip);
- r_pedge->cachededgeoffset = cacheoffset;
-
- if (r_leftclipped)
- makeleftedge = true;
- if (r_rightclipped)
- makerightedge = true;
- r_lastvertvalid = true;
- }
- else
- {
- lindex = -lindex;
- r_pedge = &pedges[lindex];
- // if the edge is cached, we can just reuse the edge
- if (!insubmodel)
- {
- if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)
- {
- if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) ==
- r_framecount)
- {
- r_lastvertvalid = false;
- continue;
- }
- }
- else
- {
- // it's cached if the cached edge is valid and is owned
- // by this medge_t
- if ((((unsigned long)edge_p - (unsigned long)r_edges) >
- r_pedge->cachededgeoffset) &&
- (((edge_t *)((unsigned long)r_edges +
- r_pedge->cachededgeoffset))->owner == r_pedge))
- {
- R_EmitCachedEdge ();
- r_lastvertvalid = false;
- continue;
- }
- }
- }
-
- // assume it's cacheable
- cacheoffset = (byte *)edge_p - (byte *)r_edges;
- r_leftclipped = r_rightclipped = false;
- R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]],
- &r_pcurrentvertbase[r_pedge->v[0]],
- pclip);
- r_pedge->cachededgeoffset = cacheoffset;
-
- if (r_leftclipped)
- makeleftedge = true;
- if (r_rightclipped)
- makerightedge = true;
- r_lastvertvalid = true;
- }
- }
-
- // if there was a clip off the left edge, add that edge too
- // FIXME: faster to do in screen space?
- // FIXME: share clipped edges?
- if (makeleftedge)
- {
- r_pedge = &tedge;
- r_lastvertvalid = false;
- R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);
- }
-
- // if there was a clip off the right edge, get the right r_nearzi
- if (makerightedge)
- {
- r_pedge = &tedge;
- r_lastvertvalid = false;
- r_nearzionly = true;
- R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);
- }
-
- // if no edges made it out, return without posting the surface
- if (!r_emitted)
- return;
-
- r_polycount++;
-
- surface_p->data = (void *)fa;
- surface_p->nearzi = r_nearzi;
- surface_p->flags = fa->flags;
- surface_p->insubmodel = insubmodel;
- surface_p->spanstate = 0;
- surface_p->entity = currententity;
- surface_p->key = r_currentkey++;
- surface_p->spans = NULL;
-
- pplane = fa->plane;
- // FIXME: cache this?
- TransformVector (pplane->normal, p_normal);
- // FIXME: cache this?
- distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
-
- surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
- surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
- surface_p->d_ziorigin = p_normal[2] * distinv -
- xcenter * surface_p->d_zistepu -
- ycenter * surface_p->d_zistepv;
-
- //JDC VectorCopy (r_worldmodelorg, surface_p->modelorg);
- surface_p++;
- }
-
-
- /*
- ================
- R_RenderBmodelFace
- ================
- */
- void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf)
- {
- int i;
- unsigned mask;
- mplane_t *pplane;
- float distinv;
- vec3_t p_normal;
- medge_t tedge;
- clipplane_t *pclip;
-
- // skip out if no more surfs
- if (surface_p >= surf_max)
- {
- r_outofsurfaces++;
- return;
- }
-
- // ditto if not enough edges left, or switch to auxedges if possible
- if ((edge_p + psurf->numedges + 4) >= edge_max)
- {
- r_outofedges += psurf->numedges;
- return;
- }
-
- c_faceclip++;
-
- // this is a dummy to give the caching mechanism someplace to write to
- r_pedge = &tedge;
-
- // set up clip planes
- pclip = NULL;
-
- for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
- {
- if (r_clipflags & mask)
- {
- view_clipplanes[i].next = pclip;
- pclip = &view_clipplanes[i];
- }
- }
-
- // push the edges through
- r_emitted = 0;
- r_nearzi = 0;
- r_nearzionly = false;
- makeleftedge = makerightedge = false;
- // FIXME: keep clipped bmodel edges in clockwise order so last vertex caching
- // can be used?
