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esOriginally by Roddy Vagg -- roddy@dal.net modified for UnrealIRCD3.0 -------------------- 1) ............................. Introduction 2) ............................. ircd.conf Basics 3) ............................. ircd.conf Lines 3.1) .......................... M Lines 3.2) .......................... A Lines 3.3) .......................... Y Lines 3.4) .......................... I Lines 3.5) .......................... O Lines 3.6) .......................... U Lines 3.7) .......................... C and N Lines 3.8) .......................... K Lines 3.9) .......................... q Lines (server form) 3.10) ......................... Q Lines (nickname form) 3.11) ......................... L Lines 3.12) ......................... H Lines 3.13) ......................... P Lines 3.14) ......................... T Lines 3.15) ......................... E Lines 3.16) ......................... e Lines 3.17) ......................... Summary 4) ............................. dccdeny.conf 4.1) .......................... deny Lines 5) ............................. chrestrict.conf 5.1) .......................... msg Lines 5.2) .......................... allow Lines 6) ............................. vhost.conf 6.1) .......................... vhost Lines 7) ............................. unrealircd.conf 7.1) .......................... Include Line 7.2) .......................... Set KLINE_ADDRESS Line 7.3) .......................... Set MODE_X Line 7.4) .......................... Set TRUEHUB Line 7.5) .......................... Set CONFIG_FILE_STOP Line 7.6) .......................... Set SHOWOPERS Line 7.7) .......................... Set KILLDIFF Line 7.8) .......................... Set SHOWOPERMOTD Line 8) ............................. network files 8.1) .......................... Network Line 8.2) .......................... Set ircnetwork Line 8.3) .......................... Set defserver Line 8.4) .......................... Set SERVICES_NAME Line 8.5) .......................... Set oper_host Line 8.6) .......................... Set admin_host Line 8.7) .......................... Set locop_host Line 8.8) .......................... Set sadmin_host Line 8.9) .......................... Set netadmin_host Line 8.10) ......................... Set coadmin_host Line 8.11) ......................... Set techadmin_host Line 8.12) ......................... Set hidden_host Line 8.13) ......................... Set netdomain Line 8.14) ......................... Set helpchan Line 8.15) ......................... Set STATS_SERVER Line 8.16) ......................... Set HUB Line 8.17) ......................... Set iHAN Line 8.18) ......................... Set net_quit Line -------------------- 1) Introduction: If you are running, or planning on running an IRC server for a network, you will need to setup an ircd.conf, your ircd.conf must meet the requirements of a linked network server which means it must contain all the standard network lines, these will be listed at the bottom of this document. (If you make your own network you may customize them yourself) -------------------- 2) ircd.conf Basics: When you compile your server, you must specify the correct paths to where you plan on keeping your ircd.conf, for simplicity it is recomended that you keep it in the same diretory as your ircd binary and other ircd files. note: You need only supply full pathnames for DPATH and SPATH, the other defines will only point to files under these directories so you need not put full path names. For security reasons, your ircd.conf should have permissions set to 600, if other users on your system gain access to view the file they may be able to breach the security of your server and compromise the whole network. When you have made your ircd.conf you may check it with the program `chkconf', this program is supplied with the source code release and will be installed into your ircd directory when you run `make install', `chkconf' will check your ircd.conf for errors so is a usefull tool for beginners to ircd.conf. Your ircd.conf will be made up of a series of lines, each line is used for a different purpose in the running of your server, some lines are mandatory for ircd, so you must enter these lines or your server will not start, these lines are listed below. You may enter comments in your ircd.conf with the use of a hash mark (#) at the beginning of a line, it is recommended that you make full use of this to add comments to everything you put in your ircd.conf so you dont have any problems later. eg: Put a contact email address and the name/nick of the server admin above each C/N line pair. When ircd reads the ircd.conf file, it does it upside down, so lines with higher prefrence should go lower in the file, this will be explained later. -------------------- 3) ircd.conf Lines: Each type of line in this section will be given a rating of how needed it is in the running of the server, the ratings are: MANDATORY: you absolutely MUST have this line NETWORKED: you must have this line if plan on connecting your server to other servers. (note: you can run ircd stand alone) SUGGESTED: it is highly suggested that you use this line OPTIONAL: it's completely up to you whether to define this or not DISCOURAGED: you really really should not use this line if at all possible. Note that "*" in a field indicates an "unused" field. -------------------- 3.1) M Lines: [MANDATORY] This line sets your server's name, description, and port number. If you are to be a part of DALnet you will be assigned 2 different DNS entries for your ircd machine, the 1st is for general public use and involves: <servername>.DAL.net The second is for use between servers for identification, these take the form of: <servername>.[<state>].<country>.DAL.net If your server is located in the US or Australia, you will be given a `state' field in your server's real name, otherwise your `state', or `area' will not be included. Most IRC networks default to port 6667 for their client connection's, but DALnet uses port 7000 as its standard, you should compile ircd with port 7000, not 6667, but you may open up port 6667 (it is recomended that you do) with a P line (see later). Your M line's port number should be the same as the number you defined in your config.h at compile time. Syntax: M:hostname:IP:Description Of Your Server:7000 The 1st field should be the `real' name of your server, not the short name. The 2nd field is the IP the server should bind to - "*" if all interfaces on the server The 3rd field is your server's description, it is up to you what you put in this field, but a short description of its geographic location is recomended. The 4th field is the port number you compiled ircd with. This should be 7000 for DALnet. Example: M:disney.irc.net::Walt's IRC Server:7000 -------------------- 3.2) A Lines: [MANDATORY] This line sets your server's administrative information. Whenever a user types /admin on your server (or /admin <servername>) they will recieve the information you put here. This line has no set information, so you may put arbitrary text if you like, but it is recomended that you at least put your nick and email address so users may contact you if need be. Syntax: A:A little info about your server:Admin's nick/real name:contact address There is no fixed standard, so you may put whatever you like in each field, but you should put enough information for users to contact someone responsible for the server. Example: A:Disney's IRC Server:Admin - Walt Disney:walt@RIP.org -------------------- 3.3) Y Lines: [SUGGESTED] These lines define connection classes. They allow you to fine-tune your incomming and outgoing connections, both server and client types. These classes are for use with C, N, I and O lines, more on this in later sections. DALnet has a set of Y lines that each server must use for their server connections, these are listed