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- gbe - gameboy emulator
- by
- Chuck Mason <chuckjr@sinclair.net>
- Steven Fuller <relnev@atdot.org>
- http://emu.simplenet.com/gb/gbe
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- How To Compile:
- 1.) Edit 'Makefile' for any changes
- 2.) Type 'make'
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- gbe currently emulates:
- - all gameboy z80 opcodes (excluding STOP and HALT - these are ignored)
- - minor color gameboy support
- - mbc1, 2, 3 and 5
- - save ram (please "mkdir ~/.gbesav" to avoid errors)
- - plus other stuff -- I'm just too lazy to finish this documentation
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- what needs to be emulated:
- - speedups (vram and x11)
- - more mbc's
- - rom fixes (metroid and super mario land 2/3, for example)
- - other fixes
- - more fixes
- - and some other unemulated things
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- price of gbe:
- nothing unless you break the rules of the GPL, under which gbe is released.
- (donations would be nice :)) -- i hate dev'ing on slow computers)
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- thanks:
- - none to mugrat (???)
- - definately go out to all the documentation authors (you know who you are)
- - linux people (just cause) - you folks are cool
- - to CmdrTaco @ slashdot - great news
- - go out to bung (www.bung.com.hk) - cool devices
- - Mike Tedder (bpoint) -- just cause
- - oh yea: pragit and his reload.htm
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- anything else?: dunno, can't think at mo.
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