- r_lastvertvalid = false;
-
- for ( ; pedges ; pedges = pedges->pnext)
- {
- r_leftclipped = r_rightclipped = false;
- R_ClipEdge (pedges->v[0], pedges->v[1], pclip);
-
- if (r_leftclipped)
- makeleftedge = true;
- if (r_rightclipped)
- makerightedge = true;
- }
-
- // if there was a clip off the left edge, add that edge too
- // FIXME: faster to do in screen space?
- // FIXME: share clipped edges?
- if (makeleftedge)
- {
- r_pedge = &tedge;
- R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);
- }
-
- // if there was a clip off the right edge, get the right r_nearzi
- if (makerightedge)
- {
- r_pedge = &tedge;
- r_nearzionly = true;
- R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);
- }
-
- // if no edges made it out, return without posting the surface
- if (!r_emitted)
- return;
-
- r_polycount++;
-
- surface_p->data = (void *)psurf;
- surface_p->nearzi = r_nearzi;
- surface_p->flags = psurf->flags;
- surface_p->insubmodel = true;
- surface_p->spanstate = 0;
- surface_p->entity = currententity;
- surface_p->key = r_currentbkey;
- surface_p->spans = NULL;
-
- pplane = psurf->plane;
- // FIXME: cache this?
- TransformVector (pplane->normal, p_normal);
- // FIXME: cache this?
- distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
-
- surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
- surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
- surface_p->d_ziorigin = p_normal[2] * distinv -
- xcenter * surface_p->d_zistepu -
- ycenter * surface_p->d_zistepv;
-
- //JDC VectorCopy (r_worldmodelorg, surface_p->modelorg);
- surface_p++;
- }
-
-
- /*
- ================
- R_RenderPoly
- ================
- */
- void R_RenderPoly (msurface_t *fa, int clipflags)
- {
- int i, lindex, lnumverts, s_axis, t_axis;
- float dist, lastdist, lzi, scale, u, v, frac;
- unsigned mask;
- vec3_t local, transformed;
- clipplane_t *pclip;
- medge_t *pedges;
- mplane_t *pplane;
- mvertex_t verts[2][100]; //FIXME: do real number
- polyvert_t pverts[100]; //FIXME: do real number, safely
- int vertpage, newverts, newpage, lastvert;
- qboolean visible;
-
- // FIXME: clean this up and make it faster
- // FIXME: guard against running out of vertices
-
- s_axis = t_axis = 0; // keep compiler happy
-
- // set up clip planes
- pclip = NULL;
-
- for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
- {
- if (clipflags & mask)
- {
- view_clipplanes[i].next = pclip;
- pclip = &view_clipplanes[i];
- }
- }
-
- // reconstruct the polygon
- // FIXME: these should be precalculated and loaded off disk
- pedges = currententity->model->edges;
- lnumverts = fa->numedges;
- vertpage = 0;
-
- for (i=0 ; i<lnumverts ; i++)
- {
- lindex = currententity->model->surfedges[fa->firstedge + i];
-
- if (lindex > 0)
- {
- r_pedge = &pedges[lindex];
- verts[0][i] = r_pcurrentvertbase[r_pedge->v[0]];
- }
- else
- {
- r_pedge = &pedges[-lindex];
- verts[0][i] = r_pcurrentvertbase[r_pedge->v[1]];
- }
- }
-
- // clip the polygon, done if not visible
- while (pclip)
- {
- lastvert = lnumverts - 1;
- lastdist = DotProduct (verts[vertpage][lastvert].position,
- pclip->normal) - pclip->dist;
-
- visible = false;
- newverts = 0;
- newpage = vertpage ^ 1;
-
- for (i=0 ; i<lnumverts ; i++)
- {
- dist = DotProduct (verts[vertpage][i].position, pclip->normal) -