below and again at the bottom of this document. Client connection classes are your responsibility, you must make up your own set of Y lines for client connections based on your own situation (netwise location, machine, etc). Connection classes define a number of parameters for connections, these include: o Ping frequency of a silent connection. o Connect frequency (for server connections only!). o Maximum number of links allowed on the specific connection class. o Maximum sendq allowed for the connection before it is dropped. Your Y line numbers are not arbitraty. For server connection classes, the higher the class number, the higher the priority the connection's are given when auto-connecting, (see C/N lines below). - Ping frequency: When a connection is silent for this period of time the server will send a PING to the connection, if the client/server on the connection does not reply after a set period of time, the connection will be dropped. A value in this field will override the ping frequency defined at compile time in your config.h. For server connection classes, you should have the same ping frequency on both ends of the link, so you should stick with the standard DALnet classes. - Connect frequency: Since clients connect to servers and NOT the other way around, only server connection classes need to have a connect frequency. Client classes should have this field set to 0. When a server listed in the server's ircd.conf (see C/N lines) is missing and belongs on a conenction class that is holding less connections that defined by the max links field, the server will keep on trying to connect to the missing server. The ammount time between connection attempts is what you define in this field. example: server1 and server2 are listed in server0's ircd.conf but the only visible server to server0 is server1, both server1 and server2 are in server0's ircd.conf on the same connection class that allows for `2' links, server0 will go looking for server2 and try to connect to it each `connect frequency' seconds until the server becomes visible again, either by direct connection to server0, or by connection to server1 - Maximum number of links: Each Y line should have a restriction on the number of connections allowed on the class. For client connections, when the limit is reached on a particular class, connecting clients trying to connect through this class are rejected. A server connecting on a `full' connection class will be allowed as this number on server connection classes is used for auto-connect purposes. As shown in the above example, when a missing server is listed for a particular connection class, and the class is not `full', your server will try and connect to this server untill it becomes visible again. Servers being connected manually on a `full' connection class via the /connect command will be allowed as long as you compiled with MAXIMUM_LINKS high enough to accomidate all of your server connections. (you must compile as a HUB if you wish to hold more than one server connection, also see H lines later in this document). - Maximum sendq: SendQ defines the `que' of data waiting to be sent to the client/server on the other end of the connection. SendQ's will build up if the client requests more data than the link can handle, say if they issue the /list command on a network with a lot of channels and they are only on a 14.4K link, their sendq on the server will build up as all the data cannot be sent at once, the sendq size will decrease as the data is sent, and increase as more data is requested. Clients will normally sit with a sendq of 0, it is `abnormal' for a sendq to be high for a client for a long period of time. When 2 servers connect, they must send their own data to eachother, this data includes: all the users on the server and already connected servers, channels, user modes, channel modes, topics (DALnet only) etc. When there are many clients on a particular side of the connection, a sendq will build up, especially if the link is slow, or already congested (example: the link from Australia to the US). When the sendq built up reaches the max sendq defined in the connection class for the particular client/server, the connection will be dropped. If max sendq's are particularly high, it will allow clients/server to take up excess memory on the ircd machine so a limit should be placed, especially on client connection classes. (IMPORTANT!) If any value of max sendq defined in a connection class exceeds the value defined at compile time in your config.h, the sendq value will default back to the compile time sendq. If your sendq field in a Y line is empty, the class will use the default defined in your config.h SendQ's for all connections on your server can be viewed with the /stats l <servername> command, this will show information for all your server's current links. You should have a set of standard server connection classes, at least one client connection class, and an Operator class. (see relevant parts of this document for notes on each of these) Syntax: Y:Class #:Ping frequency:Connect frequency:Max links:Max sendq Examples: Y:1:90:0:20:10000 In this case, connect-frequency is 0 indicating that this is a client class (servers never connect to clients, it is the other way around). Clients may only idle for 90 seconds before being pinged by the server. The number of clients allowed to use this class is 20. Clients may only build up a sendq on the server of 10000 bits. These are the standard server Y lines used on DALnet: # Connecting a hub to a hub Y:20:10:300:1:3000000 # Connecting a US hub to a US leaf Y:30:45:0:0:2000000 # Connecting a US leaf to a US hub Y:35:45:20:1:2000000 # Connecting a US hub to an EU leaf Y:40:60:0:0:2200000 # Connecting an EU leaf to a US hub Y:45:60:20:1:2200000 # Connecting a US hub to an AU leaf Y:42:240:0:0:2200000 # Connecting an AU leaf to a US hub Y:43:240:60:1:2200000 -------------------- 3.4) I Lines: [MANDATORY] These lines are the ones initially responsible for letting clients connect to your server. So called `client-authorization' lines, they define who may connect, and which connection class they will connect through. I lines, like C, N and O lines refer back to Y lines, as they allow connections, and each connection to ircd needs to be assigned to a connection class. If you dont provide a connection class, the connection will be governed by the defaults set at compile time in your config.h. When a client connects to the server, it gives its own information, this information includes username, nick and can include a password, the server then goes through its client-authorization rules (I lines) to see if the client fits any of the connection criteria. The rules for connection on the I lines are read from right to left, so if a connection is made, it is made on the right most rule it matches on the line. Also, since the ircd.conf is read upside down, the server will put the client on the lowest I line matching the client information. This means that if the 1st rule the client can connect on matches a connection class (Y line) that is `full' (see above), the client will be rejected, even if there is a line further up in the file that the client matches on that uses a connection class that has room for more clients. This means that I lines may be used in much the same fashion as K lines (see later) to block certain clients. It also means that you may place certain clients on many different connection classes. (examples later) Syntax: I:IP-address-mask:optional password:host/domain-mask::connection class (opt) Wildcards (`*') may be used in the mask fields (1 and 3) to allow for very broad connection rules. Ident (for more information on this, see rfc1413) can also be used by placing an `@' in the mask fields in the appropriate positions. If you don't want to use ident, only give the host/IP part of the connecting addresses, if you add a @ (usually used as *@), ircd will try and use ident to check the real username of the client, any connecting clients on host's that are running ident that give usernames that dont match those found by ircd will be rejected by the server. If the host is not running ident, a `~' will be placed in front of the username of the connecting client to show that the its host isnt running ident. Examples: I:*@*:foobar:*@*::1 This line will allow anyone from any host that uses the password "foobar" to connect through connection class 1 (Y line 1), the server will also try and use ident to verify the username of the client. Placed at the top of the I lines in your ircd.conf, this line may serve as a fall-through for connecting clients, any client that does not match any other I line but gives the password "foobar" will be able to connect through this line (If Y line 1 has space). I:205.133.*::*.toledolink.com::1 This is a standard vanilla I: line which will permit anyone with an IP address starting with 205.133 OR with a hostname ending in .toledolink.com to connect to the server. remember, ircd uses the right-most match, so if I connect as rmiller@glass.toledolink.com (which is rmiller@205.133.127.8) I will show up on irc as rmiller@glass.toledolink.com since that is the first match it found. (Even though the second match is valid). Any clients comming through on this line will use connection class 1. I:*@205.133.*::*@*.toledolink.com::1 Same as above, but the server will use ident. You may even specify certain usernames with ident I lines, but they will only match if their host is running ident. I:NOMATCH::rmiller@glass.toledolink.com::1 Putting NOMATCH in the first field will stop the ircd from matching automatically against the IP address and it will force the server to match against the hostname. (the "NOMATCH" string is not mandatory, you can use any arbitrary text in the first field). I:*@*:ONE:*@*.com::1 Putting ONE is the second field says that only one user may connect through the use of this I:line. Once that one user is connected this I:line is ignored by other users. Bulk example: I:NOMATCH::*@*::1 I:NOMATCH::*@*.fr::2 I:NOMATCH::*@*.de::3 I:NOMATCH::*@*.se::4 I:NOMATCH::*@*.au::5 I:129.180.*::*.une.edu.au::6 In this example, conencting clients will 1st be matched against the mask *.une.edu.au, if they match they will be placed on connection class 6 (note: if 6 is full, they will be rejected, they wont be passed on to the next I line), then tried against the IP 129.180.*, if they match, they will be placed on class 6. If the client dosen't match either of these masks, they will be tried against the mask *.au, so if they are from Australia, but are not from *.une.edu.au they will be placed on class 5. This goes on through the other lines, being placed on the various connection classes if they match any of the indicated host masks, if the client is not from the IP 129.180.*, Australia, Sweden, Germany or France, they will be connected through the final (top) I line as it serves as a fall-through, so these clients will be put on class 1. -------------------- 3.5) O Lines: [OPTIONAL] These lines provide rules as to who may gain Operator status on your server. O lines are much like I lines in their operation and syntax. Servers need not have any Operators as ircd, given well defined connection's can perform all of its functions automatically. Server admins have the ability to `kill -HUP' the server's PID to rehash the config file, removing the need to use the /rehash command. However, a well running network such as DALnet needs operators to oversee the users of the server, and make sure users actually enjoy their time on IRC without being continually harrased etc by troublematers. O lines give users power over the whole network, to use commands such as /kill, local Operators only have power on their local server, that is, the server where they can use the /oper command to make themselves +o. Abilities of Operators and Local Operators can be defined in your config.h. When a user issues the /oper command to the server, the server will search through all listed O lines for a match of the user's mask, much the same way as I lines. As with I lines, you may specify the use of ident by placing an `@' in the appropriate positions. Syntax: O:hostname:password:nickname::class See I lines for rules about the hostname and using ident. If you use ident, a client matching the hostname must have ident running on their host to be able to +o themselves. If you compiled defining oper passwords to be crypted, you must 1st crypt the plaintext using mkpasswd, a program supplied with the ircd distribution. See src/crypt/README for more information on this. The nickname is the nickname they must pass with the /oper command ie: /oper <nickname> <password> The class is the connection class to be used when the user /oper's using the O line, they connect using the standard I -- Y lines, but when they /oper succusfully they are passed across to the new Y line. Examples: O:RIP.org:waltspass:Walt::10 This line will allow anyone on the host RIP.org (running ident or not) to issue the command `/oper Walt waltspass', at which point they will be moved over to class 10 and be made usermode +o. -------------------- 3.6) U Lines: [OPTIONAL] These lines define which server(s) on the network your server is connected to will be able to `hack' channel modes. On DALnet, services.dal.net is given this power, this allows the server to change modes on channels without being a channel operator, the commonly used form is ChanServ changing channel modes while not in the channels. If you are connected to a network such as DALnet that requires you to have certain U lines and you don't have them, your server will cause problems to the other servers when the server(s) that require U lines attempt to change channel modes. U lined servers also have the capability to add Akill's to your server, Akill's are much the same as the /kline command except that they show up as A: lines on /stats k. Syntax: U:servername:*:* The last 2 fields are currently unused so you only need to give the U lined server's name. Example: U:services.dal.net:: U:services2.dal.net:: Both these lines are required on all DALnet server's, they allow servers with the name's `services.dal.net' and `services2.dal.net' to hack channel modes. -------------------- 3.7) C and N Lines [NETWORKED] These lines are always used in pairs, one will not work without the other. C lines define who your server may connect to, while N lines define what servers may connect to you. When two servers connect, they both send eachother the `SERVER' command, this command contains the server name and server info (set by M lines) along with this command is sent a password with the PASS command, C and N lines provide a set of rules governing the connection between servers given the details of the server and pass command's. When one a server initiates the connection, the other server will check the details of the incomming server against its N lines, if a match is found, the server will return the server and pass command's to the initiating server, which will also check its N lines for a match. For a server to initiate a connection, it must have a C line. C lines tell the server where to go to make the connection and what to send for the pass command. What this all means is that for two servers to make a complete connection, they must have both C and N lines to refer to for the other server. Syntax: C:remote server's hostname/IP:password:remote server's name:port:class N:remote server's hostname/IP:password:remote server's name:host mask:class The remote server's hostname/IP should be the location on the internet that the server can be found. IP addresses are prefered as they are more secure, and can be a little quicker for the server. As with I and O lines, ident can be used with this 1st field to specify the username the ircd on the remote