- pclip->dist;
-
- if ((lastdist > 0) != (dist > 0))
- {
- frac = dist / (dist - lastdist);
- verts[newpage][newverts].position[0] =
- verts[vertpage][i].position[0] +
- ((verts[vertpage][lastvert].position[0] -
- verts[vertpage][i].position[0]) * frac);
- verts[newpage][newverts].position[1] =
- verts[vertpage][i].position[1] +
- ((verts[vertpage][lastvert].position[1] -
- verts[vertpage][i].position[1]) * frac);
- verts[newpage][newverts].position[2] =
- verts[vertpage][i].position[2] +
- ((verts[vertpage][lastvert].position[2] -
- verts[vertpage][i].position[2]) * frac);
- newverts++;
- }
-
- if (dist >= 0)
- {
- verts[newpage][newverts] = verts[vertpage][i];
- newverts++;
- visible = true;
- }
-
- lastvert = i;
- lastdist = dist;
- }
-
- if (!visible || (newverts < 3))
- return;
-
- lnumverts = newverts;
- vertpage ^= 1;
- pclip = pclip->next;
- }
-
- // transform and project, remembering the z values at the vertices and
- // r_nearzi, and extract the s and t coordinates at the vertices
- pplane = fa->plane;
- switch (pplane->type)
- {
- case PLANE_X:
- case PLANE_ANYX:
- s_axis = 1;
- t_axis = 2;
- break;
- case PLANE_Y:
- case PLANE_ANYY:
- s_axis = 0;
- t_axis = 2;
- break;
- case PLANE_Z:
- case PLANE_ANYZ:
- s_axis = 0;
- t_axis = 1;
- break;
- }
-
- r_nearzi = 0;
-
- for (i=0 ; i<lnumverts ; i++)
- {
- // transform and project
- VectorSubtract (verts[vertpage][i].position, modelorg, local);
- TransformVector (local, transformed);
-
- if (transformed[2] < NEAR_CLIP)
- transformed[2] = NEAR_CLIP;
-
- lzi = 1.0 / transformed[2];
-
- if (lzi > r_nearzi) // for mipmap finding
- r_nearzi = lzi;
-
- // FIXME: build x/yscale into transform?
- scale = xscale * lzi;
- u = (xcenter + scale*transformed[0]);
- if (u < r_refdef.fvrectx_adj)
- u = r_refdef.fvrectx_adj;
- if (u > r_refdef.fvrectright_adj)
- u = r_refdef.fvrectright_adj;
-
- scale = yscale * lzi;
- v = (ycenter - scale*transformed[1]);
- if (v < r_refdef.fvrecty_adj)
- v = r_refdef.fvrecty_adj;
- if (v > r_refdef.fvrectbottom_adj)
- v = r_refdef.fvrectbottom_adj;
-
- pverts[i].u = u;
- pverts[i].v = v;
- pverts[i].zi = lzi;
- pverts[i].s = verts[vertpage][i].position[s_axis];
- pverts[i].t = verts[vertpage][i].position[t_axis];
- }
-
- // build the polygon descriptor, including fa, r_nearzi, and u, v, s, t, and z
- // for each vertex
- r_polydesc.numverts = lnumverts;
- r_polydesc.nearzi = r_nearzi;
- r_polydesc.pcurrentface = fa;
- r_polydesc.pverts = pverts;
-
- // draw the polygon
- D_DrawPoly ();
- }
-
-
- /*
- ================
- R_ZDrawSubmodelPolys
- ================
- */
- void R_ZDrawSubmodelPolys (model_t *pmodel)
- {
- int i, numsurfaces;
- msurface_t *psurf;
- float dot;
- mplane_t *pplane;
-
- psurf = &pmodel->surfaces[pmodel->firstmodelsurface];
- numsurfaces = pmodel->nummodelsurfaces;
-
- for (i=0 ; i<numsurfaces ; i++, psurf++)
- {
- // find which side of the node we are on
- pplane = psurf->plane;
-
- dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
-
- // draw the polygon
- if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
- (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
- {
- // FIXME: use bounding-box-based frustum clipping info?
- R_RenderPoly (psurf, 15);
- }
- }
- }
-
-