server is running from (if the remote server is running ident), to use ident with C/N lines, place the username with an @ before the hostname. The password should be crypted if you compile ircd specifying that link passwords should be crypted. Your link passwords should be very secure, as they provide more power, if hacked, than Operator passwords do. However crypted link passwords can be very akward to keep track of. Your C line password is the password used in the pass command, while your N line password will be used to check against the pass command used by incomming servers. So, your C line password should match the listed server's N line password, and your N line password should match their C line password. If you compile your ircd specifying crypted link passwords, you only need to crypt your N line passwords, use the same method as with O line passwords. If you crypt your C line passwords, your link will not work! Crypted passwords are a one sided affair, because one server crypts its N line passwords does not mean the connecting servers must crypt their C line passwords for that server. For the 3rd field, the remote servers `name' should be used, this name is the one given in that servers M line (see above). This name will be sent with the SERVER command, so it must match the one given. The C and N line pair should have the same name for this field. The 4th field of C lines may contain the remote servers connection port. Even though DALnet runs all its servers with a standard port 7000 open, server -- server connections should be taken place through port 7325. It is not mandatory that you place a port number in this field. If you don't give a port number, the server will not try and autoconnect to the listed server. If you do give a port number, the server will only try and autoconnect to the listed server if there is enough room on the connection class listed at the end of the C line (connection classes are covered in more detail above, under Y lines), and the listed server is not visible (ie: it is not connected to the network). If you don't give a port number, any /connect commands for this C line will use the default port specified in your config.h unless a port is given with the command. If you do put a port number, any /connect command's will use this port unless another port number is given with the command. The 4th field of N lines is called the `host mask', this defined how many parts of your hostname the incomming server will mask to. So, if your server's name is disney.us.dal.net, and you want the connecting server to see you as *.us.dal.net you will give a host mask of 1 in your N line. This field should normally be left blank. The 5th (last) field of both C and N lines gives the connection class to place the connection on. If your C line has a 42 in this field, and your server initiates a connection through this line, the connection will be placed on class 42, however, if You have a 42 in your C line and a 43 in your N line and an incomming server initiates a connection via this N line, the server connection will be placed on class 43. Examples: C:143.53.233.32:mypass:somewhere.fr.dal.net:7325:35 N:143.53.233.32:yourpass:somewhere.fr.dal.net::35 This set will allow a server named somewhere.fr.dal.net to connect to your server if it has the IP address of 143.53.233.32 and gives a password of `yourpass'. This connection will be governed by connection class 35. If your server recieves the command /connect somewhere.*, it will try and connect to the IP 143.53.233.32 through port 7325 and give the password `mypass'. C:143.53.233.32:mypass:somewhere.fr.dal.net:7325:35 N:143.53.233.32:yourpass:somewhere.fr.dal.net::35 C:ircd@176.43.652.31:apass:elsewhere.jp.dal.net:7235:35 N:ircd@176.43.652.31:THEpass:elsewhere.jp.dal.net::33 Both these set's will work as explained above, but if your Y line defining class 35 has `max links' set to 1, and one of these servers is connected to your server, your server will not try and autoconnect to the other since the Y line is `full', but it will accept any incomming connections from the other server and any /connect commands given for this server. If your Y line allows for more connections but your C lines do not have port numbers, your server will not try and autoconnect. Since the second set in this example has a username, ident will be used to authenticate any connections made to this server. If the listed server does not run ident, or the incomming connection comes from another username, the connection will be rejected. If a connection is made via the second set by your server, the connection will be ruled by connection class 35, if the other server initiates the connection, the connection will use class 33. Autoconnect C/N line pairs can be given prefrence over other pairs by placing them lower in your ircd.conf, the lower the line, the higher the priority when autoconnecting. Connection classes and C/N line set's allow you to refine your autoconnects to a very high degree, with practice you can have your server running so it does not need any help. -------------------- 3.8) K Lines [OPTIONAL] These lines restric access to certain users to your server based on user@host matches and time of the day. K lines can come in 3 forms, only one of which you can specify in your ircd.conf, this type will show up as K on /stats k, the other other types are `AutoKill' which will show up as A on /stats k, and `kline' which will show up as k on /stats k. AutoKill's are set by U lined servers (see above), they act in the same way as K lines except that they are set remotly and are usually set on all servers, they dissapear when you /rehash or restart your server. klines are set via the /kline command, they operate more like AutoKill's than K lines because they also dissapear when you /rehash, or restart the server. The /kline command can be used on nicknames that appear on IRC, or you can use a user@host mask. If the /kline is done on an existing nickname, a kline will be set with that users mask and they will be killed off the server. Syntax: K:hostmask:time/comment:username The hostmask is the host that the user will have on IRC, this may be an IP address or a standard host name. The time/comment field may either contain nothing, a set of times, or a comment. This field should not contain spaces, if you place a comment in the field, you should try and be creative in your avoidance of spaces. The syntax of time specification is: from-to[,from-to[,from-to]].... Again, you should not use spaces in this field, but you may specify as many time periods as you want/need. 24 hour time should be used, AM and PM will not work. You may also specify a filename as a reason. To do so use |kc.reason as the reason. Replace reason with the reason for the ban. Note, all files must be in the format of kc.* to ensure no important configuration files are sent to the user. The username will be the username that shows up on IRC. Wildcards (`*', `?') may be used with K lines in both the hostmask and username fields. Examples: K:RIP.org::walt This will reject any user who appears as `walt@RIP.org'. K:*.edu:0800-1200,1300-1700:* This will reject any user from any host with a top level `edu', In other words, anyone appearing as *@*.edu are banned from the server. This ban is only present during the hours of 8AM to 12AM, and again from 1PM to 5PM, at times other than this, the K line will not be active. K:*.lamer.org:|kc.spamming:* This will reject all users from *.lamer.org and play the file kc.spamming as the reason. K:*::*rad This K line will reject anyone with the username `rad', or anything ending in `rad'. This ban will dissalow anyone using `rad' running ident or not. You must always take into account the ident character (`~') that is placed infront of usernames when their host is not running ident. If you place a K line on a username `rad' the user will be banned only if they are running ident, but if this user can turn off ident they can appear as ~rad, this will allow them to bypass any ban of username `rad'. So, wildcards should be used with usernames to take into account the ability to turn ident on and off. (The ability to change usernames can only be tackled with a `*' in the username field) -------------------- 3.9) Q Lines (server form) [DISCOURAGED] Server form Q lines on DALnet servers are used to dissalow operators on certain servers to use commands such as remote /kill's, and remote /connect's, this will effectivly restrict the operators on the server to local operator priveleges. These lines are usually only used for `test' server situations. If a server isn't officially part of DALnet, they may be temporarily linked and Q lined, this means the server can be tested while not posing a threat to the rest of DALnet. Q lines need only be placed on the hub connecting the `test' server. Syntax: Q:*:*:servername The 1st 2 fields are currently unused. A Q line placed on a hub connected to the named server will dissalow operators on the server to affect other DALnet users/servers. Example: Q:::test-server.my.dal.net Q line a server with the name `test-server.my.dal.net'. -------------------- 3.10) Q lines (nickname form) [OPTIONAL] Nickname form Q lines have the ability to deny certain nicknames to users. If a nickname is Q lined, the only people allowed to use those nicknames are Operators. Q lines, like most other things in your ircd.conf, are local only, for a nickname to be Q lined on a whole network all servers must have a Q line for that nick. Q lines may also contain comments, these comments are given to the user when they attempt to use the nickname and are asked to choose another. Syntax: Q:*:reason why nick is quarantined:nickname The 1st field is currently unused. The 2nd field is the comment sent to any user attempting to use the nickname. Unlike K lines, you may use spaces. The last field is the nickname to be quarantined, this nickname may contain wildcards. Examples: Q::No nicknames on MY server!:* This Q line will dissalow any nicknames on the server giving the reason: No nicknames on MY server! Only Operators will be allowed to use any nicknames, but since you must be a user before you can be +o, you will effectivly ban everyone from your server. Q::Do not use the Lords name in vain!:God Anyone attempting to use the nickname `God' on your server will be told that they must find a new nickname and will be given the reason: Do not use the Lords name in vain! DALnet has a set of standard Q lines that should be in place on all server's. They are as follows: Q::Reserved for services:*Chan*S*rv* Q::Reserved for services:*Nick*S*rv* Q::Reserved for services:*Memo*S*rv Q::Reserved for services:*Oper*S*rv* Q::Reserved for services:*Help*S*rv* Q::Reserved for operators:DALnet Q::Reserved for operators:IRC*op* Q::Causes problems with mIRC:Status -------------------- 3.11) L Lines [OPTIONAL/NETWORKED] These lines specify which servers are to behave as leaves, that is, servers that may not have any other servers connected to them. They will only be usefull if your server is a non-leaf (hub) server. Not only can you limit servers to leaves, but you can also specify what tree depth may appear after certain servers. If a server connects but tells your server that it has a larger tree depth behind it than is allowed via your L line for the server, the server will be rejected. A limit of `0' will mean the server may only be a leaf. A limit of `1' will mean that only leaf servers may be connected to the L lined server when it is connected to your server. You may also use L lines to restrict what servers may connect to certain servers while they are connected to your server. Syntax: L:hostmask of disallowed servers:*:server name:depth The 1st field defines the limitations on servers allowed to connect to the L lined server by hostmask. If any server connects to the L lined server while it is connected to your server, and it's name matches the hostmask given here, it will be rejected. Wildcards are allowed. You do not need to put a value in this field. The 2nd field is currently unused and should be left blank. The 3rd field is the name of the server to be L lined, when this server connects to your server, the restrictions defined by the L line are placed on this server. Wildcards are allowed. The 4th field defines the depth of servers allowed to be connected behind the L lined server. Examples: L:::leaf.de.dal.net This line will allow a server named `leaf.de.dal.net' to connect only as a leaf. So this server may not connect any other servers behind it. L:::semi-hub.sg.dal.net:1 This line will force the server named `semi-hub.sg.dal.net' to allow only leaf servers to connect behind it. ie: to have a tree depth of 1. L:*.us.dal.net::*.au.dal.net L:*.eu.dal.net::*.au.dal.net These lines will make sure that any server with a name matching *.au.dal.net will not introduce any servers matching *.us.dal.net or *.eu.dal.net. This can be usefull for stopping certain hubs from letting its autoconnects route the network badly. -------------------- 3.12) H Lines [OPTIONAL/NETWORKED] These lines are similar to L lines, except that they define what servers may act as a hub while connected to you. That is, which servers may introduce other servers behind them. You may limit what servers may be connected behind the H lined server. Syntax: H:servers which are allowed behind the hub:*:hub servername The 1st field defines what servernames the H lined server is allowed to introduce. Wildcards are allowed. The 2nd field is currently unused and should be left blank. The 3rd field should be the exact name of the server allowed to be a hub while connected to you. You may not use wildcards with this field unless the server's name includes a `*' (See N lines for host masking). Examples: H:*::dal-hub.us.dal.net This line will allow the server with the name `dal-hub.us.dal.net' to act as a hub server while you are connected to it, there are no restrictions on the names of the servers it may introduce. H:*.us.dal.net::usa-hub.us.dal.net This line will allow the server named `usa-hub.us.dal.net' to act as a hub while your server is connected to it, but it is limited to introducing servers with names matching `*.us.dal.net', so any servers trying to connect to `usa-hub.us.dal.net' with a name such as `bad-link.nz.dal.net' will be rejected by your server. -------------------- 3.13) P lines [OPTIONAL] These lines will open up ports other than the port you specified in your config.h when you compiled your ircd. Using internet domain ports below 1024 mean that you must run ircd from inetd. ircd can listen to ports in the UNIX domain as well as the internet domain. With UNIX domain ports you must give a unix socket file, you must also compile ircd with UNIXPORT defined in your config.h. You may limit usage of ports in the internet domain to certain hostmasks. You do not need to provide a P line for the default port you defined in your config.h, only extra ports you wish to open. You should compile ircd to run from port 7000, but it is recomended that you add a P line for port 6667 as most IRC clients default to this port when connecting. If you are connected to DALnet, you should have a P line for port 7325, this is the standard server connection port for all DALnet servers. Syntax: P:hostmask or UNIX socket file:*:*:port number The 1st field should either specify a path to a UNIX socket file, or give a hostmask to match against connecting clients on this port. Clients not matching this mask will be rejected. The 2nd and 3rd field's are currently unused, and should be left blank. The last field is the port number to open up and listen to for connections. Examples: P:*:::7325 This will open up the DALnet server connection port and wait for connections. This line is mandatory if you run a server connected to DALnet P:*.net:::6665 This line will open up port 6665 and wait for connections, connections from hosts not matching `*.net' will be rejected. P:/tmp/.ircd:*:*:6666 This line will open up the port 6666 in the UNIX domain, with a socket file of: /tmp/.ircd. -------------------- 3.14) T lines [OPTIONAL] These lines allow you to have multiple MOTD and RULES files in the same IRCd. The idea of this is to allow you to have MOTD and RULES files in different languages for your users all over the world. The way this works is you can match a MOTD and RULES file to a certain part of a users host. For example *.fr (France) now you can make it so all *.fr users see a French MOTD and RULES where as everyone else still sees the default. Syntax: T:hostmask:motd file:rules file The first field is where you specify the hostmask to match. This should be a TLD (Top Level Domain) but doesn't have to be. The second is the location of the MOTD file to display, this should be relative to DPATH. The last field is the path to the RULES file, again this should also be relative to DPATH. The best way to keep your T:lines MOTD/RULES files in order is to make a motds/ and rules/ then make files such as spanish.motd and spanish.rules etc. Examples: T:bngr216-37-173ppp107.epix.net:motds/epix.motd:rules/epix.rules This T:line uses a matches a specific host. When a user with the host bngr216- 37-173ppp107.epix.net requests a /MOTD they will see the file motds/epix.motd and when they request a /RULES they will see the file rules/epix.rules. T:*.epix.net:motds/epix.motd:rules/epix.rules This T:line matches based on ISP. When a user from *.epix.net requests a /MOTD or /RULES the specified files are played. T:*.dk:motds/danish.motd:rules/danish.rules This T:line matches based on TLD. This is probably the most efficient method to use. When a user from the .dk TLD requests a /MOTD the Danish MOTD is played when they request a /RULES the Danish RULES file is played. -------------------- 3.15) E Lines [OPTIONAL] These lines allow you to exclude certain people from a K:line, or to prevent certain people from receiving a K:line. E:lines can be used with a more strict host than a K:line so for example if you K:line *.net and then E:line splitrock.net only users from splitrock.net may connect. These lines are also often used to prevent the server's staff from being K:lined from that server. Syntax: E:hostmask:reason:ident The first field is where you enter the hostmask that the E:line will apply to. The reason parameter allows you to specify why that hostmask is E:lined. The third field is optional. To E:line all idents just specify this field as an *. Examples: E:*.epix.net:Admin's ISP:* This E:line affects all *.epix.net users with reason 'Admin's ISP'. The * in the ident field says that it applies to all *.epix.net users. E:*.epix.net:Server Admin:n64master This E:line affects any *.epix.net user using the n64master ident, with reason 'Server Admin'. This is probably the best way to go if you are making the E:line to protect server staff. -------------------- 3.16) e Lines [OPTIONAL] These lines allow you to specify which hosts will not be scaned by the proxy scanner. This will allow you to make certain proxys to connect while the rest are still killed. Note, if you want to allow all proxys, don't e:line *, just disable it at compile time. Syntax: e:IP address:*:* This line requires only one field, the first field is the IP address of the host to be e lined. Make sure you use an IP and not a hostname or this will not work. Examples: e:234.45.32.1:*:* This will prevent any user who's host resolves to 234.45.32.1 from being scanned for an open wingate/proxy by the proxy scanner when they connect. -------------------- 3.17) Summary: Well, thats it for the lines you may use in your ircd.conf. Remember that ircd.conf is an art, just like any other type of programming. Some parts are particularly easy, but other's, like Y lines, can take a while to get used to. Given a little time experementing with lines on a network of servers, you will become well versed in ircd.conf programming. Good luck! -------------------- 4) dccdeny.conf: The dccdeny.conf allows you to specify files which may not be sent through the use of DCC (Direct Client Connection). This is mainly to keep the speading of virii at a minimum on your network. It is strongly suggested that you set up a dccdeny.conf as it will help you provide a safe enviromnet for your users. 4.1) deny Lines: As with the ircd.conf, dccdeny.conf supports comments in the form of # comment. It is suggested that you place comments above each dccdeny for easy reference. Syntax: deny filename reason The first field is required to be deny, this tells the server that this line specifies a file which should be denied. The second field is where you specify what file should be denied. The last field is where you specify a reason. It is recommended you place a web address such as http://www.nohack.net in the reason so if the user is infected with a virus, they can learn how to remove it. deny dmsetup.exe You may be infected with DMSetup, visit http://www.nohack.net This line will deny users to send the file dmsetup.exe. If they attempt to send this file the server will display the reason which is 'You may be infected with DMSetup, visit http://www.nohack.net. deny *.jpg.bat You may be infected with a virus, visit http://www.nohack.net This line will deny sends matching *.jpg.bat and display the reason 'You may be infected with a virus, visit http://www.nohack.net' when a send is attempted. -------------------- 5) chrestrict.conf: The chrestrict.conf allows you to limit what channels users may join. This is strongly discouraged for most networks. This is just provided for the networks that wish to have one open channel on a specific topic. -------------------- 5.1) msg Lines: The msg line allows you to specify a message that will be played when a user attempts to join a channel that is not allowed. Syntax: msg message The first field tells the server that this is a message line. The second field is where you specify the message that will be displayed when a user attempts to join a denied channel. Examples: msg Sorry, the channel you attempted to join is not allowed on this network This line will display 'Sorry, the channel you attempted to join is not allowed on this network' when a user trys to enter a channel that is denied. -------------------- 5.2) allow Lines: The allow lines say which channels users are allowed to join. Any channel not in an allow line will be denied to the user. Syntax: allow channel The first field tells the server this is an allow line. The second is where you specify the channel which users are allowed to join. Examples: allow #help This line will allow users to join #help and deny them from joining all other channels. -------------------- 6) vhost.conf: The vhost.conf file allows you to integrate a BNC type program into your ircd. This command works through use of the SETHOST command. You must be set +x in order for you to be able to keep your vhost, setting -x will return you to your normal host. 6.1) vhost Lines: vhost lines are the lines that allow you to create specific vhosts for certain users. These lines are used along with the /VHOST login password command. Syntax: vhost virtualhost username password hostmask The first field tells the server this is a vhost command. The second field is where you specify what the users host will be changed to once they use the /VHOST command. The third field is the username field and forth is password, a user must use the correct username and password in order to use the vhost. The last field is the hostmask. This allows you to specify which users can use that vhost based on host, to allow all users use *@*. Examples: vhost i.work.at.the.foobar.net john21 asdf1234 *@* This line will grant the user the hostname i.work.at.the.foobar.net, if they supply the username john21 and the password asdf1234. This line allows any hostmask to use the line since it has *@*. vhost i.am.a.lamer.org codemastr jnh32 n64master@*.epix.net This line will give the user the hostname i.am.a.lamer.org, if they supply the username codemastr and the password jnh32, but only if they match the hostmask n64master@*.epix.net. -------------------- 7) unrealircd.conf The unrealircd.conf allows you to change certain settings in your IRCd that used to be set at compile time. This feature is especially beneficial to Windows users since they use a precompiled version. The unrealircd.conf works along with your network file (explained in section 8) to provide a completely customized IRCd. -------------------- 7.1) Include Line: The include line allows you to tell the unrealircd.conf where your network file is located. This path must be relative to DPATH in order for your IRCd to work. Syntax: Include .................: filename This line will say that the network file is located in the field filename, again the path to the file must be relative to DPATH. Examples: Include .................: networks/roxnet.network This line says that you will be using the roxnet.network file, which is located in the networks directory. The networks/yourfile.network is most likely the format you will use if you keep the standard DPATH. Include .................: roxnet.network This line says you will use the file roxnet.network which is located in the same directory as DPATH. This is valid although it is not the default. -------------------- 7.2) Set KLINE_ADDRESS Line: This line allows you to tell the IRCd what email should be displayed to a user when they are klined. It is strongly encouraged that you set this to a valid email address of someone on the server staff. Syntax: Set KLINE_ADDRESS .......: emailaddress This line tells the server that the K:Line email address is located in the field emailaddress. Note, the emailaddress is not checked to see if it is valid so it is up to you to set it right. Examples: Set KLINE_ADDRESS .......: bob@myserver.net This tells the server that the K:Line email address is bob@myserver.net and when a user gets klined this will be the email address shown to them. -------------------- 7.3) Set MODE_X Line: This line lets you tell the server whether or not to set a user +x when they connect to the server. Set it to 1 for yes, or 0 for no. It is encouraged that you set this to 1 as it will help prevent users against nukes and other malicious attacks. Syntax: Set MODE_X ..............: 1/0 If this line is set to 1 then the server will set users +x when they connect to the server. If it is set to 0 they will not be set +x on connect. Examples: Set MODE_X ..............: 1 This line has auto +x on connect enabled, this is the recommended setting for security purposes. Set MODE_X ..............: 0 This line has auto +x disabled. This is discouraged, but it is not required that auto +x be enabled. -------------------- 7.4) Set TRUEHUB Line: The Set TRUEHUB line allows you to tell the server the server you are a Hub and not a HalfHub. For most networks it is recommended that you set this to 1 to enable your server as a Hub. Note, if you compiled your server as a leaf and set this to 1 it will give an error. Only set this to 1 if you compiled your server as a hub. Syntax: Set TRUEHUB .............: 1/0 If this line is set to 1 then TRUEHUB is enabled. If it is set to 0 it is disabled. Again it is recommended for most networks that this is set to 1, and may only be used if you compiled as a Hub. Examples: Set TRUEHUB .............: 1 This line has TRUEHUB enabled, the server will send a GLOBOPS when it links. Set TRUEHUB .............: 0 This line has TRUEHUB disabled. The server will not send a GLOBOPS when it links, and it will link as a half hub. -------------------- 7.5) Set CONFIG_FILE_STOP Line: The Set CONFIG_FILE_STOP line must be set to 0 in order for your IRCd to work. If this is set to 1 your IRCd will give an error and won't start. This line is there just to makesure you take the time to read over your unrealircd.conf and configure it correctly. Syntax: Set CONFIG_FILE_STOP ....: 1/0 If this line is set to 1 then your IRCd will not start and will give you an error. It must be set to 0 in order to work. If set to 0 your IRCd will load normally. Examples: Set CONFIG_FILE_STOP ....: 1 In this line, the IRCd will die and give an error when it attempts to load the unrealircd.conf. Set CONFIG_FILE_STOP ....: 0 This line will allow the IRCd to load and run fine without giving any errors. -------------------- 7.6) Set SHOWOPERS line: This line sets whether non opers will be allowed to user /stats O to see a list of IRCOps on the server. This line may be set to whatever you want, although it is recommended you set this to 0 you may set it to 1. Syntax: Set SHOWOPERS ...........: 1/0 If this line is set to 1, then all users will be able to see a list of O:lines, note a non oper will not see the host allowed by this line for security reasons. If this line is set to 0 then only opers may request a /stats O. Examples: Set SHOWOPERS ...........: 1 This line allows all users to view a list of all the opers on a server. Again they will not be able to see the O:lines hosts or flags for security reasons. Set SHOWOPERS ...........: 0 This line only allows opers to request a /stats O, if a user requests it, it will return no information. -------------------- 7.7) Set KILLDIFF Line: This line allows you to set whether the new /kill format should be used. Then new format includes the server from which the /kill came from, the old format does not. Syntax: Set KILLDIFF ............: 1/0 If this line is set to 1 the new format will be used. If it is set to 0 then the standard format will be used. Note, if you set this to 1 then some users scripts may not function correctly, so if you want backwards compatibility set this to 0. Examples: Set KILLDIFF ............: 1 This line will make the server use the new /kill format, and the server name will be displayed. Set KILLDIFF ............: 0 This line will disable the new /kill format and the standard format will be displayed to the user. This is recommended for backwards compatibility. -------------------- 7.8) Set SHOWOPERMOTD Line: This line allows you to set whether or not the OperMOTD will be displayed to a user when they /oper. This is completely up to you as to what it shoul be set to, although it is recommended that if you do not have an OperMOTD you set this to 0 to avoid the error message from being displayed. Syntax: Set SHOWOPERMOTD ........: 1/0 If this line is set to 1 then the OperMOTD is displayed when the user /oper's. If it is set to 0 then the user must /OperMOTD to see the OperMOTD. Set SHOWOPERMOTD ........: 1 This line will make the server display the OperMOTD to the user when the /oper up. Set SHOWOPERMOTD ........: 0 This line will not make the server display the OperMOTD, and instead make the user have to type /OperMOTD to view the OperMOTD. -------------------- 8) network files: The networks files allow you to specify some information specific about your network you may use a current network file, or you can create your own. To create your own network file edit the template.network file to suit your needs, then add that file to your unrealircd.conf (See section 7.1). To use an existing network file just add the file to your unrealircd.conf (See section 7.1). -------------------- 8.1) Network line: The Network line tells the server what the name of your IRC network is. You can set this line to anything you want, although it may not be left empty. Syntax: Network >..........: yournetwork This line tells the server that your networks name is located in the field yournetwork. Note, yournetwork should be the same on all servers to let users know what network they are on. Examples: Network >..........: NeoHorizon This tells the server that your network is called NeoHorizon and will display this to the user when it is requested. -------------------- 8.2) Set ircnetwork Line: This line does the same thing as the Network line, but it is required that Set ircnetwork be the exact same as the Network line or your IRCd will not work. So if your Network line has Bunker7 then your Set ircnetwork line must also have Bunker7. Syntax: Set ircnetwork ....: yournetwork This tells the server that your network's name is found in the file called yournetwork. Examples: Set ircnetwork ....: Bunker7 This defines your IRC networks name as Bunker7, again if this was your line you must also have Bunker7 in your Network line. -------------------- 8.3) Set defserver Line: This line defines the server that the IRCd will tell users to go to when the IRCd is full. It is recommended that you point this to a random server pool if one is available. Syntax: Set defserver .......: servername This tells the server to tell the user to go to the contents of the field names servername with the server is full. Examples: Set defserver .......: irc.dragonwings.org This will display the server irc.dragonwings.org in the server is full message when a user attempts to connect to a full server. -------------------- 8.4) Set SERVICES_NAME Line: This line is very important. It must be set correctly for commands such as /nickserv, /chanserv, /memoserv, /operserv, etc. to work. If this is not set correctly you must use /msg servicesname to use services. Syntax: Set SERVICES_NAME .: servicesserver This line tells the IRCd to redirect /nickserv, /chanserv etc to servicesserver and find the correct client. Examples: Set SERVICES_NAME .: services.realchat.org This tells the server to redirect the services commands to services.realchat.org. -------------------- 8.5) Set oper_host Line: This allows you to specify a host that Global IRCOps will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set oper_host .....: operhost This tells the server to switch the host of the user to operhost when they /oper. Examples: Set oper_host .....: opers.nevernet.net This will make a Global Oper's host change to opers.nevernet.net when they /oper up if iNAH is enabled. -------------------- 8.6) Set admin_host Line: This allows you to specify a host that Admins will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set admin_host ....: adminhost This tells the server to switch the host of the admin to adminhost when they /oper. Examples: Set admin_host ....: admins.nevernet.net This will make a Admin's host change to admins.nevernet.net when they /oper up if iNAH is enabled. -------------------- 8.7) Set locop_host Line: This allows you to specify a host that Local IRCOps will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set locop_host ....: locophost This tells the server to switch the host of the Local Oper to locophost when they /oper. Examples: Set locop_host ....: locop.nhn.net This will make a Local Oper's host change to locop.nhn.net when they /oper up if iNAH is enabled. -------------------- 8.8) Set sadmin_host Line: This allows you to specify a host that Services Admins will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set sadmin_host ...: sadminhost This tells the server to switch the host of the Services Admin to sadminhost when they /oper. Examples: Set sadmin_host ...: sops.spynet.org This will make a Services Admin's host change to sops.spynet.org when they /oper up if iNAH is enabled. -------------------- 8.9) Set netadmin_host Line: This allows you to specify a host that NetAdmins will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set netadmin_host .: netadminhost This tells the server to switch the host of the NetAdmin to netadminhost when they /oper. Examples: Set netadmin_host .: netadmin.spynet.org This will make a NetAdmin's host change to netadmin.spynet.org when they /oper up if iNAH is enabled. -------------------- 8.10) Set coadmin_host Line: This allows you to specify a host that CoAdmins will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set coadmin_host ..: coadminhost This tells the server to switch the host of the CoAdmin to coadminhost when they /oper. Examples: Set coadmin_host ..: coadmin.starspace.net This will make a CoAdmin's host change to coadmin.starspace.net when they /oper up if iNAH is enabled. -------------------- 8.11) Set techadmin_host Line: This allows you to specify a host that TechAdmins will receive when they /oper, this only works if iNAH (See section 8.17) is enabled. If this is left blank it can cause some problems in your IRCd so it is recommended that you fill in a value. Syntax: Set techadmin_host : techadminhost This tells the server to switch the host of the TechAdmin to techadminhost when they /oper. Examples: Set techadmin_host : techadmin.starspace.net This will make a TechAdmin's host change to techadmin.starspace.net when they /oper up if iNAH is enabled. -------------------- 8.12) Set hidden_host Line: The Set hidden_host line allows you to specify what the masked part of a users host will look like when they set +x. Most networks tend to use a part of their network's name, for example MegaIRC uses mega for their hidden host. Note, if you leave this blank it may cause some problems in your IRCd. Syntax: Set hidden_host ...: hiddenhost This tells the server to use the contents of hiddenhost as the masked part of a users host when they set +x. Examples: Set hidden_host ...: neo This will use the word neo as the masked part of a users host. -------------------- 8.13) Set netdomain Line: This is used to specify the domain name of your IRC network. It is used to give the user your www address and ftp address in the /info reply. If you leave this blank, users may find difficulty getting help with a specific topic. Syntax: Set netdomain .....: networkdomain This tells the server to use the field networkdomain for your networks domain. Examples: Set netdomain .....: Infinity-IRC.org This will make the server set your domain as Infinity-IRC.org, and display the www and ftp as www.Infinity-IRC.org and ftp.Infinity-IRC.org in the /info reply. -------------------- 8.14) Set helpchan Line: This line specifies a channel which the user can go to for help, this is also used as a reply in the /info command. Again, leaving this blank may cause users to have problems when seeking help. Syntax: Set helpchan ......: channel This will make the server use the field channel as your Official Help Channel in the /info reply. Examples: Set helpchan ......: #help This will tell the user that the server's help channel is #help when they request a /info. -------------------- 8.15) Set STATS_SERVER Line: This line is used to tell the IRCd where your StatServ is located for use in the /StatServ command. Syntax: Set STATS_SERVER ..: statserver This tells the server to send all /StatServ's to the field statserver. Examples: Set STATS_SERVER ..: stats.tspre.org This tells the server to forward all /StatServ commands to stats.tspre.org. -------------------- 8.16) Set HUB Line: This line is obsolete and no longer in use. It is provided only for backwards compatibility. -------------------- 8.17) Set iNAH Line: This line allows you to specify whether or not oper's hosts should be changed when they send a /oper command. Most networks set this on, but there are some that do not like the host masking feature. Syntax: Set iNAH ..........: 1/0 Set this line to 1 to enable the oper host masking, or set it to 0 to disable the host masking. Examples: Set iNAH ..........: 1 This line tells the server to mask an oper's host when they issue a /oper command. Set iNAH ..........: 0 This tells the server not to mask an oper's host when they send a /oper command. -------------------- 8.18) Set net_quit Line: This line is no longer in use and is only provided for compatibility with older versions of Unreal. -------------------- [ $Id: conf.doc,v 1.5 2000/02/11 00:43:07 codemastr Exp $ ]